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{{game|KH2|FM2|KHX|UCX|MOM}}
{{game|KH2|FM2|HD2}}
{{suite|Living Bone}}
{{Enemy
{{Character
  |name=Living Bone
  |name=Living Bone
  |katakana=リビングボーン
  |katakana=リビングボーン
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  |image=[[File:Living Bone KHII.png|250px]]
  |image=[[File:Living Bone KHII.png|250px]]
  |FMimage=[[File:Living Bone KHIIFM.png|250px]]
  |FMimage=[[File:Living Bone KHIIFM.png|250px]]
|image2=[[File:Living Bone KHX.png|250px]]
|tab2=KHX
  |game1=Kingdom Hearts II
  |game1=Kingdom Hearts II
|game2=Kingdom Hearts χ
|game3=Kingdom Hearts Melody of Memory
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
Line 19: Line 14:
  |s2=Necromancer
  |s2=Necromancer
  |journalKH2=Make sure to dodge its strong attacks as they deal huge damage. Weaken it instantly by crushing its head with the reaction command!<br><br>With a shaman, it powers up to unleash deadly curses, but merely defeat it as you would a shaman.
  |journalKH2=Make sure to dodge its strong attacks as they deal huge damage. Weaken it instantly by crushing its head with the reaction command!<br><br>With a shaman, it powers up to unleash deadly curses, but merely defeat it as you would a shaman.
  |journalUX=This dangerous dino hits extremely hard! It also lowers your strength, and unleashes a counterattack when its hit count reaches 0!
  |KH2loc1=Pride Land
  |KH2HP=2.5
  |KH2LVL1=26
  |KH2EXP=2.5
  |KH2HP1=153
  |FM2EXP=2
  |KH2EXP1=218
  |KH2loc1=Pride Lands
  |KH2STR1=26
  |KH2enc1=Episode 1 (pre-1000 Heartless)
  |KH2DEF1=14
|KH2LV1=26
  |KH2loc2=Pride Land
  |KH2loc2=Pride Lands
  |KH2LVL2=43
  |KH2enc2=Episode 1 (post-1000 Heartless)
  |KH2HP2=223
  |KH2LV2=41
  |KH2EXP2=695
  |KH2loc3=Pride Lands
  |KH2STR2=40
  |KH2enc3=Episode 2
  |KH2DEF2=23
  |KH2LV3=43
  |KH2weapon=x1.0
  |KH2phys=×1.0
  |KH2fire=x1.0
  |KH2fire=×1.0
  |KH2bliz=x1.0
  |KH2bliz=×1.0
  |KH2thun=x1.0
  |KH2thun=×1.0
  |KH2dark=x1.0
  |KH2dark=×1.0
  |KH2other=x1.0
  |KH2neut=×1.0
  |KH2reward=(3) MP Ball x2<br>(5) Munny x4{{KHII}}, (5) Munny x2{{FMII}}<br>Frost Crystal (12%), Elixir (5%), Serenity Stone (4%)  
  |KH2reward=MP prize (3) ×2, Drive prize (3%) ×4<br>Frost Crystal (12%), Elixir (5%), Serenity Stone (4%)
|FM2reward=MP prize (3) ×2, Drive prize (3%) ×2<br>Frost Crystal (12%), Elixir (5%), Serenity Stone (4%)
  |KH2world=Pride Lands
  |KH2world=Pride Lands
|FM2tab=*
|CKH2HP=2.5
|CKH2LV1=28
|CFM2LV1=30
  |KH2cup1=Cerberus Cup
  |KH2cup1=Cerberus Cup
  |KH2match11=4
  |KH2match11=4
  |KH2num11=1
  |KH2num11=1
  |CKH2LV2=53
  |CKH2LVL1=28
  |CFM2LV2=55
  |CKH2HP1=160
|CKH2EXP1=—
|CKH2STR1=27
|CKH2DEF1=15
  |KH2cup2=Goddess of Fate Cup
  |KH2cup2=Goddess of Fate Cup
  |KH2match21=2
  |KH2match21=2
  |KH2num21=1
  |KH2num21=1
  |CKH2LV3=70
  |CKH2LVL2=53
|CKH2HP2=263
|CKH2EXP2=—
|CKH2STR2=48
|CKH2DEF2=28
  |KH2cup3=Cerberus Paradox Cup
  |KH2cup3=Cerberus Paradox Cup
  |KH2match31=4
  |KH2match31=4
  |KH2num31=1
  |KH2num31=1
  |CKH2LV4=99
  |CKH2LVL3=70
  |CFM2LV4=99FM
  |CKH2HP3=333
|CKH2EXP3=—
|CKH2STR3=62
|CKH2DEF3=36
  |KH2cup4=Hades Paradox Cup
  |KH2cup4=Hades Paradox Cup
  |KH2match41=42
  |KH2match41=42
  |KH2num41=1
  |KH2num41=2
  |KH2match42=44
  |KH2match42=44
  |KH2num42=3
  |KH2num42=3
  |KH2match43=47
  |KH2match43=47
  |KH2num43=1
  |KH2num43=1
  |CFM2tab=*
  |CKH2LVL4=99
  |MOMattack=Strong
  |CKH2HP4=453
  |MOMground1=Multi-Attack
  |CKH2EXP4=
  |MOMstage={{ns|Game|Adventures&nbsp;in&nbsp;the&nbsp;Savannah}}, {{ns|Game|Savannah&nbsp;Pride}}, {{ns|Game|Circle Of Life (track)|Circle&nbsp;Of&nbsp;Life}}
  |CKH2STR4=87
|CKH2DEF4=51
}}
}}
The '''Living Bone''' is an [[Emblem Heartless]] that was introduced in ''[[Kingdom Hearts II]]''.
The '''Living Bone''' is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts II]]''.


