Editing Kingdom Hearts II Final Mix
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|developer={{w|Square Enix}} | |developer={{w|Square Enix}} | ||
|publisher=Square Enix | |publisher=Square Enix | ||
|release=[[ | |release=[[Image:Flag of Japan.png|20px|Japan]] March 29, 2007 | ||
|genre=Action role-playing game | |genre=Action role-playing game | ||
|modes=Single player | |modes=Single player | ||
|ratings={{w|CERO}}:A | |ratings={{w|CERO}}:A | ||
|platforms={{w|PlayStation 2}} | |platforms={{w|PlayStation 2}} | ||
|}} | |}} | ||
'''''Kingdom Hearts II Final Mix''''' is a reissue of ''[[Kingdom Hearts II]]'' | '''''Kingdom Hearts II Final Mix''''' is a Japanese reissue of ''[[Kingdom Hearts II]]'' that uses primarily English voice acting with Japanese text, subtitles and controls, as well as bonus content. The PlayStation 2 version of it is exclusive to Japan and was released as a part of ''[[Kingdom Hearts II Final Mix+]]'' compilation, along with ''[[Kingdom Hearts Re:Chain of Memories]]''. | ||
The game was remastered in HD and released outside of Japan for the first time as part of ''[[Kingdom Hearts HD 2.5 ReMIX]]'' on PlayStation 3. It was later released on PlayStation 4 as part of the ''[[Kingdom Hearts HD 1.5 + 2.5 ReMIX]]''. | |||
== | ==Announcement== | ||
''Kingdom Hearts II Final Mix'' was rumored in middle-late 2006. | ''Kingdom Hearts II Final Mix'' was rumored in middle-late 2006. Though {{w|Tetsuya Nomura|Nomura}} did not confirm its development, he stated that if a ''Final Mix'' version were to be created for other countries, he would use a "trump card". | ||
In September 2006, ''Kingdom Hearts II Final Mix'' was finally announced, and released on March 29, 2007, hitting stores all across Japan. No official plans were announced for release in the United States or other countries, despite the topic being popular across ''{{c|Kingdom Hearts|series}}''-related forums. There were rumors of a fall 2008 release in EGM magazine and 1up.com, although this did not pan out. The director of the ''Kingdom Hearts'' series, Tetsuya Nomura, has quoted, "The ''Final Mix'' games are only Japanese exclusives. In due time, I may release a ''Final Mix'' into other countries, but ''Kingdom Hearts Final Mix'' and ''Kingdom Hearts II Final Mix'' are not my choice." | |||
''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts Re:Chain of Memories'' are also notable for being the final games Tetsuya Nomura made for the PlayStation 2. | |||
''Kingdom Hearts II Final Mix'' | ''Kingdom Hearts II Final Mix'' was announced to be part of ''[[Kingdom Hearts HD 2.5 ReMIX]]'', which also includes ''[[Kingdom Hearts Birth by Sleep Final Mix]]'' and a cutscene-oriented ''[[Kingdom Hearts Re:coded]]'', all remastered in HD. It was released October 2 of 2014 in Japan and December 2 in North America. | ||
==Changes== | ==Changes== | ||
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====Features==== | ====Features==== | ||
*A new difficulty mode called Critical Mode. | *A new difficulty mode called Critical Mode. | ||
**Compared | **Compared To Standard, enemies inflict twice the damage. | ||
**Except for the Mushroom XIII, damage dealt to enemies is 1.25× compared to Standard Mode. | **Except for the Mushroom XIII, damage dealt to enemies is 1.25× compared to Standard Mode. | ||
**Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and | **Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero). | ||
**Roxas's initial {{AP}} is 50. | **Roxas's initial {{AP}} is 50. | ||
**AP increases by increments of 3 instead of 2. | **AP increases by increments of 3 instead of 2. | ||
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**In the PS2 Browser screen, there is a symbol attached to the save data file on the memory card. | **In the PS2 Browser screen, there is a symbol attached to the save data file on the memory card. | ||
*A new [[Drive Form]] called "[[Limit Form]]" has abilities from ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', and also bears resemblance to Sora's outfit from the original game. | *A new [[Drive Form]] called "[[Limit Form]]" has abilities from ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', and also bears resemblance to Sora's outfit from the original game. | ||
*A new mini-game called [[Puzzle]], which unlocks special items. | *A new mini-game called [[Puzzle]], which unlocks special items. | ||
*New abilities: | *New abilities: | ||
