Editing Jack Skellington
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{{game|KH1|FM1|COM|REC|KH2|FM2|358|UCX}} | {{game|KH1|FM1|COM|REC|KH2|FM2|358|UCX}} | ||
{{suite}} | {{suite}} | ||
{{ | {{Youmay|the Pumpkin King|[[Jack Sparrow|the notorious pirate]]}} | ||
{{Character | {{Character | ||
|name=Jack Skellington | |name=Jack Skellington | ||
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===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
One day while walking through the Hinterlands with Zero, Jack discovers a clearing with trees decorated with festive doors. He opens a door shaped like a Christmas tree and falls through into [[Christmas Town]]. | One day while walking through the Hinterlands with Zero, Jack discovers a clearing with trees decorated with festive doors. He opens a door shaped like a Christmas tree and falls through into [[Christmas Town]]. | ||
When Sora, Donald | When Sora, Donald and Goofy arrive in the Town Square, which is decorated with Christmas lights, Jack arrives in a makeshift sleigh pulled by skeletal [[reindeer]]. He wishes them a Merry Christmas and tells them that he is running Christmas "again". They visit Sally in Dr. Finkelstein's lab before Jack heads off to bring [[Santa Claus]], but he comes back to tell Sora that Heartless have appeared in town. Jack helps the group defeat the Heartless and asks them to be Santa's bodyguards. They all travel to Santa's House in Christmas Town, but Santa is less than pleased to see Jack after the last time he tried to run Christmas. | ||
When Lock, Shock, and Barrel invade Santa's factory with [[Maleficent]]'s help, Santa sends the group after them, and they follow the pranksters to Curly Hill where they defeat the [[Prison Keeper]]. When Lock, Shock, and Barrel run off to see Oogie Boogie, Jack and the others are surprised to learn that he has been revived. On their way back, Sally tells them that Oogie has kidnapped Santa Claus and is headed for Christmas Town. They return to the Toy Factory, where they defeat Oogie Boogie. | When Lock, Shock, and Barrel invade Santa's factory with [[Maleficent]]'s help, Santa sends the group after them, and they follow the pranksters to Curly Hill where they defeat the [[Prison Keeper]]. When Lock, Shock, and Barrel run off to see Oogie Boogie, Jack and the others are surprised to learn that he has been revived. On their way back, Sally tells them that Oogie has kidnapped Santa Claus and is headed for Christmas Town. They return to the Toy Factory, where they defeat Oogie Boogie. | ||
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==Personality== | ==Personality== | ||
Jack is shown to be incredibly eccentric, always alive and active. He is somewhat of an optimist; when he puts his mind to something, he will not stop until he achieves it. He tends to be slightly oblivious, and never thinks things through, which usually leads to disaster. Though capable of learning from his mistakes, Jack does attempt a second try at bad ideas, such as using an artificial heart and trying to understand Christmas. However, he is a generally cheerful character who is greatly respected by all, with the exception of Oogie. | Jack is shown to be incredibly eccentric, always alive and active. He is somewhat of an optimist; when he puts his mind to something, he will not stop until he achieves it. He tends to be slightly oblivious, and never thinks things through, which usually leads to disaster. Though capable of learning from his mistakes, Jack does attempt a second try at bad ideas, such as using an the artificial heart and trying to understand Christmas. However, he is a generally cheerful character who is greatly respected by all, with the exception of Oogie. | ||
Jack is innovative when it comes to planning Halloween celebrations, having stated he "[takes] inspiration from the world around [him]" | Jack is innovative when it comes to planning Halloween celebrations, having stated he "[takes] inspiration from the world around [him]"; [[Dr. Finkelstein]] notes it was a quality usually found in scientists. Jack enjoys creating new inventions, such as a Blizzard exploding pumpkin, the scarecrow he based on Roxas, and the [[Leechgrave]]. | ||
==Abilities== | ==Abilities== | ||
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Jack's action abilities are [[Blazing Fury]], [[Icy Terror]], and [[Bolts of Sorrow]], which correspond to the elemental magic spells, [[Fire]], [[Blizzard]], and [[Thunder]] respectively. His limit, [[Applause, Applause]], involves Jack and Sora dancing as impulses of spooky magic are released. | Jack's action abilities are [[Blazing Fury]], [[Icy Terror]], and [[Bolts of Sorrow]], which correspond to the elemental magic spells, [[Fire]], [[Blizzard]], and [[Thunder]] respectively. His limit, [[Applause, Applause]], involves Jack and Sora dancing as impulses of spooky magic are released. | ||
両手パンチ | |||
He has a number of support abilities, including [[Lucky Lucky]], [[Fire Boost]], [[Blizzard Boost]], [[Thunder Boost]], [[MP Hastera]], {{c|Auto Limit|support ability}} and [[Auto Healing]]. | He has a number of support abilities, including [[Lucky Lucky]], [[Fire Boost]], [[Blizzard Boost]], [[Thunder Boost]], [[MP Hastera]], {{c|Auto Limit|support ability}} and [[Auto Healing]]. | ||
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{{frm-atk|'''[[Icy Terror]]'''|mag|Blizzard|x0.5|—|X|X|11=Ice crystals form around and attack the target. MP Cost: 10 }} | {{frm-atk|'''[[Icy Terror]]'''|mag|Blizzard|x0.5|—|X|X|11=Ice crystals form around and attack the target. MP Cost: 10 }} | ||
{{frm-atk|'''[[Bolts of Sorrow]]'''|mag|Thunder|x0.5|—|X|X|11=Lightning bolts rain down upon the target. MP Cost: 10}} | {{frm-atk|'''[[Bolts of Sorrow]]'''|mag|Thunder|x0.5|—|X|X|11=Lightning bolts rain down upon the target. MP Cost: 10}} | ||
{{ | {{atk-c}} | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=900px | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=900px | ||
!style="{{style|kh2|a}}; font-size:12px" colspan="3"|Support Abilities | !style="{{style|kh2|a}}; font-size:12px" colspan="3"|Support Abilities | ||
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|Increases MP restoration speed by 50% after MP is fully consumed. Equip more to increase the effect. | |Increases MP restoration speed by 50% after MP is fully consumed. Equip more to increase the effect. | ||
|- | |- | ||
|''' | |'''[[Auto Limit]]''' | ||
|1 | |1 | ||
|Automatically sets the Reaction Command to Limit, if Limit is usable. | |Automatically sets the Reaction Command to Limit, if Limit is usable. | ||
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{{party}} | {{party}} | ||
{{KH1}} | {{KH1}} | ||
{{358}} | |||
{{COM}} | {{COM}} | ||
{{KH2}} | {{KH2}} | ||
[[Category:Allies]] | [[Category:Allies]] |