Editing Lich
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It bears a grey staff with a black headpiece, which also features a heart-shaped hole through it. | It bears a grey staff with a black headpiece, which also features a heart-shaped hole through it. | ||
Its name is derived from the {{ff|Lich|recurring enemy}} from the ''Final Fantasy'' series | Its name is derived from the {{ff|Lich|recurring enemy}} from the ''Final Fantasy'' series. | ||
==Strategy== | ==Strategy== | ||
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The Lich has a broad arsenal of magic, which grows stronger with every fight, and it must be defeated seven times before the battle is truly over. Each fight will take place in a different world. | The Lich has a broad arsenal of magic, which grows stronger with every fight, and it must be defeated seven times before the battle is truly over. Each fight will take place in a different world. | ||
The first fight will take place in [[Olympus]]. Sora must chase it through the corridors, which are filled with [[Shadow]]s and [[Neoshadow]]s. Despite [[Jiminy Cricket]]'s many warnings, | The first fight will take place in [[Olympus]]. Sora must chase it through the corridors, which are filled with [[Shadow]]s and [[Neoshadow]]s. Despite [[Jiminy Cricket]]'s many warnings, you can kill them to gain extra experience. Just be sure that you don't lose sight of the boss. After cornering it at the apex, the real fight will begin. The Lich has three attacks, '''Afterimage Slide''', '''6-fold Fire''', and '''Aerora'''. The fire and aero attacks can be blocked. However, avoiding the afterimages can be tricky because, if you are locked on to it when it slides, you will remain locked on to the afterimage. [[Air Slide]] is good for avoiding the explosion. Due to only having three health bars, the fight will end quickly. Don't celebrate yet, because there are still 6 fights to go. The order of these fights depends on the stations you enter, and each fight gives the Lich access to a different attack. | ||
*'''Toy Box''': This fight takes place in the Main Floor: 1F area. It can now use the '''Thunder Disc''' attack, which summons electrical discs that charge at Sora and will electrify him. They can be blocked. It is assisted at the start of the battle by [[Marionette]]s, which can possess any toy they get close to. Kill them if necessary, but focus on the boss. | *'''Toy Box''': This fight takes place in the Main Floor: 1F area. It can now use the '''Thunder Disc''' attack, which summons electrical discs that charge at Sora and will electrify him. They can be blocked. It is assisted at the start of the battle by [[Marionette]]s, which can possess any toy they get close to. Kill them if necessary, but focus on the boss. | ||
*'''Kingdom of Corona''': This fight takes place in the Marsh. It can now use the '''Cloud Magic''' attack, which summons clouds that inflict the {{c|cloud|status}} status, and thus must be dodged. It is flanked by several [[Fluttering]]s that spawn at the beginning of the fight. This part of the fight can be particularly tough due to the large area of trees that the boss can run away into, as well as the lack of lighting. | *'''Kingdom of Corona''': This fight takes place in the Marsh. It can now use the '''Cloud Magic''' attack, which summons clouds that inflict the {{c|cloud|status}} status, and thus must be dodged. It is flanked by several [[Fluttering]]s that spawn at the beginning of the fight. This part of the fight can be particularly tough due to the large area of trees that the boss can run away into, as well as the lack of lighting. | ||
*'''Monstropolis''': This fight takes place in the Lobby & Offices area. It can now use the '''Fire Turn''' attack, which summons 6 fireballs that move in different directions before charging at Sora. The charge can be cancelled by attacking it as he summons the fireballs. After having its HP reduced to 50%, it will disappear from the screen and summon [[Large Body]]s to attack Sora. After they are all defeated, the Lich will reappear. This can avoided by killing it quickly, before it summons the enemies. | *'''Monstropolis''': This fight takes place in the Lobby & Offices area. It can now use the '''Fire Turn''' attack, which summons 6 fireballs that move in different directions before charging at Sora. The charge can be cancelled by attacking it as he summons the fireballs. After having its HP reduced to 50%, it will disappear from the screen and summon [[Large Body]]s to attack Sora. After they are all defeated, the Lich will reappear. This can avoided by killing it quickly, before it summons the enemies. | ||