** | **Attacks: [[Aerial Dive]], [[Flash Step]], [[Vicinity Break]], [[Magnet Burst]], [[Combo Master]] | ||
**Support: [[Auto Limit (action ability)|Auto Limit]], [[Drive Converter]], [[Protect]], [[EXP Zero]], [[Damage Control]], [[HP Gain]], [[Light & Darkness]] | |||
*Filling the [[Drive Gauge]] is easier and the maximum level for the Drive Gauge has increased from seven to nine. | |||
*New weapons: | *New weapons and accessories: | ||
** | **[[Winner's Proof]] | ||
** | **[[Executive's Ring]] | ||
**[[Grand Ribbon]] | |||
**[[Spell's Relic+]] | |||
**[[Akashic Record+]] | |||
**[[Frozen Pride]] and [[Frozen Pride+]] | |||
**[[ | **[[Centurion]] and [[Centurion+]] | ||
**[[Shadow Archive]] and [[Shadow Archive+]] | |||
**[[Full Bloom]] and [[Full Bloom+]] | |||
**[[Shock Charm]] and [[Shock Charm+]] | |||
**[[Two Become One]] | |||
**[[Plain Mushroom]], [[Plain Mushroom+]], [[Precious Mushroom]], [[Precious Mushroom+]], [[Premium Mushroom]] | |||
**[[Joyous Mushroom]], [[Joyous Mushroom+]], [[Majestic Mushroom]], [[Majestic Mushroom+]], [[Ultimate Mushroom]] | |||
====Storyline==== | ====Storyline==== | ||
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** When Sora seals the Keyhole in Twilight Town, Saïx talks about manipulating Sora to Xemnas. | ** When Sora seals the Keyhole in Twilight Town, Saïx talks about manipulating Sora to Xemnas. | ||
** During the Heartless invasion in Hollow Bastion, Xemnas enters a room in the computer room. Xemnas thinks about a memory in which his original self (Xehanort) talked to Ansem the Wise. Xemnas looks at Aqua's armor and calls it "friend". | ** During the Heartless invasion in Hollow Bastion, Xemnas enters a room in the computer room. Xemnas thinks about a memory in which his original self (Xehanort) talked to Ansem the Wise. Xemnas looks at Aqua's armor and calls it "friend". | ||
** Immediately after the | ** Immediately after the conversation above, in their castle, Xigbar and Zexion talk about Xemnas. | ||
** After the Hollow Bastion invasion is over, the Organization talks about Sora's progress. | ** After the Hollow Bastion invasion is over, the Organization talks about Sora's progress. | ||
** When Axel dies, the Organization discusses his death. | ** When Axel dies, the Organization discusses his death. | ||
** When Sora defeats Roxas, a flashback of Roxas being named by Xemnas is shown. | ** When Sora defeats Roxas, a flashback of Roxas being named by Xemnas is shown. | ||
** After the cutscene above, there is a | ** After the cutscene above, there is a flashback of Roxas and Axel discussing whether they have hearts before they say bye. | ||
** When Saïx is defeated, when Riku talks about Roxas, there is a flashback fight scene where Riku takes on the form of Ansem, Seeker of Darkness. | ** When Saïx is defeated, when Riku talks about Roxas, there is a flashback fight scene where Riku takes on the form of Ansem, Seeker of Darkness. | ||
** Riku and Sora talk about thanking Naminé before they battle 2nd Armored Xemnas | ** Riku and Sora talk about thanking Naminé before they battle 2nd Armored Xemnas | ||
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*[[Zexion]]'s weapon is revealed, a large book called a "[[Book of Retribution|Lexicon]]", which he can use to trap his enemies in an alternate reality. | *[[Zexion]]'s weapon is revealed, a large book called a "[[Book of Retribution|Lexicon]]", which he can use to trap his enemies in an alternate reality. | ||
*Character models for [[Removed content#Buzz Lightyear and Woody summons|Buzz Lightyear and Woody]] from ''{{w|Toy Story}}'' are present in the game data of ''Kingdom Hearts II Final Mix'', but are unused. | *Character models for [[Removed content#Buzz Lightyear and Woody summons|Buzz Lightyear and Woody]] from ''{{w|Toy Story}}'' are present in the game data of ''Kingdom Hearts II Final Mix'', but are unused. | ||
====Battles==== | ====Battles==== | ||
*All members of the [[Organization XIII]] can now be fought throughout the story. [[Roxas]]'s battle with Sora at the [[Station of Awakening]] is now a playable, mandatory battle, while the remaining members can be fought through the optional [[Absent Silhouette]] sidequest, which also unlocks their journal entry. All thirteen members can be refought at any time at the [[Garden of Assemblage]] within the Cavern of Remembrance, where they are significantly stronger than before. | *All members of the [[Organization XIII]] can now be fought throughout the story. [[Roxas]]'s battle with Sora at the [[Station of Awakening]] is now a playable, mandatory battle, while the remaining members can be fought through the optional [[Absent Silhouette]] sidequest, which also unlocks their journal entry. All thirteen members can be refought at any time at the [[Garden of Assemblage]] within the Cavern of Remembrance, where they are significantly stronger than before. | ||
