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  |KH2neut=×1.0
  |KH2neut=×1.0
  |KH2reward=MP prize (3) ×1, Munny (1) ×2<br>Blazing Crystal (6%), Bright Crystal (3%)<br><br>'''If Heal Stomp is used'''<br>HP prize (5) ×5
  |KH2reward=MP prize (3) ×1, Munny (1) ×2<br>Blazing Crystal (6%), Bright Crystal (3%)<br><br>'''If Heal Stomp is used'''<br>HP prize (5) ×5
  |KH2world=Olympus Coliseum
  |KH2world=
  |CKH2HP=0.7
  |CKH2HP=0.7
  |CKH2LV1=99
  |CKH2LV1=99
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  |358heart=12
  |358heart=12
  |358munny=15
  |358munny=15
|358HPs=3
  |358HP=1.45
  |358HP=1.81
  |358EXP=1.00
  |358EXP=1.00
  |358flinch=
  |358DEF=1.20
|358STUN=O
  |358M1=15
  |358M1=15
  |358LVL1=4
  |358LVL1=4
  |358M2=18
  |358M2=18
|358M2nomm=*
  |358LVL2=8
  |358LVL2=8
  |358M3=21
  |358M3=21
  |358LVL3=8
  |358LVL3=8
  |358M4=24
  |358M4=24
|358M4nomm=*
  |358LVL4=8
  |358LVL4=8
  |358M5=26
  |358M5=26
|358M5nomm=*
  |358LVL5=8
  |358LVL5=8
  |358M6=30
  |358M6=30
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  |358LVL7=8
  |358LVL7=8
  |358M8=34
  |358M8=34
|358M8nomm=*
  |358LVL8=8
  |358LVL8=8
  |358M9=46
  |358M9=46
  |358LVL9=17
  |358LVL9=17
  |358M10=48
  |358M10=48
|358M10nomm=*
  |358LVL10=17
  |358LVL10=17
  |358M11=68
  |358M11=68
|358M11nomm=*
  |358LVL11=20
  |358LVL11=20
  |358M12=82
  |358M12=82
  |358LVL12=30
  |358LVL12=30
  |358M13=90
  |358M13=90
|358M13nomm=*
  |358LVL13=20
  |358LVL13=20
|358partdef1=1.20
  |358fire=x4.50
  |358fire=x4.50
  |358bliz=x4.80
  |358bliz=x4.80
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==Strategy==
==Strategy==
===''Kingdom Hearts Chain of Memories''===
;Deck
{{CoMDeck
|card1=Crescendo
|v12=O
|v14=O
|v16=O
|enemy=*
}}
;Attacks
{{Atk-o|com}}
{{Atk|{{nihongo|'''Trumpet Blow'''|ラッパなぐり|<br>Rappa Naguri}}|Physical|—|x1.0{{KHCoM}}<br>x2.0{{ReCoM}}|{{sleight|Crescendo|com=*}}{{sleight|Crescendo}}|Jumps forward and quickly raises its trumpet-shaped mouth.}}
{{Atk|{{nihongo|'''Dispatch Trumpet'''|出動のラッパ|<br>Shutsudō no Rappa}}|—|—|—|{{sleight|Crescendo|com=*}}{{sleight|Crescendo}}|Repeatedly sounds its trumpet to summon a Heartless.|The summoned Heartless will be a Soldier in ''Kingdom Hearts Chain of Memories'', and any Heartless that appears in the current battle (excluding another Crescendo) in ''Kingdom Hearts Re:Chain of Memories''.<br>This attack will result in a miss if the summoning would cause the amount of Heartless to exceed its maximum, or after successfully summoning three times.}}
{{Atk|{{nihongo|'''Healing Trumpet'''|いやしのラッパ/癒しのラッパ|<br>Iyashi no Rappa}}|—|—|Recovers 20 HP{{KHCoM}}<br>Fully recovers HP{{ReCoM}}|{{sleight|Crescendo|com=*}}{{sleight|Crescendo}}|Sounds the trumpet to restore HP to itself or to one nearby Heartless.}}
{{Atk-c|com}}
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
These Heartless can be both a pain and a gain. They have low strength, but they can call in reinforcements. They can also heal nearby Heartless, but by using the '''Heal Stomp''' [[Reaction Command]], the Crescendo's healing sounds are directed towards [[Sora]]'s party instead.
These Heartless can be both a pain and a gain. They have low strength, but they can call in reinforcements. They can also heal nearby Heartless, but by using the '''Heal Stomp''' [[Reaction Command]], the Crescendo's healing sounds are directed towards [[Sora]]'s party instead.

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