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|image = [[File:Kingdom Hearts II Logo KHII.png|300px]] | |image = [[File:Kingdom Hearts II Logo KHII.png|300px]] | ||
|japan = キングダムハーツII | |japan = キングダムハーツII | ||
|romaji = Kingudamu Hātsu | |romaji = Kingudamu Hātsu Tsū | ||
|developer = {{w|Square Enix}} | |developer = {{w|Square Enix}} | ||
|publisher = [[File:Flag of Japan.png|20px|Japan]] {{w|Square Enix}}<br> [[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] {{w|Square Enix}}, Buena Vista Games<br> [[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] Sony Computer Entertainment | |publisher = [[File:Flag of Japan.png|20px|Japan]] {{w|Square Enix}}<br> [[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] {{w|Square Enix}}, Buena Vista Games<br> [[File:Flag of European Union.png|20px|Europe]]/[[File:Flag of Australia.png|20px|Australia]] Sony Computer Entertainment | ||
|release = [[File:Flag of Japan.png|20px|Japan]] December 22, 2005<br>[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] March 28, 2006<br>[[File:Flag of European Union.png|20px|Europe]] September 29, 2006<br>[[File:Flag of Australia.png|20px|Australia]]September 28, 2006 | |release = [[File:Flag of Japan.png|20px|Japan]] December 22, 2005<br> | ||
[[File:Flag of the United States.png|20px|United States]]/[[File:Flag of Canada.png|20px|Canada]] March 28, 2006<br> | |||
[[File:Flag of European Union.png|20px|Europe]] September 29, 2006<br> | |||
[[File:Flag of Australia.png|20px|Australia]]September 28, 2006<br> | |||
| genre = Action RPG | | genre = Action RPG | ||
| modes = Single player | | modes = Single player | ||
|ratings = {{w|ESRB}}:[[File:Ratingsymbol e10.gif|12px|Everyone 10+]]Everyone 10+<br> {{w|PEGI}}:[[File:PEGI 12.png|12px|12+]]12+<br> USK: 6+<br> {{w|OFLC}}:[[File:OFLC small PG.png|12px|PG]]PG<br> {{w|ELSPA}}: 11+ | |ratings = {{w|ESRB}}:[[File:Ratingsymbol e10.gif|12px|Everyone 10+]]Everyone 10+<br> {{w|PEGI}}:[[File:PEGI 12.png|12px|12+]]12+<br> USK: 6+<br> {{w|OFLC}}:[[File:OFLC small PG.png|12px|PG]]PG<br> {{w|ELSPA}}: 11+ | ||
|platforms = {{w|PlayStation 2}} | |platforms = {{w|PlayStation 2}} | ||
}} | }} | ||
{{Q|The story is not over.|Tagline}} | {{Q|The story is not over.|Tagline}} | ||
'''''Kingdom Hearts II''''' is the third game in the '' | '''''Kingdom Hearts II''''' is the third game in the ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' series, serving as a direct sequel to ''[[Kingdom Hearts Chain of Memories]]''. Like the two previous games, it focuses on [[Sora]] and his friends battling against the forces of [[darkness]]. It also offers a number of improvements over the original with many new features, most notably Sora's [[Drive Form]] function, an improved camera, and in-battle options called [[Reaction Command]]s. | ||
The theme song for the game is "[[Sanctuary]]" (Japanese version: "Passion") performed by Utada Hikaru. | The theme song for the game is "[[Sanctuary]]" (Japanese version: "Passion") performed by Utada Hikaru. | ||
Chronologically, ''Kingdom Hearts II'' | Chronologically, ''Kingdom Hearts II'' is the eighth game in the timeline, after ''[[Kingdom Hearts χ]]'', ''[[Kingdom Hearts χ Back Cover]]'', ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]'', ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts 358/2 Days]]''. | ||
==Story== | ==Story== | ||
[[File:Sea (Art).png|thumb|left|200px|Sora as depicted in the artwork on the title screen.]] | |||
''Kingdom Hearts II'' begins where ''Kingdom Hearts Chain of Memories'' and ''Kingdom Hearts 358/2 Days'' left off. Sora and his companions have been asleep for about a year, regaining their memories. When Sora awakens, he eventually arrives in [[Twilight Town]], the place where a mysterious boy, [[Roxas]], lived before he suddenly left. Gaining new clothes and powers, Sora began his journey anew, unaware of the events that have taken place in ''Chain of Memories''. Sora continues his quest by unlocking paths to new worlds, learning of [[Nobody|Nobodies]] and fighting the [[Heartless]], as well as facing the remaining members of the mysterious [[Organization XIII]]. As the game progresses, Sora learns about Roxas and how much they have in common. | |||
