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{{Q|Aqua, Ven... One day I will set this right.|Lingering Will}} | {{Q|Aqua, Ven... One day I will set this right.|Lingering Will}} | ||
'''Lingering Will''' is a collection of thoughts and desires of the [[Keyblade wielder]] [[Terra]]. It took control over Terra's discarded [[Keyblade Armor]] after his [[body]] was possessed by [[Master Xehanort]]. Lingering Will is playable for a short time at the end of Terra's scenario in ''[[Kingdom Hearts Birth by Sleep]]''; it made its debut appearance in the ''{{c|Kingdom Hearts|series}}'' series as a secret boss in ''[[Kingdom Hearts II Final Mix]]''. | |||
==Development== | ==Development== | ||
The Lingering Will's voice in ''Kingdom Hearts II Final Mix'' is represented by metallic grinding, similar to Xemnas in ''Kingdom Hearts Final Mix''. | The Lingering Will's voice in ''Kingdom Hearts II Final Mix'' is represented by metallic grinding, similar to Xemnas in ''Kingdom Hearts Final Mix''. | ||
In ''[[Kingdom Hearts HD 2.5 ReMIX]]'' version of ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', Lingering Will sprouts a cape upon victory; this is to prevent continuity errors with its appearance in ''Kingdom Hearts II Final Mix'', where it has a cape.{{fact}} | |||
==Story== | ==Story== | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
[[File:The Last Bastion of Free Will 01 KHBBS.png|thumb|left|Lingering Will rises to fight Terra-Xehanort.]] | [[File:The Last Bastion of Free Will 01 KHBBS.png|thumb|left|Lingering Will rises to fight Terra-Xehanort.]] | ||
When Master Xehanort extracts his [[heart]] in an attempt to possess Terra, Terra summons his [[Keyblade Armor]] in a desperate attempt to defend himself, | When Master Xehanort extracts his [[heart]] in an attempt to possess Terra, Terra summons his [[Keyblade Armor]] in a desperate attempt to defend himself. The Keyblade wielder is just a moment too late, however; his body emanates [[darkness]], symbolizing Xehanort has won. The newly born [[Terra-Xehanort]] discards the Keyblade Armor, as he doesn't desire its protection from the darkness. With the [[No Name]] in hand, Terra-Xehanort walks off in triumph, only to become trapped in [[Will's Cage]]. Terra-Xehanort turns in shock to see Terra's Keyblade Armor reassembled and standing before him; Terra's rage towards Xehanort and his desire to protect his friends has given life to his discarded armor. Determined to stop Master Xehanort at all costs and get back its body, Terra's "lingering will" challenges Terra-Xehanort to a battle. Angered by Terra's continued resistance, Terra-Xehanort readily engages it. | ||
In the end, Lingering Will is victorious in battle, but although Terra-Xehanort is knocked unconscious, it fails to expel Xehanort from Terra's body. The armored figure plunges its [[Ends of the Earth]] into the ground and slumps down, as Terra-Xehanort is consumed by the [[light]] storm created by the destruction of the [[χ-blade]] via [[Aqua]] and [[Ventus]]. The clouds that have masked the [[Keyblade Graveyard]] in darkness cover [[Kingdom Hearts]] in the sky above, and Lingering Will is left alone. It silently promises Aqua and Ventus that someday, it will set things right. | In the end, Lingering Will is victorious in battle, but although Terra-Xehanort is knocked unconscious, it fails to expel Xehanort from Terra's body. The armored figure plunges its [[Ends of the Earth]] into the ground and slumps down, as Terra-Xehanort is consumed by the [[light]] storm created by the destruction of the [[χ-blade]] via [[Aqua]] and [[Ventus]]. The clouds that have masked the [[Keyblade Graveyard]] in darkness cover [[Kingdom Hearts]] in the sky above, and Lingering Will is left alone. It silently promises Aqua and Ventus that someday, it will set things right. | ||
{{-}} | {{-}} | ||
===Before ''Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-''=== | |||
<!--cite to first breath concert, not fansite (credit translation to translator on our article for concert--> | |||
[[Naminé]] finds her way to Lingering Will by following Sora's heart. Lingering Will wonders who she is and she explains that she is a witch who can manipulate memory. She also says she knows that he is bound by two sets of memories: Terra's and Xehanort's. She claims he will cross paths with Aqua and he must guide her so that she will not be confused by the darkness. Naminé tells him to keep fighting and never give up. Lingering Will calls Aqua's and Ventus's names.{{fact}}<!--[http://www.khinsider.com/news/SPOILERS-A-special-conversation-before-KINGDOM-HEARTS-0-2-Birth-By-Sleep-revealed-during-First-Breath-concert-6805 '''KHInsider:''' SPOILERS A special conversation before KINGDOM HEARTS 0.2 BBS revealed at First Breath concert!]--> | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
