Editing KHWiki:Horseless Headless Horsemann
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{{game|DDD}} | |||
{{ | {{Enemy | ||
{{ | |name=Horseless Headless Horsemann | ||
|image= | |||
|katakana=ホーセレッスヘッドレスホースマン | |||
|romaji=Hōseressu Heddoresu Hōsuman | |||
|fr= | |||
|de= | |||
|type=Entelechy | |||
| | |||
| | |||
| | |||
|spec=CharacterBoss | |spec=CharacterBoss | ||
| | |origin=Team Fortress 2 | ||
| | |company=Valve | ||
|enva= | |||
|java= | |||
|game1=Kingdom Hearts 3D: Dream Drop Distance | |||
|DDDbattlename=Scream Fortress | |||
}} | }} | ||
The '''Horseless Headless Horsemann''' is a secret boss in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It originally appeared in the Scream Fortress series of updates in Valve's ''Team Fortress 2''. Upon defeating it, [[Riku]] receives the Headless Headtaker [[Keyblade]] and Demopan [[Dream Eater]]. | The '''Horseless Headless Horsemann''' is a secret boss in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It originally appeared in the Scream Fortress series of updates in Valve's ''Team Fortress 2''. Upon defeating it, [[Riku]] receives the Headless Headtaker [[Keyblade]] and Demopan [[Dream Eater]]. | ||
==Design== | ==Design== | ||
The Horseless Headless Horsemann is a skeleton wearing a black robe with a short charcoal cape, | The Horseless Headless Horsemann is a skeleton wearing a black robe with a short charcoal cape, black boots and gloves, and a Jack-o-Lantern for a head, a small branch sprouting from the side. It wields a large battle axe with a malevolent grin carved into its blunt end. The Horsemann has an ever shifting purple glow. | ||
In the ''Kingdom Hearts 3D: Dream Drop Distance'' Ultimania, Nomura explains that he chose the Horsemann as a secret boss because he feels that it fits well with the | In the ''Kingdom Hearts 3D: Dream Drop Distance'' Ultimania, Nomura explains that he chose the Horsemann as a secret boss because he feels that it fits well with the Hallowe'en theme [[Julius]] sets. | ||
==Strategy== | ==Strategy== | ||
The Horsemann is capable of outrunning Riku, so heavy use of Free-Flow Action is recommended in order to survive. Heavy damage dealing Dream Eater Links are also recommended. | The Horsemann is capable of outrunning Riku, so heavy use of Free-Flow Action is recommended in order to survive. Heavy damage dealing Dream Eater Links are also recommended. | ||
{{ | {{section-stub}} | ||
==Other appearances== | ==Other appearances== | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
Upon returning to Traverse Town's Second District, Riku is | Upon returning to Traverse Town's Second District, Riku is stricken by surprise as all the lights flicker before turning off completely. A pool of darkness appears before him, out of it emerging the battle-ready Horseless Headless Horsemann. | ||
{{ | {{section-stub}} | ||
==Origin== | ==Origin== | ||
The Horseless Headless Horsemann made its first appearance in ''{{w|Team Fortress 2}}'''s Scream Fortress update as the game's first boss monster. It is the undead form of Silas Mann, co-owner of Zepheniah Mann & Sons Quarterly Concern, the | The Horseless Headless Horsemann made its first appearance in ''{{w|Team Fortress 2}}'''s Scream Fortress update as the game's first boss monster. It is the undead form of Silas Mann, co-owner of Zepheniah Mann & Sons Quarterly Concern, the comapny which would later be known as Mann Co. He perished shortly after his brother, Zepheniah, later becoming the Horsemann and haunting the now defunct Mann Manor. | ||