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{{game|FM2|BBS|FMB|KH3|3RM}}
{{CharacterBoss
{{suite}}
|name=Lingering Sentiment
{{Character
|image=[[Image:Terra-Armor.jpg|300px]]
|name = Lingering Will
|game=Kingdom Hearts II: Final Mix+
|image = [[File:Lingering Will KHIII.png|300x400px]]
|HP= 16 HP bars
|katakana = 留まりし思念
|location=Disney Castle
|romaji = Tomarishi Shinen
|experience=N/A
|de=Verweilender Wille
|items=Drive Gauge +1 (First Victory)<br>Appeared Illusion (Post Victory)
|charworld1 = Keyblade Graveyard
|command= N/A
|type=Construct
|reaction=N/A
|enva = Jason Dohring
|java = Ryōtarō Okiayu
|game1=Kingdom Hearts II Final Mix
|game2=Kingdom Hearts Birth by Sleep
|game3=Kingdom Hearts III
|s1=Terra
|journalKH2=A mysterious man who appeared in the portal within Disney Castle.<br>Clad in armor, he controls the Keyblade and its power with more ease than Sora.
|journalUX=KINGDOM HEARTS II FINAL MIX (2007)<br>A mysterious armored figure that wields the Keyblade as well as Sora.
|journalKH3=A suit of armor imbued with Terra's thoughts and wishes.
}}
}}
{{Q|Aqua, Ven... One day I will set this right.|Lingering Will}}
The '''Lingering Will''' is a collection of thoughts and desires of the [[Keyblade wielder]] [[Terra]]. It took control over Terra's discarded [[Keyblade Armor]] after his [[body]] was possessed by [[Xehanort]]. Along with Terra's [[heart]] within the [[Dark Figure]] and its master [[Terra-Xehanort]], it represents Terra's continued consciousness even after his possession and takeover at the hands of Xehanort. Lingering Will is playable for a short time at the end of Terra's scenario in ''[[Kingdom Hearts Birth by Sleep]]''; it made its debut appearance in the ''{{c|Kingdom Hearts|series}}'' series as a secret boss in ''[[Kingdom Hearts II Final Mix]]''.


==Development==
The '''Lingering Sentiment''' (留まりし思念 ''Todomarishi Shinen'') is the unlockable secret boss featured in ''[[Kingdom Hearts II Final Mix]]''. It only appears after the player has sealed every Keyhole and has defeated the final boss. After these conditions are met, an [[Absent Silhouette]] portal opens in the Hall of the Cornerstone, in [[Disney Castle]].
The Lingering Will's voice in ''Kingdom Hearts II Final Mix'' is represented by metallic grinding, similar to Xemnas in ''Kingdom Hearts Final Mix''.


The ''[[Kingdom Hearts HD 2.5 ReMIX]]'' version of ''[[Kingdom Hearts Birth by Sleep Final Mix]]'' was updated to have the Lingering Will sprout a cape upon victory; this preserves continuity with ''Kingdom Hearts II Final Mix'', where it has a cape.
The Lingering Sentiment appears at first mentioning Aqua and Ven and mistaking [[Sora]] as "the one he has chosen", then wonders if Sora is [[Master Xehanort|"Xehanort"]] before finally attacking him. Unlike [[Sephiroth]], another secret boss in the game, the Lingering Sentiment fights against both Sora and his main companions, [[Donald Duck|Donald]] and [[Goofy]]. After losing once, it can be challenged again, this time saying that it has nothing more to give to Sora except its hatred for "Xehanort". It's unclear why it actually attacks Sora. After the fight, it acknowledges Sora as a Keyblade Master.