[[File: | |||
[[ | |||
The story begins with the player in control of Roxas in Twilight Town. Roxas has dreams of Sora's adventures while increasingly mysterious activities begin taking place in Twilight Town during Roxas's summer vacation. After obtaining the [[Keyblade]] to defend himself from the Nobodies, Roxas comes in contact with a young man in black named [[Axel]]. Axel appears to know Roxas, though Roxas has no recollection of him. Roxas eventually makes his way into an abandoned mansion where a girl named [[Naminé]] informs him that he is a Nobody, although he did not quite know what a Nobody was at that time. Finally, confronted by a mysterious, red-cloaked man called [[Ansem the Wise|DiZ]], Roxas discovers Sora, Donald, and Goofy sleeping in the hidden basement of the mansion. Roxas seems to merge with Sora. As Sora, [[Donald Duck|Donald]], and [[Goofy]] awake from their year-long slumber, [[Jiminy Cricket]], who had previously chronicled the trio's adventures, finds that his journal is now completely blank, save for the note: "Thank Naminé" (which was written by Jiminy himself during ''Chain of Memories''). | |||
[[ | After meeting [[Pete]], a new villain, and speaking with [[Yen Sid]], the party is informed that they must once again visit many [[world]]s to protect them from both the Heartless and the Nobodies in an attempt to stop [[Organization XIII]]. These include both old but greatly changed places, like [[Hollow Bastion]], and brand new worlds the party has never encountered before. In the course of their travels, the Heartless, led in two separate groups by a revived [[Maleficent]] and the Organization, regain power, eventually forcing Sora to [[Battle of the 1000 Heartless|battle a massive army of Heartless]] that are attacking Hollow Bastion. Along the way, they learn that the [[Ansem, Seeker of Darkness|Ansem]] they fought a year ago was actually the Heartless of [[Terra-Xehanort|Xehanort]], and that the Nobody of Xehanort, [[Xemnas]], is the leader of Organization XIII. They also learn that Xehanort was an apprentice of [[Ansem the Wise|the real Ansem]], who is missing. | ||
[[ | After the battle, Xemnas appears and reveals their ultimate goal: the Nobodies' plan to create another [[Kingdom Hearts]], a doorway to the heart of all worlds that will presumably allow the Nobodies to get their hearts back. After confronting and defeating more members of the Organization, Sora goes to [[The World That Never Was]] to settle the score with the Organization for good; he also finally reunites with his friends [[Riku]] and [[Kairi]]. Sora learns the truth about Roxas as well; he and Naminé are, respectively, Sora and Kairi's Nobodies, created when they lost their hearts in the original ''Kingdom Hearts'' game. | ||
After confronting and defeating more members of the Organization | |||
In the end, only Xemnas is left of the original thirteen members. Sora and Riku unite to defeat him, and his new Kingdom Hearts is closed. Sora and the others are returned to their homeworld of [[Destiny Islands]]. Although Sora has to say goodbye to Donald and Goofy, he knows in his heart that true friends are never gone. However, sometime later, Sora, Riku, and Kairi receive a letter from [[Mickey Mouse|King Mickey]] after the credits. They proceed to read the letter, but the [[Kingdom Hearts coded|contents]] are left unrevealed. | |||
==Gameplay== | ==Gameplay== | ||
''Kingdom Hearts II'' offers a number of key differences from the original ''Kingdom Hearts''. While the core gameplay remains the same, new features have been added to improve the experience. The two most notable are Sora's Drive system, which allows him to fuse with one or both party allies and assume new powers, and Reaction Commands, which allow Sora and/or members of his party to perform special maneuvers in the course of battle. In addition, there are new and revamped Abilities, as well as special abilities, such as Glide, that can only be gained by leveling Sora's Drive Forms. | |||
