Editing Jafar (Genie)

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  |de=Dschafar-Dschinni
  |de=Dschafar-Dschinni
  |image=[[File:Jafar (Genie) KHII.png|350x400px]]
  |image=[[File:Jafar (Genie) KHII.png|350x400px]]
  |tab3=KHUχ
  |tab2=KHUχ
  |image2=[[File:Jafar Genie (Sprite) KHCOM.png]]
  |image2=[[File:Jafar (Genie) KHUX.png|300x400px]]
|tab2=KHCOM
|image3=[[File:Jafar (Genie) KHUX.png|300x400px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
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  |journalRR=A sorcerer and also Agrabah's royal vizier, transformed by magic.<br><br>Jafar appeared before Riku as a token of the indelible darkness in his heart.
  |journalRR=A sorcerer and also Agrabah's royal vizier, transformed by magic.<br><br>Jafar appeared before Riku as a token of the indelible darkness in his heart.
  |journalKH2=Aladdin (1992)<br><br>When he was master of the lamp, Jafar used his last wish to become an all-powerful genie. He was imprisoned in the lamp, but eventually made his escape, thanks to the Peddler.<br><br>Jafar then used his magical power to grow to a colossal size. He tried to take over Agrabah, but Sora and his friends defeated him once more.
  |journalKH2=Aladdin (1992)<br><br>When he was master of the lamp, Jafar used his last wish to become an all-powerful genie. He was imprisoned in the lamp, but eventually made his escape, thanks to the Peddler.<br><br>Jafar then used his magical power to grow to a colossal size. He tried to take over Agrabah, but Sora and his friends defeated him once more.
  |journalCOD='''Character File'''<br>The all-powerful genie Jafar became by using the power of the magic lamp. He sought to conquer Agrabah, and with Iago at his side nearly triumphed over Sora.<br>In the end, though, he was imprisoned within his own lamp.<br><br>'''Enemy Profile'''<br>Jafar, after using Pete's fake lamp to transform. The beams he shoots will afflict you with Slow, but you can turn the tables; block the beams and bounce them toward Iago to slow the bird down and create an opportunity to strike.
  |journalCOD=Jafar, after using Pete's fake lamp to transform. The beams he shoots will afflict you with Slow, but you can turn the tables; block the beams and bounce them toward Iago to slow the bird down and create an opportunity to strike.
  |journalUX='''Genie Jafar'''<br>Aladdin (1992)<br>An all-powerful genie. Jafar steals the lamp and uses his final wish to achieve this transformation.
  |journalUX='''Genie Jafar'''<br>Aladdin (1992)<br>An all-powerful genie. Jafar steals the lamp and uses his final wish to achieve this transformation.
  |KHloc1=Agrabah
  |KHloc1=Agrabah
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  |COMconf=x0
  |COMconf=x0
  |COMterr=x0
  |COMterr=x0
  |ReCOMHP2=480
  |ReCOMHP2=480{{SS}}, 560{{RR}}
|ReCOMHP2R=560
  |ReCOMAP2=13
  |ReCOMAP2=13
  |ReCOMEXP2=132
  |ReCOMEXP2=132
  |ReCOMHP3=550
  |ReCOMHP3=550{{SS}}, 609{{RR}}
|ReCOMHP3R=609
  |ReCOMAP3=15
  |ReCOMAP3=15
  |ReCOMEXP3=272
  |ReCOMEXP3=272
  |ReCOMHP4=620
  |ReCOMHP4=620{{SS}}, 658{{RR}}
|ReCOMHP4R=658
  |ReCOMAP4=17
  |ReCOMAP4=17
  |ReCOMEXP4=311
  |ReCOMEXP4=311
  |ReCOMHP5=690
  |ReCOMHP5=690{{SS}}, 707{{RR}}
|ReCOMHP5R=707
  |ReCOMAP5=19
  |ReCOMAP5=19
  |ReCOMEXP5=351
  |ReCOMEXP5=351
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  |ReCOMmagn=x0
  |ReCOMmagn=x0
  |ReCOMfree=x0
  |ReCOMfree=x0
|value=0, 2, 5, 8
|duel=5
|time=6
  |KH2HP1=840<ref>Abdomen has 93 HP; aura has 51 HP.</ref>
  |KH2HP1=840<ref>Abdomen has 93 HP; aura has 51 HP.</ref>
  |KH2EXP=0
  |KH2EXP=0
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''The all-powerful genie Jafar became by using the power of the magic lamp. He sought to conquer Agrabah, and with Iago at his side nearly triumped over Sora. In the end, though, he was imprisoned within his own lamp.''
