Editing Jafar (Genie)
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|de=Dschafar-Dschinni | |de=Dschafar-Dschinni | ||
|image=[[File:Jafar (Genie) KHII.png|350x400px]] | |image=[[File:Jafar (Genie) KHII.png|350x400px]] | ||
| | |tab2=KHUχ | ||
|image2 | |image2=[[File:Jafar (Genie) KHUX.png|300x400px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|journalRR=A sorcerer and also Agrabah's royal vizier, transformed by magic.<br><br>Jafar appeared before Riku as a token of the indelible darkness in his heart. | |journalRR=A sorcerer and also Agrabah's royal vizier, transformed by magic.<br><br>Jafar appeared before Riku as a token of the indelible darkness in his heart. | ||
|journalKH2=Aladdin (1992)<br><br>When he was master of the lamp, Jafar used his last wish to become an all-powerful genie. He was imprisoned in the lamp, but eventually made his escape, thanks to the Peddler.<br><br>Jafar then used his magical power to grow to a colossal size. He tried to take over Agrabah, but Sora and his friends defeated him once more. | |journalKH2=Aladdin (1992)<br><br>When he was master of the lamp, Jafar used his last wish to become an all-powerful genie. He was imprisoned in the lamp, but eventually made his escape, thanks to the Peddler.<br><br>Jafar then used his magical power to grow to a colossal size. He tried to take over Agrabah, but Sora and his friends defeated him once more. | ||
|journalCOD= | |journalCOD=Jafar, after using Pete's fake lamp to transform. The beams he shoots will afflict you with Slow, but you can turn the tables; block the beams and bounce them toward Iago to slow the bird down and create an opportunity to strike. | ||
|journalUX='''Genie Jafar'''<br>Aladdin (1992)<br>An all-powerful genie. Jafar steals the lamp and uses his final wish to achieve this transformation. | |journalUX='''Genie Jafar'''<br>Aladdin (1992)<br>An all-powerful genie. Jafar steals the lamp and uses his final wish to achieve this transformation. | ||
|KHloc1=Agrabah | |KHloc1=Agrabah | ||
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|COMconf=x0 | |COMconf=x0 | ||
|COMterr=x0 | |COMterr=x0 | ||
|ReCOMHP2=480 | |ReCOMHP2=480{{SS}}<br>560{{RR}} | ||
|ReCOMAP2=13 | |ReCOMAP2=13 | ||
|ReCOMEXP2=132 | |ReCOMEXP2=132 | ||
|ReCOMHP3=550 | |ReCOMHP3=550{{SS}}<br>609{{RR}} | ||
|ReCOMAP3=15 | |ReCOMAP3=15 | ||
|ReCOMEXP3=272 | |ReCOMEXP3=272 | ||
|ReCOMHP4=620 | |ReCOMHP4=620{{SS}}<br>658{{RR}} | ||
|ReCOMAP4=17 | |ReCOMAP4=17 | ||
|ReCOMEXP4=311 | |ReCOMEXP4=311 | ||
|ReCOMHP5=690 | |ReCOMHP5=690{{SS}}<br>707{{RR}} | ||
|ReCOMAP5=19 | |ReCOMAP5=19 | ||
|ReCOMEXP5=351 | |ReCOMEXP5=351 | ||
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''The all-powerful genie Jafar became by using the power of the magic lamp. He sought to conquer Agrabah, and with Iago at his side nearly triumped over Sora. In the end, though, he was imprisoned within his own lamp.'' | ''The all-powerful genie Jafar became by using the power of the magic lamp. He sought to conquer Agrabah, and with Iago at his side nearly triumped over Sora. In the end, though, he was imprisoned within his own lamp.'' | ||
== | ==Strategies== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
