Latest revision |
Your text |
Line 1: |
Line 1: |
| {{Game|KH1|FM1|COM|REC|KH2|FM2|KH3}} | | {{Game|KH1|FM1|KH2|FM2}} |
| {{nihongo|'''Hyper Healing'''|ハイパーヒーリング|Haipā Hīringu}}, dubbed as '''Second Wind''' in ''{{c|Kingdom Hearts|game}}'', is an [[ability]] that was introduced in ''Kingdom Hearts''. It allows the user to recover more quickly and with more [[HP]] after being knocked out.
| | '''Hyper Healing''' (also known as '''Second Wind''') is an ability for party members in ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]''. It allows the party member equipped with it to recover more quickly from being K.O.ed and recover with full health. |
| | | {|cellspacing="1" cellpadding="1" border="1" width="200" |
| ==Mechanics==
| | |'''Donald''' |
| In ''Kingdom Hearts'', Second Wind is a {{c|support ability|KH}} that allows the user to recover more quickly from being knocked out and fully restores their HP. It costs 3 {{AP}} to equip.
| | |Defeat [[Prison Keeper]] in [[Halloween Town]] |
| | | |- |
| In ''[[Kingdom Hearts Chain of Memories]]'', Hyper Healing is an [[enemy card]] effect that costs 40 CP to add to the deck and lasts for three reloads. It restores 25% of the user's maximum HP when using a [[Friend Card]].
| | |'''Goofy''' |
| | | |Defeat [[Pete]] at [[Olympus Coliseum]] |
| In ''[[Kingdom Hearts II]]'', Hyper Healing is a {{c|support ability|KH2}} that allows the user to recover more quickly from being knocked out and greatly restores their HP. It costs 3 AP to equip.
| | |- |
| | | |'''Mulan''' |
| In ''[[Kingdom Hearts III]]'', Hyper Healing is a {{c|support ability|KH3}} that costs 3 AP to equip. It speeds the user's recovery from being knocked out by 50% and restores them to 50% HP with one ability equipped, and with two abilities it increases the speed to a 66% faster recovery and restores 75% HP.
| | |Defeat the Heartless in the Cave in [[The Land of Dragons|the Land of Dragons]]. |
| | | |}{{stub}} |
| ==Learning Hyper Healing== | | [[Category:Abilities]] |
| ===''Kingdom Hearts''===
| |
| *[[Donald]] learns Second Wind at level 35.
| |
| *[[Goofy]] learns Second Wind at level 33.
| |
| *[[Tarzan]] has Second Wind as a default ability.
| |
| *[[Ariel]] has Second Wind as a default ability.
| |
| *The [[Beast]] has Second Wind as a default ability.
| |
| | |
| ===''Kingdom Hearts Final Mix''===
| |
| *Donald learns Hyper Healing at level 29.
| |
| *Goofy learns Hyper Healing at level 33.
| |
| *Tarzan has Hyper Healing as a default ability.
| |
| *Ariel has Hyper Healing as a default ability.
| |
| *The Beast has Hyper Healing as a default ability.
| |
| | |
| ===''Kingdom Hearts Chain of Memories''===
| |
| *The [[White Mushroom]] enemy card has Hyper Healing as its effect
| |
| *The [[Black Fungus]] enemy card can randomly activate Hyper Healing.
| |
| *The [[Darkside]] enemy card can mimic an enemy's Hyper Healing.
| |
| | |
| ===''Kingdom Hearts II''===
| |
| *Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]].
| |
| *Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]]
| |
| *[[Mulan]] learns Hyper Healing after clearing the trap at the [[Village Cave]].
| |
| *The Beast has Hyper Healing as a default ability.
| |
| *[[Simba]] has Hyper Healing as a default ability.
| |
| *[[Riku]] has Hyper Healing as a default ability.
| |
| *The [[Nobody Guard]] has Hyper Healing as its equipment ability.
| |
| *The [[Save the Queen]] has Hyper Healing as its equipment ability.
| |
| | |
| ===''Kingdom Hearts II Final Mix''===
| |
| *Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]].
| |
| *Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]]
| |
| *Mulan learns Hyper Healing after clearing the trap at the Village Cave.
| |
| *The Beast has Hyper Healing as a default ability.
| |
| *Simba has Hyper Healing as a default ability.
| |
| *Riku has Hyper Healing as a default ability.
| |
| *The [[Genji Shield]] has Hyper Healing as its equipment ability.
| |
| | |
| ===''Kingdom Hearts III''===
| |
| *[[Goofy]] learns Hyper Healing after defeating the second group of [[Ninja]]s at the [[Middle Tier]].
| |
| *[[Donald]] learns Hyper Healing after defeating the [[Metal Troll]] at the Bridge in [[San Fransokyo]].
| |
| *[[Hercules]] has Hyper Healing as a default ability.
| |
| *[[Woody]] has Hyper Healing as a default ability.
| |
| *[[Buzz]] has Hyper Healing as a default ability.
| |
| *[[Rapunzel]] has Hyper Healing as a default ability.
| |
| *[[Eugene Fitzherbert]] has Hyper Healing as a default ability.
| |
| *[[Sulley]] has Hyper Healing as a default ability.
| |
| *[[Mike]] has Hyper Healing as a default ability.
| |
| *[[Marshmallow]] has Hyper Healing as a default ability.
| |
| *[[Jack Sparrow]] has Hyper Healing as a default ability.
| |
| *The [[Heartless Maul]] has Hyper Healing as its equipment ability.
| |
| *The [[Nobody Guard+]] has Hyper Healing as its equipment ability.
| |
| [[es:Salud de Hierro]]
| |
| [[de:Hyper-Heilung]]
| |
| [[Category:Kingdom Hearts abilities]]
| |
| [[Category:Kingdom Hearts II abilities]]
| |
| [[Category:Kingdom Hearts III abilities]] | |