Editing Limit Break

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{{game|358}}
{{game|358}}
{{Youmay|1=the ability from ''Kingdom Hearts 358/2 Days''|2=[[Limit|the ability from ''Kingdom Hearts II]]''}}
{{Youmay|1=the ability from ''Kingdom Hearts 358/2 Days''|2=[[Limit|the ability from ''Kingdom Hearts II]]''}}
A {{nihongo|'''Limit Break'''|リミットブレイク|Rimitto Bureiku}} is a powerful ability introduced in ''[[Kingdom Hearts 358/2 Days]]''. Limit Breaks can only be activated at low [[HP]] and allow the user to unleash a tremendous amount of power as an attack that they wouldn't normally be able to perform.
A {{nihongo|'''Limit Break'''|リミットブレイク|Rimitto Bureiku}} is a powerful ability introduced in ''[[Kingdom Hearts 358/2 Days]]''. During a Limit Break, the user unleashes a tremendous amount of power as an attack that they wouldn't normally be able to perform. The attack is usually based on the user's element or abilities in previous games, such as a combo finisher or [[Limit]]. Unlike a Limit from ''[[Kingdom Hearts II]]'', the character can take damage if attacked while performing a Limit Break, although the damage taken is less. It also heals the character from any negative status effect and prevents them from getting any status effects.


Limit Breaks are usually based on the user's element or abilities in previous games, such as a combo finisher or [[Limit]]. Unlike a Limit from ''[[Kingdom Hearts II]]'', the character can take damage if attacked while performing a Limit Break, although the damage taken is less. It also heals the character from any negative status effect, and prevents them from getting any status effects.
In order to activate a Limit Break, the user must drop into a low amount of their HP, also known as the '''Alarm Zone'''. This area is marked as being yellow, as opposed to the rest of the green bar. After having dropped into the player's Alarm Zone, a small sound will sound. This means that the player can hold down the "A" button for a few seconds to begin their Limit Break. Once the powerful attack has been triggered, a marker will begin to move down the HP bar, until it reaches the other end. At that point, the Limit Break ends, and the Alarm Zone is set closer to the end of the HP bar. To use the Limit Break again, the player must survive another attack to re-enter the Alarm Zone. The item [[Limit Recharge]] increases the Alarm Zone, and the ability [[Limit Boost]] increases where the Alarm Zone is at the beginning of a mission. The [[Extreme]] ring has the [[One HP]] ability, which caps the maximum HP at 1, enabling the use of Limit Breaks at all times, even from the start of a mission.  


In order to activate a Limit Break, the user must drop into a low amount of their HP, also known as the '''Alarm Zone'''. This area is marked as being yellow, as opposed to the rest of the green bar. After having dropped into the Alarm Zone, a small sound will play; at this point, the Limit Break can be unleashed by holding {{button|dsa}}. Once the powerful attack has been triggered, a white marker will begin to move down the HP bar, until it reaches the far left end. At that point, the Limit Break ends, and the Alarm Zone is set closer to the right end of the HP bar. To use the Limit Break again, the user must survive another attack to re-enter the Alarm Zone.
[[File:Final Limit KHD.png|right]]On Day 225 of the Story Mode, Roxas will receive the {{nihongo|'''Final Limit'''|リミットカット|Rimitto Katto|lit. "Limit Cut"}} panel from Saïx, which allows to user to execute their Final Limit. During a Final Limit, the user's Limit Break is prolonged, doubling the length of the attack. This is because the user will execute a special extra ability during a second part of their Limit Break. This extra attack will become executable when the marker that runs across the HP bar touches the left end of the HP bar. Then, the marker will run backwards to the Alarm Zone; during this time, the special series of an extra attack will begin until the end of the Limit Break. Because of this, the Final Limit's extra ability can only be used during the second half of the Limit Break. It also will always begin in the exact middle of a Limit Break, provided the user does not gain or lose any health in the process.  


==Panels==
The [[Limit Pass]], which is available at the Moogle Shop after meeting certain requirements, allows the player to configure their Limit Breaks in Mission Mode under the "Mission Config" menu. Limit Breaks can either be disabled, used normally, or used repeatedly without decreasing the threshold.
The placement of the Alarm Zone can be altered by certain panels:
* The [[Limit Recharge]] item increases the Alarm Zone.
* [[File:Limit Boost KHD.png|right]]The {{nihongo|'''Limit Boost'''|リミットアップ|Rimitto Appu|lit. "Limit Up"}} ability increases where the Alarm Zone is at the beginning of a mission. It can be purchased for 1440 Heart Points from the [[Moogle Shop]], once Roxas is promoted to Agent rank.
* The [[Extreme]] ring has the [[One HP]] ability, which caps the maximum HP at 1, enabling the use of Limit Breaks at all times, even from the start of a mission. Since this places the Alarm Zone at the far right side of the HP bar, this also results in the longest possible duration for a Limit Break.
 
[[File:Final Limit KHD.png|right]]On Day 225 of the Story Mode, Roxas will receive the {{nihongo|'''Final Limit'''|リミットカット|Rimitto Katto|lit. "Limit Cut"}} panel from Saïx, which allows the user to execute their Final Limit. During Final Limit, the user will gain additional attacks not available in a normal Limit Break. Final Limit will activate when a normal Limit Break would end: when the white marker reaches the far left end of the HP bar. The marker will then move back along the HP bar until it reaches the Alarm Zone, at which point Final Limit will end.
 
[[File:Limit Pass KHD.png|right]]The {{nihongo|'''Limit Pass'''|リミットオープン|Rimitto Ōpun|lit. "Limit Open"}} panel allows for configuring Limit Breaks in Mission Mode, under the "Mission Config" menu. Unlike other Panels, the Limit Pass does not appear in [[Roxas]]'s inventory, and does not need to be equipped to be active. It can be purchased at the [[Moogle Shop]] for 10000<!--check--> [[Heart Point]]s, once all Missions in Mission Mode have been cleared. Three settings are available:
*Endless: Allows using Limit Breaks repeatedly, without decreasing the Alarm Zone threshold.
*Normal: Allows using Limit Breaks normally.
*Off: Prevents Limit Breaks from being used.


==List of Limit Breaks==
==List of Limit Breaks==
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|[[Xaldin]]||[[Dragoon Storm]]
|[[Xaldin]]||[[Dragoon Storm]]
|-
|-
|[[Vexen]]||{{c|Diamond Dust|ability}}
|[[Vexen]]||{{c|Diamond Dust|Limit Break}}
|-
|-
|[[Lexaeus]]||[[Ayers Rock]]
|[[Lexaeus]]||[[Ayers Rock]]

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