*The [[Lingering Will]] appears at [[Disney Castle]] after the game is completed as an optional | *The [[Lingering Will]] appears at [[Disney Castle]] after the game is completed as an optional superboss similar to the [[Game:Xemnas|Unknown]] in ''Kingdom Hearts Final Mix''. | ||
*The [[Mushroom XIII]] appear across the worlds after certain episodes are completed as optional bosses similar to the various Mushroom Heartless in ''Kingdom Hearts''. | *The [[Mushroom XIII]] appear across the worlds after certain episodes are completed as optional bosses similar to the various Mushroom Heartless in ''Kingdom Hearts''. | ||
====Bonuses==== | ====Bonuses==== | ||
*"[[Theater Mode]]" - a menu where previously viewed cutscenes can be watched again with either English or Japanese voices by pressing {{button|L2}} and {{button|R2}} | *"[[Theater Mode]]" - a menu where previously viewed cutscenes can be watched again with either English or Japanese voices by pressing {{button|L2}} and {{button|R2}}. | ||
*A new secret ending video titled "{{c|Birth by Sleep|video}}", a teaser for ''[[Kingdom Hearts Birth by Sleep]]''. | *A new secret ending video titled "{{c|Birth by Sleep|video}}", a teaser for ''[[Kingdom Hearts Birth by Sleep]]''. | ||
*Secret features can be accessed in ''Kingdom Hearts II Final Mix'' by clearing ''[[Kingdom Hearts Re:Chain of Memories]]'', and vice versa.{{fact}}<!-- It seems the only feature unlockable in II is the ability to view cutscenes in Japanese in Theater Mode.--> | |||
*A [[Proof|Crown]], Bronze, Silver or Gold, can appear on Sora's head for defeating the following in any order: | *A [[Proof|Crown]], Bronze, Silver or Gold, can appear on Sora's head for defeating the following in any order: | ||
**All [[Mushroom XIII]] Heartless | **All [[Mushroom XIII]] Heartless | ||
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**[[Lingering Will]] | **[[Lingering Will]] | ||
===Changes in worlds=== | ===Changes in worlds=== | ||
#[[Twilight Town]] Changes: | |||
#*Conditions to end the battle in front of the station have changed (either connect 100 hits, go below 30% HP, or battle for ninety seconds). | |||
#*Addition of Limit Form Mirror in the [[Mysterious Tower]]. | |||
#[[Hollow Bastion]] Changes: | |||
#*After the event scene with Sephiroth, a scene with Yuna, Rikku and Paine flying out of a hole in the castle wall is shown. This hole leads to a new area called the [[Cavern of Remembrance]]. | |||
#[[The Land of Dragons]] Changes: | |||
#*The morale gauge depletes at quicker intervals requiring Sora to finish the missions faster. | |||
#*Value of "surprise attack" spirit gauge has been reduced. | |||
#*Carts and rockets no longer reappear immediately after leaving the screen and returning. | |||
#[[Beast's Castle]] Changes: | |||
#*Conditions to end the battle in the Living Room have changed (either connect 100 hits, go below 30% HP, or battle for ninety seconds). | |||
#*Cogsworth's stamina depletes at a faster rate. | |||
#[[Olympus Coliseum]] Changes: | |||
#*The time limit for which Sora must defeat Pete while protecting Megara, has changed from 2 minutes to ninety seconds. | |||
#[[Disney Castle]] changes: | |||
#*Enemies do not drop prize boxes while protecting Minnie. | |||
#[[Timeless River]] changes: | |||
#*Changes have been made to the four time window battles. | |||
#[[Agrabah]] changes: | |||
#*Conditions to end the battle in the street have changed (either connect 100 hits, go below 30% HP, or battle for ninety seconds). | |||
#*The battle at the Sandswept Ruins has changed (enemies do not drop prize boxes and the time to activate the switches after examining the monument has increased from thirty to forty-five seconds). | |||
#[[Halloween Town]] changes: | |||
#*New costumes and music in Christmas Town. | |||
#[[100 Acre Wood]] changes: | |||
#*Time for Episode 4 changed from three to five minutes. | |||
#*Episode 5 rules have been changed. | |||
#*Drive Forms are available in minigames. | |||
#[[The World That Never Was]] changes: | |||
#*[[Xigbar]] changes his gun movement when attempting to snipe Sora from above. | |||
==External links== | ==External links== | ||
*[http://www.square-enix.co.jp/kingdom2fm/ Official website] | *[http://www.square-enix.co.jp/kingdom2fm/ Official website] | ||
{{-}} | |||
{{FM2}} | {{FM2}} | ||
{{KHHD2.5}} | {{KHHD2.5}} |