Editing Large Body

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
  |image=[[File:Large Body KHIII.png|250px]]
  |image=[[File:Large Body KHIII.png|250px]]
  |FMimage=[[File:Large Body KHIIFM.png|250px]]
  |FMimage=[[File:Large Body KHIIFM.png|250px]]
  |tab2=KHCOM
  |tab2=KHX
  |image2=[[File:Large Body KHCOM.png]]
  |image2=[[File:Large Body KHX.png|250px]]
|tab3=KHX
|image3=[[File:Large Body KHX.png|250px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
Line 23: Line 21:
  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Fat Bandit
|s2=Large Armor
|s3=Clay Armor
|s4=Solid Armor
|s5=Land Armor
|s6=Large Snowman
|s7=Huge Snowman
|s8=Ringmaster
|s9=Ferocious Fins
|s10=Shipwreck Shark
|s11=Icy Beast
|s12=Helmed Body
  |journalKH=Big round Heartless. They seem tame and laid-back, but go berserk when they are angered. With their brute strength, they can inflict great damage, so be on your guard.
  |journalKH=Big round Heartless. They seem tame and laid-back, but go berserk when they are angered. With their brute strength, they can inflict great damage, so be on your guard.
  |journalSS=A rotund Heartless.<br>The Large Body repels frontal attacks with its jiggly belly. Sometimes it throws its weight around and shakes the ground, so jumping is key.
  |journalSS=A rotund Heartless.<br>The Large Body repels frontal attacks with its jiggly belly. Sometimes it throws its weight around and shakes the ground, so jumping is key.
Line 92: Line 102:
  |KHteam34=Heavy Warriors
  |KHteam34=Heavy Warriors
  |KHnum34=2
  |KHnum34=2
  |COMHP2=109
  |COMHP2=110
  |COMAP2=5
  |COMAP2=6
  |COMEXP2=25
  |COMEXP2=25
  |COMHP3=119
  |COMHP3=120
  |COMAP3=7
  |COMAP3=7
  |COMEXP3=40
  |COMEXP3=40
  |COMHP4=129
  |COMHP4=130
  |COMAP4=8
  |COMAP4=9
  |COMEXP4=50
  |COMEXP4=55
  |COMHP5=139
  |COMHP5=140
  |COMAP5=10
  |COMAP5=10
  |COMEXP5=70
  |COMEXP5=70
  |COMHP6=148
  |COMHP6=150
  |COMAP6=11
  |COMAP6=12
  |COMEXP6=80
  |COMEXP6=85
  |COM7=r
  |COM7=r
  |COMHP7=158
  |COMHP7=160
  |COMAP7=13
  |COMAP7=14
  |COMEXP7=100
  |COMEXP7=100
  |COM8=r
  |COM8=r
  |COMHP8=168
  |COMHP8=170
  |COMAP8=15
  |COMAP8=15
  |COMEXP8=100
  |COMEXP8=115
  |COM9=r
  |COM9=r
  |COMHP9=178
  |COMHP9=180
  |COMAP9=16
  |COMAP9=17
  |COMEXP9=130
  |COMEXP9=130
  |COMphys=x1.0<ref name="front">x0 when attacking the front.</ref>
  |COMphys=x1.0
  |COMfire=x1.0
  |COMfire=x1.0
  |COMbliz=x1.0
  |COMbliz=x1.0
  |COMthun=x1.0
  |COMthun=x1.0
  |COMneut=x1.0
  |COMneut=x1.0
  |COMgrav=O
  |COMgrav=x1.0
  |COMstun=O
  |COMstun=x1.0
  |COMstop=O
  |COMstop=x1.0
  |COMwarp=O
  |COMwarp=x1.0
  |COMbind=O
  |COMbind=x1.0
  |COMconf=O
  |COMconf=x1.0
  |COMterr=O
  |COMterr=x1.0
  |ReCOMHP2=80
  |COMmagn=x0.5
|ReCOMAP2=7
  |COMfree=x1.0
|ReCOMEXP2=25
|ReCOMHP3=90
|ReCOMAP3=9
|ReCOMEXP3=40
|ReCOMHP4=105
|ReCOMAP4=10
|ReCOMEXP4=50
|ReCOMHP5=110
|ReCOMAP5=12
|ReCOMEXP5=70
|ReCOMHP6=120
|ReCOMAP6=13
|ReCOMEXP6=80
|ReCOM7=r
|ReCOMHP7=130
  |ReCOMAP7=15
|ReCOMEXP7=100
|ReCOM8=r
|ReCOMHP8=140
|ReCOMAP8=17
|ReCOMEXP8=100
|ReCOM9=r
|ReCOMHP9=150
|ReCOMAP9=18
|ReCOMEXP9=130
|ReCOMphys=x1.0
|ReCOMmagn=△
|ReCOMfree=O
  |ability=Guard
  |ability=Guard
  |desc=Deflect frontal physical attacks and completely nullify damage.