Living Bones sometimes have [[Shaman]]s riding on them. This forms a powerful relationship—the Living Bone's strength and the Shaman's magic make it even more intimidating. If a Living Bone is defeated while a Shaman is riding it, the Shaman is destroyed along with it.
Living Bones sometimes have [[Shaman]]s riding on them. This forms a powerful relationship—the Living Bone's strength and the Shaman's magic make it even more intimidating. If a Living Bone is defeated while a Shaman is riding it, the Shaman is destroyed along with it.
==Story==
==Story==
===''Kingdom Hearts II''===
In the Elephant Graveyard, two Living Bones chase [[Nala]] while she's scavenging for prey. However, [[Sora]], [[Donald]] and [[Goofy]] come to Nala's aid and defeat the two Heartless.
In the [[Elephant Graveyard]], two Living Bones chase [[Nala]] while she's scavenging for prey. However, [[Sora]], [[Donald]], and [[Goofy]] come to Nala's aid and defeat the two Heartless.
 
==Design==
==Design==
The Living Bone resembles a large, blue-skinned dinosaur with two short, navy blue legs, each of which has two large, white claws and a red anklet. Its tail is thin and appears to have decayed, leaving only bone segments. The tip of its tail is a large, spherical shape that is navy blue with a wide, jagged, black "mouth", yellow, spiral "eyes", and two short "arms" on it. The Living Bone's head is also skeletal, sporting horns, glowing, yellow eyes, and large, sharp teeth. Its lower jaw is dark blue, and the rest of its skull is white. It also wears a thick, black collar with teal edges and red bumps lining it. A short, silver chain ending in a red, pyramidal weight hangs from the collar. It is reminiscent of an {{w|ankylosaurus}} due to its body structure, particularly its clubbed tail. Its Heartless emblem is on a large hump on its back.
The Living Bone resembles a large, blue-skinned dinosaur with two short, navy blue legs, each of which has two large, white claws and a red anklet. Its tail is thin and appears to have decayed, leaving only bone segments. The tip of its tail is a large, spherical shape that is navy blue with a wide, jagged, black "mouth", yellow, spiral "eyes", and two short "arms" on it. The Living Bone’s head is also skeletal, sporting horns, glowing, yellow eyes, and large, sharp teeth. Its lower jaw is dark blue, and the rest of its skull is white. It also wears a thick, black collar with teal edges and red bumps lining it. A short, silver chain ending in a red, pyramidal weight hangs from the collar. It is reminiscent of an {{w|ankylosaurus}} due to its body structure, particularly its clubbed tail. Its Heartless emblem is on a large hump on its back.


In ''[[Kingdom Hearts II Final Mix]]'', the Living Bone's body is predominantly tan, its legs are blue, its anklets are gold, and its claws are grey. Its tail bones are brown, and the weight on its tip is navy blue with a red "lower jaw". The Heartless's skull is now brown with an orange lower jaw, and its collar now has red edges and yellow bumps lining it. The small weight at the end of the chain is also yellow.
In ''[[Kingdom Hearts II Final Mix]]'', the Living Bone's body is predominantly tan, its legs are blue, its anklets are gold, and its claws are grey. Its tail bones are brown, and the weight on its tip is navy blue with a red "lower jaw". The Heartless's skull is now brown with an orange lower jaw, and its collar now has red edges and yellow bumps lining it. The small weight at the end of the chain is also yellow.


The Living Bone's name reflects its undead appearance.
The Living Bone's name reflects how it is still "living" despite its skeletal appearance.
 
