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{{Q|To discover the end, a journey must start at the beginning.|Tagline}} | {{Q|To discover the end, a journey must start at the beginning.|Tagline}} | ||
'''''Kingdom Hearts Union χ''''', previously titled {{nihongo|'''''Kingdom Hearts Unchained χ'''''|キングダムハーツ アンチェインドキー|Kingudamu Hātsu Ancheindo Kī}}, is | '''''Kingdom Hearts Union χ''''', previously titled {{nihongo|'''''Kingdom Hearts Unchained χ'''''|キングダムハーツ アンチェインドキー|Kingudamu Hātsu Ancheindo Kī}}, is the ninth installment in the ''{{c|Kingdom Hearts|series}}'' series, released on iOS and Android. It features plot and gameplay elements from the Japan-exclusive web browser game ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'', and is free to play with optional in-app purchases. It is the first ''Kingdom Hearts'' game to be released on smartphone platforms. | ||
''Kingdom Hearts | '''''Kingdom Hearts Unchained χ''''' was first announced on May 12, 2015.<ref>[http://www.siliconera.com/2015/05/12/kingdom-hearts-unchained-xchi-announced-for-smartphones/ ''Kingdom Hearts Unchained X[chi]'' Announced For Smartphones]</ref> During Square Enix's E3 Conference on June 16, 2015, a trailer for the game was released showcasing gameplay. ''Kingdom Hearts Unchained χ'' was released in Japan on September 3, 2015 and in North America on April 7, 2016. | ||
In April 2017, the game was rebranded with the '''''Kingdom Hearts Union χ[Cross]''''' content update, featuring multiplayer and a theater mode.<ref>[http://www.animenewsnetwork.com/news/2017-03-11/kingdom-hearts-unchained-x-smartphone-game-rebrands-as-union-x-in-april/.113299 ''Kingdom Hearts Unchained X'' Smartphone Game Rebrands as Union X in April | In April 2017, the game was rebranded with the '''''Kingdom Hearts Union χ[Cross]''''' content update, featuring multiplayer and a theater mode.<ref>[http://www.animenewsnetwork.com/news/2017-03-11/kingdom-hearts-unchained-x-smartphone-game-rebrands-as-union-x-in-april/.113299 ''Kingdom Hearts Unchained X'' Smartphone Game Rebrands as Union X in April]</ref> | ||
In June 2020, the game was rebranded again as '''''Kingdom Hearts Union χ Dark Road''''' that will contain both ''Kingdom Hearts Union χ'' and ''[[Kingdom Hearts Dark Road]]''.<ref>[https://www.dualshockers.com/kingdom-hearts-dark-road-mobile-xehanort-union-x/ '''''dualshockers''''': Kingdom Hearts Dark Road Details, Screenshots Released]</ref> | |||
Online service for the game has ended on June 17, 2021 for Japan, and June 30, 2021 for the global server. Following the 4.40 update, players are able to download an offline version of the app that will consist of a theater mode with all story cutscenes, avatar and Keyblade customization, Classic Kingdom minigames, and records from the online version.<ref>[http://api.sp.kingdomhearts.com/information/detail/75152 SE's End of Service Announcement For KHUX & KHDR]</ref> | |||
==Development== | ==Development== | ||
During development of ''Kingdom Hearts χ[chi]'', a seperate mobile version of the game was greenlit with most of the same people working on both versions. The original intention was for both games to release together and be updated individually, but rapid advancements in mobile phone technology made developing this version difficult. The project was temporarily put on hold while team focused on finising the browser version, which released in 2013. After returning to develop the game in earnest, the team realized that the gameplay model that works for a mouse and keyboard would not work on a screen. Development then shifted to a full remake of the browser game with simplified gameplay mechanics. | During development of ''Kingdom Hearts χ[chi]'', a seperate mobile version of the game was greenlit with most of the same people working on both versions. The original intention was for both games to release together and be updated individually, but rapid advancements in mobile phone technology made developing this version difficult. The project was temporarily put on hold while team focused on finising the browser version, which released in 2013. After returning to develop the game in earnest, the team realized that the gameplay model that works for a mouse and keyboard would not work on a screen. Development then shifted to a full remake of the browser game with simplified gameplay mechanics. | ||
While there were rumors of a localization for the web-browser based ''Kingdom Hearts χ[chi]'', the smartphone game wasn't publicly referenced until April 14, 2015, in an interview with Tetsuya Nomura.<ref>'''Famitsu interview, April 14, 2015''' [https://www.khinsider.com/news/Nomura-Kingdom-Hearts-3-is-Developing-Smoothly-Smartphone-titles-coming-soon-5262 KHInsider report]<!--replace with primary source reference--></ref> The game was officially revealed on May 12, 2015, with the official title of ''Kingdom Hearts Unchained χ'' revealed in Famitsu magazine the following day. | While there were rumors of a localization for the web-browser based ''Kingdom Hearts χ[chi]'', the smartphone game wasn't publicly referenced until April 14, 2015, in an interview with Tetsuya Nomura.<ref>'''Famitsu interview, April 14, 2015''' [https://www.khinsider.com/news/Nomura-Kingdom-Hearts-3-is-Developing-Smoothly-Smartphone-titles-coming-soon-5262 KHInsider report]<!--replace with primary source reference--></ref> The game was officially revealed on May 12, 2015, with the official title of ''Kingdom Hearts Unchained χ'' revealed in Famitsu magazine the following day. "Unchained" symbolizes the browser game being released on a different platform. The game finally released on Android and IOS on September 3, 2015 in Japan, with an international version released later in 2016. | ||
The game was regularly updated with patches that fixed bugs, added story content, and introduced quality of life improvements. A notable example was in September, 2018, where several minigames from the [[Classic Kingdom]] were added. Completing certain objectives in these games would allow early access to the [[Starlight]] Keyblade in ''Kingdom Hearts III''. | The game was regularly updated with patches that fixed bugs, added story content, and introduced quality of life improvements. A notable example was in September, 2018, where several minigames from the [[Classic Kingdom]] were added. Completing certain objectives in these games would allow early access to the [[Starlight]] Keyblade in ''Kingdom Hearts III''. | ||
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Much like in its preceding iteration, ''[[Kingdom Hearts χ]]'', players are able to create and customize their own unique [[Player (KHχ)|characters]]. Gameplay primarily takes place in hand-drawn, two-dimensional overworld areas that players can explore and navigate, interact with NPC's, open chests for prizes, and initiate battles by coming into contact with wandering [[Heartless]]. Battles are a hybrid of the quick-paced, action-based combat familiar to the series and a more traditional turn-based combat system. By tapping a single enemy on the screen, or swiping to hit multiple enemies, players can deal basic damage. Rapidly tapping or swiping results in a quick combo. After the combo is complete, the enemy takes their turn. Normally the player character always attacks first upon engaging an enemy, but certain scripted factors may allow the enemy to attack preemptively. | Much like in its preceding iteration, ''[[Kingdom Hearts χ]]'', players are able to create and customize their own unique [[Player (KHχ)|characters]]. Gameplay primarily takes place in hand-drawn, two-dimensional overworld areas that players can explore and navigate, interact with NPC's, open chests for prizes, and initiate battles by coming into contact with wandering [[Heartless]]. Battles are a hybrid of the quick-paced, action-based combat familiar to the series and a more traditional turn-based combat system. By tapping a single enemy on the screen, or swiping to hit multiple enemies, players can deal basic damage. Rapidly tapping or swiping results in a quick combo. After the combo is complete, the enemy takes their turn. Normally the player character always attacks first upon engaging an enemy, but certain scripted factors may allow the enemy to attack preemptively. | ||
Players can install {{c|Medal|ucx}}s into their Keyblades to strengthen them and gain access to powerful | Players can install {{c|Medal|ucx}}s into their Keyblades to strengthen them and gain access to powerful {{c|special attack|khx}}s for use in battle. During battle, the Medals are displayed in the Keyblade carousel on the bottom left corner. By touching the medal and dragging it to the center of the screen, players can activate the Medal's special attack. Doing so consumes special attack gauges, displayed in the [[Special Gauge]] next to the Health bar. Players can purchase new Medals from the Moogle Shop with Jewels, or earn them in Quests and special Events. | ||
Each individual Medal can be leveled up and upgraded, granting it new skills, traits, and status boosts. By maxing out a Medal's Special Attack Bonus, their [[Nova]] ability is automatically upgraded. By tapping the Nova icon on the right side of the screen during battle, players can unleash their Nova ability on all enemies; it doesn't consume any special attack gauges, but it can only be used once per quest. Additionally, certain especially powerful Medals have their own unique [[Supernova]] abilities. By holding the Supernova icon (located underneath to the Nova icon), players can select the Supernova Medal and unleash the attack. Like Nova, it doesn't consume any gauges, but can only be used once per quest. | Each individual Medal can be leveled up and upgraded, granting it new skills, traits, and status boosts. By maxing out a Medal's Special Attack Bonus, their [[Nova]] ability is automatically upgraded. By tapping the Nova icon on the right side of the screen during battle, players can unleash their Nova ability on all enemies; it doesn't consume any special attack gauges, but it can only be used once per quest. Additionally, certain especially powerful Medals have their own unique [[Supernova]] abilities. By holding the Supernova icon (located underneath to the Nova icon), players can select the Supernova Medal and unleash the attack. Like Nova, it doesn't consume any gauges, but can only be used once per quest. | ||
In addition to customizing their own avatars, players also have access to a [[Dream Eater]] [[Pet]]. Aside from customizing the Pet's appearance and name, players can also equip them with Medals to level them up. The higher the Medal's individual rank, the more points the Pet gains. With each level, they gain useful | In addition to customizing their own avatars, players also have access to a [[Dream Eater]] [[Pet]]. Aside from customizing the Pet's appearance and name, players can also equip them with Medals to level them up. The higher the Medal's individual rank, the more points the Pet gains. With each level, they gain useful [[Trick]]s they can bring into battle. Additionally, having an active Pet gives the player a sixth Medal slot to use in battle. The damage multiplier offered by the sixth slot depends on the Pet's level. | ||
===Coliseum=== | ===Coliseum=== |