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{{Game|KHC|Real}}
{{suite}}
{{Translation}}
{{Infobox CVG
{{Infobox CVG
|title=Kingdom Hearts coded
|title=Kingdom Hearts coded
|japan=キングダムハーツ コーデッド
|image=[[Image:CodedLogo.jpg|256px]]
|romaji=Kingudamu Hātsu kōdeddo
|developer=[[wikipedia:Square Enix|Square Enix]]
|image=[[File:Kingdom Hearts coded Logo KHC.png|300px]]
|developer={{w|Square Enix}}
|publisher=Square Enix
|publisher=Square Enix
|release=[[File:Flag of Japan.png|20px|Japan]]June 3, 2009<!--Episode 1-->
|release=[[Image:Flag of Japan.png|20px|Japan]] Winter 2008. [[Image:Flag of US.png|20px|US]]
|genre= Console role-playing game
|genre= Console role-playing game
|modes= Single player
|modes= Single player
|ratings= {{w|ESRB}}:N/A
|ratings= [[Wikipedia:ESRB|ESRB]]:Rating Pending
|platforms= {{w|Mobile phone}}
|platforms= [[Wikipedia:Mobile phone|Mobile phone]]
|style=khc
|}}
|}}
'''''Kingdom Hearts coded''''' is the fifth game in the ''{{c|Kingdom Hearts|series}}'' series, taking place just before the epilogue of ''[[Kingdom Hearts II]]''. It was released in eight episodes from 2009 to 2010 on the Docomo PRIME Series mobile phones via the ''[[Kingdom Hearts Mobile]]'' service. As of April 20, 2013, the app is no longer available for download and the website is no longer accessible.
'''''Kingdom Hearts coded''''' is an upcoming game in the ''[[Kingdom Hearts]]'' series that will be released on the mobile phone as a puzzle game using 3D backgrounds. It is an installment in the best-selling Kingdom Hearts series that focuses on [[King Mickey]]. The game was announced at the 2007 Tokyo Game Show. Currently, the title is only confirmed for a Japanese release, though Square Enix has plans for releases in other territories. Although its release may be halted since Square Enix said some of their mobile games have been halted, there were no names of any games though. There is a possibility that it could be released on the PSP.


The title was only available in Japan. However, a remake, released in Japan, North America and Europe, was developed for the Nintendo DS,<ref>''[http://release.square-enix.com/na/2010/06/09_01.html SQUARE ENIX BRINGS AN UNRIVALED LINEUP OF FRANCHISES TO E3 2010]'': "For handheld platforms are The 3rd Birthday™ and KINGDOM HEARTS Birth by Sleep for the PSP® (PlayStation®Portable) system, a prequel that will unlock the secrets to the beloved franchise, as well as KINGDOM HEARTS Re:coded and FINAL FANTASY: THE 4 HEROES OF LIGHT™ for Nintendo DS™, a charming new adventure by the creators of the FINAL FANTASY III and IV remakes."</ref> under the title of ''[[Kingdom Hearts Re:coded]]''.
==Story==
The story starts after the events of [[Kingdom Hearts II]], Jiminy Cricket returned to Disney Castle to organize his journal. While he arranged his records, his eyes fell upon a page with a mysterious message.


There are two special demo episodes for ''Kingdom Hearts coded'', the first of which came pre-installed on the P-01A. Titled '''''Olympus Coliseum -Side Episode-''''', it features a unique story that was not included in ''Kingdom Hearts Re:coded''. The second demo episode, '''''Traverse Town -SPECIAL EDIT VERSION-''''', was a simply a preview of the [[Traverse Town]] level.
"We must return to free them from their torment".


