Editing Lethal Frame

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{{Game|REC}}
{{Game|REC|HD1}}
{{InfoAbility
[[File:Lethal Frame KHRECOM.gif|300px|thumb|right]]
|kana=リーサルフレーム
{{nihongo|'''Lethal Frame'''|リーサルフレーム|Rīsaru Furēmu}}<ref>"Lethal Frame" was mistakenly translated as "Lethal Flame" in the original English release of ''Re:Chain of Memories'', but was corrected in the ''HD 1.5 ReMIX'' re-release.</ref> is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows the user to stop time and up to five blows on an enemy. How many attacks land depends on how close Sora gets to the target. If Sora can get as close as possible, all five blows will be dealt. If not, he will deal somewhere between one to four depending on the distance. If the distance is too far, no blows will be dealt and the target receives no damage.
|romaji=Rīsaru Furēmu
|comname=Lethal Frame<ref name="name">Mistranslated as "Lethal Flame" in the original English release of ''Kingdom Hearts Re:Chain of Memories''. This was corrected in ''[[Kingdom Hearts HD 1.5 ReMIX]]''.</ref>
|comimage=Lethal Frame KHRECOM.gif
|comdesc=Stop time and deal multiple blows on an enemy.
|comel=—
|compow=Hit 1-4: x3.5<br>Hit 5: x5.0
|comcard={{sleight|Stop|Kingdom Key|Kingdom Key||Stop + attack card + attack card}}
|recomonly=*
}}
'''Lethal Frame'''<ref name="name"/> is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows the user to stop time and dash forward while dealing multiple blows to their target.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts Re:Chain of Memories'', Lethal Frame is a [[Magic Sleight]]. It can only be broken in the initial three seconds before time is stopped. It deals more blows to the target the closer [[Sora]] is to them, up to a maximum of five. It works regardless of the enemy's resistance to the Stop status.<!--
In ''Kingdom Hearts Re:Chain of Memories'', Lethal Frame is a [[Magic Sleight]]. It is effective even on enemies that resist {{c|Stop|status}}.
Clarify -- does it actually cast Stop status, and does it deal Physical or Neutral damage? Does Neutral damage evade Vexen's shield?


Lethal Frame even works on enemies that are shielded in certain directions such as Vexen, who usually cannot be attacked from the front due to his shield.
==Strategy==
 
For maximum efficient use of Card Points, Sora should have all Stop cards as premium since they won't be reloaded normally anyway.
is effective even on enemies that resist {{c|Stop|status}}, and
-->


==Learning Lethal Frame==
==Learning Lethal Frame==
===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts: Chain of Memories''===
*[[Sora]] can learn Lethal Frame after reaching [[level]] 32.
*[[Sora]] can learn Lethal Frame after reaching level 32.
 
**Its card combination is:
==Strategy==
*:{{sleight|Stop|Kingdom Key|Kingdom Key||Stop + Attack Card + Attack Card}}.
Lethal Frame is especially useful against bosses because it can freeze even enemies that are resistant to Stop and because its mechanics only target one enemy. Since boss battles are typically with only one enemy, this makes Lethal Frame an ideal technique as it does not deal elemental damage, making it an effective method for most boss battles while giving them little room to attack.


==See also==
==See also==
*[[Stop Raid]]
*[[Stop Raid]]
*[[Time Splicer]]


==Notes and references==
==Notes and references==
{{reflist}}
{{reflist|2}}
 
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[de:Tödliche Auszeit]]
[[Category:Kingdom Hearts Chain of Memories abilities]]

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