Editing Holey Moley
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This Dream Eater's English and Japanese names are derived from {{nihongo|"Hole {{w|Talpa europaea|Mole}}"|穴土竜|Ana Mogura}} and refer to the real-world mole's propensity for burrowing. The English name is also a double entendre on "{{wikt|holy moley}}," an expression of surprise. | This Dream Eater's English and Japanese names are derived from {{nihongo|"Hole {{w|Talpa europaea|Mole}}"|穴土竜|Ana Mogura}} and refer to the real-world mole's propensity for burrowing. The English name is also a double entendre on "{{wikt|holy moley}}," an expression of surprise. | ||
== | ==Battle== | ||
===Attacks=== | |||
;Holey Moley | |||
*{{nihongo|'''Prop Throw'''|小道具投げ|Kodōgu Nage}} | |||
;Drill Hands<!--ドリハンド--> | |||
*{{nihongo|'''Scratch'''|引っかき|Hikkaki}} | |||
<!--The Holey Moley tends to use "warp holes" to attack at first, mainly using its claws to deal damage. Once you chip it down by half, the Moley disappears and several hands appear. Unlike with [[Hockomonkey]]'s hands, you don't have to beat them to make the Moley itself re-appear, and can wait instead. Once it re-appears, only the head does it, use Flomotion on it to use Pole Spin and Buzz Saw to make the Moley unable to do anything for a certain period. The Holey Moley favors shooting gift-like objects at him from afar, but they can easily be avoided. When up close, the Moley will either attack with its claws or retreat into its dimensional hole and reappear close-by, though its retreating will deal some damage. Once it has only one HP bar left, the Moley will become more and more aggressive. | |||
--> | |||
===Strategy=== | |||
The Holey Moley is a hit-and-run fighter that uses its claws to deal damage and then escapes to another part of the battlefield via a "warp hole." Riku can use [[Flowmotion]] attacks to deal quick damage to this Dream Eater, and to compensate for his inability to use [[Reality Shift]]s against it, he can use warping attacks of his own, such as [[Dark Aura]] and the Ghost Drive Dual Link. [[Ice Barrage]] is a useful command to use against the Holey Moley, as it can strike the boss even at a distance. It is important to always Lock-On to the Holey Moley in order to track its movements. Its hitbox will remain for a while once it warps away, making Riku able to land extra hits until said hitbox is truly gone. | |||
Once | Once half of its health has been depleted (or at the start of the battle on Critical Mode), the Holey Moley will disappear and send its hands through multiple warp holes to attack for a short period, then reappear afterward. It is not required to attack the hands in order for the Dream Eater to reappear, and Riku cannot be reached by any of their attacks if he stands on a higher ground. He should nonetheless make his Dream Eaters not take any risks at approaching them by bringing them back to him by pressing either both {{button|shoulderl}} and {{button|shoulderr}} (3DS), or {{button|l3}} (PS4). | ||
Once it reappears, only his head will show up, Riku may use flowmotion by Air Sliding towards its head to spin around its nose as if it was a pole to stun it for a while. Once it is down to one HP gauge, it will become more aggressive in its attacks. | |||
==Gallery== | ==Gallery== |