Editing Level Up
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{{Game|358|RCO}} | {{Game|358|RCO}} | ||
[[File:Level Up KHD.png|right]] | |||
{{nihongo|'''Level Up'''|LVアップ|LV Appu|lit. "LV Up"}} is an equipable item that appears in ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts Re:coded]]''. It increases the user's [[level]] by one. | {{nihongo|'''Level Up'''|LVアップ|LV Appu|lit. "LV Up"}} is an equipable item that appears in ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts Re:coded]]''. It increases the user's [[level]] by one. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts 358/2 Days'', Level Up is a [[support panel]] that takes up one slot in the grid. | |||
[[File:Level Up Chip | [[File:Level Up Chip.png|right]] In ''Kingdom Hearts Re:coded'', Level Up is a [[stat chip]] that can be installed in the [[Stat Matrix]]. Installing one will increase [[Data-Sora]]'s level, raising his Strength, Defense, and Magic points by 2, and his HP by 3. | ||
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==Obtaining== | ==Obtaining== | ||
In ''Kingdom Hearts 358/2 Days'', a | In ''Kingdom Hearts 358/2 Days'', a Level Up panel is obtained every time the player gains enough experience from defeating enemies during missions. | ||
A handful of Level Up panels can also be obtained through other means. | |||
*Level Up panels are available for purchase for 180 [[Heart Point]]s once [[Roxas]] is promoted to Novice rank (Day 7), for 1200 Heart Points once Roxas is promoted to Rookie rank (Day 117), and for 2500 Heart Points once Roxas is promoted to Expert rank (Day 225). | *Level Up panels are available for purchase for 180 [[Heart Point]]s once [[Roxas]] is promoted to Novice rank (Day 7), for 1200 Heart Points once Roxas is promoted to Rookie rank (Day 117), and for 2500 Heart Points once Roxas is promoted to Expert rank (Day 225). | ||
*Level Up panels can be redeemed for 90, 140, 210, and 230 [[Challenge Sigil]]s from the [[Moogle Shop]]. | *Level Up panels can be redeemed for 90, 140, 210, and 230 [[Challenge Sigil]]s from the [[Moogle Shop]]. | ||
In ''Kingdom Hearts Re:coded'', a Level Up chip is obtained by gaining enough experience by defeating enemies. | In ''Kingdom Hearts Re:coded'', a Level Up chip is obtained by gaining enough experience by defeating enemies, or as a rare [[#Drops|enemy drop]]. | ||
==Drops== | |||
*'''Level Up''': [[Invisible]] (0.05%),<ref name="Invis">The Invisible drops a stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be a Level Up, a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref> [[Angel Star]] (0.03%)<ref name="Angel">The Angel Star drops a stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.</ref> | |||
==Level Multipliers== | ==Level Multipliers== | ||
The effects of a Level Up can be | The effects of a Level Up can be increase by certain methods. | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
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===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
[[File:Dual Processing Level Up KHRCO.gif|thumb|Dual-Processing with multiple Level Up chips.]] | [[File:Dual Processing Level Up KHRCO.gif|thumb|right|Dual-Processing with multiple Level Up chips.]] | ||
In ''Kingdom Hearts Re:coded'', the effect of Level Up chips can be doubled through the use of [[Dual-Processing]], placing the chips between two active CPUs. | In ''Kingdom Hearts Re:coded'', the effect of Level Up chips can be doubled through the use of [[Dual-Processing]], placing the chips between two active CPUs. | ||
==Notes and references== | |||
{{reflist|2}} | |||
[[fr:Niveau +]] | [[fr:Niveau +]] | ||
[[de:Stufe ↑]] | [[de:Stufe ↑]] | ||
[[Category:Kingdom Hearts 358/2 Days | [[Category:Kingdom Hearts 358/2 Days items]] | ||
[[Category:Kingdom Hearts Re:coded items]] | [[Category:Kingdom Hearts Re:coded items]] |