''The all-powerful genie Jafar became by using the power of the magic lamp. He sought to conquer Agrabah, and with Iago at his side nearly triumped over Sora. In the end, though, he was imprisoned within his own lamp.''


==Strategy==
==Strategies==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Having assumed the form of a gigantic genie, Jafar picks up massive fireballs to throw at the party. Sora  can do damage to Jafar in two ways - by going up to Jafar to damage him with the Keyblade or his new Blizzara spell, or the safer route of damaging the lamp, which Iago carries around the room. Lock onto the lamp carried by Iago to attack it repeatedly. To avoid damage from Jafar's Lava Throw, use Dodge Roll, and cast Aero on Donald and Goofy. Alternatively, Sora may use Guard to fend off the Lava Throws.  
Having assumed the form of a gigantic genie, Jafar picks up massive fireballs to throw at the party. Sora  can do damage to Jafar in two ways - by going up to Jafar to damage him with the Keyblade or his new Blizzara spell, or the safer route of damaging the lamp, which Iago carries around the room. Lock onto the lamp carried by Iago to attack it repeatedly. To avoid damage from Jafar's fireball attacks, use Dodge Roll, and cast Aero on Donald and Goofy. Alternatively, Sora may use Guard to fend off the fireball attacks.  


Jafar will also lean in and attack Sora if he's too close, either by swiping at him, pounding the ground with his hand, or using flaming fists to job Sora. Striking his hand at this time will stun him for a few seconds, but doing so against the pounding the ground attack causes Jafar to shoot fire beams from his eyes at Sora. If left alone for too long, he may even cast a Cure spell on Iago, but this has no effect.
Jafar will also lean in and attack Sora if he's too close, either by swiping at him, pounding the ground with his hand, or using flaming fists to job Sora. Striking his hand at this time will stun him for a few seconds, but doing so against the pounding the ground attack causes Jafar to shoot fire beams from his eyes at Sora. If left alone for too long, he may even cast a Cure spell on Iago, but this has no effect.
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Upon victory, Fire is upgraded to Fira and [[Ansem Report 1]] is obtained.
Upon victory, Fire is upgraded to Fira and [[Ansem Report 1]] is obtained.
