Editing Kingdom Hearts Re:coded
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|image=[[File:Kingdom Hearts Recoded Logo KHREC.png|center|300px]] | |image=[[File:Kingdom Hearts Recoded Logo KHREC.png|center|300px]] | ||
|developer={{w|Square Enix}}<br>h.a.n.d. Inc. | |developer={{w|Square Enix}}<br>h.a.n.d. Inc. | ||
|publisher={{w|Square Enix}} | |publisher=[[File:Flag of Japan.png|20px|Japan]] {{w|Square Enix}}<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] Square Enix<br>[[File:Flag of European Union.png|20px|Europe]]/[[Image:Flag of Australia.png|20px|Australia]] Square Enix | ||
|release = [[ | |release = [[Image:Flag of Japan.png|20px|Japan]] October 7, 2010<ref>[http://www.siliconera.com/2010/07/19/kingdom-hearts-recoded-decoded-in-october/]</ref> | ||
[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] January 11, 2011<ref>''[http://na.square-enix.com/khrecoded/]''</ref><br>[[File:Flag of European Union.png|20px|Europe]]/[[Image:Flag of Australia.png|20px|Australia]] January 14, 2011 | |||
|genre=Console action role-playing game | |genre=Console action role-playing game | ||
|modes= | |modes= | ||
|ratings={{w|Computer Entertainment Rating Organization|CERO}}: A<br>{{w|ESRB}}: E10+<br>{{w|PEGI}}: 12+<br>{{w|Unterhaltungssoftware Selbstkontrolle|USK}}: 6+<br>{{w|OFLC}}:[[ | |ratings={{w|Computer Entertainment Rating Organization|CERO}}: A<br>{{w|ESRB}}: E10+<br>{{w|PEGI}}: 12+<br>{{w|Unterhaltungssoftware Selbstkontrolle|USK}}: 6+<br>{{w|OFLC}}:[[Image:OFLC small PG.png|12px|PG]] | ||
|platforms={{w|Nintendo DS}} | |platforms={{w|Nintendo DS}} | ||
}} | }} | ||
{{Q|It's a PLAY-full world!|Tagline}} | {{Q|It's a PLAY-full world!|Tagline}} | ||
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It was released on October 7, 2010 in Japan, on January 11, 2011 in North America,<ref>''[http://na.square-enix.com/khrecoded/]''</ref> and on January 14, 2011 in Europe,<ref>''[http://kingdomheartsrecoded.com/us/]''</ref> making ''Kingdom Hearts Re:coded'' the second ''Kingdom Hearts'' remake with a release outside of Japan and North America, the first one being ''[[Kingdom Hearts Re:Chain of Memories]]''. | It was released on October 7, 2010 in Japan, on January 11, 2011 in North America,<ref>''[http://na.square-enix.com/khrecoded/]''</ref> and on January 14, 2011 in Europe,<ref>''[http://kingdomheartsrecoded.com/us/]''</ref> making ''Kingdom Hearts Re:coded'' the second ''Kingdom Hearts'' remake with a release outside of Japan and North America, the first one being ''[[Kingdom Hearts Re:Chain of Memories]]''. | ||
The game was re-released in Japan on March 29, 2012, as part of the [[Kingdom Hearts 10th Anniversary Box]] | The game was re-released in Japan on March 29, 2012, as part of the [[Kingdom Hearts 10th Anniversary Box]] and the game's cutscene gallery was remastered in high definition for ''[[Kingdom Hearts HD 2.5 ReMIX]]''. | ||
==Story== | ==Story== | ||
While organizing the records in [[Jiminy's Journal]] from his travels with Sora and his friends, Jiminy's curiosity about the line "Thank [[Naminé]]" results in him finding a message that he did not write: "Their hurting will be mended when you return to end it." To investigate this message, King Mickey digitizes the contents of the journal | While organizing the records in [[Jiminy's Journal]] from his travels with Sora and his friends, Jiminy's curiosity about the line "Thank [[Naminé]]" results in him finding a message that he did not write: "Their hurting will be mended when you return to end it." To investigate this message, King Mickey digitizes the contents of the journal and sends a virtual [[Data-Sora]] on the virtual Destiny Islands to carry out the contents of the journal to uncover the identity of those who are "hurting". | ||
As Data-Sora awakens on Destiny Islands, he encounters numerous "bugs", which take the form of red and black blocks, covering the whole world. Upon eliminating the Heartless and destroying the bugs, Data-Sora traverses to other worlds infected with bugs to return them to normal, following the cloaked figure upon orders from King Mickey. | As Data-Sora awakens on Destiny Islands, he encounters numerous "bugs", which take the form of red and black blocks, covering the whole world. Upon eliminating the Heartless and destroying the bugs, Data-Sora traverses to other worlds infected with bugs to return them to normal, following the cloaked figure upon orders from King Mickey. | ||