==Strategy==
==Strategy==
Living Bones are powerful enemies that deal significant damage, so Sora should attempt to fight them while staying in the air; such as by using [[Magnet]], [[Thunder]], and aerial combos. [[Reflect]] can also be exploited to use their strength against them. Outside of the Underdrome, Sora, in his [[Lion Form]], can also use the '''Rodeo''' and '''Grand Cross''' [[Reaction Command]]s to decapitate them, weakening them significantly.
;Attacks
 
*'''Jumping Shockwave''': Leaps and causes a shockwave upon landing.
The Living Bone behaves differently depending on its status. In its default state, it normally uses its '''Bite''' and '''Jumping Shockwave''' attacks, as well as countering with '''Tail Turn''' when knocked back. If a Shaman is riding it, it normally uses its '''Blaze''' and '''Cursed Fire''' attacks, as well as countering with a series of attacks in the order of Bite → Tail Turn → Jumping Shockwave. If it is headless, it normally uses Tail Turn and counters with Jumping Shockwave.
*'''Spinning Tail''': Spins and strikes with tail.
 
*'''Blaze''': Blue fire appears at target's feet.
If the Living Bone has a Shaman mounting it, wait until it summons its wisps, then use the '''Dispel''' Reaction Command to take control of the wisps and continuously ram the Living Bone until it is defeated. Without a Shaman, avoid its continuous bites and wait for the Rodeo Reaction Command to become available in order to remove its head. When headless, the Living Bone will stagger for a long duration and can easily be finished off.
*'''Will-O-Wisp''': Six will-o-wisps circle Sora.
*'''Shake Off''': Shakes Sora off and tail-lash.


If a Living Bone with a head and Shaman spawn separately, then the Shaman will teleport itself onto the Living Bone and ride it if given the chance.
Living Bones are some of the stronger enemies, but by using the [[Reaction Command]]s "Rodeo" and "Grand Cross", Sora can decapitate them however, when Sora fights a Living Bone Heartless in the Underworld Cups, he cannot use the Rodeo or Grand Cross Reaction Commands so he should use [[Magnet]] then follow up with an aerial combo then [[thunder]]. [[Reflect]] is also a good way to defeat them quickly.
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Bite'''|かみつき|<br>Kamitsuki}}|Physical|x1.0{{note|x1.25 when mounted by a Shaman}}|△|Bites while jumping around.}}
{{Atk|col=3|{{nihongo|'''Jumping Shockwave'''|ジャンピング衝撃波|<br>Janpingu Shōgekiha}}|Physical|x1.0{{note|x1.25 when mounted by a Shaman}}|X|Jumps and generates a shock wave on the ground.}}
{{Atk|col=3|{{nihongo|'''Tail Turn'''|回転尻尾|<br>Kaiten Shippo}}|Physical|x0.25{{note|x0.5 when mounted by a Shaman}}|△| Strikes hard with tail while turning violently.}}
{{Atk|col=3|{{nihongo|'''Blaze'''|火炎|<br>Kaen}}|Fire|x0.25|X|Raises blue flames underneath an opponent's feet.}}
{{Atk|col=3|{{nihongo|'''Will-O-Wisp'''|呪い火|<br>Noroi Hi|lit. "Cursed Fire"}}|Fire|x0.25|X|Six wisps surround Sora and hit him.}}
{{Atk|col=3|{{nihongo|'''Throw-Off'''|振り落とし|<br>Furiotoshi}}|Physical|x2.5|△|Throws Sora off its back and strikes him with its tail.}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Rodeo'''|ロデオ|<br>Rodeo}}|Neutral|x1.0|Can be used when approaching the neck of a Living Bone that is standing still.<br>Jump on the Living Bone's back, seizing control from the Shaman if it is atop the Living Bone. While astride the Living Bone, you can move it around with {{button|lana}} and trample enemies. If Grand Cross isn't used, Sora is struck by Throw-Off. Unavailable outside of the Pride Lands.}}
{{rc|{{nihongo|'''Grand Cross'''|グランドクロス|<br>Gurando Kurosu}}|Neutral|x1.0|Can be used after using Rodeo.<br>Smash the Living Bone's head into the ground.}}
{{rc|{{nihongo|'''Dispel'''|デスペル|<br>Desuperu}}|Neutral|x1.0|Can be used just before the wisps released by Will-O-Wisp hit Sora.<br>Six wisps rotate for one second and attack the surrounding area. This can be used up to five times consecutively, with the fifth attack causing the wisps to rotate for three seconds before collapsing.}}
{{rc|c}}


==Notes and references==
{{Reflist|1}}
{{BoxTop}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Pride Lands]]
[[Category:Pride Lands]]

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