Editing Kingdom Hearts Re:Chain of Memories
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*When transforming into Dark Mode, Riku now says "Darkness" instead of simply screaming. | *When transforming into Dark Mode, Riku now says "Darkness" instead of simply screaming. | ||
*The health bar the enemies use has been altered to resemble the one from ''Kingdom Hearts II''. | *The health bar the enemies use has been altered to resemble the one from ''Kingdom Hearts II''. | ||
*The piece "The 13th Floor", played outside of Worlds, is melodically different. Instead of handbells playing an ascending interval, chimes now play a descending interval. | |||
*[[Level]] Ups now restore HP only if the HP Bonus is selected, instead of any bonus. | *[[Level]] Ups now restore HP only if the HP Bonus is selected, instead of any bonus. | ||
*Changes related to [[Prizes]]: | *Changes related to [[Prizes]]: | ||
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*Riku now confronts Zexion in a boss battle. During this battle, Zexion can steal Riku's cards, and Riku remains within Dark Mode for the duration of the fight. | *Riku now confronts Zexion in a boss battle. During this battle, Zexion can steal Riku's cards, and Riku remains within Dark Mode for the duration of the fight. | ||
*Bosses with vulnerability to stun remain stunned for much longer. | *Bosses with vulnerability to stun remain stunned for much longer. | ||
*If any regular hit from an Attack Card within a card stack gets blocked, the entire card stack is cancelled, | *If any regular hit from an Attack Card within a card stack gets blocked, the entire card stack is cancelled, making the subsequent cards of the stack go to waste. | ||
*The player's deck now displays four cards instead of three, making the currently selected card, the second, and third cards visible for the player for sleights. | *The player's deck now displays four cards instead of three, making the currently selected card, the second, and third cards visible for the player for sleights. | ||
*Riku's decks in each world have been altered. | *Riku's decks in each world have been altered. |