{{atk-o|kh1}}
{{atk-o|kh1}}
{{atk|{{nihongo|'''Scourge'''|振り払い|<br>Fruriharai|lit. "Shake Off"}}|None|—|6{{KH}}<br>8{{FM}}|—|Swings left or right hand sideways.}}
{{atk|{{nihongo|'''Shake Off'''|振り払い|<br>Furiharai}}|None|—|6{{KH}}<br>8{{FM}}|—|Swings left or right hand sideways.}}
{{atk|{{nihongo|'''Left Hook'''|左フック|<br>Hidari Fukku}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers left hand in fire and swings it sideways.|Used at close range.}}
{{atk|{{nihongo|'''Left Hook'''|左フック|<br>Hidari Fukku}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers left hand in fire and swings it sideways.}}
{{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers right hand in fire and swings it down.|Used at close range.}}
{{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|None{{KH}}<br>Fire{{FM}}|—|8{{KH}}<br>10{{FM}}|—|Covers right hand in fire and swings it down.}}
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|x0<ref>x0.05 in the orignal Japanese version.</ref>|10{{KH}}<br>12{{FM}}|Returnable<br>(Recoil: 20){{KH}}<br>(Recoil: 99){{FM}}|Throws a gigantic clump of lava.|Starts with this attack and uses it at long range.}}
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|x0.05{{KH}}<br>x0{{FM}}|10{{KH}}<br>12{{FM}}|Cancellable<br>(Recoil: 20){{KH}}<br>(Recoil: 99){{FM}}|Throws a gigantic clump of lava.}}
{{atk|{{nihongo|'''Thundara'''|サンダラ|<br>Sandara}}|Thunder|—|10|Preventable<br>(Recoil: 0)|Fires a beam from his eyes.}}
{{atk|{{nihongo|'''Thundara'''|サンダラ|<br>Sandara}}|Thunder|—|10|Preventable<ref>Goofy's shield only.</ref><br>(Recoil: 0)|Fires a beam from his eyes.}}
{{atk|{{nihongo|'''Cure'''|ケアル|<br>Kearu}}|—|—|—|—|Attempts to restore Iago's HP. Since Iago has no HP, it has no effect.}}
{{atk|{{nihongo|'''Cure'''|ケアル|<br>Kearu}}|—|—|—|—|Attempts to restore Iago's HP. Since Iago has no HP, it has no effect.}}
{{atk-c|kh1}}
{{atk-c|kh1}}
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
====Sora's Story====
====Sora's Story====
Jafar uses the same moves as he does in ''Kingdom Hearts'', but with more time in between attacks and uses a less wide variety of techniques. Unlike in the first game, attacking Jafar will not deal any damage: Sora has to hit the lamp carried by Iago, but hitting Jafar direcly with a blizzard-elemental attack will cause him to drop a [[Gimmick Card]] for Sora's advantage, rising all platforms. As Sora cannot guard, use Dodge Roll to avoid his fireballs, or break Jafar's cards. Keep any Sleights to use for the lamp. Omnislash is not recommended as Cloud may try to hit Jafar's body instead of the lamp. Like all other boss battles, heal when necessary.
Jafar uses the same moves as he does in ''Kingdom Hearts'', but with more time in between attacks. Just as in the first game, attacking Jafar will not deal any damage: Sora has to hit Iago, who is carrying the lamp. As Sora cannot use '''Guard''' in this battle, it is best to '''Dodge Roll''' away from his fireballs, or break Jafar's cards. Keep any Sleights to use for the lamp. Like all other boss battles, heal when necessary.


====Reverse/Rebirth====
====Reverse/Rebirth====
In ''Reverse/Rebirth'', the fact Riku jumps higher than Sora makes it much easier to land hits on the lamp, and makes it possible to hit it when the footholds are raised by at least one level. Keep the King Mickey card as the third card for a sleight if Riku's HP is running low and he cannot break Jafar's attacks. Also, the Maleficent enemy card can help, as it boosts Riku's strength without slowing down his reload speed (since Riku can reload his cards instantly). It is recommended to refrain from using sleights during Dark Mode, as the auto-target will land on Jafar and Riku will attempt to attack him instead of the lamp.
In ''Reverse/Rebirth'', keep the King Mickey card as the third card for a sleight if Riku's HP is running low and he cannot break Jafar's attacks. Also, the Maleficent enemy card can help, as it boosts Riku's strength without slowing down his reload speed (since Riku can reload his cards instantly). It is recommended to refrain from entering Dark Mode, as the auto-target will land on Jafar and Riku will attempt to attack him instead of the lamp.