==Development==
However, no matter how hard Jiminy tried to recall the source of the text, he couldn't remember. So the King digitized the contents of the journal and started an investigation. Within the world traced from the contents of [[Jiminy's Journal]], a boy awoke on [[Destiny Island]]. It was the beginning of a new quest for a virtual [[Sora]].
Tetsuya Nomura mentioned a desire to develop a ''Kingdom Hearts'' spin-off title in mid-2007. He specifically wanted to create a title for mobile devices with slightly different gameplay to the mainline entries. Nomura was initially met with resistance, with Hajime Tabata considering the idea "terrible," but acknowledged the concept had potential and greenlit the project anyway. Nomura wanted the game to be like a playground for fans. While initially intended to be a non-canon entry with a floating storyline, the game being developed concurrently with ''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts 358/2 Days]]'' caused the game to eventually be canonized with a definite place on the timeline. Gameplay was a mixture of 2D and 3D to work better on mobile devices.
==Worlds==
 
*[[Traverse Town]]
The game was very ambitious for a mobile game at the time, being designed for speculative devices that did not exist yet. It did not push boundaries as hard as other [[Square Enix]] developed mobile games like ''Final Fantasy Agito'', as the company wanted to publish this game internationally where the mobile market was not as sophisticated as the market in Japan. Examples include the ability for players to wirelessly communicate between each other and the canceled wide screen support.
*[[Disney Castle]]
 
*[[Destiny Islands]]
This game was officially revealed alongside ''Birth by Sleep'' and ''358/2 Days'' on September 20, 2007 at the Tokyo Game Show behind closed doors. New trailers debuted at  Jump Festa in December 2007 and the DKΣ3713 Private party in August 2008, as well as demos and more new trailers debuted at Playable demonstrations, as well as new trailers, were available at the next Tokyo Game Show in October 2008 and the next Jump Festa in December 2008.
*[[Neverland]]
 
*[[Atlantica]]
The pre-install demo episode released on November 8, 2008 in Japan on the Docomo PRIME Series "P-01A" mobile phone. The first full episode was released on June 3, 2009, with seven more episodes releasing monthly until January 28, 2010. The international release was quietly canceled due to mobile technology not improving at the rate it needed to for international players to feasibly play the game at the time. This game was an experiment into the free-to-play business model, as all episodes were included in ''[[Kingdom Hearts Mobile]]''. All episodes were taken down on April 30, 2013 and are currently unavailable, though the game lives on with ''[[Kingdom Hearts Re:coded]]''.
*[[Twilight Town]]
 
*[[Pride Lands]]
{|border="1" cellspacing="0" cellpadding="2" style="width:25%"
*[[The Land of Dragons]]
|-style="{{style|khc|a}}"
*[[Agrabah]]
!Episode
*[[Olympus Coliseum]]
!Release Date
|-
|Pre-Install Demo||November 8, 2008
|-
|1: Destiny Islands||June 3, 2009
|-
|2: Traverse Town||July 8, 2009
|-
|3: Wonderland||August 5, 2009
|-
|4: Olympus Coliseum||September 17, 2009
|-
|5: Agrabah||October 15, 2009
|-
|6: Hollow Bastion Part I||November 26, 2009
|-
|7: Hollow Bastion Part II||December 26, 2009
|-
|8: Castle Oblivion||January 28, 2010
|}
 
==Story ==
[[File:Traverse Town 02 KHC.png|thumb|left|250px|Data-Sora fights Shadows in Traverse Town.]]
The game takes place preceding the finale of ''Kingdom Hearts II'' and follows the story of [[Jiminy Cricket]], [[King Mickey]], [[Donald Duck]] and [[Goofy]] in [[Disney Castle]]. While organizing the records in Jiminy's journal from his travels with Sora and his friends, [[Jiminy Cricket]]'s curiosity about the line "Thank [[Naminé]]" results in him finding a message that he did not write: "We must return to free them from their torment." To investigate this message, King Mickey digitizes the contents of the journal and goes into the simulated world to investigate; awakening a virtual [[Data-Sora]] on the virtual Destiny Islands to carry out the contents of the journal to uncover the identity of "them".
 
As Data-Sora awakens on Destiny Islands, he encounters numerous "bugs", which take the form of red and black blocks, covering the whole world. Upon eliminating the Heartless and destroying the bugs, Sora traverses to other worlds infected with bugs to return them to normal, following the cloaked figure upon orders from King Mickey.
 