  |desc=Deflect frontal physical attacks and completely nullify damage.
  |duration=1 reload
  |duration=1 reload
  |CP=40  
  |CP=40  
  |COMMP=16
  |value=1, 3, 4
|ReCOMMP=26
|COMrate=2%
  |duel=5
  |duel=5
  |time=6
  |time=6
  |COMworld=Wonderland, Olympus Coliseum, Monstro
  |COMworld=Wonderland, Olympus Coliseum, Monstro
|COMriku=Wonderland
  |KH2HP=2.5
  |KH2HP=2.5
  |KH2EXP=2.5
  |KH2EXP=2.5
Line 275: Line 254:
|CODSSLVL8=20
|CODSSLVL8=20
|CODSScol8=bug
|CODSScol8=bug
|CODSSloc9=Hollow Bastion Part I
|CODSSloc9=Hollow Bastion
|CODSSsec9=B
|CODSSsec9=B
|CODSSLVL9=77
|CODSSLVL9=77
|CODSScol9=bug
|CODSScol9=bug
|CODSSloc10=Hollow Bastion Part II
|CODSSloc10=Hollow Bastion II
|CODSSsec10=B
|CODSSsec10=B
|CODSSLVL10=21
|CODSSLVL10=21
Line 324: Line 303:
  |CODreward4=Slow (2.00%)
  |CODreward4=Slow (2.00%)
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion, Hollow Bastion II
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Hollow Bastion, Hollow Bastion II
  |KH3HP0=3.5
  |KH3HP0=3.5
  |KH3EXP0=2.5
  |KH3EXP0=2.5
Line 399: Line 378:
  |DRslv1=22|DRsbp1=95
  |DRslv1=22|DRsbp1=95
  |DRslv2=42|DRsbp2=380
  |DRslv2=42|DRsbp2=380
|DRep3=Episode 3|DRep3r=2
|DRslv3=33|DRsbp3=190
|DRslv4=45|DRsbp4=432
|DRep5=Episode 4
|DRslv5=42|DRsbp5=380
  |DRw1=Agrabah|DRw1r=2
  |DRw1=Agrabah|DRw1r=2
  |DRwrank1=★★★|DRwlv1=33<ref name="LVL">42 prior to August 12, 2020.</ref>|DRwbp1=190<ref name="BP">380 prior to August 12, 2020.</ref>
  |DRwrank1=★★★|DRwlv1=33|DRwbp1=190
  |DRwrank2=★★★★|DRwlv2=45|DRwbp2=432
  |DRwrank2=★★★★|DRwlv2=45|DRwbp2=432
  |DRw3=Wonderland|DRw3r=3
  |DRw3=Wonderland|DRw3r=3
  |DRwrank3=★★|DRwlv3=22|DRwbp3=95
  |DRwrank3=★★|DRwlv3=22|DRwbp3=95
  |DRwrank4=★★★|DRwlv4=33<ref name="LVL" />|DRwbp4=190<ref name="BP" />
  |DRwrank4=★★★|DRwlv4=33|DRwbp4=190
  |DRwrank5=★★★★|DRwlv5=45|DRwbp5=432
  |DRwrank5=★★★★|DRwlv5=45|DRwbp5=432
  |DRe1=Winning Streak
  |DRe1=Winning Streak
Line 415: Line 389:
  |DRe2=Daily Challenge
  |DRe2=Daily Challenge
  |DRelv2=20|DRebp2=84
  |DRelv2=20|DRebp2=84
|DRt1=11-19
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=22|DRtbp1=95
|DRt2=21-29
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=33|DRtbp2=190
|DRt3=31-49
|DRtper3=1, 2, 3, 4, 5
|DRtlv3=45|DRtbp3=432
|DRt4=51-69
|DRtper4=1, 3, 5
|DRtlv4=45|DRtbp4=432
|DRt5=51-89
|DRtper5=2, 4
|DRtlv5=45|DRtbp5=432
  |DRmag=Weak
  |DRmag=Weak
  |DRlightning=Weak
  |DRlightning=Weak
Line 438: Line 397:
  |DRpass3=Defense +1
  |DRpass3=Defense +1
  |DRpass4=Strength +1
  |DRpass4=Strength +1
|MOMattack=Strong
|MOMground1=Multi-Attack
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Very&nbsp;Small&nbsp;Wish}}, {{ns|Game|Monstrous&nbsp;Monstro}}, {{ns|Game|Captain&nbsp;Hook's&nbsp;Pirate&nbsp;Ship}}, {{ns|Game|Pirate's&nbsp;Gigue}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|Magical&nbsp;Mystery}}, {{ns|Game|Waltz&nbsp;of&nbsp;the&nbsp;Damned}}, {{ns|Game|Dance&nbsp;of&nbsp;the&nbsp;Daring}}, {{ns|Game|The Underworld (track)|The&nbsp;Underworld}}, {{ns|Game|What&nbsp;Lies&nbsp;Beneath}}, {{ns|Game|Rowdy&nbsp;Rumble}}, {{ns|Game|What&nbsp;A&nbsp;Surprise?!}}, {{ns|Game|Happy&nbsp;Holidays!}}, {{ns|Game|Rage&nbsp;Awakened}}, {{ns|Game|Secret&nbsp;of&nbsp;Neverland}}, {{ns|Game|Crossing&nbsp;to&nbsp;Neverland}}, {{ns|Game|Fight&nbsp;and&nbsp;Away}}, {{ns|Game|Vector&nbsp;to&nbsp;the&nbsp;Heavens}}, {{ns|Game|Wonder&nbsp;of&nbsp;Electron}}, {{ns|Game|No&nbsp;More&nbsp;Bugs!!}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Sora (track)|Sora&nbsp;&#8209;&nbsp;Allegro&nbsp;con&nbsp;brio}}, {{ns|Game|Destati}}, {{ns|Game|Beauty&nbsp;and&nbsp;the&nbsp;Beast}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}
}}
The '''Large Body''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
The '''Large Body''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
Line 455: Line 411:
==Strategy==
==Strategy==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
*'''Mow-Down Attack''': The Large Body swings its arms from side to side, damaging nearby opponents.
*'''Charge''': The Large Body rushes towards a target and deals damage with its stomach. Once its [[HP]] is reduced a set amount, it will gain an aura and use this attack continuously. Use [[Guard]] to block the technique, which will grant Tech Points and temporarily stun the Large Body. A [[Keyblade]] [[attack]] can be used to deflect the charge, but the severe recoil may interfere with [[Sora]]'s movement.
*'''Jumping Shockwave''': The Large Body jumps, creating a shockwave.
