Editing Kooma Panda

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After performing enough of its attacks, the Panda tends to become stunned from fatigue. When this happens, or even just between its attacks, you are free to attack it yourself. It is also highly susceptible to ranged attacks or status effects, which can prevent it from ever attacking the player.
After performing enough of its attacks, the Panda tends to become stunned from fatigue. When this happens, or even just between its attacks, you are free to attack it yourself. It is also highly susceptible to ranged attacks or status effects, which can prevent it from ever attacking the player.


The Kooma Panda blinks with a red color when taking damage, but those faced at the Circus take that red shade by default and blink with their default color when taking damage.
{{Atk-o|nm}}
{{Atk-o|nm}}
{{Atk|col=5|{{nihongo|'''[[Panda Punch]]'''|尾パンダパンチ|<br>Panda Panchi}}
{{Atk-nm|{{nihongo|'''[[Panda Punch]]'''|尾パンダパンチ|<br>Panda Panchi}}
  |1
  |1
  |{{AT|att}} Physical
  |{{AT|att}} Physical
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  |The damage and charging distance increases at Level 19 and Level 34.
  |The damage and charging distance increases at Level 19 and Level 34.
}}
}}
{{Atk|col=5|{{nihongo|'''[[Tea Table Flip]]'''|ちゃぶ台返し|<br>Chibudai-gaeshi|lit. "Table Flip"}}
{{Atk-nm|{{nihongo|'''[[Tea Table Flip]]'''|ちゃぶ台返し|<br>Chibudai-gaeshi|lit. "Table Flip"}}
  |1
  |1
  |{{AT|att}} Physical
  |{{AT|att}} Physical
  |Stun (100%/2s) <ref>The knockback caused by the end of the attack doesn't cause Stun.</ref>
  |Stun (100%/2s)  
  |1.0 x2
  |1.0 x2
  |?
  |?
}}
}}
{{Atk-m|col=5|{{nihongo|'''[[Rear-ender]]'''|ヒップダイヴ|<br>Hippu Daivu|lit. "Hip Dive"}}
{{Atk-nm-m|{{nihongo|'''[[Rear-ender]]'''|ヒップダイヴ|<br>Hippu Daivu|lit. "Hip Dive"}}
  |Main body
  |Main body
  |1
  |1
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  |?
  |?
  |—
  |—
  |The range of the shock wave increases at Level 12 and Level 30. Causes shockwaves on the trampolines when used in the Circus.
  |The range of the shock wave increases at Level 12 and Level 30.
  |Shockwave
  |Shockwave
  |1
  |1

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