''Kingdom Hearts II'' offers a number of key differences from the original ''Kingdom Hearts''. While the core gameplay remains the same, new features have been added to improve the experience. | |||
The basic combat and leveling systems have also been redesigned beyond the addition of reaction commands and drive forms. In order to facilitate low-level playthroughs, bosses no longer offer experience upon defeat; rather, they reward the player with boosts to their HP, MP, or AP, or with specific abilities. Bosses can no longer be defeated by mere depletion of HP, and must be finished off with a combo finisher; in fact, many bosses have the ability to break out of Sora's combos if they go on too long. The [[MP Gauge]] has also been retooled to ensure that the player is never left without magic while preventing abuse of powerful spells like [[Cure]]—instead of being a quickly refillable gauge that is difficult to refill during battle, the MP Gauge can easily be depleted by three or fewer spells, and refills automatically. Several abilities can empower Sora's offensive abilities during this period to compensate for his temporary inability to heal. | |||
The | |||
[[Item synthesis]] is also retained from the original game, but has been made more complex by allowing the player to use catalysts in the recipe, as well as requiring the player to find hidden [[Recipe]]s or training the Moogle in order to create the more powerful items. | The collection quests for the [[Trinity Mark]]s and [[99 Puppies]] have been merged with the [[Treasure Chest]]s present in the first game, and it is now required that the player open every single chest in order to complete the Journal. [[Item synthesis]] is also retained from the original game, but has been made more complex by allowing the player to use catalysts in the recipe, as well as requiring the player to find hidden [[Recipe]]s or training the Moogle in order to create the more powerful items. As with Treasure Chests, the Journal now tracks the player's prowess in the synthesis sidequest. | ||
Gummi Ships also reappear, but are far more divorced from the main quest than in the original. Sora's progress within the main game is only relevant to the Gummi portion of the game by unlocking no routes, and no longer has any effect on the options available to him in building a Gummi Ship; in return, progress in the Gummi quests have absolutely no effect on the main quest. The Gummi routes themselves are less uniform and monotonous, varying from space battles against a massive pirate ship, to flying through floating islands and waterfalls. In addition, many new types of Gummis are available, such as [[Teeny Ship]]s that fly alongside the main ship, and the Ships can equip abilities similar to Sora's. | |||
''Kingdom Hearts II'' also has a stronger focus on mini-games, as instead of merely rewarding the player with prizes for high scores, the player must meet certain minimum scores in each mini-game simply to fill the Journal. Certain mini-games, like [[Skateboarding]], also appear in many variants throughout the worlds, while [[Atlantica]] has been converted into a mini-game world similar to [[100 Acre Wood]]. | ''Kingdom Hearts II'' also has a stronger focus on mini-games, as instead of merely rewarding the player with prizes for high scores, the player must meet certain minimum scores in each mini-game simply to fill the Journal. Certain mini-games, like [[Skateboarding]], also appear in many variants throughout the worlds, while [[Atlantica]] has been converted into a mini-game world similar to [[100 Acre Wood]]. | ||
==Censorship== | ==Censorship== | ||
