Editing Kingdom Hearts Re:Chain of Memories
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*New cards: | *New cards: | ||
**Keyblades: [[Hidden Dragon]], [[Follow the Wind]], [[Monochrome]], [[Photon Debugger]], [[Bond of Flame]], and [[Star Seeker]]. | **Keyblades: [[Hidden Dragon]], [[Follow the Wind]], [[Monochrome]], [[Photon Debugger]], [[Bond of Flame]], and [[Star Seeker]]. | ||
***In '' | ***In ''HD 1.5 Remix'', the first four of the Keyblades listed above were replaced with [[Maverick Flare]], [[Midnight Roar]], [[Total Eclipse]], and [[Two Become One]], respectively. | ||
**Enemy: [[Zexion]], [[Demyx]], [[Roxas]], [[Luxord]], [[Xemnas]], [[Xigbar]], and [[Xaldin]]. | **Enemy: [[Zexion]], [[Demyx]], [[Roxas]], [[Luxord]], [[Xemnas]], [[Xigbar]], and [[Xaldin]]. | ||
***Sora can no longer obtain the [[Darkball]] Enemy Card, due to its new effect revolving around Riku's newly introduced Card Duel system. | ***Sora can no longer obtain the [[Darkball]] Enemy Card, due to its new effect revolving around Riku's newly introduced Card Duel system. | ||
**Friend: [[Pluto]] | **Friend: [[Pluto]] | ||
**Map: [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]] | **Map: [[Bottomless Darkness]], [[Roulette Room]], and [[Random Joker]] | ||
***Riku can now obtain the [[Black Room]] | ***Riku can now obtain the [[Black Room]] Map Card, and the [[Black Fungus]] Riku encounters drop Roulette Room Map Cards. | ||
**Special: [[Gold Card]] and [[Platinum Card]]. | **Special: [[Gold Card]] and [[Platinum Card]]. | ||
*The Journal now keeps track of minigame scores. | *The Journal now keeps track of minigame scores. | ||
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====Gameplay==== | ====Gameplay==== | ||
[[File:Stopga KHRECOM.gif|thumb|Sora fighting Heartless.]] | [[File:Stopga KHRECOM.gif|thumb|Sora fighting Heartless.]] | ||
*In the Japanese version, having a cleared ''Kingdom Hearts II Final Mix'' save file on the memory card will allow Sora to obtain a second set of treasures from the [[Room of Rewards]] on each floor, plus some extra Bounties on some floors. | *In the Japanese version, having a [[Game Clear Data|cleared]] ''Kingdom Hearts II Final Mix'' save file on the memory card will allow Sora to obtain a second set of treasures from the [[Room of Rewards]] on each floor, plus some extra Bounties on some floors. | ||
**In the North American release, these were unlocked upon clearing Reverse/Rebirth. | **In the North American release, these were unlocked upon clearing Reverse/Rebirth. | ||
**In '' | **In ''HD 1.5 Remix'', these were unlocked upon watching the collection's scenes from ''Kingdom Hearts 358/2 Days''. | ||
*The [[High Jump]], [[Glide]], and [[Superglide]] support abilities are available for Sora. | *The [[High Jump]], [[Glide]], and [[Superglide]] support abilities are available for Sora. | ||
*The Swing Speed stat for Sora's Attack Cards have been removed. | *The Swing Speed stat for Sora's Attack Cards have been removed. | ||
*The effects of several Sleights were modified such as Cloud's Omnislash, several of Sora's Keyblade Sleights (Blitz, Sonic Blade, Ars Arcanum), and several Friend Card sleights ( | *The effects of several Sleights were modified such as Cloud's Omnislash, several of Sora's Keyblade Sleights (Blitz, Sonic Blade, Ars Arcanum), and several Friend Card sleights (Ariel, Peter Pan, Beast) to where {{button|t}} prompts appear in order for them to be fully used, akin to [[Reaction Command]]s.<!--which?--> | ||
*Many new props feature throughout the field, such as flowers in Wonderland which block doors and projectile-firing obstacles. They can inflict damage on the player character, inflict Confuse on them, cast Stop on enemies, or stun them depending on the prop. | *Many new props feature throughout the field, such as flowers in Wonderland which block doors and projectile-firing obstacles. They can inflict damage on the player character, inflict Confuse on them, cast Stop on enemies, or stun them depending on the prop. | ||
**[[Props]] are no longer reset when re-entering the same room. The room needs to be recreated consequently. | **[[Props]] are no longer reset when re-entering the same room. The room needs to be recreated consequently. | ||
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*If any regular hit from an Attack Card within a card stack gets blocked, the entire card stack is cancelled, making the subsequent cards of the stack go to waste. | *If any regular hit from an Attack Card within a card stack gets blocked, the entire card stack is cancelled, making the subsequent cards of the stack go to waste. | ||
*The player's deck now displays four cards instead of three, making the currently selected card, the second, and third cards visible for the player for sleights. | *The player's deck now displays four cards instead of three, making the currently selected card, the second, and third cards visible for the player for sleights. | ||
====Storyline==== | ====Storyline==== |