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Editing Labyrinth

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==Mechanics==
==Mechanics==
While in the field, [[Data-Sora]] retains all movement abilities but has no combat capabilities, except striking with the [[Keyblade]]. A typical layer contains several rooms with corridors connecting them. Each room is affected by the [[Bug Level]], which indicates the amount of [[Bug Blox]] in the room and determines the strength of that room's enemies. Destroying [[Bug Blox]] and defeating [[Heartless]] reduces the Bug Level, which weakens enemies, earns bonus score points and converts Metal and Danger Blox into Normal and Prize Blox. To advance to the next layer, Data-Sora must find and examine the warp point, usually hidden beneath a pile of Bug Blox. At the end of each layer, a score is given based on the amount of [[score prizes]] obtained and the number of rooms completely debugged.<!-- Verify: Lowering the difficulty reduces the value of rewards obtained at the end of the labyrinth. --> Save rooms are special areas between certain layers, that contain save points. They appear after layers 01, 02, 03, 04, 05, 09, 10, 13, 14, 15, 18, 20, 22, 24, 25, 27, and 29.
While in the field, [[Data-Sora]] retains all movement abilities but has no combat capabilities, except striking with the [[Keyblade]]. A typical layer contains several rooms with corridors connecting them. Each room is affected by the [[Bug Level]], which indicates the amount of [[Bug Blox]] in the room and determines the strength of that room's enemies. Destroying [[Bug Blox]] and defeating [[Heartless]] reduces the Bug Level, which weakens enemies, earns bonus score points and converts Metal and Danger Blox into Normal and Prize Blox. To advance to the next layer, Data-Sora must find and examine the warp point, usually hidden beneath a pile of Bug Blox. At the end of each layer, a score is given based on the amount of [[score prizes]] obtained, the number of rooms completely debugged, and the time it took to clear the layer.<!-- Verify: Lowering the difficulty reduces the value of rewards obtained at the end of the labyrinth. --> Save rooms are special areas between certain layers, that contain save points. They appear after layers 01, 02, 03, 04, 05, 09, 10, 13, 14, 15, 18, 20, 22, 24, 25, 27, and 29.


To initiate a battle, Data-Sora must come into contact or strike an enemy with the Keyblade. If Data-Sora attacks an enemy from the back, he will trigger a pre-emptive attack, giving him an extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an extra turn at the start of the battle. Swirling shadows, known as {{nihongo|'''{{a|menace}}s'''|黒い影|Kuroi Kage|lit. "Black Shadow"}}, contain powerful enemies that pursue Data-Sora even if he is in another room or corridor.
To initiate a battle, Data-Sora must come into contact or strike an enemy with the Keyblade. If Data-Sora attacks an enemy from the back, he will trigger a pre-emptive attack, giving him an extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an extra turn at the start of the battle. Swirling shadows, known as {{nihongo|'''{{a|menace}}s'''|黒い影|Kuroi Kage|lit. "Black Shadow"}}, contain powerful enemies that pursue Data-Sora even if he is in another room or corridor.

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