Editing Invisible
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{{game|KH1|FM1|358|RCO|KHX|UCX | {{game|KH1|FM1|358|RCO|KHX|UCX|MOM}} | ||
{{suite}} | {{suite}} | ||
{{cleanup|Standardize strategy section}} | |||
{{Character | {{Character | ||
|name=Invisible | |name=Invisible | ||
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|game3=Kingdom Hearts Re:coded | |game3=Kingdom Hearts Re:coded | ||
|game4=Kingdom Hearts χ | |game4=Kingdom Hearts χ | ||
|game5 | |game5=Kingdom Hearts Melody of Memory | ||
|type=Pureblood Heartless | |type=Pureblood Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1= | |s1=Orcus | ||
|journalKH=Heartless wielding a large sword. These winged Heartless can move freely through the air. Besides their sword, they attack with their tail and wings. With their high attack power, they often defeat their foes quickly. | |journalKH=Heartless wielding a large sword. These winged Heartless can move freely through the air. Besides their sword, they attack with their tail and wings. With their high attack power, they often defeat their foes quickly. | ||
|journal358=Both fast and strong, these Heartless pose a serious threat. They attack with a fearsome shockwave.<br>Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open. | |journal358=Both fast and strong, these Heartless pose a serious threat. They attack with a fearsome shockwave.<br>Time your combo finisher so it connects right after they catch their sword. This will cancel the shockwave and leave them open. | ||
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|KHloc1=End of the World | |KHloc1=End of the World | ||
|KHloc2=World of Chaos | |KHloc2=World of Chaos | ||
| | |KHHP1=600 | ||
| | |FMHP1=300 | ||
| | |KHHP2=600 | ||
| | |FMHP2=300 | ||
|KHATK1=35 | |KHATK1=35 | ||
| | |FMATK1=35 | ||
| | |KHATK2=31 | ||
| | |FMATK2=40 | ||
| | |KHDEF1=22 | ||
| | |FMDEF1=27 | ||
| | |KHDEF2=20 | ||
| | |FMDEF2=30 | ||
| | |KHMP1=56 | ||
| | |FMMP1=55 | ||
| | |KHMP2=100 | ||
| | |FMMP2=55 | ||
| | |KHEXP1=150 | ||
| | |FMEXP1=120 | ||
| | |KHEXP2=300 | ||
|FMEXP2=120 | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x1.0 | |KHfire=x1.0 | ||
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|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.8 | |KHgrav=x0.8 | ||
| | |KHstop=x1.0 | ||
| | |FMstop=x0.6 | ||
|KHko=x1.0 | |KHko=x1.0 | ||
|KHother=x1.0 | |KHother=x1.0 | ||
| | |KHreward=(5) HP prize x3<br>(15) MP prize x5<br>Hi-Potion (4%), Gale (4%), Orichalcum (1%)<br><br>'''World of Chaos'''<br>(5) HP prize x10<br>(15) MP prize x10<br>Elixir (50%) | ||
| | |FMreard=(5) HP prize x3<br>(15) MP prize x1<br>Hi-Potion (2%), Gale (4%)<br><br>'''World of Chaos'''<br>(5) HP prize x3<br>(15) MP prize x3<br>Elixir (5%) | ||
|KHworld=End of the World | |KHworld=End of the World | ||
|FMtab=* | |FMtab=* | ||
|CKHloc1=Hades Cup | |CKHloc1=Hades Cup | ||
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|KHteam15=Final Battalion | |KHteam15=Final Battalion | ||
|KHnum15=10 | |KHnum15=10 | ||
| | |heart=— | ||
| | |munny=— | ||
|358HP= | |358HP=12.00 | ||
|358EXP=16.05 | |358EXP=16.05 | ||
| | |358DEF=3.24 | ||
|358STUN=— | |||
|358M1=70 | |358M1=70 | ||
|358LVL1=41 | |358LVL1=41 | ||
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|358M4=90 | |358M4=90 | ||
|358LVL4=60 | |358LVL4=60 | ||
|358fire=x0.72 | |358fire=x0.72 | ||
|358bliz=x0.80 | |358bliz=x0.80 | ||
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|CODSSLVL3b=75 | |CODSSLVL3b=75 | ||
|CODSScol3b=bug | |CODSScol3b=bug | ||
|CODSSloc4=Hollow Bastion | |CODSSloc4=Hollow Bastion | ||
|CODSSsec4=B | |CODSSsec4=B | ||
|CODSSrow4=3 | |CODSSrow4=3 | ||
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|CODSSLVL4c=87 | |CODSSLVL4c=87 | ||
|CODSScol4c=bug | |CODSScol4c=bug | ||
|COD3Dloc1=Hollow Bastion | |COD3Dloc1=Hollow Bastion II | ||
|COD3DHP1=460 | |COD3DHP1=460 | ||
|COD3DSTR1=98 | |COD3DSTR1=98 | ||
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|CODreward4=Random Stat Chip (0.05%)<ref>Excluding LV Up, Trophy, Blank, or Lucky Strike chips.</ref> | |CODreward4=Random Stat Chip (0.05%)<ref>Excluding LV Up, Trophy, Blank, or Lucky Strike chips.</ref> | ||
|CODworld=Olympus Coliseum, Castle Oblivion | |CODworld=Olympus Coliseum, Castle Oblivion | ||
|CODSSworld=Traverse Town, Olympus Coliseum, Agrabah, Hollow Bastion | |CODSSworld=Traverse Town, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II | ||
}} | }} | ||
The '''Invisible''' is a [[Pureblood Heartless]] | The '''Invisible''' is a [[Pureblood Heartless]] found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts coded]]'', and ''[[Kingdom Hearts χ]]''. | ||
==Design== | ==Design== | ||
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Unlike many Heartless, which tend to attack with natural weapons like claws or magic-based powers, the Invisible bears a scalloped, blue-bladed sword, which appears blunt, but can unleash powerful physical blows. In ''Kingdom Hearts'' and ''Kingdom Hearts 358/2 Days'', the kanji for {{nihongo|"Hard Core"|硬核|Kou Kaku}} are written on the hilt of its blade. | Unlike many Heartless, which tend to attack with natural weapons like claws or magic-based powers, the Invisible bears a scalloped, blue-bladed sword, which appears blunt, but can unleash powerful physical blows. In ''Kingdom Hearts'' and ''Kingdom Hearts 358/2 Days'', the kanji for {{nihongo|"Hard Core"|硬核|Kou Kaku}} are written on the hilt of its blade. | ||
