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Editing Kingdom Hearts Card Struggle -Spider Solitaire-
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There are seven {{nihongo|'''support'''|サポート|sapōto}} powers that can be used once per stage, determined by the world. There are no score penalties for using supports. Although the effects of a support can be reverted by undoing the last move, the support will remain unavailable for the remainder of the stage. | There are seven {{nihongo|'''support'''|サポート|sapōto}} powers that can be used once per stage, determined by the world. There are no score penalties for using supports. Although the effects of a support can be reverted by undoing the last move, the support will remain unavailable for the remainder of the stage. | ||
Challenge Mode offers a total of 75 stages | Challenge Mode offers a total of 75 stages with three different difficulties. On easy difficulty, there is only one suit, and cards must be stacked from ace to king. On normal difficulty, there are two suits, and cards must be stacked from ace to ten. On hard difficulty, there are four suits, and cards must be stacked from ace to seven. When starting the game, only the first five stages of the easy and normal difficulty are unlocked. New stages are unlocked in groups of ten by clearing every previous stage. Once a total of 35 stages are cleared, the hard difficulty is unlocked. Additional hard stages are unlocked in groups of five. | ||
Endless Mode is made up of random stages of increasing difficulty. Worlds can only appear in Endless Mode once they have been encountered in Challenge Mode. Each stage cleared in Endless Mode adds to a total score. The score for each stage is calculated with the following formula: <code>Score = [10 * current stage] + [remaining seconds]</code> | Endless Mode is made up of random stages of increasing difficulty. Worlds can only appear in Endless Mode once they have been encountered in Challenge Mode. Each stage cleared in Endless Mode adds to a total score. The score for each stage is calculated with the following formula: <code>Score = [10 * current stage] + [remaining seconds]</code> |