Editing Lock-On Gummi

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#REDIRECT [[Gummi Blocks (KHII)#Lock-On Gummi]]
{{game|KH2|FM2}}
'''Lock-On Gummis''' are a set of [[Gummi Blocks|blocks]] found in ''[[Kingdom Hearts II]]'' that grant lasers to a [[Gummi Ship]] when equipped.
 
==List of Impact Gummis==
====Thunder/G====
[[File:Lock-On Thunder-G.png]]
*'''Size:''' 2x2x1
*'''Maximum Capacity:''' 9
*'''Cost:''' 132
*'''Offense:''' 100
*'''HP Bonus:''' 1
*'''Damage:''' 400
 
====Thundara/G====
[[File:Lock-On Thundara-G.png]]
*'''Size:''' 2x2x1
*'''Maximum Capacity:''' 4
*'''Cost:''' 222
*'''Offense:''' 150
*'''HP Bonus:''' 1
*'''Damage:''' 400
 
====Thundaga/G====
[[File:Lock-On Thundaga-G.png]]
*'''Size:''' 2x2x1
*'''Maximum Capacity:''' 3
*'''Cost:''' 312
*'''Offense:''' 200
*'''HP Bonus:''' 1
*'''Damage:''' 400
 
====[[w:c:finalfantasy:Ultima|Ultima]]/G====
[[File:Lock-On Ultima-G2.png]]
*'''Size:''' 2x2x1
*'''Maximum Capacity:''' 3
*'''Cost:''' 328
*'''Offense:''' 230
*'''HP Bonus:''' 1
*'''Damage:''' 500
 
====Drain/G====
[[File:Lock-On Drain-G.png]]<br>
It is a common misconception that the Drain Gummi draws in orbs, but this is false. Drain/G is indeed a weapon, but it is a bit complicated. How to control it depends on your auto-fire settings in the menu; the following is the default. Hold down X to begin absorbing incoming normal (red) projectiles. When fired by releasing X, its power comes from those projectiles. This makes it a very powerful weapon if used correctly, especially for enemies such as the [[Final Hunter]] on mission 27.
*'''Size:''' 2x2x1
*'''Maximum Capacity:''' 1
*'''Cost:''' 395
*'''Offense:''' 999
*'''HP Bonus:''' 1
*'''Damage:''' N/A
 
====Lock-On====
[[File:Lock-On Punch-G.png]]
*'''Size:''' 2x3x2
*'''Maximum Capacity:''' 4
*'''Cost:''' 262
*'''Offense:''' 180
*'''HP Bonus:''' -
*'''Damage:''' 250
 
====Bomb-G====
[[File:Lock-On Bomb.png]]
*'''Size:''' 2x2x2
*'''Maximum Capacity:''' 1
*'''Cost:''' 338
*'''Offense:''' 500
*'''HP Bonus:''' -
*'''Damage:''' N/A
{{Gummis}}
[[Category:Gummi]]

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