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{{game|KH2|FM2}}
{{game|KH2|FM2}}
{{Youmay|1=the ability from ''Kingdom Hearts II''|2=[[Limit Break|the ability from ''Kingdom Hearts 358/2 Days]]''}}
{{Youmay|1=the ability from ''Kingdom Hearts II''|2=[[Limit Break|the ability from ''Kingdom Hearts 358/2 Days]]''}}
'''Limits''' are special attacks introduced in ''[[Kingdom Hearts II]]''. Available only when an active party member has the appropriate action ability equipped, Limits enable [[Sora]] and that party member to initiate devastating combo attacks at the cost of all Sora's MP. The MP recharge gauge stays frozen until the Limit ends. Limits can be performed from the command menu. Limits cannot be used while Sora is in a [[Drive Form]].  
'''Limits''' are special attacks introduced in ''[[Kingdom Hearts II]]''. Available only when an active party member has the appropriate action ability equipped, Limits enable [[Sora]] and that party member to initiate devastating combo attacks at the cost of all Sora's MP. Limits can be performed from the command menu. Limits cannot be used while Sora is in a [[Drive Form]].


Upon activating a Limit, the other character in the party besides Sora and the party member performing the Limit vanishes, and the two remaining unleash a powerful attack. For a short time after activating the Limit, the player and the other character performing the Limit are invincible, and a [[Limit Gauge]] appears in the upper-right; until the gauge is depleted, the characters involved can initiate a series of powerful attacks, which are either slotted over the [[Attack]] command or activated as [[Reaction Command]]s. This leads up to a powerful final attack, available once the previous attacks have been used enough times.
Upon activating a Limit, the other character in the party besides Sora and the party member performing the Limit vanishes, and the two remaining unleash a powerful attack. For a short time after activating the Limit, the player and the other character performing the Limit are invincible, and a [[Limit Gauge]] appears in the upper-right; until the gauge is depleted, the characters involved can initiate a series of powerful attacks, which are either slotted over the [[Attack]] command or activated as [[Reaction Command]]s. This leads up to a powerful final attack, available once the previous attacks have been used enough times.


Limits are generally more effective against general enemies than bosses, as they tend to use area of effect damage and crowd control effects, which most bosses are resistant against.  Limits also count as finishers, enabling them to defeat bosses. Some limits allow Sora to move freely, while most others restrict movement. Also, most Limits feature a "Stop" command in the fourth slot of the Command Menu, allowing the limit to end prematurely.
Limits are generally more effective against general enemies than bosses, as they tend to use area of effect damage and crowd control effects, which most bosses are resistant against.  Limits also count as finishers, enabling them to defeat bosses. Some limits allow Sora to move freely, while most others restrict movement. Also, most Limits feature a "Stop" command in the fourth slot of the Command Menu, allowing the limit to end prematurely.
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|'''[[Simba]]:''' Default
|'''[[Simba]]:''' Default
|-
|-
||{{nihongo|'''[[Complete Compilement]]'''|フルコンパイル|<br>Furu Conpairu|lit. "Full Compilation"}}
||{{nihongo|'''[[Complete Compilement]]'''|フルコンパイル|<br>Furu Conpairu|lit. "Full Compile"}}
|3
|3
|Setup → Cluster Code / Burst Pulse → Reprogram
|Setup → Cluster Code / Burst Pulse → Reprogram
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|{{nihongo|'''[[Trinity Limit]]'''|トリニティリミット|<br>Toriniti Rimitto}}
|{{nihongo|'''[[Trinity Limit]]'''|トリニティリミット|<br>Toriniti Rimitto}}
|3
|3
|Trinity → Break / Ultima / Major Drive → Begin Combo<ref>If Donald and Goofy are in the active party.</ref><br>Trinity → Break<ref>If Donald and/or Goofy are not in the active party.</ref>
|Trinity → Break / Ultima / Major Drive → Begin Combo<ref>If Donald and Goofy are in the active party.</ref><br>Break<ref>If Sora is without Donald and/or Goofy.</ref>
|'''Sora:''' Defeat [[Pete]] at [[The Lock]]
|'''Sora:''' Defeat [[Pete]] at [[The Lock]]
|}
|}


===Summons===
===Summons===
Sora can also perform a unique limit with each of his [[Summon]]s without needing to equip a certain action ability. Instead of MP, these cost part of the Summon Gauge to use. With the exception of Genie's Limits, Summon Limits do not count as finishers.
Sora can also perform a unique limit with each of his [[Summon]]s without needing to equip a certain action ability. Instead of MP, these cost part of the Summon Gauge to use.


{|border="1" cellspacing="0" cellpadding="2" style="width:70%"
{|border="1" cellspacing="0" cellpadding="2" style="width:70%"
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|-
|-
|{{nihongo|'''{{c|Never Land|ability}}'''|ネバーランド|<br>Nebārando}}
|{{nihongo|'''{{c|Never Land|ability}}'''|ネバーランド|<br>Nebārando}}
|Tiny Fairy / The Flying Boy → Journey's End<ref>Journey's End is not listed in Jiminy's Journal.</ref><!--Also has a "Journey's End" finisher but for some reason, it is not listed as part of the attack flow in the journal-->
|Tiny Fairy / The Flying Boy <!--Also has a "Journey's End" finisher but for some reason, it is not listed as part of the attack flow in the journal-->
|[[Peter Pan]]
|[[Peter Pan]]
|-
|-

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