{{CoMDeck
{{CoMDeck
|card1=Jafar (Genie)
|card1=Jafar (Genie)
|v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯
|v10=◯|v11=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯
|com=*
|card2=Jafar (Genie)
|v20=◯|v22=◯|v23=◯|v24=◯|v25=◯|v26=◯|v27=◯|v28=◯
|v20r=◯|v22r=◯|v25r=◯|v28r=◯
|enemy=*
|enemy=*
}}
}}
{{atk-o|com}}
{{atk-o|com}}
{{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|Physical|—|x1.0|{{sleight|Jafar (Genie)|com=*}}|Used only when the opponent is close. Ascends, then slams a giant fist on the ground.}}
{{atk|{{nihongo|'''Shake Off'''|振り払い|<br>Furiharai}}{{ReCoM}}|Physical|—|x1.2|{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Only used when the opponent is close. Attacks by grabbing with his hand. Can be dodged by jumping or moving away.}}
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|—|x2.0|{{sleight|Jafar (Genie)|com=*}}|Sinks into the sea of lava, then rises holding a huge rock and throws it at the opponent.}}
{{atk|{{nihongo|'''Left Hook'''|左フック|<br>Hidari Fukku}}{{ReCoM}}|Fire|—|x1.2|{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Only used when the opponent is close. Performs a hook with a flaming fist. Can be dodged by moving away.}}
{{atk|{{nihongo|'''Beam'''|ビーム|<br>Bīmu}}|Lightning|—|x1.0<ref>Sometimes x1.5. Always x1.5 when firing forward along the footholds.</ref>|{{sleight|Jafar (Genie)|com=*}}|Fires a beam from his eyes. If the footholds are the same height, the beam will move forward along the footholds.}}
{{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|Physical{{KHCoM}}<br>Fire{{ReCoM}}|—|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Jafar (Genie)|com=*}}<br>{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Used only when the opponent is close. Ascends, then slams a giant fist on the ground.{{KHCoM}}<br>Only used when the opponent is close. Swings a flaming fist down. When the fist hits a foothold, it causes an explosion, giving the attack a large range.{{ReCoM}}}}
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|—|x2.0|{{sleight|Jafar (Genie)|com=*}}<br>{{sleight|Jafar (Genie)|||Sora: 0, 2~7; Riku: 0, 5, 8<ref>"Riku: 2, 5" when less than 30% of his HP remains.</ref>}}|Sinks into the sea of lava, then rises holding a huge rock and throws it at the opponent.{{KHCoM}}<br>Only used when the opponent is far. Sinks into the sea of lava, then rises holding a huge rock and throws it at the opponent. When his HP falls below 30%, the attack has a power of x1.5, but the rock shatters when hitting the foothold, causing the fragments to attack the surroundings.{{ReCoM}}}}
{{atk|{{nihongo|'''Beam'''|ビーム|<br>Bīmu}}|Lightning|—|x1.0<ref>Sometimes x1.5. Always x1.5 when firing forward along the footholds.</ref>{{KHCoM}}<br>x1.0{{ReCoM}}|{{sleight|Jafar (Genie)|com=*}}<br>{{sleight|Jafar (Genie)|||Sora: 0, 2~7; Riku: 0, 5, 8}}|Fires a beam from his eyes. If the footholds are the same height, the beam will move forward along the footholds.{{KHCoM}}<br>Only used when the opponent is far. Fires a ray of light from his eyes that follows the opponent for about 4 seconds. The ray can be avoided by hiding behind a step.{{ReCoM}}}}
{{atk|{{nihongo|'''Anger Beam'''|怒りビーム|<br>Ikari Bīmu}}{{ReCoM}}|Lightning|—|x1.0|{{sleight|Jafar (Genie)|||Sora: 7, 8; Riku: 8}}|Used immediately after lowering all footholds. Fires a ray of light from his eyes that follows the opponent for about 8 seconds.}}
{{atk-c|com}}
{{atk-c|com}}
===''Kingdom Hearts Re:Chain of Memories''===
====Sora's Story====
Jafar's attaks now have more accuracy than they do in the first ''Kingdom Hearts'' game. The same tactic of using Blizzard on him to make him drop a Gimmick Card works. When his HP dwindle, he might lower all footholds and use Anger Beam, which tracks Sora's position and hits multiple times, thus cardbreaking it is necessary to avoid further damage.