*'''Arendelle''': This fight takes place in the Labyrinth of Ice. It can now use '''Blizzaga''', which will freeze Sora unless he has [[Freeze Protection]] equipped. | *'''Arendelle''': This fight takes place in the Labyrinth of Ice. It can now use '''Blizzaga''', which will freeze Sora unless he has [[Freeze Protection]] equipped. Dodge away when you see the Lich's eyes glow blue. It is now flanked by [[Winterhorn]]s upon its HP being reduced to 50%. | ||
*'''The Caribbean''': This fight takes place on a ship. It can now use '''Afterimage Water''', which causes its afterimages to use Water magic. It is now assisted by [[Vaporfly]]s upon its HP being reduced to 80%. Simply dodge the water, block all its attacks, and mash it with combos until it dies. | *'''The Caribbean''': This fight takes place on a ship. It can now use '''Afterimage Water''', which causes its afterimages to use Water magic. It is now assisted by [[Vaporfly]]s upon its HP being reduced to 80%. Simply dodge the water, block all its attacks, and mash it with combos until it dies. | ||
The seventh and final fight will take place in '''San Fransokyo'''. It uses all of its attacks from the previous fights, and the Neoshadows return to assist the Lich when its HP is reduced to 90% and 70% HP. | |||
Upon its final defeat, Sora will gain a max MP increase, and learn Aeroga. | Upon its final defeat, Sora will gain a max MP increase, and learn Aeroga. | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{ | {{Atk|{{nihongo|'''Afterimage Slide'''|残像スライド|<br>Zanzō Suraido|}} | ||
|Dark | |Dark | ||
|1.0 per hit | |1.0 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Moves around at high speed, leaving several afterimages in its wake; each afterimage explodes and vanishes after 1.5 seconds. Used in all worlds. | |Moves around at high speed, leaving several afterimages in its wake; each afterimage explodes and vanishes after 1.5 seconds. Used in all worlds. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''6-fold Fire'''|6連ファイア|<br>6-ren Faia|}} | ||
|Fire | |Fire | ||
|0.5 per hit | |0.5 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Shoots six homing fireballs in succession at an opponent. Used in all worlds. | |Shoots six homing fireballs in succession at an opponent. Has a 100% chance of inflicting the Burn status effect for 1 second. Used in all worlds. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Aerora'''|エアロラ|<br>Earora|}} | ||
|Aero | |Aero | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
|— | |— | ||
|Spins sideways and generates winds at an opponent's location. Used in all worlds. | |Spins sideways and generates winds at an opponent's location. Can be blocked from behind. Used in all worlds. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Thunder Disc'''|サンダーディスク|<br>Sandā Disuku|}} | ||
|Thunder | |Thunder | ||
|1.0 per hit | |1.0 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Shoots six discs of lightning that fly around and spin sideways. Used in Toy Box and San Fransokyo. | |Shoots six discs of lightning that fly around and spin sideways. Has a 100% chance to inflict the Electrify status effect for 10 seconds. Can be blocked from behind. Used in Toy Box and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Cloud Magic'''|クラウドマジック|<br>Kuraudo Majikku|}} | ||
|— | |— | ||
|— | |— | ||
|X | |X | ||
|— | |— | ||
|Shoots three rain clouds forward. Used in Kingdom of Corona and San Fransokyo. | |Shoots three rain clouds forward. Has a 100% chance to inflict the Cloud status effect for 20 seconds. Used in Kingdom of Corona and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Fire Turn'''|ファイアターン|<br>Faia Tān|}} | ||
|Fire | |Fire | ||
|0.5 per hit | |0.5 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Generates six fireballs overhead and fires them at an opponent. Used in Monstropolis and San Fransokyo. | |Generates six fireballs overhead and fires them at an opponent. Has a 100% chance to inflict the Burn status effect for 1 second. Used in Monstropolis and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Blizzaga'''|ブリザガ|<br>Burizaga|}} | ||
|Blizzard | |Blizzard | ||
|2.0 | |2.0 | ||
|△ | |△ | ||
|— | |— | ||
|Waves its staff and releases cold air around itself. Used in Arendelle and San Fransokyo. | |Waves its staff and releases cold air around itself. Has a 100% chance to inflict the Freeze status effect for 2.5 seconds. Used in Arendelle and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Afterimage Water'''|残像ウォータ|<br>Zanzō Wōta|}} | ||
|(water ball) | |(water ball) | ||
|Water | |Water | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
|— | |— | ||
|Moves around at high speed, leaving an afterimage in its wake; the afterimage explodes and vanishes after throwing a water ball. Used in The Caribbean and San Fransokyo. | |Moves around at high speed, leaving an afterimage in its wake; the afterimage explodes and vanishes after throwing a water ball. Used in The Caribbean and San Fransokyo. | ||
| | | | ||
|(explosion) | |(explosion) | ||
|Dark | |Dark | ||
|1.0 | |1.0 | ||
|△ | |△ |