==Story==
==Strategies==
===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts II Final Mix''===
[[File:The Last Bastion of Free Will 01 KHBBS.png|thumb|left|Lingering Will rises to fight Terra-Xehanort.]]
It, like the game's other secret bosses, is difficult to defeat; its most basic moves are attacking with its Keyblade (using a combo attack almost identical to Sora's, except that at the end it turns its Keyblade into a drill-like object for the foward thrust), and can fly at very high speeds. Its main abilities are transforming its Keyblade into various attacking forms. It can turn it into a whip that does less damage than the blade form, but its greater speed and reach makes up for it (it's so fast that if Sora is hit by it he won't be able to dodge or block the other hits), or a massive cannon (which is even bigger then the Lingering Sentiment itself) that fires out a large, very powerful ball of energy (Sora, however, can deflect this back to the Lingering Sentiment, which leaves it very vulnerable), a jet-ski like object that lets it fly extremely fast, a cog-like object that spins around so fast that if Sora gets hit by it once, then the rest of the hits will also hit Sora. It can also conjure a "ritual" like attack, which undergoes into a berserker-like condition (similar to [[Saix|Saïx’s]] Berserk Technique) in this form, red auras surrounds it, which he can split its Keyblade into two weapons. This, when added with its combos, makes it extremely lethal.
When Master Xehanort extracts his [[heart]] in an attempt to possess Terra, Terra summons his [[Keyblade Armor]] in a desperate attempt to defend himself, but fails due to his [[darkness]], allowing Xehanort's heart to take over regardless. The newly born [[Terra-Xehanort]] discards the Keyblade Armor and walks off in triumph, only to become trapped in [[Will's Cage]]. Terra-Xehanort turns in shock to see Terra's Keyblade Armor reassembled and standing before him; Terra's rage towards Xehanort and his desire to protect his friends has given life to his discarded armor. Determined to stop Master Xehanort at all costs and get back its body, Terra's "lingering will" challenges Terra-Xehanort to a battle. Angered by Terra's continued resistance, Terra-Xehanort readily engages it.


In the end, Lingering Will is victorious in battle, but although Terra-Xehanort is knocked unconscious, it fails to expel Xehanort from Terra's body. The armored figure plunges its [[Ends of the Earth]] into the ground and slumps down, as Terra-Xehanort is consumed by the [[light]] storm created by the destruction of the [[χ-blade]] via [[Aqua]] and [[Ventus]]. The clouds that have masked the [[Keyblade Graveyard]] in darkness cover [[Kingdom Hearts]] in the sky above, and Lingering Will is left alone. It silently promises Aqua and Ventus that someday, it will set things right.
In addition to its Keyblade, the Lingering Sentiment has other abilities as well. It can also create an unusual looking seal that either creates an orange or blue orb. An orange orb causes Sora to be unable to attack and a blue orb prevents Sora from using magic or items. It can also conjure drone-like objects which fire plasma at Sora and his party. A particularly deadly attack is trapping Sora in a triangle of objects that drain his heath at a very fast rate (similar to an attack used by Xemnas, but much more powerful), and only a "Break Free" command on [[Sora]] command list can save him from it. Interestingly, when it strikes Sora with its Keyblade(s), most of its combos resembles Sora's combos, most notably the [[Valor Form|Valor]] and [[Final Form]] combos.
{{-}}


===''Kingdom Hearts II''===
The Lingering Sentiment is the most powerful enemy in ''Final Mix+'' and is arguably the hardest boss in the series. Its level of power compared to all other bosses in the series may be a foreshadowing of sorts to something as-of-yet unrevealed.
[[File:Encounter with Lingering Will 01 KHIIFM.png|thumb|Sora prepares to fight Lingering Will.]]
Eleven years later, a portal to the Badlands appears in [[Disney Castle]]. [[Sora]], [[Donald]], and [[Goofy]] enter it and find themselves standing before the kneeling Lingering Will. The animated Keyblade Armor mentions Aqua and Ventus before sensing Sora's [[Keyblade]], and it mistakes Sora for the one it had chosen, [[Riku]]. Realizing its mistake, Lingering Will asks why Sora is not him; it then wonders if Sora is Xehanort, slowly pronouncing the latter's name. Determined to fulfill the promise it made long ago to avenge itself and its friends, Lingering Will rises to its feet and picks up its Keyblade. Sora and friends draw their weapons in preparation for the upcoming fight, and after an intense struggle, they eventually defeat their silent attacker. Upon its loss, Lingering Will senses Ventus's presence within Sora and kneels back down. If Sora returns to battle Lingering Will after this, it accepts his challenge, but it states that it has nothing left to give the young Keyblade wielder other than its contempt for Xehanort.
{{-}}


===''Kingdom Hearts III''===
==''Terra or the Lingering Sentiment?''==
{{Q|As long as Master Xehanort resides within [[Terra-Xehanort|you]], you're a threat to Aqua and Ven. [...] You must be removed from existence...at all costs.|The Lingering Will's final words}}
Because there is little known about [[Terra]] and the fact that the Lingering Sentiment uses Terra's Keyblade and wears Terra's armor, it has been left up to speculation if Terra is actually the Lingering Sentiment. The most likely explanation is that the Lingering Sentiment is actually Terra's Keyblade acting on its own will in a manner similar to the [[Absent Silhouette|Absent Silhouettes]], considering it never speaks normally.
[[File:The Lingering Will 01 KHIII.png|thumb|220px|left|Lingering Will clashes with Terra-Xehanort one last time.]]
In [[The Final World]], Sora encounters [[Naminé]]'s heart, who tells him she found a connection to Terra's "strong will", and tries to make contact with it.