====Reverse/Rebirth====
In ''Reverse/Rebirth'', Riku can now enter Dark Mode and freely use Dark Firaga to aim at the lamp held by Iago, but requires Riku to be at a minimum of distance and to not be hindered by higher footholds for it to hit.
Since Jafar will only use cards with a value of 0, 2, 5, or 8, and Riku's deck only contains cards with a value of 3, 4, 6, and 7, it is difficult to trigger a Duel. The only way would be to stock two 4 cards to counter Jafar's 8.
{{CoMDeck
|card1=Jafar (Genie)
|v10=◯|v12=◯|v13=◯|v14=◯|v15=◯|v16=◯|v17=◯|v18=◯
|v10r=◯|v12r=◯|v15r=◯|v18r=◯
|enemy=*
}}
{{atk-o|com}}
{{atk|{{nihongo|'''Shake Off'''|振り払い|<br>Furiharai}}|Physical|—|x1.2|{{sleight|Jafar (Genie)||||Sora: 7, 8; Riku: 8}}|Only used when the opponent is close. Attacks by grabbing with his hand. Can be dodged by jumping or moving away.}}
{{atk|{{nihongo|'''Left Hook'''|左フック|<br>Hidari Fukku}}|Fire|—|x1.2|{{sleight|Jafar (Genie)||||Sora: 7, 8; Riku: 8}}|Only used when the opponent is close. Performs a hook with a flaming fist. Can be dodged by moving away.}}
{{atk|{{nihongo|'''Knuckle Hammer'''|ナックルハンマー|<br>Nakkuru Hanmā}}|Fire|—|x1.5|{{sleight|Jafar (Genie)||||Sora: 7, 8; Riku: 8}}|Only used when the opponent is close. Swings a flaming fist down. When the fist hits a foothold, it causes an explosion, giving the attack a large range.}}
{{atk|{{nihongo|'''Lava Throw'''|溶岩投げ|<br>Yōgan Nage}}|Fire|—|x2.0|{{sleight|Jafar (Genie)||||Sora: 0, 2~7; Riku: 0, 5, 8<ref>"Riku: 2, 5" when less than 30% of his HP remains.</ref>}}|Only used when the opponent is far. After sinking into the sea of lava and rising holding a huge rock, Jafar throws it at the opponent. When his HP falls below 30%, the attack has a power of x1.5, but the rock shatters when hitting the foothold, causing the fragments to attack the surroundings.}}
{{atk|{{nihongo|'''Beam'''|ビーム|<br>Bīmu}}|Lightning|—|x1.0|{{sleight|Jafar (Genie)||||Sora: 0, 2~7; Riku: 0, 5, 8}}|Only used when the opponent is far. Fires a ray of light from his eyes that follows the opponent for about 4 seconds. The ray can be avoided by hiding behind a step.}}
{{atk|{{nihongo|'''Anger Beam'''|怒りビーム|<br>Ikari Bīmu}}|Lightning|—|x1.0|{{sleight|Jafar (Genie)||||Sora: 7, 8; Riku: 8}}|Used immediately after lowering all footholds. Fires a ray of light from his eyes similar to Beam that follows the opponent for about 8 seconds.}}
{{atk-c|com|note=Jafar can be seen casting a spell from his hand, which lowers all footholds.}}


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
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Below 40% HP, Jafar alternates between using his '''Thundaga''' and '''Firaga''' attacks simultaneously, and every now and then (usually when he snares Sora), Jafar will shift Sora to another dimension. Debris will be flung against Sora and if he does not guard himself against it, his HP will be greatly reduced. This can be avoided, however, by flying around (mainly in circles as well as up and down) constantly. Sora will likely get hit, but not as much as he would remaining idle. Sora can also completely avoid this part by casting [[Reflect]] when Jafar says, "You will never escape". Use physical attacks as much as possible, and heal when necessary.