<!--check ultimania
*'''Body Attack''': After its HP hits 40% of its total value, the Large Body falls onto its stomach and slides into nearby opponents. The Large Body is immune to all attacks while sliding.
-->
Large Bodies are very basic Heartless, although they can only be attacked from behind, making it a little more difficult.
Large Bodies are very basic Heartless, although they can only be attacked from behind, making it a little more difficult.


Line 462: Line 425:


If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, 2 Tech Points can be earned for blocking the Charge attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 1 and 2 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>After Kairi's rescue, 24 Tech Points can be earned for blocking the Charge attack in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 72 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts''.</ref>
If timed correctly, Sora can earn [[Tech Points]] for blocking attacks.<ref>Before Kairi's rescue, 2 Tech Points can be earned for blocking the Charge attack in both ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''.</ref><ref>Before Kairi's rescue, 1 and 2 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', respectively.</ref><ref>After Kairi's rescue, 24 Tech Points can be earned for blocking the Charge attack in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 72 Tech Points can be earned for blocking the Mow-Down Attack in ''Kingdom Hearts''.</ref>
{{atk-o|kh1}}
{{atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kōgeki}}|None|x0.1|6|Repellable<br>(Recoil: 30)|Alternately swings both arms.}}
{{atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|None|x0.3{{KH}}<br>x0.2{{FM}}|8|Repellable<br>(Recoil: 30)|Stoops down and thrusts with its belly.}}
{{atk|{{nihongo|'''Rush'''|突進|<br>Tosshin}}|None|x0.3{{KH}}<br>x0.1{{FM}}|8|Repellable<br>(Recoil: 90)|Slaps its belly, then chases and rams the opponent.|Used repeatedly at low HP, indicated by an aura around it.}}
{{atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shōgekiha}}|None|—|6|—|Makes a small jump and lands on its feet to create a shock wave on the ground.}}
{{atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
Since Large Bodies deflect attacks to their front, it's hard to land a hit. Sora/[[Riku]] must attack the Large Body from the back. Sora can use magic attacks to deal damage. When a Large Body lands on the ground after jumping, it will shake the whole screen, dealing damage to Sora/Riku if they're on the ground. Jump to dodge the shockwave. Riku's dodge will allow him to avoid the Large Body attack and easily get behind it to strike.
Since Large Bodies deflect attacks to their front, it's hard to land a hit. Sora/[[Riku]] must attack the Large Body from the back. Sora can use magic attacks to deal damage. When a Large Body lands on the ground after jumping, it will shake the whole screen, dealing damage to Sora/Riku if they're on the ground. Jump to dodge the shockwave. Riku's dodge will allow him to avoid the Large Body attack and easily get behind it to strike.
;Deck
{{CoMDeck
|card1=Large Body
|v11=O|v13=O|v14=O
|card2=Large Body
|v21=O|v23=O|v24=O
|enemy=*
}}
;Attacks
{{Atk-o|CoM}}
{{Atk-o|CoM}}
{{Atk|{{nihongo|'''Earthquake'''|アースクエイク|<br>Āsukueiku}}{{KHCoM}}|Neutral|—|x1.5|{{sleight|Large Body|com=*}}|The Large Body jumps, creating an earthquake. The attack hits at any distance, as long as the opponent is on the ground.}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Large Body}}|The Large Body jumps towards a target and deals damage with its stomach.}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Large Body|com=*}}{{sleight|Large Body}}|The Large Body crosses its hands in front of its body, then jumps and lands on his belly.}}
{{Atk|{{nihongo|'''Earthquake'''|アースクエイク|<br>Āsukueiku}}{{KHCoM}}|Neutral|—|x1.5|{{sleight|Large Body}}|The Large Body jumps, creating an earthquake.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}{{ReCoM}}|Neutral|—|x2.0|{{sleight|Large Body}}|The Large Body jumps, creating a shockwave.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}{{ReCoM}}|Neutral|—|x2.0|{{sleight|Large Body}}|The Large Body jumps, creating a shockwave.}}
{{Atk-c|com}}
{{Atk-c}}
===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
When faced in battle, quickly run to its back as the Large Body is immune to frontal attacks and cannot be dragged by [[Magnet]] spells as long as it is on the ground. When reduced to 40% HP, the Large Body glows and exclusively casts '''Body Attack''', which can cause heavy damage. Use the "Guard" [[Reaction Command]], then it will be knocked away. It will then come back and slide across the floor. Use "Kickback" then "Full Swing" to easily defeat it. The Large Body is vulnerable to magic from any angle.