Besides typical English translation and localization, the English version of ''Kingdom Hearts II'' differs from the original Japanese version in the content of gameplay and several scenes: | Besides typical English translation and localization, the English version of ''Kingdom Hearts II'' differs from the original Japanese version in the content of gameplay and several scenes: | ||
*When Sora battles the [[Hydra]] in [[Olympus Coliseum]], green blood gushes out whenever Sora harms it. The green blood was changed to black and purple smoke or drool in the English version. The green blood, however, is retained during the cutscene where [[Hercules]] is fighting it. | *When Sora battles the [[Hydra]] in [[Olympus Coliseum]], green blood gushes out whenever Sora harms it. The green blood was changed to black and purple smoke or drool in the English version. The green blood, however, is retained during the cutscene where [[Hercules]] is fighting it. | ||
*[[Xigbar]]'s {{w|telescopic sight}} was changed from a view with a cross-hair and black shading around the sides to three glowing circles. | *[[Xigbar]]'s {{w|telescopic sight}} was changed from a view with a cross-hair and black shading around the sides to three glowing circles. | ||
*An attack animation was also altered; in the Japanese version, Xigbar combined his two hand-held guns to create a sniper rifle, which was used to shoot the player's party during the telescoping sight sequence. In the English version, Xigbar does not combine his guns, but twirls them around and shoots at Sora with a single gun, holding the other at his side. However, this was reverted in ''[[Kingdom Hearts HD 2.5 ReMIX]]''. | |||
*[[Axel]]'s demise is slightly edited; in the original Japanese version, he bursts into flames during his {{w|suicide attack}}, and the flames are consuming his body as he fades away. | *[[Axel]]'s demise is slightly edited; in the original Japanese version, he bursts into flames during his {{w|suicide attack}}, and the flames are consuming his body as he fades away. | ||
*At [[Disney Castle]], while chasing Donald around for missing a date, Daisy pounds him on the backside in the Japanese version, while she simply tells him off inaudibly in the English version. | *At [[Disney Castle]], while chasing Donald around for missing a date, Daisy pounds him on the backside in the Japanese version, while she simply tells him off inaudibly in the English version. | ||
*[[Port Royal]] contains the most content edits: | *[[Port Royal]] contains the most content edits: | ||
:*When [[William Turner]] threatens to | :*When [[William Turner]] threatens to commit suicide, he aims the gun at his head in the Japanese version, while he merely holds it at his side in the English version. | ||
:*[[Undead Pirate]]s do not catch fire when affected by Fire magic, though the [[Grim Reaper]] still does (trying to light pirates on fire results in them running around smoking instead of burning). The pirate's muskets were modified to resemble crossbows, though the crossbows still fire with an audible musket shot sound effect. | :*[[Undead Pirate]]s do not catch fire when affected by Fire magic, though the [[Grim Reaper]] still does (trying to light pirates on fire results in them running around smoking instead of burning). The pirate's muskets were modified to resemble crossbows, though the crossbows still fire with an audible musket shot sound effect. | ||
:*In the original Japanese version, the blood on the cursed medallions remains throughout the game, but disappears after Barbossa and Will drop them into the chest. | :*In the original Japanese version, the blood on the cursed medallions remains throughout the game, but disappears after Barbossa and Will drop them into the chest. | ||
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==Characters== | ==Characters== | ||
===Key | ===Key Characters=== | ||
