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| {{game|358}} | | {{expand |
| {{youmay|the chakrams|[[Inferno (ability)|the ability]]}}
| | |create= Everything.}} |
| {{tab|o-info}}
| | {{images|Kingdom Hearts 358/2 Days images}} |
| {{tab|Inferno}}
| | {{nihongo|'''Inferno'''|ブレイズ|Bureizu}} are weapons that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. |
| {{InfoWeapon358
| | {{AxelWeapons}} |
| |name=Inferno
| | {{BraveGear}} |
| |katakana=ブレイズ
| | {{Weapon-stub}} |
| |romaji=Bureizu
| |
| |jpname=Blaze
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| |desc= A weapon that possesses high Strength. Useful against tough enemies.
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| |str=+44
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| |strunit=+1
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| |ultima=+56
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| |mag=+0
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| |magunit=+1
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| |def=+1
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| |defunit=+1
| |
| |rate=+2
| |
| |rateunit=+1
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| |bonus=+5
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| |bonusunit=+1
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| |ability1={{c|Defender|ability}}
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| |get= [[Valor Gear ②]] (Axel)
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| |char=Axel
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| }} | |
| {{tab|c}}{{tab|+}} | |
| {{InfoWeapon358 | |
| |name=Inferno+ | |
| |katakana=ブレイズ+ | |
| |romaji=Bureizu+ | |
| |jpname=Blaze+
| |
| |image=Inferno
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| |desc= An upgraded Inferno. <br>Possesses high Strength. <br>Useful against tough enemies.
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| |str=+46
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| |strunit=+1
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| |ultima=+54
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| |mag=+0
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| |magunit=+1
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| |def=+1
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| |defunit=+1
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| |rate=+0
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| |rateunit=+1
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| |bonus=+6
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| |bonusunit=+1
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| |ability1=[[Striker]]
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| |get= [[Valor Gear+ ②]] (Axel)
| |
| |char=Axel
| |
| }} | |
| {{tab|c}}{{tab|c}}
| |
| '''Inferno''' is a pair of [[Chakram]]s that can be wielded by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Inferno+'''.
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| When equipped in either regular or "+" form, it shortens Axel's three-hit combo into one with only one hit, followed by a combo finisher in which Axel throws the weapons. His aerial combo is also switched to a simple downward toss of the Chakrams.
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| | |
| ==Design==
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| An Inferno Chakram's design consists of a black outer wheel with four large spikes along the edge. The handle in the center is a black cross. The design in the middle consists of four red, vaguely teardrop-shaped loops of metal that connect to the handle by the tips and to the spikes on the outer edge by the wide end.
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| "Inferno" is a Latin name for the Christian {{w|Hell}}, and has come to be a synonym for an intense, raging fire.
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| | |
| ==Gameplay==
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| The ground combo is very simple, starting out with a simple slash to the left. It ends by throwing the Chakrams while spinning.
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| The aerial combo is even simpler. It is simply throwing the Chakrams straight to the ground.
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| | |
| {{358Atk/o
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| |{{358Atk
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| |char=Axel
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| |a10=a
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| |a11pow=0.75
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| |a12a=*
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| |a20=u
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| |a21pow=1.13 x2
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| |a21count=◯
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| |a21crit=◯
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| |a21flin=◯
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| }}
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| |{{358Atk
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| |char=Axel
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| |air=*
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| |a10=KA
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| |a11pow=1.5
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| |a11count=◯
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| |a11crit=◯
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| |a11flin=◯
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| |a12pow=0.75
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| |a12count=◯
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| |a12crit=◯
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| |a12flin=◯
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| }}}}
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| | |
| {{Chakram}} | |
| {{ValorGear}} | |