Editing King of Toys

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If you are having trouble getting on top of the King of Toys, try getting some distance from it, as being too close when trying to get on top of it tends to result in getting stuck under it. Situation Commands that appear in the fight such as [[Blaster Blaze]] and [[Rocket Ruckus]] can deal large amounts of damage on top of normal physical attacks. With enough persistence, the King of Toys should eventually go down.
If you are having trouble getting on top of the King of Toys, try getting some distance from it, as being too close when trying to get on top of it tends to result in getting stuck under it. Situation Commands that appear in the fight such as [[Blaster Blaze]] and [[Rocket Ruckus]] can deal large amounts of damage on top of normal physical attacks. With enough persistence, the King of Toys should eventually go down.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{atk|col=5|{{nihongo|'''Rush'''|突進|<br>Tosshin|}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin|}}
|Physical
|Physical
|—
|2.5
|2.5
|△
|△
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|Charges at opponents while spinning like a drill, then turns back around.
|Charges at opponents while spinning like a drill, then turns back around.
}}
}}
{{atk|col=5|{{nihongo|'''Missile'''|ミサイル|<br>Misairu|}}
{{Atk|{{nihongo|'''Missile'''|ミサイル|<br>Misairu|}}
|Fire
|Fire
|—
|1.5 per hit
|1.5 per hit
|△{{note|Can be blocked from behind.}}
|△{{note|Can be blocked from behind.}}
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|Spins around (advancing forward as it does so) and fires several homing missiles in succession (fires without spinning if opponents are nearby).
|Spins around (advancing forward as it does so) and fires several homing missiles in succession (fires without spinning if opponents are nearby).
}}
}}
{{atk|col=5|{{nihongo|'''Electromagnetic Gun'''|電磁砲|<br>Denji-hō|}}
{{Atk|{{nihongo|'''Electromagnetic Gun'''|電磁砲|<br>Denji-hō|}}
|Thunder
|Thunder
|—
|3.0
|3.0
|△
|△
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|Gathers energy for just under 3 seconds, then fires an electric projectile that generates a forward-moving shockwave when it hits the ground. Used when under 90% HP.
|Gathers energy for just under 3 seconds, then fires an electric projectile that generates a forward-moving shockwave when it hits the ground. Used when under 90% HP.
}}
}}
{{atk|col=5|{{nihongo|'''Shock Barrier'''|ショックバリア|<br>Shokku Baria|}}
{{Atk|{{nihongo|'''Shock Barrier'''|ショックバリア|<br>Shokku Baria|}}
|Thunder
|Thunder
|—
|1.0
|1.0
|△
|△
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|Electrifies its head antenna, then discharges electricity around itself immediately afterward. Used when under 90% HP.
|Electrifies its head antenna, then discharges electricity around itself immediately afterward. Used when under 90% HP.
}}
}}
{{atk|col=5|{{nihongo|'''Electromagnetic Tornado'''|電磁竜巻|<br>Denji Tatsumaki|}}
{{Atk|{{nihongo|'''Electromagnetic Tornado'''|電磁竜巻|<br>Denji Tatsumaki|}}
|Thunder
|Thunder
|—
|2.5 per hit
|2.5 per hit
|△
|△

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