Most of the key characters from ''Kingdom Hearts'' return, particularly heroes Sora, Riku, and Kairi, as well as constant party members Donald and Goofy. [[Mickey Mouse|King Mickey]] also returns, having a much larger role in ''Kingdom Hearts II'' than his cameo at the end of the first game. Old foes also return, most notably Maleficent. | Most of the key characters from ''Kingdom Hearts'' return, particularly heroes Sora, Riku, and Kairi, as well as constant party members Donald and Goofy. [[Mickey Mouse|King Mickey]] also returns, having a much larger role in ''Kingdom Hearts II'' than his cameo at the end of the first game. Old foes also return, most notably Maleficent. | ||
A number of characters first featured in ''Chain of Memories'' also make comebacks in ''Kingdom Hearts II''; most prominently involved are Naminé and DiZ. [[Axel]] of Organization XIII also makes a return appearance, the only member to appear in both games; the Organization members featured in ''Kingdom Hearts II'' are all new to the series. Also new to the series are the mysterious Roxas and Maleficent's lackey [[Pete]]. | A number of characters first featured in ''Chain of Memories'' also make comebacks in ''Kingdom Hearts II''; most prominently involved are Naminé and DiZ. [[Axel]] of Organization XIII also makes a return appearance, the only member to appear in both games; the Organization members featured in ''Kingdom Hearts II'' are all new to the series. Also new to the series are the mysterious Roxas and Maleficent's lackey [[Pete]]. | ||
===Disney | ===Disney Characters=== | ||
In addition to the Disney characters that return from ''Kingdom Hearts'', there are also characters from several Disney features making their ''Kingdom Hearts'' debut, most notably characters from the previously unexplored worlds of ''Mulan'', ''Pirates of the Caribbean'', and ''Tron'', as well as a world dedicated to Disney's older black-and-white works, [[Timeless River]]. New but familiar characters have also been added to all of the returning worlds. | In addition to the Disney characters that return from ''Kingdom Hearts'', there are also characters from several Disney features making their ''Kingdom Hearts'' debut, most notably characters from the previously unexplored worlds of ''Mulan'', ''Pirates of the Caribbean'', and ''Tron'', as well as a world dedicated to Disney's older black-and-white works, [[Timeless River]]. New but familiar characters have also been added to all of the returning worlds. | ||
Other characters make prominent appearances in the original Kingdom Hearts worlds of Twilight Town and Hollow Bastion. Yen Sid the sorcerer, Mickey's master in the movie ''Fantasia'', makes an appearance, inhabiting a mysterious tower. [[Flora, Fauna, and Merryweather]] from ''Sleeping Beauty'' give Sora his new outfit. [[Scrooge McDuck]] also has taken residence in Hollow Bastion trying to recreate a "salty flavored ice cream". Merlin returns to Hollow Bastion, now allied with several familiar faces from [[Traverse Town]] in the original game. | Other characters make prominent appearances in the original Kingdom Hearts worlds of Twilight Town and Hollow Bastion. Yen Sid the sorcerer, Mickey's master in the movie ''Fantasia'', makes an appearance, inhabiting a mysterious tower. [[Flora, Fauna, and Merryweather]] from ''Sleeping Beauty'' give Sora his new outfit. [[Scrooge McDuck]] also has taken residence in Hollow Bastion trying to recreate a "salty flavored ice cream". Merlin returns to Hollow Bastion, now allied with several familiar faces from [[Traverse Town]] in the original game. | ||
=== | ===Final Fantasy characters=== | ||
Seventeen characters from six of the ''Final Fantasy'' games make appearances in ''Kingdom Hearts II''. Along with returning characters from '' | Seventeen characters from six of the ''Final Fantasy'' games make appearances in ''Kingdom Hearts II''. Along with returning characters from ''[[finalfantasy:Final Fantasy VII|Final Fantasy VII]]'', ''[[finalfantasy:Final Fantasy VIII|Final Fantasy VIII]]'', and ''[[finalfantasy:Final Fantasy X|Final Fantasy X]]'', characters from ''[[finalfantasy:Final Fantasy VI|Final Fantasy VI]]'', ''[[finalfantasy:Final Fantasy IX|Final Fantasy IX]]'', and ''[[finalfantasy:Final Fantasy X-2|Final Fantasy X-2]]'' debut for the first time. | ||