When faced in battle, quickly run to its back as the Large Body is immune to frontal attacks. After attacking a few times, quickly run away. It will go into Berserk mode which can cause heavy damage. Use "Guard", then it will be knocked away. It will then come back and slide across the floor. Use "Kickback", followed by "Full Swing"— [[Reaction Commands]] and it will be defeated. The Large Body is vulnerable to magic from any angle.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kougeki}}|Physical|x1.5 (Stage 1)<br>x0.5 (Stage 2)|O|The Large Body swings its arms from side to side, damaging nearby opponents.}}
{{Atk|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|<br>Nagiharai Kougeki}}|Physical|—|x1.5 (Stage 1)<br>x0.5 (Stage 2)|O|The Large Body swings its arms from side to side, damaging nearby opponents.}}
{{Atk|col=3|{{nihongo|'''Charge'''|突進|<br>Tosshin}}|Physical|x2.0|O|The Large Body rushes towards a target and deals damage with its stomach.}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}|Physical|—|x2.0|O|The Large Body rushes towards a target and deals damage with its stomach.}}
{{Atk|col=3|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}|Neutral|x1.5|X|The Large Body jumps, creating a shockwave.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}|Neutral|—|x1.5|X|The Large Body jumps, creating a shockwave.}}
{{Atk|col=3|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|x2<br>x0.25 (from 2nd hit on)|O|The Large Body falls onto its stomach and slides into nearby opponents.|Used below a certain amount of HP, indicated by an aura around it.}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku}}|Physical|—|x2<br>x0.25 (from 2nd hit on)|O|The Large Body falls onto its stomach and slides into nearby opponents.}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|{{nihongo|'''Guard'''|ガード|<br>Gādo}}|—|—|Can be used after the Large Body plunges and uses Body Attack.<br>Deflect the Large Body's attack.}}
{{rc|{{nihongo|'''Kickback'''|ラッシュバック|<br>Rasshu Bakku|lit. "Rush Back"}}|Physical|x0.5<br>Hit 6: x1.0|Can be used after using Guard.<br>Rapidly attack the Large Body six times, with the final attack launching it into the air.}}
{{rc|{{nihongo|'''Full Swing'''|フルスイング|<br>Furu Suingu}}|Physical|x4.0|Can be used when near a Large Body that is airborne, or after using Kickback.<br>Swing the Keyblade wide.}}
{{rc|c}}
===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
{{Atk-o|Rec}}
{{Atk-o|Rec}}
{{Atk|{{nihongo|'''Jumping Jolt'''|ジャンピング衝撃波|<br>Janpingu Shougekiha|lit. "Jumping Shock Wave"}}|{{AT|att}} Aero|Air-toss (low)|1.47 [1.53]|X|Jumps on the spot, creating a shock wave. Doesn't flinch while jumping.}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha}}<br>''Attack''|Aero|Air-toss|x1.47 (Normal)<br>x1.53 (Bugged)|X|The Large Body jumps, creating a shockwave.}}
{{Atk|{{nihongo|'''Charge'''|突進|<br>Tosshin}}|{{AT|att}} —|—|1.50 [1.63]|△|Hits its stomach, then charges straight ahead.}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}<br>''Attack''|Physical||x1.50 (Normal)<br>x1.63 (Bugged)||The Large Body rushes towards a target and deals damage with its stomach.}}
{{Atk-c|rec}}
{{Atk-c}}
 
;Coliseum
{{Atk-o|lab}}
