Editing Lich
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|KH3reward='''Sora:''' Max MP +5, Aeroga | |KH3reward='''Sora:''' Max MP +5, Aeroga | ||
|KH3world=The Final World | |KH3world=The Final World | ||
}} | }} | ||
{{q|The Lich you've been fighting—it's not like other Heartless. It exists to usher hearts down to the depths of darkness.|Young Xehanort to Sora}} | {{q|The Lich you've been fighting—it's not like other Heartless. It exists to usher hearts down to the depths of darkness.|Young Xehanort to Sora}} | ||
The '''Lich''' is a [[Pureblood Heartless]] that appears in ''[[Kingdom Hearts III]]''. Unlike other [[Heartless]], it does not consume [[hearts]] to create more Heartless. Rather, it captures hearts and ferries them to the abyss of [[darkness]]. | The '''Lich''' is a [[Pureblood Heartless]] that appears in ''[[Kingdom Hearts III]]''. Unlike other [[Heartless]], it does not consume [[hearts]] to create more Heartless. Rather, it captures hearts and ferries them to the abyss of [[darkness]]. Also, if caught in time, it can be forced to relinquish the hearts it has captured, allowing them to return to their [[bodies]]. | ||
==Story== | ==Story== | ||
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It bears a grey staff with a black headpiece, which also features a heart-shaped hole through it. | It bears a grey staff with a black headpiece, which also features a heart-shaped hole through it. | ||
Its name is derived from the {{ff|Lich|recurring enemy}} from the ''Final Fantasy'' series | Its name is derived from the {{ff|Lich|recurring enemy}} from the ''Final Fantasy'' series. | ||
==Strategy== | ==Strategy== | ||
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The Lich has a broad arsenal of magic, which grows stronger with every fight, and it must be defeated seven times before the battle is truly over. Each fight will take place in a different world. | The Lich has a broad arsenal of magic, which grows stronger with every fight, and it must be defeated seven times before the battle is truly over. Each fight will take place in a different world. | ||
The first fight will take place in [[Olympus]]. Sora must chase it through the corridors, which are filled with [[Shadow]]s and [[Neoshadow]]s. Despite [[Jiminy Cricket]]'s many warnings, | The first fight will take place in [[Olympus]]. Sora must chase it through the corridors, which are filled with [[Shadow]]s and [[Neoshadow]]s. Despite [[Jiminy Cricket]]'s many warnings, you can kill them to gain extra experience. Just be sure that you don't lose sight of the boss. After cornering it at the apex, the real fight will begin. The Lich has three attacks, '''Afterimage Slide''', '''6-fold Fire''', and '''Aerora'''. The fire and aero attacks can be blocked. However, avoiding the afterimages can be tricky because, if you are locked on to it when it slides, you will remain locked on to the afterimage. [[Air Slide]] is good for avoiding the explosion. Due to only having three health bars, the fight will end quickly. Don't celebrate yet, because there are still 6 fights to go. | ||
The second fight will take place on a large ship in [[The Caribbean]]. While its attack patterns are the same, there are two main differences: it is now assisted by [[Vaporfly]]s upon its HP being reduced to 80%, and it now has a new attack called '''Afterimage Water'''. Simply dodge the water, block all its attacks, and mash it with combos until it dies. | |||
The third fight will take place in the Labyrinth of Ice, located in [[Arendelle]]. It is now flanked by [[Winterhorn]]s upon its HP being reduced to 50%, and has a new [[Blizzard]] counterattack which will freeze Sora unless he has [[Freeze Protection]] equipped. Dodge away when you see the Lich's eyes glow blue. Its '''Afterimage Water''' attack will not be used from here on. | |||
After the Lich's sixth | The fourth fight will take place in [[Monstropolis]]. He loses its freeze counter, but now can do '''Fire Turn''' of which he summons 6 fireballs which move in different directions before charging at Sora. The charge can be cancelled by attacking it as he summons the fireballs. After having its HP reduced to 50%, it will disappear from the screen and summon [[Large Body]]s to attack Sora. After they are all defeated, the Lich will reappear. This can avoided by killing it quickly, before he summons the enemies. | ||
The fifth fight will take place in [[Toy Box]]. He loses its '''Fire Turn''' but gains a new [[Thunder]] disc attack, of which he summons electrical discs which charge at Sora and will electrify him. They can be blocked. He is assisted at the start of the battle by [[Marionette]]s, which can possess any toy they get close to. Kill them if necessary, but focus on the boss. | |||