[[File:Encounter with Lingering Will 01 KHIIFM.png|thumb|Sora prepares to fight Lingering Will.]] | [[File:Encounter with Lingering Will 01 KHIIFM.png|thumb|right|Sora prepares to fight Lingering Will.]] | ||
Eleven years later, a portal to the Badlands appears in [[Disney Castle]]. [[Sora]], [[Donald]], and [[Goofy]] enter it and find themselves standing before the kneeling Lingering Will. The animated Keyblade Armor mentions Aqua and Ventus before sensing Sora's [[Keyblade]], and it mistakes Sora for the one it had chosen, [[Riku]]. Realizing its mistake, Lingering Will asks why Sora is not him; it then wonders if Sora is Xehanort, slowly pronouncing the latter's name. Determined to fulfill the promise it made long ago to avenge itself and its friends, Lingering Will rises to its feet and picks up its Keyblade. Sora and friends draw their weapons in preparation for the upcoming fight, and after an intense struggle, they eventually defeat their silent attacker. Upon its loss, Lingering Will senses Ventus's presence within Sora and kneels back down. If Sora returns to battle Lingering Will after this, it accepts his challenge, but it states that it has nothing left to give the young Keyblade wielder other than its contempt for Xehanort. | Eleven years later, a portal to the Badlands appears in [[Disney Castle]]. [[Sora]], [[Donald]], and [[Goofy]] enter it and find themselves standing before the kneeling Lingering Will. The animated Keyblade Armor mentions Aqua and Ventus before sensing Sora's [[Keyblade]], and it mistakes Sora for the one it had chosen, [[Riku]]. Realizing its mistake, Lingering Will asks why Sora is not him; it then wonders if Sora is Xehanort, slowly pronouncing the latter's name. Determined to fulfill the promise it made long ago to avenge itself and its friends, Lingering Will rises to its feet and picks up its Keyblade. Sora and friends draw their weapons in preparation for the upcoming fight, and after an intense struggle, they eventually defeat their silent attacker. Upon its loss, Lingering Will senses Ventus's presence within Sora and kneels back down. If Sora returns to battle Lingering Will after this, it accepts his challenge, but it states that it has nothing left to give the young Keyblade wielder other than its contempt for Xehanort. | ||
{{-}} | {{-}} | ||
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After returning to the point in time before their defeat in the [[Keyblade Graveyard]], the [[Guardians of Light]] are once again confronted by [[Terra-Xehanort]]. This time, however, the Lingering Will arrives and fights him, leading both of them away from the group. | After returning to the point in time before their defeat in the [[Keyblade Graveyard]], the [[Guardians of Light]] are once again confronted by [[Terra-Xehanort]]. This time, however, the Lingering Will arrives and fights him, leading both of them away from the group. | ||
During their battle, Terra-Xehanort catches the Lingering Will off guard with the [[Dark Figure]]. As the Dark Figure prepares to crush the Lingering Will's head, Sora's future self arrives and fends them off. Sora is caught by the Dark Figure, but before Terra-Xehanort can finish Sora off, the Lingering Will intercepts the attack and is destroyed, sacrificing itself to save Sora. | During their battle, Terra-Xehanort catches the Lingering Will off guard with the [[Dark Figure]]. As the Dark Figure prepares to crush the Lingering Will's head, Sora's future self arrives and fends them off. Sora is caught by the Dark Figure, but before Terra-Xehanort can finish Sora off, the Lingering Will intercepts the attack and is destroyed, sacrificing itself to save Sora and apparently erasing all that remains of Terra's mind, only for the Dark Figure to reveal itself as the vessel for Terra's own heart and to turn against its master, allowing all of Terra's components to merge into their original state. | ||
{{-}} | {{-}} | ||
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==Design== | ==Design== | ||