[[File:Beneath the Hood 01 KHREC.png|thumb|left|Data-Sora enters Disney Castle's library, surprising everyone.]] | [[File:Beneath the Hood 01 KHREC.png|thumb|left|Data-Sora enters Disney Castle's library, surprising everyone.]] | ||
Meanwhile, [[Heartless]] begin appearing within Disney Castle, and everyone finds themselves trapped in the | Meanwhile, [[Heartless]] begin appearing within Disney Castle, and everyone finds themselves trapped in the room. To their surprise, they are saved by Data-Sora. Suddenly, the cloaked figure reveals himself to be Jiminy's Journal taking the form of [[Riku]], and explains that they are no longer in the real world, but the Data World. Sora is sent off by the Journal to discover his true identity, only to encounter [[Maleficent]] and [[Pete]] from the real world. Maleficent destroys Data-Sora's Keyblade and summons Heartless to attack him. Mickey and the Journal arrive to save Data-Sora, but the Journal is abducted by Maleficent, with Mickey giving chase. Data-Sora makes his way through Hollow Bastion, aided by Donald and Goofy. They encounter Pete, who summons the Journal and takes control of him with the bugs to fight them, but Data-Sora still manages to defeat the Journal, who falls unconscious. | ||
Mickey arrives and informs Data-Sora that unless the bugs are destroyed, the Journal will never awaken. Data-Sora decides to find a way to awaken the Journal, and enters Data-Riku's Data World, losing his abilities in the process. The two visit various worlds from the Data-Riku's memory and find their way back to Hollow Bastion, where they fight and defeat Maleficent. Meanwhile, King Mickey discovers that he will be returning soon to the real world, but the Journal, once completed, will have to be erased, which will mean the end of Data-Sora's memories. When the time comes, Sora requests more time in order to save Pete and Maleficent, who are still in the Data World. Data-Sora finds them fighting Sora's Heartless, but Pete and Maleficent are seemingly erased before he can intervene. Data-Sora defeats Sora's Heartless, and finds that Pete and Maleficent were rescued by the Journal through a "rift in the data". | Mickey arrives and informs Data-Sora that unless the bugs are destroyed, the Journal will never awaken. Data-Sora decides to find a way to awaken the Journal, and enters Data-Riku's Data World, losing his abilities in the process. The two visit various worlds from the Data-Riku's memory and find their way back to Hollow Bastion, where they fight and defeat Maleficent. Meanwhile, King Mickey discovers that he will be returning soon to the real world, but the Journal, once completed, will have to be erased, which will mean the end of Data-Sora's memories. When the time comes, Sora requests more time in order to save Pete and Maleficent, who are still in the Data World. Data-Sora finds them fighting Sora's Heartless, but Pete and Maleficent are seemingly erased before he can intervene. Data-Sora defeats Sora's Heartless, and finds that Pete and Maleficent were rescued by the Journal through a "rift in the data". | ||
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===''Signs of What's Next''=== | ===''Signs of What's Next''=== | ||
Sometime later, Mickey is shown in the [[Mysterious Tower]], informing [[Yen Sid]] that they are close to locating Ventus's heart and have only to find Terra. However, Yen Sid delivers the shocking news that [[Xehanort]] has been revived due to the destruction of both [[Ansem, Seeker of Darkness|Ansem]] and [[Xemnas]] at the hands of Sora, which will ultimately lead to [[Master Xehanort]]'s revival. Realizing that not just a "single" Xehanort has returned, Yen Sid orders Mickey to summon Sora and Riku before him to undertake a Mark of Mastery exam in order to become full-fledged [[Keyblade Master]]s for their imminent clash with Master Xehanort.{{storylink|Signs of What's Next}} | Sometime later, Mickey is shown in the [[Mysterious Tower]], informing [[Yen Sid]] that they are close to locating Ventus's heart and have only to find Terra. However, Yen Sid delivers the shocking news that [[Xehanort]] has been revived due to the destruction of both [[Ansem, Seeker of Darkness|Ansem]] and [[Xemnas]] at the hands of Sora, which will ultimately lead to [[Master Xehanort]]'s revival. Realizing that not just a "single" Xehanort has returned, Yen Sid orders Mickey to summon Sora and Riku before him to undertake a Mark of Mastery exam in order to become full-fledged [[Keyblade Master]]s for their imminent clash with Master Xehanort.{{storylink|Signs of What's Next}} | ||
