Editing Lock-On

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{{Game|KH1|FM1|REC|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|AFP|KH3}}
{{Game|KH1|FM1|REC|KH2|FM2|358|BBS|FMB|RCO|DDD|HD1}}
'''Lock-On''' is a targeting mechanism in the ''{{c|Kingdom Hearts|series}}'' series, present in all fully three-dimensional games. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticle turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target.  
'''Lock-On''' is a targeting mechanism in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, present in all installments except the original ''[[Kingdom Hearts: Chain of Memories]]'' and the original ''[[Kingdom Hearts coded]]''. While the player will automatically attack the closest available target, Lock-On allows the player to permanently target a single enemy or attackable object, typically signified by the tan targeting reticule turning blue. While locked on to an enemy or an object, the camera will automatically move to follow the target. In ''[[Kingdom Hearts Re:coded]]'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one.


In a number of games, there are [[Ability|abilities]] that assist or enhance the targeting and Lock-On features. These include '''[[Scan]]''', '''Range Extender''', '''Auto-Lock''', and '''[[Multilock]]'''.
Lock-On is activated and deactivated by tapping {{button|r1}} in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]'', tapping {{button|r2}} in ''[[Kingdom Hearts Re:Chain of Memories]]'', double-tapping '''R''' in ''[[Kingdom Hearts 358/2 Days]]'', and tapping '''L''' and '''R''' at the same time in ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', and Kingdom Hearts Re:coded. Switching targets while in Lock-On is done by pressing {{button|r2}} or {{button|l2}} in ''Kingdom Hearts'', by holding {{button|r2}} and moving the right analog stick in ''Kingdom Hearts II'', and by tapping '''R''' in ''Kingdom Hearts 358/2 Days''. <!--switching targets in ReCoM?-->


==Mechanics==
In a number of games, there are [[Ability|abilities]] that assist or enhance the targeting and Lock-On features. These include '''[[Scan]]''', '''Range Extender''', and '''Auto-Lock'''.
Lock-On is always available by default.
 
Lock-On is activated and deactivated by tapping {{button|r1}} in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', the ''[[Kingdom Hearts HD 2.5 ReMIX]]'' version of ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', ''[[Kingdom Hearts Dream Drop Distance HD]]'', ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', and ''[[Kingdom Hearts III]]''; tapping {{button|r2}} in ''[[Kingdom Hearts Re:Chain of Memories]]''; double-tapping {{button|shoulderR}} in ''[[Kingdom Hearts 358/2 Days]]''; tapping ZR<ref>Requires a Circle Pad Pro accessory or a New 3DS system.</ref> in the original version of ''[[Kingdom Hearts 3D: Dream Drop Distance]]''; and tapping {{button|shoulderL}} and {{button|shoulderR}} at the same time in the original version of ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
 
Switching targets while in Lock-On is done by pressing {{button|r2}} or {{button|l2}} in ''Kingdom Hearts'', by holding {{button|r2}} and moving {{button|rana}} in ''Kingdom Hearts II'', and by tapping {{button|shoulderR}} in ''Kingdom Hearts 358/2 Days''. <!--switching targets in ReCoM?-->
 
In ''Kingdom Hearts'', a "Lock On!" banner will appear in the top left corner when locked on, displacing the enemy's HP gauge slightly. The lock-on reticle also indicates if the enemy is within range for long-range spells such as Thunder or Gravity.
 
In ''Kingdom Hearts Birth by Sleep'', the deflected projectiles will always aim at an opponent that is locked on.
 
In ''Kingdom Hearts Re:coded'', while in [[side-scrolling]] areas, [[Data-Sora]] can lock on to a maximum of five enemies at a time rather than one.
 
In ''Kingdom Hearts 3D: Dream Drop Distance'', while locked-on to an enemy, blocking another opponent's attack successfully will automatically have the target temporarily switched on to them.


==Range Extender==
==Range Extender==
{{nihongo|'''Range Extender'''|レンジアップ|Renji Appu|lit. "Range Up"}} is an ability in ''[[Kingdom Hearts 358/2 Days]]''. It is found as an [[Ability Panel]]. It allows the user to lock onto enemies even if they are far away.
{{nihongo|'''Range Extender'''|レンジアップ|Renji Appu|lit. "Range Up"}} is an ability in ''[[Kingdom Hearts 358/2 Days]]''. It is found as an [[Panel System#Ability Panels|Ability Panel]]. It allows you to lock onto enemies even if they are far away.


===Learning Range Extender===
===Learning Range Extender===
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==Auto-Lock==
==Auto-Lock==
{{nihongo|'''Auto-Lock'''|オートロックオン|Ōto Rokku On|lit. "Auto Lock-On"}} is an ability in ''[[Kingdom Hearts 358/2 Days]]''. It is found as an [[Ability Panel]]. It allows the user to automatically lock on to available targets while attacking.
{{nihongo|'''Auto-Lock'''|オートロックオン|Ōto Rokku On|lit. "Auto Lock-On"}} is an ability in ''[[Kingdom Hearts 358/2 Days]]''. It is found as an [[Panel System#Ability Panels|Ability Panel]]. It allows you to automatically lock on to available targets while attacking.


===Learning Auto-Lock===
===Learning Auto-Lock===
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*[[File:Auto-Lock KHD.png]] '''Auto-Lock''' can be purchased for 960 Heart Points once Roxas is promoted to Agent rank.
*[[File:Auto-Lock KHD.png]] '''Auto-Lock''' can be purchased for 960 Heart Points once Roxas is promoted to Agent rank.


==Other appearances==
===''[[Super Smash Bros. Ultimate]]''===
In ''Super Smash Bros. Ultimate'', pressing or holding the special move button while using [[Sonic Blade]] allows Sora to home in on the nearest opponent within range, indicated by the ''Kingdom Hearts'' lock-on reticle appearing on their person.
==See also==
*[[Magic Lock-On]]
==Notes and references==
{{Reflist}}
{{Mechanics}}
[[Category:Game elements]]
[[Category:Game elements]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts II abilities]]
[[Category:Kingdom Hearts Chain of Memories abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts Birth by Sleep abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts coded abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance abilities]]
[[Category:Kingdom Hearts III abilities]]

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