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Editing Kingdom Hearts Dream Drop Distance HD
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*[[Reality Shift]]s and [[Flick Rush]] have been reworked to accommodate a single screen and controller buttons.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] - '''Nomura''': Yes. Reality Shift is now triggered through the buttons, as you were able to try in the demo, and everything can now be achieved on one screen. Flick Rush, where Dream Eaters can battle, has also been condensed to one screen, and it now takes the form of selecting cards to use with a cursor.</ref>{{?}}<!--use primary source--> | *[[Reality Shift]]s and [[Flick Rush]] have been reworked to accommodate a single screen and controller buttons.<ref>[http://www.khinsider.com/news/Famitsu-Interviews-Nomura-on-KINGDOM-HEARTS-3-HD-2-8-FCP-Unchained-X-6667 Famitsu interview with Tetsuya Nomura] - '''Nomura''': Yes. Reality Shift is now triggered through the buttons, as you were able to try in the demo, and everything can now be achieved on one screen. Flick Rush, where Dream Eaters can battle, has also been condensed to one screen, and it now takes the form of selecting cards to use with a cursor.</ref>{{?}}<!--use primary source--> | ||
**When activating Reality Shifts, Sora and Riku now raise their Keyblades followed by a flash of light, as opposed in the original version where they jump and dive directly into the ground.<ref>[https://youtu.be/pjyGuXBmsRM?t=4s ''Kingdom Hearts Dream Drop Distance HD'' — Demo @ Games Week 2016]</ref> | **When activating Reality Shifts, Sora and Riku now raise their Keyblades followed by a flash of light, as opposed in the original version where they jump and dive directly into the ground.<ref>[https://youtu.be/pjyGuXBmsRM?t=4s ''Kingdom Hearts Dream Drop Distance HD'' — Demo @ Games Week 2016]</ref> | ||
*Textures have been improved and anti-aliasing has been added.{{fact}} | *Textures have been improved and anti-aliasing has been added.{{fact}} | ||
*Drop times have been extended.<ref name="fps"/>{{?}}<!--use primary source--> | *Drop times have been extended.<ref name="fps"/>{{?}}<!--use primary source--> |