After returning to the point in time before their defeat in the [[Keyblade Graveyard]], the [[Guardians of Light]] are once again confronted by [[Terra-Xehanort]]. This time, however, the Lingering Will arrives and fights him, leading both of them away from the group.
==Video==
 
<center>  
During their battle, Terra-Xehanort catches the Lingering Will off guard with the [[Dark Figure]]. As the Dark Figure prepares to crush the Lingering Will's head, Sora's future self arrives and fends them off. Sora is caught by the Dark Figure, but before Terra-Xehanort can finish Sora off, the Lingering Will intercepts the attack and is destroyed, sacrificing itself to save Sora.
{|width="50%" border="outset" style="text-align:center; -moz-border-radius:10px"
{{-}}
|-
 
|style="-moz-border-radius:10px"|'''Lingering Sentiment Battle'''
==Other appearances==
|-
===''Kingdom Hearts Re:coded''===
|style="-moz-border-radius:10px"|<youtube width="320" height="240">sV45cJN0vFE</youtube>
In the opening credits of ''[[Kingdom Hearts Re:coded]]'', the Lingering Will is seen kneeling down after the defeat of Terra-Xehanort.
|}
 
<br>
==Design==
[[Category:Bosses]]
The Lingering Will is an animated suit of Keyblade Armor. Its helmet is mostly gold, except for its black visor, and it sports two red prongs (one on either side of the helmet) that point upwards. The arms, legs, and ribs of the Keyblade Armor are black and have orange patterns decorating them. Its knee guards, gauntlets, breastplate, and armored boots are gold, and there are other, smaller pieces of gold armor on its legs. The Lingering Will wears black pauldrons with gold edges. The front of the armor on its torso is red, as are small pieces of armor on its lower legs and gauntlets. Lingering Will also wears gold anklets with red spikes on the back that curve upward sharply.
 
In ''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts III'', Lingering Will's armor is much darker in coloration. It also wears a cape that is gold on the outside and dark blue on the inside. This cape was removed from Lingering Will's design in ''Kingdom Hearts Birth by Sleep'' in order to avoid framerate issues.<ref>'''''{{w|Famitsu}} PSP+PS3''''', '''Interviewer''': "I was very surprised to hear that in VS Arena Mode you could play with six other people." / '''Tetsuya Nomura''': "We wanted to make it so that as many people could play together as possible, but in the end, we could only do six. By the way, in the ''Kingdom Hearts II Final Mix'' secret movie you can see Terra in his armor with a cape, but we took off the cape in this game. It was to make processing easier when you're playing with six people. Processing of moving fabric can be slow, so the speed it runs at is completely different if he has a cape or not." [https://www.khinsider.com/news/Famitsu-Interview-Nomura-New-1269 Translation via Lissar].</ref> However, it was reintegrated in the cutscene after the Lingering Will defeated Terra-Xehanort at the end of Terra's scenario in ''Kingdom Hearts HD 2.5 ReMIX''.
 
==Personality==
As the Lingering Will is not truly a living being, it cannot feel or possess a personality of its own. It was brought to life by the thoughts and emotions that Terra left behind when Xehanort took his body, so while it feels some connection to Aqua, Ventus, and Riku, its driving focus is to revenge itself on Xehanort. It is able to speak, but due to its single-minded purpose its words are terse, dispassionate, and to-the-point. Despite this, it does feel a desire to protect Aqua and Ventus to the point it is willing to destroy its former body as long as Xehanort's heart inhabits it as it perceives Terra-Xehanort as a threat to Aqua and Ventus.
 
Despite being physically separate from Terra's [[heart]] and [[body]], the Lingering Will carries Terra's continued consciousness, as shown when in-game tips refer to Terra-Xehanort's body as "[its] body" and how it refers to Riku as the one "it" chose. Before the [[Dark Figure]]'s reveal as a vessel for Terra's heart, [[Sora]] and the other protagonists believe the Lingering Will to be all that remains of Terra's own thoughts and desires, and refer to it by the name of its original self.
 