It had been stated by game designer {{w|Tetsuya Nomura}} that, although the first game strictly stuck to characters Nomura designed, this time around they were going to "take some risks", allowing characters from ''Final Fantasy'' games without involvement from Nomura to make appearances. The involvement of characters from ''VI'' and ''IX'' are the result. | It had been stated by game designer {{w|Tetsuya Nomura}} that, although the first game strictly stuck to characters Nomura designed, this time around they were going to "take some risks", allowing characters from ''Final Fantasy'' games without involvement from Nomura to make appearances. The involvement of characters from ''VI'' and ''IX'' are the result. | ||
The omnipresent [[Moogle]]s, featured in many different ''Final Fantasy'' titles, return in ''Kingdom Hearts II'' as both the keepers of item synthesis, and also as shopkeepers at various places in worlds. However, because of the dangers of the world, they only appear as holograms, with the exception of the Moogles in Hollow Bastion and Twilight Town. Other constant ''Final Fantasy'' reference include | The omnipresent [[Moogle]]s, featured in many different ''Final Fantasy'' titles, return in ''Kingdom Hearts II'' as both the keepers of item synthesis, and also as shopkeepers at various places in worlds. However, because of the dangers of the world, they only appear as holograms, with the exception of the Moogles in Hollow Bastion and Twilight Town. Other constant ''Final Fantasy'' reference include [[finalfantasy:Biggs and Wedge|Biggs and Wedge]], who make appearances as shopkeepers, references to the ''Final Fantasy'' job classes in the names of the Nobodies, and the names of various Gummi Ship blueprints. | ||
===Nobodies=== | ===Nobodies=== | ||
Nobodies are the main enemies in ''Kingdom Hearts II'', appearing alongside [[Heartless]]. They are creatures without hearts, born from the body and soul of a living being who has lost its heart. [[Organization XIII]] are Nobodies who have retained their human forms, albeit a bit changed from their original appearance. Another difference between the Nobodies and Heartless are that the Nobodies attack more tactically, and often together, unlike the instinctive nature of the Heartless. Many of the different kinds of Nobodies are named after | Nobodies are the main enemies in ''Kingdom Hearts II'', appearing alongside [[Heartless]]. They are creatures without hearts, born from the body and soul of a living being who has lost its heart. [[Organization XIII]] are Nobodies who have retained their human forms, albeit a bit changed from their original appearance. Another difference between the Nobodies and Heartless are that the Nobodies attack more tactically, and often together, unlike the instinctive nature of the Heartless. Many of the different kinds of Nobodies are named after [[finalfantasy:Job system|job classes]] from the ''[[finalfantasy:Final Fantasy (series)|Final Fantasy]] series.'' | ||
===Summons=== | ===Summons=== | ||
Like the previous game, Sora can summon certain Disney characters to aid him in battle once he has attained each of their respective items. As summons use the Drive Gauge instead of the MP bar, Sora cannot Drive and summon at the same time. The summoned character will replace the two computer-controlled characters and fight alongside Sora for as long as the Drive Gauge allows. Instead of the summoned character being limited to only one action, the summoned character now has a menu of his own to perform multiple actions, some solo actions and some cooperative actions with Sora. There are four summons total in ''Kingdom Hearts II'', [[Chicken Little]], [[Genie]], [[Stitch]], and [[Peter Pan]] with additional help from [[Tinker Bell]]. | Like the previous game, Sora can summon certain Disney characters to aid him in battle once he has attained each of their respective items. As summons use the Drive Gauge instead of the MP bar, Sora cannot Drive and summon at the same time. The summoned character will replace the two computer-controlled characters and fight alongside Sora for as long as the Drive Gauge allows. Instead of the summoned character being limited to only one action, the summoned character now has a menu of his own to perform multiple actions, some solo actions and some cooperative actions with Sora. There are four summons total in ''Kingdom Hearts II'', [[Chicken Little]], [[Genie]], [[Stitch]], and [[Peter Pan]] with additional help from [[Tinker Bell]]. | ||