Having assumed the form of a gigantic genie, Jafar picks up massive fireballs to throw at the party. Sora can do damage to Jafar in two ways - by going up to Jafar to damage him with the Keyblade or his new Blizzara spell, or the safer route of damaging the lamp, which Iago carries around the room. Lock onto the lamp carried by Iago to attack it repeatedly. To avoid damage from Jafar's | Having assumed the form of a gigantic genie, Jafar picks up massive fireballs to throw at the party. Sora can do damage to Jafar in two ways - by going up to Jafar to damage him with the Keyblade or his new Blizzara spell, or the safer route of damaging the lamp, which Iago carries around the room. Lock onto the lamp carried by Iago to attack it repeatedly. To avoid damage from Jafar's fireball attacks, use Dodge Roll, and cast Aero on Donald and Goofy. Alternatively, Sora may use Guard to fend off the fireball attacks. | ||
Jafar will also lean in and attack Sora if he's too close, either by swiping at him, pounding the ground with his hand, or using flaming fists to job Sora. Striking his hand at this time will stun him for a few seconds, but doing so against the pounding the ground attack causes Jafar to shoot fire beams from his eyes at Sora. If left alone for too long, he may even cast a Cure spell on Iago, but this has no effect. | Jafar will also lean in and attack Sora if he's too close, either by swiping at him, pounding the ground with his hand, or using flaming fists to job Sora. Striking his hand at this time will stun him for a few seconds, but doing so against the pounding the ground attack causes Jafar to shoot fire beams from his eyes at Sora. If left alone for too long, he may even cast a Cure spell on Iago, but this has no effect. | ||
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Upon victory, Fire is upgraded to Fira and [[Ansem Report 1]] is obtained. | Upon victory, Fire is upgraded to Fira and [[Ansem Report 1]] is obtained. | ||
{{atk-o|kh1}} | {{atk-o|kh1}} | ||
{{atk|{{nihongo|''' | {{atk|{{nihongo|'''Shake Off'''|振り払い|<br>Furiharai}}|None|—|6{{KH}}<br>8{{FM}}|—|Swings left or right hand sideways.}} | ||
{{atk|{{nihongo|'''Left Hook'''|左フック|<br>Hidari Fukku}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers left hand in fire and swings it sideways | {{atk|{{nihongo|'''Left Hook'''|左フック|<br>Hidari Fukku}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers left hand in fire and swings it sideways.}} | ||
{{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers right hand in fire and swings it down | {{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers right hand in fire and swings it down.}} | ||
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire| | {{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|x0.05{{KH}}<br>x0{{FM}}|10{{KH}}<br>12{{FM}}|Cancellable<br>(Recoil: 20){{KH}}<br>(Recoil: 99){{FM}}|Throws a gigantic clump of lava.}} | ||
{{atk|{{nihongo|'''Thundara'''|サンダラ|<br>Sandara}}|Thunder|—|10|Preventable<br>(Recoil: 0)|Fires a beam from his eyes.}} | {{atk|{{nihongo|'''Thundara'''|サンダラ|<br>Sandara}}|Thunder|—|10|Preventable<ref>Goofy's shield only.</ref><br>(Recoil: 0)|Fires a beam from his eyes.}} | ||
{{atk|{{nihongo|'''Cure'''|ケアル|<br>Kearu}}|—|—|—|—|Attempts to restore Iago's HP. Since Iago has no HP, it has no effect.}} | {{atk|{{nihongo|'''Cure'''|ケアル|<br>Kearu}}|—|—|—|—|Attempts to restore Iago's HP. Since Iago has no HP, it has no effect.}} | ||
{{atk-c|kh1}} | {{atk-c|kh1}} | ||
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===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
====Sora's Story==== | ====Sora's Story==== | ||
Jafar uses the same moves as he does in ''Kingdom Hearts'', but with more time in between attacks | Jafar uses the same moves as he does in ''Kingdom Hearts'', but with more time in between attacks. Just as in the first game, attacking Jafar will not deal any damage: Sora has to hit Iago, who is carrying the lamp. As Sora cannot use '''Guard''' in this battle, it is best to '''Dodge Roll''' away from his fireballs, or break Jafar's cards. Keep any Sleights to use for the lamp. Like all other boss battles, heal when necessary. | ||
====Reverse/Rebirth==== | ====Reverse/Rebirth==== | ||
In ''Reverse/Rebirth'', | In ''Reverse/Rebirth'', keep the King Mickey card as the third card for a sleight if Riku's HP is running low and he cannot break Jafar's attacks. Also, the Maleficent enemy card can help, as it boosts Riku's strength without slowing down his reload speed (since Riku can reload his cards instantly). It is recommended to refrain from entering Dark Mode, as the auto-target will land on Jafar and Riku will attempt to attack him instead of the lamp. | ||
It is exceedingly difficult to trigger Dual Sleights in ''Kingdom Hearts Re:Chain of Memories'', as Jafar will only use cards valued at 0, 2, 5, or 8, while Riku's deck only contains the values 3, 4, 6, and 7. The only way to trigger a Dual is to stock two 4 cards and wait for Jafar to play an 8. | |||
{{CoMDeck | {{CoMDeck | ||
|card1=Jafar (Genie) | |card1=Jafar (Genie) | ||
|v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯ | |v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯ | ||
| | |card2=Jafar (Genie) | ||
|v20=◯|v22=◯|v23=◯|v24=◯|v25=◯|v26=◯|v27=◯|v28=◯ | |||
|v20r=◯|v22r=◯|v25r=◯|v28r=◯ | |||
|enemy=* | |enemy=* | ||
}} | }} | ||
{{atk-o|com}} | {{atk-o|com}} | ||
{{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|Physical|—|x1.0|{{sleight|Jafar (Genie)|com=*}}|Used only when the opponent is close. Ascends, then slams a giant fist on the ground.}} | {{atk|{{nihongo|'''Shake Off'''|振り払い|<br>Furiharai}}{{ReCoM}}|Physical|—|x1.2|{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Only used when the opponent is close. Attacks by grabbing with his hand. Can be dodged by jumping or moving away.}} | ||
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|—|x2.0|{{sleight|Jafar (Genie)|com=*}}|Sinks into the sea of lava, then rises holding a huge rock and throws it at the opponent.}} | {{atk|{{nihongo|'''Left Hook'''|左フック|<br>Hidari Fukku}}{{ReCoM}}|Fire|—|x1.2|{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Only used when the opponent is close. Performs a hook with a flaming fist. Can be dodged by moving away.}} | ||
{{atk|{{nihongo|'''Beam'''|ビーム|<br>Bīmu}}|Lightning|—|x1.0<ref>Sometimes x1.5. Always x1.5 when firing forward along the footholds.</ref>|{{sleight|Jafar (Genie)|com=*}}|Fires a beam from his eyes. If the footholds are the same height, the beam will move forward along the footholds.}} | {{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|Physical{{KHCoM}}<br>Fire{{ReCoM}}|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Jafar (Genie)|com=*}}<br>{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Used only when the opponent is close. Ascends, then slams a giant fist on the ground.{{KHCoM}}<br>Only used when the opponent is close. Swings a flaming fist down. When the fist hits a foothold, it causes an explosion, giving the attack a large range.{{ReCoM}}}} | ||
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|—|x2.0|{{sleight|Jafar (Genie)|com=*}}<br>{{sleight|Jafar (Genie)|||Sora: 0, 2~7; Riku: 0, 5, 8<ref>"Riku: 2, 5" when less than 30% of his HP remains.</ref>}}|Sinks into the sea of lava, then rises holding a huge rock and throws it at the opponent.{{KHCoM}}<br>Only used when the opponent is far. Sinks into the sea of lava, then rises holding a huge rock and throws it at the opponent. When his HP falls below 30%, the attack has a power of x1.5, but the rock shatters when hitting the foothold, causing the fragments to attack the surroundings.{{ReCoM}}}} | |||