==Abilities==
===Fighting style===
{{Main|Game:Lingering Will}}
[[File:Lingering Will Fighting Styles KHIIFM.png|thumb|250px|The many different forms of Lingering Will's Keyblade.]]
Lingering Will, like ''Kingdom Hearts II Final Mix''<nowiki>'</nowiki>s other secret bosses, is difficult to defeat. Its most basic move is a three-hit Keyblade combo almost identical to Sora's. The difference, however, is that the Lingering Will can [[Formchange]] its Keyblade into a drill-like object for the forward thrust that serves as the combo finisher. This is just one of many Formchanges the Lingering Will's Keyblade assumes during the battle against it; another Formchange it can assume is a whip that deals less damage than its blade form in exchange for greater speed and range. Lingering Will can also fly at high speeds and use Terra's [[Ultima Cannon]] [[Shotlock]]. Unlike when Terra's Shotlock is used, however, the resulting blast can be deflected via a well-timed Guard to damage the Lingering Will instead. This leaves it vulnerable to further attacks. The Lingering Will can also Formchange its Keyblade into a [[Keyblade Glider]] or cog-like object to perform extremely quick attacks.
 
Lingering Will can also create a large rune on the ground below it as lightning rains down from above. At this point, the Lingering Will enters a berserk state that causes its arm gauntlets and helmet to emit a bright red aura. The Lingering Will gains the ability to split its Keyblade into two, making its combos extremely lethal. After the first two stages of the Lingering Will's rapid combo have been evaded, the last few attacks can be blocked by Sora via a well-timed Guard.
 
Lingering Will is also quite skilled at wielding magic. It can create an unusual-looking seal that either creates an orange or blue orb. An orange orb prevents Sora from attacking, while a blue orb blocks the use of magic and items. The Lingering Will may sometimes use [[Blizzaga]] while executing a [[Sonic Blade]]-like attack at low HP or when riding its Keyblade Glider. It will also use [[Magnega]] while atop its Keyblade Glider if Sora is too far from it. The Lingering Will can conjure drone-like objects which fire lasers at Sora, Donald, and Goofy, as well. It may sometimes transform its Keyblade into a bow and fire arrows that trap Sora in a triangular-shaped seal that drains his health at a fast rate; only a "Release" command can save Sora from it. If the player chooses the wrong command while Sora is trapped, Sora will expire regardless of [[Once More]] or [[Second Chance]], although [[Peter Pan]]'s [[Auto-Life]] ability will allow him to continue fighting.
 
When playing as Lingering Will during the final battle with Terra-Xehanort at the Keyblade Graveyard in ''Kingdom Hearts Birth by Sleep'', it loses Terra's ability to use [[Dimension Link|D-Links]]; the D-Link Gauge is empty and unable to be refilled for the entire battle. The Lingering Will does, however, retain Terra's immense power and has access to any abilities that were equipped to him before the battle begins. Lingering Will also can use Terra's equipped Shotlock and all commands that were placed in his Command Deck. While Terra's Keyblade was able to be equipped with any Keychain of the player's choosing, Lingering Will's Keyblade defaults to the Ends of the Earth.
 
===Weapon===
As Terra's possessed Keyblade Armor, Lingering Will wields his former Keyblade, the Ends of the Earth. When Terra-Xehanort is created, he forsakes the Ends of the Earth in favor of [[No Name]]. Because Terra's will finds residence within his Keyblade Armor, Lingering Will picks up the Ends of the Earth upon its creation and uses it to conquer its possessed body. The Ends of the Earth remains with Lingering Will during its solitude at the Keyblade Graveyard; the animated Keyblade Armor uses the weapon a second time to battle Sora eleven years after its struggle against Terra-Xehanort.
 
Lingering Will can [[Formchange]] the Ends of the Earth into a myriad of weapons, including Terra's [[Keyblade Glider]], the cannon-like form used in Terra's [[Ultima Cannon]] [[Shotlock]], a chain whip, a drilling gauntlet, and a harken-like weapon. Save for the Keyblade Glider and Ultima Cannon, these forms are all unique to the Ends of the Earth when it is wielded by Lingering Will. While Lingering Will's battle stance with the Ends of the Earth is identical to Terra's in ''Kingdom Hearts Birth by Sleep'', it adopts a different stance in ''Kingdom Hearts II Final Mix''.
<center><gallery>
File:Ends of the Earth KHIIFM.png|The [[Ends of the Earth]], once wielded by Terra.
</gallery></center>
 
==Notes and references==
{{reflist}}
 
{{Party}}
{{BBS}}
{{FM2}}
{{KH3}}
[[Category:Keyblade Wielders]]

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