The sixth fight will take place in [[Kingdom of Corona]]. The thunder discs are removed, but he can summon clouds which inflict the cloud status, and thus must be dodged. He is flanked by several [[Fluttering]]s that spawn at the beginning of the fight. This part of the fight can be particularly tough due to the large area of trees that the boss can run away into as well as the lack of lighting. | |||
The seventh and final fight will take place in [[San Fransokyo]]. He uses all of its attacks from the previous fights, and the Neoshadows return to assist the Lich when its HP is reduced to 90% and 70% HP. | |||
Upon its final defeat, Sora will gain a max MP increase, and learn Aeroga. | Upon its final defeat, Sora will gain a max MP increase, and learn Aeroga. | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{ | {{Atk|{{nihongo|'''Afterimage Slide'''|残像スライド|<br>Zanzō Suraido|}} | ||
|Dark | |Dark | ||
|1.0 per hit | |1.0 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Moves around at high speed, leaving several afterimages in its wake; each afterimage explodes and vanishes after 1.5 seconds. Used in all worlds. | |Moves around at high speed, leaving several afterimages in its wake; each afterimage explodes and vanishes after 1.5 seconds. Used in all worlds. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''6-fold Fire'''|6連ファイア|<br>6-ren Faia|}} | ||
|Fire | |Fire | ||
|0.5 per hit | |0.5 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Shoots six homing fireballs in succession at an opponent. Used in all worlds. | |Shoots six homing fireballs in succession at an opponent. Has a 100% chance of inflicting the Burn status effect for 1 second. Used in all worlds. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Aerora'''|エアロラ|<br>Earora|}} | ||
|Aero | |Aero | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
|— | |— | ||
|Spins sideways and generates winds at an opponent's location. Used in all worlds. | |Spins sideways and generates winds at an opponent's location. Can be blocked from behind. Used in all worlds. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Thunder Disc'''|サンダーディスク|<br>Sandā Disuku|}} | ||
|Thunder | |Thunder | ||
|1.0 per hit | |1.0 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Shoots six discs of lightning that fly around and spin sideways. Used in Toy Box and San Fransokyo. | |Shoots six discs of lightning that fly around and spin sideways. Has a 100% chance to inflict the Electrify status effect for 10 seconds. Can be blocked from behind. Used in Toy Box and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Cloud Magic'''|クラウドマジック|<br>Kuraudo Majikku|}} | ||
|— | |— | ||
|— | |— | ||
|X | |X | ||
|— | |— | ||
|Shoots three rain clouds forward. Used in Kingdom of Corona and San Fransokyo. | |Shoots three rain clouds forward. Has a 100% chance to inflict the Cloud status effect for 20 seconds. Used in Kingdom of Corona and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Fire Turn'''|ファイアターン|<br>Faia Tān|}} | ||
|Fire | |Fire | ||
|0.5 per hit | |0.5 per hit | ||
|△ | |△ | ||
|— | |— | ||
|Generates six fireballs overhead and fires them at an opponent. Used in Monstropolis and San Fransokyo. | |Generates six fireballs overhead and fires them at an opponent. Has a 100% chance to inflict the Burn status effect for 1 second. Used in Monstropolis and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk|{{nihongo|'''Blizzaga'''|ブリザガ|<br>Burizaga|}} | ||
|Blizzard | |Blizzard | ||
|2.0 | |2.0 | ||
|△ | |△ | ||
|— | |— | ||
|Waves its staff and releases cold air around itself. Used in Arendelle and San Fransokyo. | |Waves its staff and releases cold air around itself. Has a 100% chance to inflict the Freeze status effect for 2.5 seconds. Used in Arendelle and San Fransokyo. | ||
}} | }} | ||
{{ | {{Atk-m|{{nihongo|'''Afterimage Water'''|残像ウォータ|<br>Zanzō Wōta|}} | ||
|(water ball) | |(water ball) | ||
|Water | |Water | ||
|1.5 | |1.5 | ||
|△ | |△ | ||
|— | |— | ||
|Moves around at high speed, leaving an afterimage in its wake; the afterimage explodes and vanishes after throwing a water ball. Used in The Caribbean and San Fransokyo. | |Moves around at high speed, leaving an afterimage in its wake; the afterimage explodes and vanishes after throwing a water ball. Used in The Caribbean and San Fransokyo. | ||
| | | | ||
|(explosion) | |(explosion) | ||
|Dark | |Dark | ||
|1.0 | |1.0 | ||
|△ | |△ | ||
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==Video== | ==Video== | ||
{| class="video" | {|class="video" | ||
|style="border-radius:10px"|'''Lich – ''[[Kingdom Hearts III]]''''' | |||
|- | |- | ||
| {{#widget:YouTube|id=AZJdrFxgle4|width=320|height=240}} | |style="border:1px solid #000000"|{{#widget:YouTube|id=AZJdrFxgle4|width=320|height=240}} | ||
|} | |} | ||
==Notes and references== | ==Notes and references== |