{{atk|{{nihongo|'''Beam'''|ビーム|<br>Bīmu}}|Lightning|—|x1.0<ref>Sometimes x1.5. Always x1.5 when firing forward along the footholds.</ref>{{KHCoM}}<br>x1.0{{ReCoM}}|{{sleight|Jafar (Genie)|com=*}}<br>{{sleight|Jafar (Genie)|||Sora: 0, 2~7; Riku: 0, 5, 8}}|Fires a beam from his eyes. If the footholds are the same height, the beam will move forward along the footholds.{{KHCoM}}<br>Only used when the opponent is far. Fires a ray of light from his eyes that follows the opponent for about 4 seconds. The ray can be avoided by hiding behind a step.{{ReCoM}}}} | |||
{{atk|{{nihongo|'''Anger Beam'''|怒りビーム|<br>Ikari Bīmu}}{{ReCoM}}|Lightning|—|x1.0|{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Used immediately after lowering all footholds. Fires a ray of light from his eyes that follows the opponent for about 8 seconds.}} | |||
{{atk-c|com}} | {{atk-c|com}} | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
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Below 40% HP, Jafar alternates between using his '''Thundaga''' and '''Firaga''' attacks simultaneously, and every now and then (usually when he snares Sora), Jafar will shift Sora to another dimension. Debris will be flung against Sora and if he does not guard himself against it, his HP will be greatly reduced. This can be avoided, however, by flying around (mainly in circles as well as up and down) constantly. Sora will likely get hit, but not as much as he would remaining idle. Sora can also completely avoid this part by casting [[Reflect]] when Jafar says, "You will never escape". Use physical attacks as much as possible, and heal when necessary. | Below 40% HP, Jafar alternates between using his '''Thundaga''' and '''Firaga''' attacks simultaneously, and every now and then (usually when he snares Sora), Jafar will shift Sora to another dimension. Debris will be flung against Sora and if he does not guard himself against it, his HP will be greatly reduced. This can be avoided, however, by flying around (mainly in circles as well as up and down) constantly. Sora will likely get hit, but not as much as he would remaining idle. Sora can also completely avoid this part by casting [[Reflect]] when Jafar says, "You will never escape". Use physical attacks as much as possible, and heal when necessary. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Spin Around'''|振りまわし|<br>Furimawashi}}|(Arms)|Physical|—|x2.0<br>Hit 2+: x0.25|△|Swings both arms around while spinning sideways.||(Abdomen)|Physical|—|x0.1|△}} | ||
{{Atk | {{Atk|{{nihongo|'''Rubble Attack'''|ガレキ攻撃|<br>Gareki Kōgeki}}|Physical|—|x0.5<br>Hit 2+: x0.1|X|Towertop debris flies around at high speed.}} | ||
{{Atk | {{Atk|{{nihongo|'''Rubble Rush'''|ガレキラッシュ|<br>Gareki Rasshu}}|Physical|—|x0.25<br>Hit 2+: x0.1|△|Lots of debris emerges and flies around.}} | ||
{{Atk | {{Atk|{{nihongo|'''Firaga'''|ファイガ|<br>Faiga|lit. "Figa"}}|Fire|—|x1.0|△|Fireballs are shot forward continuously.}} | ||
{{Atk | {{Atk|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}}|Thunder|—|x1.0|△|Rains down lightning directly above Sora.}} | ||
{{Atk | {{Atk|{{nihongo|'''Paralysis'''|金縛り|<br>Kanashibari}}|Physical|—|x0|X|Emits light from his eyes and temporarily paralyses Sora.}} | ||
{{Atk | {{Atk|{{nihongo|'''Aura Generation'''|オーラ発生|<br>Ōra Hassei}}|Physical|—|x1.0|△|Envelops both hands in an aura and swings forward.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} |