Lingering Will is an animated suit of Keyblade Armor. Its helmet is mostly gold, except for its black visor, and it sports two red prongs (one on either side of the helmet) that point upwards. The arms, legs, and ribs of the Keyblade Armor are black and have orange patterns decorating them. Its knee guards, gauntlets, breastplate, and armored boots are gold, and there are other, smaller pieces of gold armor on its legs. The Lingering Will wears black pauldrons with gold edges. The front of the armor on its torso is red, as are small pieces of armor on its lower legs and gauntlets. Lingering Will also wears gold anklets with red spikes on the back that curve upward sharply. | |||
In ''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts III'', Lingering Will's armor is much darker in coloration. It also wears a cape that is gold on the outside and dark blue on the inside. This cape was removed from Lingering Will's design in ''Kingdom Hearts Birth by Sleep'' in order to avoid framerate issues.<ref>'''''{{w|Famitsu}} PSP+PS3''''', '''Interviewer''': "I was very surprised to hear that in VS Arena Mode you could play with six other people." / '''Tetsuya Nomura''': "We wanted to make it so that as many people could play together as possible, but in the end, we could only do six. By the way, in the ''Kingdom Hearts II Final Mix'' secret movie you can see Terra in his armor with a cape, but we took off the cape in this game. It was to make processing easier when you're playing with six people. Processing of moving fabric can be slow, so the speed it runs at is completely different if he has a cape or not." [https://www.khinsider.com/news/Famitsu-Interview-Nomura-New-1269 Translation via Lissar].</ref> However, it was reintegrated in the cutscene after the Lingering Will defeated Terra-Xehanort at the end of Terra's scenario in ''Kingdom Hearts HD 2.5 ReMIX''. | In ''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts III'', Lingering Will's armor is much darker in coloration. It also wears a cape that is gold on the outside and dark blue on the inside. This cape was removed from Lingering Will's design in ''Kingdom Hearts Birth by Sleep'' in order to avoid framerate issues.<ref>'''''{{w|Famitsu}} PSP+PS3''''', '''Interviewer''': "I was very surprised to hear that in VS Arena Mode you could play with six other people." / '''Tetsuya Nomura''': "We wanted to make it so that as many people could play together as possible, but in the end, we could only do six. By the way, in the ''Kingdom Hearts II Final Mix'' secret movie you can see Terra in his armor with a cape, but we took off the cape in this game. It was to make processing easier when you're playing with six people. Processing of moving fabric can be slow, so the speed it runs at is completely different if he has a cape or not." [https://www.khinsider.com/news/Famitsu-Interview-Nomura-New-1269 Translation via Lissar].</ref> However, it was reintegrated in the cutscene after the Lingering Will defeated Terra-Xehanort at the end of Terra's scenario in ''Kingdom Hearts HD 2.5 ReMIX''. | ||
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As the Lingering Will is not truly a living being, it cannot feel or possess a personality of its own. It was brought to life by the thoughts and emotions that Terra left behind when Xehanort took his body, so while it feels some connection to Aqua, Ventus, and Riku, its driving focus is to revenge itself on Xehanort. It is able to speak, but due to its single-minded purpose its words are terse, dispassionate, and to-the-point. Despite this, it does feel a desire to protect Aqua and Ventus to the point it is willing to destroy its former body as long as Xehanort's heart inhabits it as it perceives Terra-Xehanort as a threat to Aqua and Ventus. | As the Lingering Will is not truly a living being, it cannot feel or possess a personality of its own. It was brought to life by the thoughts and emotions that Terra left behind when Xehanort took his body, so while it feels some connection to Aqua, Ventus, and Riku, its driving focus is to revenge itself on Xehanort. It is able to speak, but due to its single-minded purpose its words are terse, dispassionate, and to-the-point. Despite this, it does feel a desire to protect Aqua and Ventus to the point it is willing to destroy its former body as long as Xehanort's heart inhabits it as it perceives Terra-Xehanort as a threat to Aqua and Ventus. | ||
Before the [[Dark Figure]]'s reveal as a vessel for Terra's heart, [[Sora]] and the other protagonists believe the Lingering Will to be all that remains of Terra's own thoughts and desires, and refer to it by the name of its original self. | |||
==Abilities== | ==Abilities== | ||
===Fighting style=== | ===Fighting style=== | ||
{{Main|Game:Lingering Will}} | {{Main|Game:Lingering Will}} | ||