===World | ===World Party Members and Assistance=== | ||
World-specific party members appear in almost every world in the game; there are nine in total, offering a huge leap from the original game's six. Notable among them are [[Auron]], the first ''Final Fantasy'' character to be a party member, and Sora's best friend Riku. Also notable are assistance characters, who are not part of the party, but can fight alongside of it; they usually appear during key battles and plot moments. | World-specific party members appear in almost every world in the game; there are nine in total, offering a huge leap from the original game's six. Notable among them are [[Auron]], the first ''Final Fantasy'' character to be a party member, and Sora's best friend Riku. Also notable are assistance characters, who are not part of the party, but can fight alongside of it; they usually appear during key battles and plot moments. | ||
==Worlds and | ==Worlds and Characters== | ||
{|width="100% | {|width="100%" | ||
|valign="top" width="25%"| | |valign="top" width="25%"| | ||
;[[Twilight Town]] | ;[[Twilight Town]] / [[Simulated Twilight Town]] / [[Mysterious Tower]] | ||
*[[Roxas]] | *[[Roxas]] | ||
*[[Hayner]] | *[[Hayner]] | ||
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*[[Olette]] | *[[Olette]] | ||
*[[Seifer]] | *[[Seifer]] | ||
*[[Fuu]] | |||
*[[Rai]] | *[[Rai]] | ||
*[[ | *[[Vivi]] | ||
*[[Setzer]] | *[[Setzer]] | ||
*[[ | *[[Flora, Fauna, and Merryweather]] | ||
*[[Yen Sid]] | *[[Yen Sid]] | ||
*[[Naminé]] | *[[Naminé]] | ||
*[[Ansem the Wise]] | *[[Ansem the Wise]] | ||
;[[Destiny Islands]] | ;[[Destiny Islands]] | ||
*[[Sora]] | *[[Sora]] | ||
*[[Riku]] | *[[Riku]] | ||
Line 166: | Line 116: | ||
*[[Leon]] | *[[Leon]] | ||
*[[Cid]] | *[[Cid]] | ||
*[[Aerith]] | *[[Aerith]] | ||
*[[Yuffie]] | *[[Yuffie]] | ||
*[[Merlin]] | *[[Merlin]] | ||
*[[Scrooge McDuck]] | *[[Scrooge McDuck]] | ||
*[[Huey, Dewey, and Louie]] | *[[Huey, Dewey, and Louie]] | ||
*[[Tifa]] | |||
*[[Cloud]] | |||
*[[Gullwings|Yuna, Rikku, and Paine]] | |||
*[[Stitch]] | |||
*[[Sephiroth]] | *[[Sephiroth]] | ||
*[[ | *[[Maleficent]] | ||
*[[ | *[[Pete]] | ||
*[[Terra-Xehanort]] | *[[Terra-Xehanort|Xehanort]] | ||
;[[The Land of Dragons]] | ;[[The Land of Dragons]] | ||
*[[Mulan]] | *[[Mulan]] | ||
*[[Li Shang]] | |||
*[[Mushu]] | *[[Mushu]] | ||
*[[ | *[[Ling]] | ||
*[[Chien Po | *[[Yao]] | ||
*[[Chien Po]] | |||
*[[The Emperor]] | *[[The Emperor]] | ||
*[[Shan-Yu]] | *[[Shan-Yu]] | ||
*[[Hayabusa]] | *[[Hayabusa]] | ||
;[[Beast's Castle]] | ;[[Beast's Castle]] | ||
*[[ | *[[Beast]] | ||
*[[Belle]] | *[[Belle]] | ||
*[[Cogsworth]] | *[[Cogsworth]] | ||
*[[ | *[[Lumiere]] | ||
*[[Chip]] | |||
*[[Mrs. Potts]] | *[[Mrs. Potts]] | ||
*[[ | *[[Wardrobe]] | ||
*[[ | |||
|valign="top" width="25%"| | |||
;[[100 Acre Wood]] | |||
*[[Winnie the Pooh]] | |||
*[[Tigger]] | |||
*[[Gopher]] | |||
*[[Piglet]] | |||
*[[Rabbit]] | |||
*[[Eeyore]] | |||
*[[Roo]] | |||
*[[Kanga]] | |||
*[[Owl]] | |||
;[[Olympus Coliseum]] | ;[[Olympus Coliseum]] / [[Underworld]] | ||
*[[Hercules]] | *[[Hercules]] | ||
*[[Philoctetes]] | *[[Philoctetes]] | ||
*[[Hades]] | |||
*[[Megara]] | *[[Megara]] | ||
*[[Auron]] | *[[Auron]] | ||
*[[Pain and Panic]] | *[[Pain and Panic]] | ||
*[[ | *[[Hydra]] | ||
*[[Cerberus]] | *[[Cerberus]] | ||
*[[ | *[[Pegasus]] | ||
;[[Disney Castle]] | ;[[Disney Castle]] | ||
*[[Mickey Mouse]] | |||
*[[Minnie Mouse]] | |||
*[[Donald Duck]] | *[[Donald Duck]] | ||
*[[Goofy]] | *[[Goofy]] | ||
*[[Daisy Duck]] | *[[Daisy Duck]] | ||
*[[Jiminy Cricket]] | |||
*[[Chip and Dale]] | *[[Chip and Dale]] | ||
*[[Pluto]] | *[[Pluto]] | ||
*[[Enchanted Brooms]] | |||
;[[Timeless River]] | ;[[Timeless River]] | ||
*[[ | *[[Mickey Mouse]] | ||
*[[Pete]] | |||
*[[Horace Horsecollar]] | *[[Horace Horsecollar]] | ||
*[[Clara Cluck]] | |||
*[[Clarabelle Cow]] | *[[Clarabelle Cow]] | ||
;[[Atlantica]] | |||
*[[Ariel]] | |||
*[[King Triton]] | |||
*[[Prince Eric]] | |||
*[[Sebastian]] | |||
*[[Flotsam and Jetsam]] | |||
*[[Flounder]] | |||
*[[Ursula]] | |||
*[[Dolphin]] | |||
|valign="top" width="25%"| | |||
;[[Port Royal]] | ;[[Port Royal]] | ||
*[[Jack Sparrow]] | *[[Jack Sparrow]] | ||
*[[Will Turner]] | *[[Will Turner]] | ||
*[[Elizabeth Swann]] | *[[Elizabeth Swann]] | ||
*[[ | *[[Captain Barbossa]] | ||
*[[Undead Pirate]] | *[[Undead Pirate]] | ||
;[[Agrabah]] | ;[[Agrabah]] | ||
*[[Aladdin]] | *[[Aladdin]] | ||
*[[ | *[[Jasmine]] | ||
*[[Abu]] | *[[Abu]] | ||
*[[Genie]] | *[[Genie]] | ||
*[[Carpet]] | |||
*[[Jafar]] | *[[Jafar]] | ||
*[[The Peddler]] | *[[The Peddler]] | ||
*[[Iago]] | |||
;[[Halloween Town]] | ;[[Halloween Town]] / [[Christmas Town]] | ||
*[[Jack Skellington]] | *[[Jack Skellington]] | ||
*[[Sally]] | *[[Sally]] | ||
*[[Dr. Finkelstein]] | *[[Dr. Finkelstein]] | ||
*[[Santa Claus]] | |||
*[[Reindeer]] | |||
*[[Lock, Shock, and Barrel]] | |||
*[[Zero]] | *[[Zero]] | ||
*[[The Mayor]] | *[[The Mayor]] | ||
*[[Oogie Boogie]] | *[[Oogie Boogie]] | ||
*[[The Experiment]] | *[[The Experiment]] | ||
;[[Pride Lands]] | ;[[Pride Lands]] | ||
*[[Simba]] | *[[Simba]] | ||
*[[Nala]] | *[[Nala]] | ||
*[[Mufasa]] | *[[Mufasa]] | ||
*[[Scar]] | |||
*[[Rafiki]] | *[[Rafiki]] | ||
*[[ | *[[Timon]] | ||
*[[Pumbaa]] | |||
*[[The Ghost of Scar]] | *[[The Ghost of Scar]] | ||
*[[Shenzi, Banzai, and Ed]] | *[[Shenzi, Banzai, and Ed]] | ||
;[[Space Paranoids]] | ;[[Space Paranoids]] | ||
*[[Tron]] | *[[Tron]] | ||
*[[Sark]] | *[[Sark]] | ||
*[[ | *[[Master Control Program]] | ||
*[[Hostile Program]] | *[[Hostile Program]] | ||
|valign="top" width="25%"| | |||
;[[The World That Never Was]] | ;[[The World That Never Was]] | ||
*[[Xemnas]] | *[[Xemnas]] | ||
Line 311: | Line 262: | ||
*[[Marluxia]] | *[[Marluxia]] | ||
*[[Larxene]] | *[[Larxene]] | ||
*[[ | *[[Roxas]] | ||
;[[ | ;[[Keyblade Graveyard]] | ||
*[[Lingering Will]] | |||
;[[ | ;[[Castle Oblivion]] | ||
;[[ | ;[[Realm of Darkness|Dark Margin]] | ||
;Other | ;Other | ||
*[[Chicken Little]] | |||
*[[Peter Pan]] | |||
*[[Chicken Little]] | *[[Tinker Bell]] | ||
*[[Peter Pan]] | |||
*[[Tinker Bell]] | |||
*[[Moogle]]s | *[[Moogle]]s | ||
|} | |} | ||
==''Kingdom Hearts II Final Mix+''== | |||
{{main|Kingdom Hearts II Final Mix+}} | |||
''Kingdom Hearts II Final Mix+'' is a package containing ''Kingdom Hearts II Final Mix'', an enhanced remake of ''Kingdom Hearts II'' featuring more enemies, additional scenes, and many other elements like expanded worlds, and ''Kingdom Hearts Re:Chain of Memories'', which gives the player access to more cards if there is a cleared ''Kingdom Hearts II Final Mix'' save file on the memory card. | |||
==Trivia== | |||
*In the English version, Sora's Wisdom Form differs from that depicted in the Bradygames guide, in that the pattern on his pants is different. If players look closely, the pattern resembles Sora's Master Form rather than its own design. | |||
==See also== | ==See also== | ||
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<!--Wayback replacement, please: | <!--Wayback replacement, please: | ||
*[http://www.kingdomhearts2.eu.com/ Official EU website]--> | *[http://www.kingdomhearts2.eu.com/ Official EU website]--> | ||
{{BoxTop}} | |||
{{KH2}} | {{KH2}} | ||
{{KH series}} | {{KH series}} | ||
[[fr:Kingdom Hearts II]] | [[fr:Kingdom Hearts II]] | ||
[[de:Kingdom Hearts II]] | [[de:Kingdom Hearts II]] | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Kingdom Hearts II]] | [[Category:Kingdom Hearts II]] |