Editing Kingdom Hearts Gummiship Studio

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{{Game|KHM}}
{{Game|KHM}}
{{Under Construction}}
{{Translation}}
{{Translation}}
[[File:Kingdom Hearts Gummiship Studio Logo KHM.png|right|250px]]
[[File:Kingdom Hearts Gummiship Studio Logo KHM.png|right|250px]]
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==Mechanics==
==Mechanics==
The goal of ''KH Gummiship Studio'' is to score points by matching same-colored [[Gummi]] blocks in a grid. Groups of two or more adjacent same-colored Gummies can be eliminated, with larger groups giving a higher score. Bonus points are awarded if all Gummi blocks are cleared from the screen.  
The goal of ''KH Gummiship Studio'' is to score points by matching same-colored [[Gummi]] blocks in a grid. Groups of two or more adjacent same-colored Gummies can be eliminated, with larger groups giving a higher score. Bonus points are awarded if all Gummi blocks are cleared from the screen.  
Every time a match is made, the [[Keyblade]] gauge charges up. After ten matches, the Keyblade power can be used, which eliminates a single Gummi block.
Every time a match is made, the [[Keyblade]] gauge charges up. After ten matches, the Keyblade power can be used, which eliminates a single Gummi block. T


There are six types of Item Gummies that provide single-use power-ups. Item Gummies can spawn at the beginning of a stage and enter the player's inventory after being matched. Only one item can be held at a time, so matching a second Item Gummi will overwrite the current power-up. Item Gummies can only be found once the player has unlocked a Gummi Ship that has access to that item.
There are six types of Item Gummies that provide single-use power-ups. Item Gummies can spawn at the beginning of a stage and enter the player's inventory after being matched. Only one item can be held at a time, so matching a second Item Gummi will overwrite the current power-up. Item Gummies can only be found once the player has unlocked a Gummi Ship that has access to that item.


There are eight worlds with three to ten stages apiece. A certain score threshold must be met to move onto the next stage of a world. Like Item Gummies, each world can only be played once the player has unlocked a Gummi Ship that can travel to that world. New Gummi Ships can be earned by clearing worlds or meeting certain objectives. Obtained Gummi Ships can be viewed in the Collection.
There are eight worlds with three to ten stages apiece. A certain score threshold must be met to move onto the next stage of a world. Like Item Gummies, each world can only be played once the player has unlocked a Gummi Ship that can travel to that world. New Gummi Ships can be earned by clearing worlds or meeting certain objectives.


===Item Gummies===
===Item Gummies===
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===Worlds===
===Worlds===
{|border="1" cellspacing="0" cellpadding="2" style="width:70%"
{|border="1" cellspacing="0" cellpadding="2" style="width:60%"
|-style="{{style||a}}"
|-style="{{style||a}}"
!style="width:25%"|World
!style="width:25%"|World
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|10000
|10000
|-
|-
!rowspan="4"|[[File:Gummiship Studio Atlantica Icon KHM.png]]<br>[[Atlantica]]
 
|rowspan="4"|★★
|rowspan="4"|An underwater world where mermaids live.
!1
|3
|15000
|-
!2
|3
|30000
|-
!3
|4
|45000
|-
!4
|4
|60000
|-
!rowspan="4"|[[File:Gummiship Studio Agrabah Icon KHM.png]]<br>[[Agrabah]]
|rowspan="4"|★★★
|rowspan="4"|A desert town where magical power thrives.
!1
|3
|20000
|-
!2
|4
|40000
|-
!3
|4
|60000
|-
!4
|4
|80000
|-
!rowspan="5"|[[File:Gummiship Studio Timeless River Icon KHM.png]]<br>[[Timeless River]]
|rowspan="5"|★★★★
|rowspan="5"|A somehow nostalgic world where everything is black and white.
!1
|3
|30000
|-
!2
|3
|60000
|-
!3
|3
|90000
|-
!4
|3
|120000
|-
!5
|3
|150000
|-
!rowspan="5"|[[File:Gummiship Studio Pride Lands Icon KHM.png]]<br>[[Pride Lands]]
|rowspan="5"|★★★
|rowspan="5"|A savannah ruled by a proud king.
!1
|4
|20000
|-
!2
|4
|40000
|-
!3
|4
|60000
|-
!4
|4
|80000
|-
!5
|5
|100000
|-
!rowspan="6"|[[File:Gummiship Studio Space Paranoids Icon KHM.png]]<br>[[Space Paranoids]]
|rowspan="6"|★★★★
|rowspan="6"|An electronic world where humanoid programs operate.
!1
|4
|20000
|-
!2
|4
|40000
|-
!3
|4
|60000
|-
!4
|5
|80000
|-
!5
|4
|100000
|-
!6
|5
|120000
|-
!rowspan="8"|[[File:Gummiship Studio Hollow Bastion Icon KHM.png]]<br>[[Hollow Bastion]]
|rowspan="8"|★★★★
|rowspan="8"|A hollow castle where darkness dwells.
!1
|4
|20000
|-
!2
|4
|40000
|-
!3
|4
|60000
|-
!4
|5
|80000
|-
!5
|4
|100000
|-
!6
|5
|130000
|-
!7
|4
|160000
|-
!8
|5
|190000
|-
!rowspan="10"|[[File:Gummiship Studio Disney Castle Icon KHM.png]]<br>[[Disney Castle]]
|rowspan="10"|★★★★★
|rowspan="10"|A magnificent castle that symbolizes world peace.
!1
|4
|20000
|-
!2
|4
|40000
|-
!3
|4
|60000
|-
!4
|5
|80000
|-
!5
|4
|100000
|-
!6
|5
|130000
|-
!7
|4
|160000
|-
!8
|5
|190000
|-
!9
|4
|220000
|-
!10
|5
|250000
|-
|}
|}


===Collection===
===Collection===
{|border="1" cellspacing="0" cellpadding="2" style="width:50%"
|-style="{{style||a}}"
!style="width:25%"|Gummi Ship
!style="width:20%"|Navigable Worlds
!style="width:20%"|Usable Item Gummi
!style="width:45%"|Obtained
|-
![[File:Highwind Model KHM.png|x60px]]<br>[[Highwind]]
|Atlantica
|Thunder Gummi
|Clear Twilight Town.
|-
![[File:Falcon Lv. 2 Model KHM.png|x60px]]<br>[[Falcon Lv. 2]]
|Agrabah
|Change Gummi
|Clear Atlantica.
|-
![[File:Invincible Lv. 3 Model KHM.png|x60px]]<br>[[Invincible Lv. 3]]
|Timeless River
|Cross Gummi
|Clear Agrabah.
|-
![[File:Chocobo Model KHM.png|x60px]]<br>[[Chocobo]]
|Timeless River
|Cross Gummi
|Clear Agrabah with a score of 16,000 or more.
|-
![[File:Moogle Model KHM.png|x60px]]<br>{{c|Moogle|Gummi Ship}}
|Pride Lands
|Meteor Gummi
|Clear Timeless River.
|-
![[File:Cactuar Model KHM.png|x60px]]<br>[[Cactuar]]
|Pride Lands<br>Space Paranoids
|Meteor Gummi
|Clear Timeless River without using any Item Gummies.
|-
![[File:Highwind Peak Model KHM.png|x60px]]<br>[[Highwind Peak]]
|Space Paranoids
|Slide Gummi
|Clear Pride Lands.
|-
![[File:Fenrir Model KHM.png|x60px]]<br>{{c|Fenrir|Gummi Ship}}
|Space Paranoids<br>Hollow Bastion
|Slide Gummi
|Clear Pride Lands with a score of 18,000 or more.
|-
![[File:Falcon Peak Model KHM.png|x60px]]<br>[[Falcon Peak]]
|Hollow Bastion
|Time Gummi
|Clear Space Paranoids.
|-
![[File:Tonberry Model KHM.png|x60px]]<br>[[Tonberry]]
|Hollow Bastion<br>Disney Castle
|Time Gummi
|Clear Space Paranoids without using any Item Gummies.
|-
![[File:Highwind α Model KHM.png|x60px]]<br>[[Highwind α]]
|Disney Castle
|Time Gummi
|Clear Hollow Bastion.
|-
![[File:Invincible Peak Model KHM.png|x60px]]<br>[[Invincible Peak]]
|Disney Castle
|Time Gummi
|Clear Hollow Bastion with a score of 22,000 or more.
|}


===Scoring===
===Scoring===
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|-
|-
|6
|6
|500
|700
|-
|-
|7
|7
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Gummiship Studio Menu KHM.png|The main menu.
Gummiship Studio Menu KHM.png|The main menu.
Gummiship Studio 01 KHM.png|Gameplay of ''KH Gummiship Studio''.
Gummiship Studio 01 KHM.png|Gameplay of ''KH Gummiship Studio''.
Gummiship Studio 02 KHM.png|
Gummiship Studio Icon (Small) KHM.png|Small game icon.
Gummiship Studio Icon (Small) KHM.png|Small game icon.
Gummiship Studio Icon (Medium) KHM.png|Medium game icon.
Gummiship Studio Icon (Medium) KHM.png|Medium game icon.

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