Meanwhile, [[Heartless]] begin appearing within Disney Castle, and everyone finds themselves trapped in the room. To their surprise, they are saved by Data-Sora. Suddenly, the cloaked figure reveals himself to be Jiminy's Journal taking the form of [[Riku]], and explains that they are no longer in the real world, but the data world. Sora is sent off by the Journal to discover his true identity, only to encounter [[Maleficent]] and [[Pete]] from the real world. Maleficent destroys Data-Sora's Keyblade and summons Heartless to attack him. Mickey and the Journal arrive to save Sora, but the Journal is abducted by Maleficent, with Mickey giving chase. Sora makes his way through Hollow Bastion, aided by Donald and Goofy. They encounter Pete, who summons the Journal and takes control of him with the bugs to fight them, but Sora still manages to defeat the Journal, who falls unconscious.
 
Mickey arrives and informs Sora that unless the bugs are destroyed, the Journal will never awaken. Sora decides to find a way to awaken the Journal, and enters Riku's data world, losing his abilities in the process. The two visit various worlds from the Data-Riku's memory and find their way back to Hollow Bastion, where they fight and defeat Maleficent. Meanwhile, King Mickey discovers that he will be returning soon to the real world, but the Journal, once completed, will have to be erased, which will mean the end of Data-Sora's memories. When the time comes, Sora requests more time in order to save Pete and Maleficent, who are still in the data world. Sora finds them fighting Sora's Heartless, but Pete and Maleficent are seemingly erased before he can intervene.
 
Sora defeats Sora's Heartless, and finds that Pete and Maleficent were rescued by the Journal through a "rift in the data". They leave the Data world shortly before Mickey returns to the real world, erasing the Journal. A new message appears claiming that a new door to a new world has been opened, which is the data of the data world added into the Journal. Mickey, realizing that this quest may be too dangerous for Data-Sora as he has no memory of it, requests to be taken into the Data World once again.
 
Finding Data-Sora in Traverse Town, Mickey takes him to Castle Oblivion where Data-Sora is confronted by a young man wearing a black coat. He tells Sora that if he wants to know the truth, he must move forward on his own through the previous worlds he visited destroying bugs. During this time, he realizes that even if he doesn't remember someone he's met, there's still the sadness of having forgotten them which the figure attempts to warn not to let it consume him. Sora disregards this message and fights the figure, revealed to be Roxas. After losing to Sora, Roxas gives him a card as Mickey appears.
 
Sora opens the next door to find Naminé, who reveals the bugs to have been an unintentional side effect of her attempt to restore Sora's memories. She then reveals Sora's nature as the "Key that connects everything" through his ties with herself, Roxas, and Xion. Furthermore, Naminé tells Data-Sora about three figures ([[Terra]], [[Ventus]], and [[Aqua]]) also tied to Sora's heart who are the ones referred to in the message and need his help. Mickey bids farewell to the Data-Sora and promises Naminé that he will inform the real Sora of this.
 
In the final scene, Mickey sends Sora a [[Mickey's Letters#Third Letter|bottled letter]] (the same one sent by Mickey at the end of ''[[Kingdom Hearts II]]''), which Sora reads with Riku and Kairi.
 
===Olympus Coliseum -Side Episode-===
{{canon|
Data-Sora visits [[Olympus Coliseum]] to give [[Hercules]] a [[paopu fruit]], as he had heard that Hercules is in love with [[Megara|a woman]]. When he arrives, Hercules is out with the woman, leaving Data-Sora to defend [[Phil]] and the Coliseum from waves of Heartless.
 
When the hero returns, Data-Sora finds that his gift is missing. He explains the situation, and Phil chastises Hercules for spending time on relationships instead of training. On his way out of the Coliseum, Phil finds the paopu fruit lying on the ground. Unaware of what the fruit is, Phil decides to eat it; he describes it as salty, but sweet, and notes that he would like to share some of it with Hercules.
}}


==Gameplay==
==Gameplay==
[[File:Olympus Coliseum 01 KHC.png|thumb|250px|Data-Sora fights with Cloud and Hercules.]]
''Kingdom Hearts coded'' utilizes the traditional action-based combat of previous games condensed into a mobile phone-friendly isometric format. Data-Sora can jump, [[Dodge Roll]], [[Guard]] and attack with his [[Keyblade]]. Only the "[[Attack]]" command is available by default as the [[Command Menu]]'s only selection. Players can expand the command menu at any moment to select [[Debug Ability|Debug Abilities]] or [[Items]]; doing so pauses the game.