Below 40% HP, Jafar alternates between using his '''Thundaga''' and '''Firaga''' attacks simultaneously, and every now and then (usually when he snares Sora), Jafar will shift Sora to another dimension. Debris will be flung against Sora and if he does not guard himself against it, his HP will be greatly reduced. This can be avoided, however, by flying around (mainly in circles as well as up and down) constantly. Sora will likely get hit, but not as much as he would remaining idle. Sora can also completely avoid this part by casting [[Reflect]] when Jafar says, "You will never escape". Use physical attacks as much as possible, and heal when necessary.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk-m|col=3|{{nihongo|'''Spin Around'''|振りまわし|<br>Furimawashi}}|(Arms)|Physical|x2.0<br>Hit 2+: x0.25|△|Swings both arms around while spinning sideways.||(Abdomen)|Physical|x0.1|△}}
{{Atk-m|{{nihongo|'''Spin Around'''|振りまわし|<br>Furimawashi}}|(Arms)|Physical|—|x2.0<br>Hit 2+: x0.25|△|Swings both arms around while spinning sideways.||(Abdomen)|Physical|—|x0.1|△}}
{{Atk|col=3|{{nihongo|'''Rubble Attack'''|ガレキ攻撃|<br>Gareki Kōgeki}}|Physical|x0.5<br>Hit 2+: x0.1|X|Towertop debris flies around at high speed.|Used at 40% HP or lower.}}
{{Atk|{{nihongo|'''Rubble Attack'''|ガレキ攻撃|<br>Gareki Kōgeki}}|Physical|—|x0.5<br>Hit 2+: x0.1|X|Towertop debris flies around at high speed.}}
{{Atk|col=3|{{nihongo|'''Rubble Rush'''|ガレキラッシュ|<br>Gareki Rasshu}}|Physical|x0.25<br>Hit 2+: x0.1|△|Lots of debris emerge and fly around.|Used at 40% HP or lower, used along with Rubble Attack. Jafar cannot be reached during either attacks.}}
{{Atk|{{nihongo|'''Rubble Rush'''|ガレキラッシュ|<br>Gareki Rasshu}}|Physical|—|x0.25<br>Hit 2+: x0.1|△|Lots of debris emerges and flies around.}}
{{Atk|col=3|{{nihongo|'''Firaga'''|ファイガ|<br>Faiga|lit. "Figa"}}|Fire|x1.0|△|Fireballs are shot forward continuously.|Used at 70% HP or lower.}}
{{Atk|{{nihongo|'''Firaga'''|ファイガ|<br>Faiga|lit. "Figa"}}|Fire|—|x1.0|△|Fireballs are shot forward continuously.}}
{{Atk|col=3|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}}|Thunder|x1.0|△|Rains down lightning directly above Sora.|Used at 40% HP or lower.}}
{{Atk|{{nihongo|'''Thundaga'''|サンダガ|<br>Sandaga}}|Thunder|—|x1.0|△|Rains down lightning directly above Sora.}}
{{Atk|col=3|{{nihongo|'''Paralysis'''|金縛り|<br>Kanashibari}}|Physical|x0|X|Emits light from his eyes and temporarily paralyses Sora.|Used after recovering from a stun.}}
{{Atk|{{nihongo|'''Paralysis'''|金縛り|<br>Kanashibari}}|Physical|—|x0|X|Emits light from his eyes and temporarily paralyses Sora.}}
{{Atk|col=3|{{nihongo|'''Aura Generation'''|オーラ発生|<br>Ōra Hassei}}|Physical|x1.0|△|Envelops both hands in an aura and swings forward.}}
{{Atk|{{nihongo|'''Aura Generation'''|オーラ発生|<br>Ōra Hassei}}|Physical|—|x1.0|△|Envelops both hands in an aura and swings forward.}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}

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