[[File:Lingering Will Fighting Styles KHIIFM.png|thumb|250px|The many different forms of Lingering Will's Keyblade.]] | [[File:Lingering Will Fighting Styles KHIIFM.png|thumb|right|250px|The many different forms of Lingering Will's Keyblade.]] | ||
Lingering Will, like ''Kingdom Hearts II Final Mix''<nowiki>'</nowiki>s other secret bosses, is difficult to defeat. Its most basic move is a three-hit Keyblade combo almost identical to Sora's. The difference, however, is that the Lingering Will can [[Formchange]] its Keyblade into a drill-like object for the forward thrust that serves as the combo finisher. This is just one of many Formchanges the Lingering Will's Keyblade assumes during the battle against it; another Formchange it can assume is a whip that deals less damage than its blade form in exchange for greater speed and range. Lingering Will can also fly at high speeds and use Terra's [[Ultima Cannon]] [[Shotlock]]. Unlike when Terra's Shotlock is used, however, the resulting blast can be deflected via a well-timed Guard to damage the Lingering Will instead. This leaves it vulnerable to further attacks. The Lingering Will can also Formchange its Keyblade into a [[Keyblade Glider]] or cog-like object to perform extremely quick attacks. | Lingering Will, like ''Kingdom Hearts II Final Mix''<nowiki>'</nowiki>s other secret bosses, is difficult to defeat. Its most basic move is a three-hit Keyblade combo almost identical to Sora's. The difference, however, is that the Lingering Will can [[Formchange]] its Keyblade into a drill-like object for the forward thrust that serves as the combo finisher. This is just one of many Formchanges the Lingering Will's Keyblade assumes during the battle against it; another Formchange it can assume is a whip that deals less damage than its blade form in exchange for greater speed and range. Lingering Will can also fly at high speeds and use Terra's [[Ultima Cannon]] [[Shotlock]]. Unlike when Terra's Shotlock is used, however, the resulting blast can be deflected via a well-timed Guard to damage the Lingering Will instead. This leaves it vulnerable to further attacks. The Lingering Will can also Formchange its Keyblade into a [[Keyblade Glider]] or cog-like object to perform extremely quick attacks. | ||
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As Terra's possessed Keyblade Armor, Lingering Will wields his former Keyblade, the Ends of the Earth. When Terra-Xehanort is created, he forsakes the Ends of the Earth in favor of [[No Name]]. Because Terra's will finds residence within his Keyblade Armor, Lingering Will picks up the Ends of the Earth upon its creation and uses it to conquer its possessed body. The Ends of the Earth remains with Lingering Will during its solitude at the Keyblade Graveyard; the animated Keyblade Armor uses the weapon a second time to battle Sora eleven years after its struggle against Terra-Xehanort. | As Terra's possessed Keyblade Armor, Lingering Will wields his former Keyblade, the Ends of the Earth. When Terra-Xehanort is created, he forsakes the Ends of the Earth in favor of [[No Name]]. Because Terra's will finds residence within his Keyblade Armor, Lingering Will picks up the Ends of the Earth upon its creation and uses it to conquer its possessed body. The Ends of the Earth remains with Lingering Will during its solitude at the Keyblade Graveyard; the animated Keyblade Armor uses the weapon a second time to battle Sora eleven years after its struggle against Terra-Xehanort. | ||
Lingering Will | Under Lingering Will's influence, the Ends of the Earth is able to Formchange. Lingering Will shares Terra's ability to summon a Keyblade Glider, using what was once a form of transportation for the lost hero as an offensive technique. Other Formchanges the Ends of the Earth may take through the Lingering Will's influence include a chain whip, the massive cannon-like form used in Terra's Ultima Cannon Shotlock, a drilling gauntlet, and a harken-like weapon. Save for the Keyblade Glider and Ultima Cannon, these forms are all unique to the Ends of the Earth when it is wielded by Lingering Will. Lingering Will also holds the weapon in a different fashion in ''Kingdom Hearts II Final Mix'' than in ''Kingdom Hearts Birth by Sleep''; the latter's version is identical to that of Terra. | ||
<center><gallery> | <center><gallery> | ||
File:Ends of the Earth KHIIFM.png|The [[Ends of the Earth]], once wielded by Terra. | File:Ends of the Earth KHIIFM.png|The [[Ends of the Earth]], once wielded by Terra. | ||
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==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{Party}} | {{Party}} | ||
{{BBS}} | {{BBS}} |