The gameplay makes heavy use of [[Bug Blox]] as an environmental and combat mechanic. These blocks are used to solve puzzles and reach higher ground. Some areas are sealed off by the Bug Blox and require the usage of certain [[Debug Ability|Debug Abilities]], like Area Debug, to progress further. Players can obtain Debug prizes to fill the gauge by defeating enemies and smashing Bug Blox.
[[Image:imgKHC.jpg|thumb|left|220px|A screenshot of real game play from Kingdom Hearts coded]]


The game also features "gimmick stages" for certain parts of the worlds. Near the end of [[Traverse Town]], the game temporarity turns into a [[Side-scrolling|side-scroller]]; in [[Wonderland]], a [[3D Shooting|rail-type shooter]] is available in the end, and [[Labyrinth|turn-based combat]] is found all throughout the [[Olympus Coliseum]].
Gameplay will use red and black blocks floating in mid-air. These blocks will be used to solve puzzles and reach higher ground. A debugging mode is also featured. In this mode, you remove the blocks, to progress to enemies.


After the events of an episode are over, the player can buy new items for ''[[Kingdom Hearts Mobile]]''.
{{KH series}}
{{-}}
[[Category: Games]]


==Characters==
{|width="100%" class="responsive-col"
|valign="top" width="25%"|
;[[Disney Castle]] {{note|World only seen in cutscenes}}
*[[Mickey Mouse]]
*[[Donald Duck]]
*[[Goofy]]
*[[Pluto]]
*[[Jiminy Cricket]]
*[[Chip and Dale]]
;[[Destiny Islands]]
*[[Data-Sora]]
*[[Data-Riku]]
*[[Sora]]
*[[Riku]]
*[[Kairi]]
*[[Tidus]]
*[[Selphie]]
*[[Wakka]]
;[[Traverse Town]]
*[[Cid]]
*[[Huey, Dewey, and Louie]]
*[[Moogle]]s
|valign="top" width="25%"|
;[[Wonderland]]
*[[Alice]]
*[[Queen of Hearts]]
*[[White Rabbit]]
*[[Cheshire Cat]]
*[[Doorknob]]
*[[Card Soldier]]s
;[[Olympus Coliseum]]
*[[Hercules]]
*[[Philoctetes]]
*[[Hades]]
*[[Cerberus]]
*[[Cloud]]
;[[Agrabah]]
*[[Aladdin]]
*[[Jasmine]]
*[[Genie]]
*[[Jafar]]
*[[Iago]]
*[[The Peddler]]
*[[Cave of Wonders Guardian]]
|valign="top" width="25%"|
;[[Hollow Bastion]]
*[[Maleficent]]
*[[Pete]]
;[[Castle Oblivion]]
*[[Data-Naminé]]
*[[Naminé]]
*[[Data-Roxas]]
*[[Leon]]
*[[Yuffie]]
;[[The Mysterious Tower]] {{note|World only seen in cutscenes, Re:coded exclusive}}
*[[Yen Sid]] {{note|Re:coded exclusive}}
;[[Radiant Garden]] {{note|World only seen in cutscenes, HD 2.5 ReMix version of Re:coded exclusive}}
*[[Young Xehanort]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
*[[Braig]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
*[[Dilan]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
*[[Even]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
*[[Aeleus]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
*[[Ienzo]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
*[[Isa]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
*[[Lea]] {{note|HD 2.5 ReMix version of Re:coded exclusive}}
|}
==Worlds==
;Real Worlds
*[[Disney Castle]] (cutscene only)
*[[Destiny Islands]] (cutscene only)
;Data Worlds
*[[Dive to the Heart]]
*[[Destiny Islands]]
*[[Traverse Town]]
*[[Wonderland]]
*[[Olympus Coliseum]]
*[[Agrabah]]
*[[Hollow Bastion]]
*[[Disney Castle]]
*[[Castle Oblivion]]
*[[Neverland]] (cutscene only)
==Notes and references==
{{reflist}}
{{Coded}}
{{KHM}}
{{KH series}}
[[de:Kingdom Hearts coded]]
[[de:Kingdom Hearts coded]]
[[fr:Kingdom Hearts: Coded]]
[[Category:Games]]
[[Category:Kingdom Hearts coded]]

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