{{Atk-lab|{{nihongo|'''Charge'''|突進|<br>Tosshin}}|Near (Single)|—|1.5|90%|20%|Early|Hits its stomach, then charges straight ahead.}}
{{Atk-lab|{{nihongo|'''Jumping Jolt'''|ジャンピング衝撃波|<br>Janpingu Shougekiha|lit. "Jumping Shock Wave"}}|All|Aero|1.47|80%|4%|Late|Jumps and creates a shock wave upon landing.}}
{{Atk-c|lab}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
The Large Body is relatively basic. All its attacks can be blocked and countered against, and its '''Body Attack''' and '''Charge''' will break Sora's guard, allowing the use of [[Risk Dodge]]. The Large Body's abdomen automatically blocks all {{c|Physical|element}} element attacks. If it is sent flying into the air, Sora can attack at any angle without his attacks getting deflected. He can alternatively use any [[Keyblade]] that uses [[Formchange]]s that have the [[Guardbreaker]] ability, such as the [[Favorite Deputy]] or [[Wheel of Fate]].
The Large Body is relatively basic. All its attacks can be blocked and countered against, and its '''Body Attack''' and '''Rush''' will break Sora's guard, allowing the use of [[Risk Dodge]]. Normally, Large Bodies will be immune to frontal attacks, but if it is sent flying into the air, Sora can attack at any angle without his attacks getting deflected. He can alternatively use any [[Keyblade]] that uses [[Formchange]]s that have the [[Guardbreaker]] ability, such as the [[Favorite Deputy]] or [[Wheel of Fate]].


Below 40% HP, the Large Body will become enraged (signified by it turning red) and will use the '''Charge''' attack repeatedly. This can be stopped by inflicting it with {{c|Freeze|status}}.
Below 40% HP, the Large Body will become enraged (signified by it turning red) and will use the '''Rush''' attack repeatedly. This can be stopped by inflicting it with {{c|Freeze|status}}.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai|}}
{{Atk|{{nihongo|'''Mow Down'''|なぎ払い|<br>Nagiharai|}}
|Physical
|Physical
|—
|1.5 x 2 hits
|1.5 x 2 hits
|◯
|◯
|2
|2
|Swings both arms left and right.
|Swings both arms left-and-right.
}}
}}
{{atk|col=5|{{nihongo|'''Charge'''|突進|<br>Tosshin}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin|}}
|Physical
|Physical
|—
|2
|2.0
|◯ (Risk Dodge)
|◯ (Risk Dodge)
|3
|3
|Strikes its belly and rams opponents.
|Strikes its belly and rams opponents.
}}
}}
{{atk|col=5|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shōgekiha|}}
{{Atk|{{nihongo|'''Jumping Shock Wave'''|ジャンピング衝撃波|<br>Janpingu Shougekiha|}}
|Physical
|Physical
|—
|2
|2.0
|△
|△
|
|
|Jumps and generates a shock wave upon landing.
|Jumps and generates a shock wave upon landing.
}}
}}
{{atk|col=5|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku|}}
{{Atk|{{nihongo|'''Body Attack'''|ボディアタック|<br>Bodi Atakku|}}
|Physical
|Physical
|—
|2 (per hit)
|2.0 per hit
|◯ (Risk Dodge)
|◯ (Risk Dodge)
|3
|3
|Slides along the ground on its belly, hitting anything in its way; flinches if it hits a wall.
|Slides along the ground on its belly, hitting anything in its way; flinches if it hits a wall.
|Used below 40% HP, indicated by the Large Body turning red.
}}
}}
{{Atk-c}}
{{Atk-c}}
==Notes and references==
==Notes and references==
{{reflist}}
{{reflist}}
{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts Melody of Memory enemies]]

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: