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| {{Game|BBS|FMB}} | | {{Game|BBS}} |
| {{Arena
| | '''Keepers of the Arena''' is the semi-final challenge in the [[Mirage Arena]]. It is obtained by reaching Arena Level 20. |
| |name=Keepers of the Arena
| |
| |katakana=闘技場の支配者
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| |romaji=Tougijou no Shihaisha
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| |jpname=Rulers of the Arena
| |
| |image=[[File:MA Keepers of the Arena.png|300px]]
| |
| |level=20
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| |risk=5
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| |rounds=9
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| |medals=400
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| |challenge=Tough as Nails
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| |challengedesc=Heal 15 times or less.
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| |bonus=1.5
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| |rewardT=[[Ultima Cannon]]
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| |rewardV=[[Multivortex]]
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| |rewardA=[[Lightbloom]]
| |
| |enem1=[[Axe Flapper]] x 9<br>[[Flood]] x 6<br>[[Buckle Bruiser]] x 6<br>[[Mandrake]] x 9
| |
| |enem2=[[Monotrucker]] x 14<br>[[Archraven]] x 7<br>[[Blue Sea Salt]] x 6
| |
| |enem3=[[Chrono Twister]] x 4<br>[[Tank Toppler]] x 13<br>[[Mandrake]] x 6<br>[[Buckle Bruiser]] x 7
| |
| |enem4=[[Iron Imprisoner III]]
| |
| |enem5=[[Triple Wrecker]] x 6<br>[[Bruiser]] x 10<br>[[Scrapper]] x 10<br>[[Blue Sea Salt]] x 6
| |
| |enem6=[[Thornbite]] x 6<br>[[Tank Toppler]] x 8<br>[[Axe Flapper]] x 7<br>[[Yellow Mustard]] x 9
| |
| |enem7=[[Triple Wrecker]] x 8<br>[[Mandrake]] x 8<br>[[Buckle Bruiser]] x 7<br>[[Scrapper]] x 7
| |
| |enem8=[[Sonic Blaster]] x 6<br>[[Yellow Mustard]] x 7<br>[[Mandrake]] x 12<br>[[Wild Bruiser]] x 7
| |
| |enem9=[[Iron Imprisoner IV]]
| |
| }} | |
| '''Keepers of the Arena''' is the twelfth battle featured at the [[Mirage Arena]] in ''[[Kingdom Hearts Birth by Sleep]]''. | |
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| ==Strategy== | | ==Strategy== |
| To vanquish the hordes of Unversed that populate this battle, make sure to equip crowd-control Commands like [[Mega Flare]], [[Quake]], [[Magnet|Magnega]] or [[Faith]].
| | Keepers of the Arena is one of the toughest challenges in Mirage Arena, so one must be well prepared before taking on this challenge. Consisting of nine lengthy rounds, players will need to equip powerful crowd control Commands to extinguish hordes of [[Unversed]] such as [[Aqua]]'s Mega Flare, [[Terra]]'s Quake, [[Ventus]]'s Faith, et cetera. [[Bio Barrage]] is a good choice for a [[Shotlock]] for the bosses '''[[Iron Imprisoner|Iron Imprisoner III]]''' and its final form, '''Iron Imprisoner IV''', fought as the mid-boss and end boss, respectively. Clearing this challenge awards the player's character with their unique ultimate Shotlock. |
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| ===Iron Imprisoner III=== | | ==Enemies== |
| As always, you will have to rely on a projectile Shotlock, like [[Bio Barrage]], to make it through this round, and you must have at least one [[Curaga]] in your deck. It is also a good idea to equip [[Vanish]], to give yourself more breathing room, and [[Firaga]], to deal extra damage while your Shotlock is charging.
| | |
| | ===Round 1=== |
| | <gallery> |
| | Axe Flapper.png|[[Axe Flapper]] x9 |
| | Flood.png|[[Flood]] x6 |
| | Buckle Bruiser.png|[[Buckle Bruiser]] x6 |
| | Mandrake.png|[[Mandrake]] x9 |
| | </gallery> |
| | |
| | ===Round 2=== |
| | <gallery> |
| | Monotracker.png|[[Monotrucker]] x14 |
| | Arch Raven.png|[[Archraven]] x7 |
| | Blue Sea-Salt.png|[[Blue Sea Salt]] x6 |
| | </gallery> |
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| |
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| During his hammer spin mode, it is wise to keep dodging due to his increased movement speed as his [[HP]] dwindles. Any three-tier [[Command Style]] will always work due to the finishers. Another method to charge the Shotlock is to equip the Damage Syphon, Once More and Second Chance abilities to absorb and withstand the damage taken.
| | ===Round 3=== |
| | <gallery> |
| | Chrono Twister.png|[[Chrono Twister]] x4 |
| | Illimitable Tank.png|[[Tank Toppler]] x13 |
| | Mandrake.png|[[Mandrake]] x6 |
| | Buckle Bruiser.png|[[Buckle Bruiser]] x7 |
| | </gallery> |
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| As his HP dwindles, it is mandatory to block when he unleashes his true strength.
| | ===Round 4=== |
| | <gallery> |
| | Iron Prisoner III.png|'''[[Iron Imprisoner|Iron Imprisoner III]]''' |
| | </gallery> |
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| ===Iron Imprisoner IV=== | | ===Round 5=== |
| As always, you will have to rely on a projectile Shotlock, like [[Bio Barrage]], to make it through this round, and you must have at least one [[Curaga]] in your deck. It is also a good idea to equip [[Vanish]], to give yourself more breathing room, and [[Firaga]], to deal extra damage while your Shotlock is charging.
| | <gallery> |
| | Vile Face.png|[[Triple Wrecker]] x6 |
| | Bruiser.png|[[Bruiser]] x10 |
| | Scrapper.png|[[Scrapper]] x10 |
| | Blue Sea-Salt.png|[[Blue Sea Salt]] x6 |
| | </gallery> |
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| |
|
| During his hammer spin mode, it is wise to keep dodging due to his increased movement speed as his HP dwindles. Any three-tier [[Command Style]] will always work due to the finishers. Another method to charge the Shotlock is to equip the Damage Syphon, Once More and Second Chance abilities to absorb and withstand the damage taken.
| | ===Round 6=== |
| | *[[Thornbite]]x4 |
| | *Axe Flapper x2 |
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| During his Explosion phase, it is wise to stand further from the boss to avoid being sucked in. If the protagonist is caught, do not worry as it is mandatory to block his explosion.
| | *Tank Toppler x3 |
| | *[[Yellow Mustard]] x3 |
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| During his Possession phase, It is wise to keep running and dodging to avoid the flying tiles. Do this until the end of the phase.
| | *Tank Toppler |
| | *Axe Flapper x4 |
| | *Yellow Mustard x4 |
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| ==Enemies==
| | *Tank Toppler x4 |
| ===Unversed=== | | *Yellow Mustard x2 |
| {|class="wikitable mw-collapsible mw-collapsed"
| | *Thornbite x2 |
| !
| | *Axe Flapper |
| |-
| | |
| |
| | ===Round 7=== |
| <gallery perrow="4">
| | *Triple Wrecker x3 |
| Flood KHBBS.png|[[Flood]]
| | *Mandrake x5 |
| Scrapper KHBBS.png|[[Scrapper]] | | |
| Bruiser KHBBS.png|[[Bruiser]]
| | *Buckle Bruiser x3 |
| Monotrucker KHBBS.png|[[Monotrucker]]
| | *Scrapper x4 |
| Thornbite KHBBS.png|[[Thornbite]]
| | |
| Archraven KHBBS.png|[[Archraven]]
| | *Triple Wrecker |
| Tank Toppler KHBBS.png|[[Tank Toppler]]
| | *Mandrake x3 |
| Sonic Blaster KHBBS.png|[[Sonic Blaster]]
| | *Scrapper x3 |
| Triple Wrecker KHBBS.png|[[Triple Wrecker]]
| | |
| Wild Bruiser KHBBS.png|[[Wild Bruiser]]
| | *Triple Wrecker x4 |
| Blue Sea Salt KHBBS.png|[[Blue Sea Salt]]
| | *Buckle Bruiser x4 |
| Yellow Mustard KHBBS.png|[[Yellow Mustard]] | | |
| Mandrake KHBBS.png|[[Mandrake]] | | ===Round 8=== |
| Buckle Bruiser KHBBS.png|[[Buckle Bruiser]]
| | *[[Sonic Blaster]] x3 |
| Chrono Twister KHBBS.png|[[Chrono Twister]]
| | *Yellow Mustard x3 |
| Axe Flapper KHBBS.png|[[Axe Flapper]]
| | *Mandrake |
| Iron Imprisoner III KHBBS.png|'''[[Iron Imprisoner III]]'''
| | |
| Iron Imprisoner IV KHBBS.png|'''[[Iron Imprisoner IV]]'''
| | *Yellow Mustard x4 |
| </gallery>
| | *Mandrake x5 |
| |}
| | |
| {{Minigames}} | | *Wild Bruiser x3 |
| | *Sonic Blaster x3 |
| | *Mandrake |
| | |
| | *Wild Bruiser x4 |
| | *Mandrake x5 |
| | |
| | ===Round 9=== |
| | *'''[[Iron Imprisoner|Iron Imprisioner IV]] ''' |
| | {{BBS}} |
| | {{stub}} |
| | [[Category:Mirage Arena]] |