Editing Hyper Healing
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{{Game|KH1|FM1|COM|REC|KH2|FM2| | {{Game|KH1|FM1|COM|REC|KH2|FM2}} | ||
{{nihongo|'''Hyper Healing'''|ハイパーヒーリング|Haipā Hīringu}}, dubbed as '''Second Wind''' in '' | {{Expand|create=Everything}} | ||
{{nihongo|'''Hyper Healing'''|ハイパーヒーリング|Haipā Hīringu}}, dubbed as '''Second Wind''' in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', is an [[ability]] that appears in ''Kingdom Hearts'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts II]]''. It allows the user to recover health through the power of party members.<!-- is there a better way to put this? --> | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Second Wind is a | In ''Kingdom Hearts'', Second Wind is a [[Abilities (Kingdom Hearts)#Common abilities|Common ability]] that allows the user to recover more quickly from being knocked out and fully restores their HP. It costs 3 AP to equip. | ||
In '' | In ''Kingdom Hearts'', Hyper Healing is an [[enemy card]] effect that restores some HP every time the user uses a [[friend card]]. It costs 40 CP to add to the deck and lasts for three reloads. | ||
In '' | In ''Kingdom Hearts II'', Hyper Healing is a [[Abilities (Kingdom Hearts II)#Support abilities|Support ability]] that allows the user to recover more quickly from being knocked out and greatly restores their HP. It costs 3 AP to equip. | ||
==Learning Hyper Healing== | ==Learning Hyper Healing== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
*[[Donald]] learns Second Wind at level 35. | *[[Donald Duck|Donald]] learns Second Wind at level 35. | ||
*[[Goofy]] learns Second Wind at level 33. | *[[Goofy]] learns Second Wind at level 33. | ||
*[[Tarzan]] has Second Wind as a default ability. | *[[Tarzan]] has Second Wind as a default ability. | ||
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*The Beast has Hyper Healing as a default ability. | *The Beast has Hyper Healing as a default ability. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
*The [[White Mushroom]] enemy card has Hyper Healing as its effect | *The [[White Mushroom]] enemy card has Hyper Healing as its effect | ||
*The [[Black Fungus]] enemy card can randomly activate Hyper Healing. | *The [[Black Fungus]] enemy card can randomly activate Hyper Healing. | ||
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*Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | *Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | ||
*Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | *Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | ||
*[[Mulan]] learns Hyper Healing after clearing the trap at the [[Village Cave]]. | *[[Mulan]] learns Hyper Healing after clearing the trap at the [[The Land of Dragons#Village Cave|Village Cave]]. | ||
*The Beast has Hyper Healing as a default ability. | *The Beast has Hyper Healing as a default ability. | ||
*[[Simba]] has Hyper Healing as a default ability. | *[[Simba]] has Hyper Healing as a default ability. | ||
*[[Riku]] has Hyper Healing as a default ability. | *[[Riku]] has Hyper Healing as a default ability. | ||
*The [[Nobody Guard]] has Hyper Healing as its | *The [[Nobody Guard]] has Hyper Healing as its Equipment Ability. | ||
*The [[Save the Queen]] has Hyper Healing as its | *The [[Save the Queen]] has Hyper Healing as its Equipment Ability. | ||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
*Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | *Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | ||
*Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | *Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | ||
*Mulan learns Hyper Healing after clearing the trap at the Village Cave. | *Mulan learns Hyper Healing after clearing the trap at the [[The Land of Dragons#Village Cave|Village Cave]]. | ||
*The Beast has Hyper Healing as a default ability. | *The Beast has Hyper Healing as a default ability. | ||
*Simba has Hyper Healing as a default ability. | *Simba has Hyper Healing as a default ability. | ||
*Riku has Hyper Healing as a default ability. | *Riku has Hyper Healing as a default ability. | ||
*The [[Genji Shield]] has Hyper Healing as its | *The [[Genji Shield]] has Hyper Healing as its Equipment Ability. | ||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||