==Gameplay== | ==Gameplay== | ||
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===Clock Program & Passive Abilities=== | ===Clock Program & Passive Abilities=== | ||
[[File: | [[File:RecodedBackdoor.png|thumb|right|Data-Sora investigating a Backdoor.]] | ||
As Sora damages enemies or destroys blocks with either commands or regular attacks, the Clock gauge will fill. When completely filled, the gauge will "level up," granting Sora a passive ability known as Clock abilities. By continuing to fill (or "Overclock") the gauge, it can reach the "MAX Clock," which allows Sora to unleash a powerful finishing strike against enemies with the Attack command, which glows orange when ready for use. Afterwards, the Clock gauge will reset. The touchscreen shows the Clock tree, a branching grid of the passive abilities that will be gained. The | As Sora damages enemies or destroys blocks with either commands or regular attacks, the Clock gauge will fill. When completely filled, the gauge will "level up," granting Sora a passive ability known as Clock abilities. By continuing to fill (or "Overclock") the gauge, it can reach the "MAX Clock," which allows Sora to unleash a powerful finishing strike against enemies with the Attack command, which glows orange when ready for use. Afterwards, the Clock gauge will reset. The touchscreen shows the Clock tree, a branching grid of the passive abilities that will be gained. The stylus can be used to tap a passive ability of the next level, altering the path and changing the passive ability Sora will gain. Some abilities have an 'x' after them, indicating that that ability is the last in that branch. The abilities available are unique and dependent on the Keyblade equipped, and each upgrade of a Keyblade reveals a new ability. | ||
===Data Worlds=== | ===Data Worlds=== | ||
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===Stat Matrix=== | ===Stat Matrix=== | ||
[[File:Stat Matrix KHREC.png|thumb|The Stat Matrix as seen with various circuitry installed.]] | [[File:Stat Matrix KHREC.png|thumb|right|The Stat Matrix as seen with various circuitry installed.]] | ||
The [[Stat Matrix]] handles Sora's level growth and abilities. Similar to the ''Final Fantasy X'' Sphere Grid, Sora progresses on a line of circuitry within the matrix, whose paths are segmented into blocks. Throughout Sora's quest, he'll receive panels like Strength Up or Magic Up that can be placed in those blocks, amplifying the applicable stats, and progressing further through the matrix. At each level up, Sora will also gain a Level Up panel, similar to ''Kingdom Hearts 358/2 Days'', that will grant Sora a boost to all his stats. Scattered all throughout the matrix are ability panels, which when the line of active circuitry connects to one, Sora will gain abilities like Scan, Combo Plus, and Dodge Roll. | The [[Stat Matrix]] handles Sora's level growth and abilities. Similar to the ''Final Fantasy X'' Sphere Grid, Sora progresses on a line of circuitry within the matrix, whose paths are segmented into blocks. Throughout Sora's quest, he'll receive panels like Strength Up or Magic Up that can be placed in those blocks, amplifying the applicable stats, and progressing further through the matrix. At each level up, Sora will also gain a Level Up panel, similar to ''Kingdom Hearts 358/2 Days'', that will grant Sora a boost to all his stats. Scattered all throughout the matrix are ability panels, which when the line of active circuitry connects to one, Sora will gain abilities like Scan, Combo Plus, and Dodge Roll. | ||
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===Command Matrix=== | ===Command Matrix=== | ||
[[File:Command Conversion KHRCO.png|thumb|left|The Command Matrix, displaying the application of supplemental commands.]] | [[File:Command Conversion KHRCO.png|thumb|left|The Command Matrix, displaying the application of supplemental commands.]] | ||
The [[Command Matrix]] is where Sora's combat skills are installed and items to be used in battle. While sharing many similarities with the ''Kingdom Hearts Birth by Sleep'' | The [[Command Matrix]] is where Sora's combat skills are installed and items to be used in battle. While sharing many similarities with the ''Kingdom Hearts Birth by Sleep'' [[Deck Command (KHBBS)|Deck Command]] system, the Command Matrix allows for mixing and matching commands temporarily. By installing a command, it can then be supplemented with another skill, producing various effects, such as changing a command into its Fire-type version by combining it with a [[Fire]] command. When the commands have gained enough experience, they can be permanently fused, allowing the resulting command to increase to a higher level and subsequently be used in further conversions. The Command Matrix also has a "Memory" capacity, which restricts the creation of a deck comprised of high-powered Commands. At the beginning of the game, Sora begins with three Command Slots, but gains more as he progresses through certain circuitry in the Stat Matrix. | ||
{{-}} | {{-}} | ||
===Gear Matrix=== | ===Gear Matrix=== | ||
[[File:Gear Matrix KHREC.png|thumb|The Gear Matrix, where Keyblade, Clock tree, and Accessories are displayed.]] | [[File:Gear Matrix KHREC.png|thumb|right|The Gear Matrix, where Keyblade, Clock tree, and Accessories are displayed.]] | ||
The [[Gear Matrix]] handles Sora's equipment, split into "Keyblade" and "Accessory." Throughout the game, Sora will gain new Keyblades that change the passive abilities he gets through the Overclock programs Leveling system. By continuing to use the same Keyblade, its level will increase, unlocking more of the abilities to access from different branches. When the Clock Gauge is filled to the MAX Level of each branch, the "Attack" command will change into a Finish Command as set in the Keyblade section. Most Finish Commands can be obtained by exchanging SP in certain System Areas while others can be obtained by breaking Rare Prize Blocks or buying from the Moogle Shop. Accessories are equipped in a similar fashion like the rest of the series, with each granting special bonuses to HP percentage or resistance to certain elements, or other benefits. More Accessory Slots can be acquired through progression on the Stat Matrix. | The [[Gear Matrix]] handles Sora's equipment, split into "Keyblade" and "Accessory." Throughout the game, Sora will gain new Keyblades that change the passive abilities he gets through the Overclock programs Leveling system. By continuing to use the same Keyblade, its level will increase, unlocking more of the abilities to access from different branches. When the Clock Gauge is filled to the MAX Level of each branch, the "Attack" command will change into a Finish Command as set in the Keyblade section. Most Finish Commands can be obtained by exchanging SP in certain System Areas while others can be obtained by breaking Rare Prize Blocks or buying from the Moogle Shop. Accessories are equipped in a similar fashion like the rest of the series, with each granting special bonuses to HP percentage or resistance to certain elements, or other benefits. More Accessory Slots can be acquired through progression on the Stat Matrix. | ||
{{-}} | {{-}} | ||
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==External links== | ==External links== | ||
*[http://www.square-enix.co.jp/kingdom/recoded/ Official | *[http://na.square-enix.com/khrecoded/ Official NA website] | ||
*[https://www.nintendo. | *[http://kingdomheartsrecoded.com/ Official EUR website] | ||
*[https://www.nintendo.co.uk/Games/Nintendo-DS/KINGDOM-HEARTS-Re-coded-271243.html Official | *[http://www.square-enix.co.jp/kingdom/recoded/ Official JP website] | ||
*[https://www.nintendo.com/games/detail/G-PkYSUFIQuJyl8KB8vv-ny4piVdfTWm Official NA website (Nintendo of America)] | |||
*[https://www.nintendo.co.uk/Games/Nintendo-DS/KINGDOM-HEARTS-Re-coded-271243.html Official EUR website (Nintendo UK)] | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
{{Coded}} | {{Coded}} | ||
{{KHHD2.5}} | {{KHHD2.5}} |