The Heartless's name references its ability to disappear when using its " | The Heartless's name references its ability to disappear when using its "Ring of Fire" curse attack. | ||
==Abilities== | |||
The Invisible fires dark energy every now and then, and uses its sword to slash at their target. One of its special attacks includes slamming its sword in the ground, while the main body turns into a ring of dark fire surrounding their target. The ring of dark fire appears to circle the one closest to the Invisible. Once the time is up, the curse explodes, dealing large damage to any member of the party. This can be avoided by jumping, using [[Superglide]], or using [[Dodge Roll]]. Like [[Angel Star]]s, they have a high rate of dropping a [[Gale]] once defeated. | |||
In ''Kingdom Hearts 358/2 Days'', the Invisible has much more health and strength. It can still perform its basic slash attack, but is given an "improved" arsenal of abilities from its ''Kingdom Hearts'' version. Its "Ring of Fire" attack is upgraded to cause its weapon to fly at their target up to five times while the beast is invisible, before surrounding Roxas with the ring and striking down with a long-range shockwave as a result. Striking the Invisible before it sends the shock waves will momentarily stun it. It will fire a consecutive string of energy spheres, dealing a high amount of damage and possibly lowering Roxas's Defense to Lv. 1. | |||
==Strategy== | ==Strategy== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
Invisibles are a difficult type of Heartless to defeat due to their high hp and strength; they almost always appear in groups and thus can be a huge problem if the player gets overwhelmed. Fights with Invisibles can be made easier through the use of [[Thunder]], [[Gravity]], and [[Aero]] magic. Once an Invisible uses its "Ring of Fire" attack the player should time their jump right to avoid the attack, since Dodge Rolling requires more strict if not impossible timing to avoid it; this gives the player to attack the Invisible and ultimately defeat it. | |||
Invisibles are a difficult type of Heartless to defeat due to their high hp and strength; they almost always appear in groups and thus can be a huge problem if the player gets overwhelmed. Fights with Invisibles can be made easier through the use of [[Thunder]], [[Gravity]], and [[Aero]] magic. Once an Invisible uses its " | |||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
It is recommended to equip gear with proficiency in aerial combos, as most of the combat with an Invisible takes place in the air. Watch for when it begins its attacks, and either air slide or return to the ground to block according to the situation. When it vanishes and flies its sword around the area, get ready to glide and make sharp turns when the sword charges. | It is recommended to equip gear with proficiency in aerial combos, as most of the combat with an Invisible takes place in the air. Watch for when it begins its attacks, and either air slide or return to the ground to block according to the situation. When it vanishes and flies its sword around the area, get ready to glide and make sharp turns when the sword charges. | ||
{{Atk-o|358}} | {{Atk-o|358}} | ||
{{Atk|{{nihongo|'''Mow Down'''|なぎ払い|Nagiharai}} | {{Atk|{{nihongo|'''Mow Down'''|なぎ払い|Nagiharai}}<br>''Attack'' | ||
| | |Physical | ||
| | | | ||
|1.45 | |1.45 | ||
|△ | |△ | ||
|Quickly moves to strike the target. | |Quickly moves to strike the target. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}} | {{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}<br>''Attack'' | ||
| | |Physical | ||
| | | | ||
|1.46 | |1.46 | ||
|△ | |△ | ||
|Thrusts the sword forward at a high speed. | |Thrusts the sword forward at a high speed. | ||
}} | }} | ||
{{Atk-m|{{nihongo|'''Shockwave'''|衝撃波|Shōgekiha}} | {{Atk-m|{{nihongo|'''Shockwave'''|衝撃波|Shōgekiha}}<br>''Attack'' | ||
|(sword) | |(sword) | ||
| | |Physical | ||
| | | | ||
|1.03 | |1.03 | ||
|△ | |△ | ||
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| | | | ||
|(shockwave) | |(shockwave) | ||
| | |Nil | ||
|Null Defense (100%) | |Null Defense (100%) | ||
|1.64 | |1.64 | ||
|X | |X | ||
}} | }} | ||
{{Atk|{{nihongo|'''Angry Lightning Strike'''|怒りの落雷|Ikari no Rakurai}} | {{Atk|{{nihongo|'''Angry Lightning Strike'''|怒りの落雷|Ikari no Rakurai}}<br>''Attack'' | ||
| | |Lightning | ||
|Jolt (100%) | |Jolt (100%) | ||
|1.64 | |1.64 | ||
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|Causes lightning to strike around itself after being stunned. | |Causes lightning to strike around itself after being stunned. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Time Bullets'''|時の弾|Toki no Dan}} | {{Atk|{{nihongo|'''Time Bullets'''|時の弾|Toki no Dan}}<br>''Attack'' | ||
| | |Time | ||
|Rewound Defense (50%) | |Rewound Defense (50%) | ||
|0.67 | |0.67 | ||
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==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |