Editing Hockomonkey
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==Story== | ==Story== | ||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
In the first visit to Traverse Town, Sora and [[Rhyme]] meet [[Neku]] at the top of a garden plaza in the [[Fifth District]]. Neku apologizes to Sora for handing him over to the [[Xehanort|hooded figure]]. Sora accepts his apology and then asks if Rhyme is his partner, to which Neku says she is not. Rhyme then disappears just as the hooded figure appears. Neku tries to attack him, but is smacked aside. The hooded figure summons the | In the first visit to Traverse Town, Sora and [[Rhyme]] meet [[Neku]] at the top of a garden plaza in the [[Fifth District]]. Neku apologizes to Sora for handing him over to the [[Xehanort|hooded figure]]. Sora accepts his apology and then asks if Rhyme is his partner, to which Neku says she is not. Rhyme then disappears just as the hooded figure appears. Neku tries to attack him, but is smacked aside. The hooded figure summons the Hockomonkey before vanishing. Sora fights and defeats it. | ||
In Riku's incarnation of the town, he and Shiki encounter Young Xehanort in the Fifth District, who taunts Riku. Beat appears and tells Riku that Xehanort posed as a Reaper and promised to return Shiki to her world if she delivered Riku to him. Xehanort takes off his hood and summons the | In Riku's incarnation of the town, he and Shiki encounter Young Xehanort in the Fifth District, who taunts Riku. Beat appears and tells Riku that Xehanort posed as a Reaper and promised to return Shiki to her world if she delivered Riku to him. Xehanort takes off his hood and summons the Hockomonkey in its mage form before vanishing. Riku fights the Dream Eater and defeats it. | ||
Hockomonkey is the first Nightmare boss summoned by the [[Spellican]] during Sora's second visit to Traverse Town, followed by the [[Wargoyle]] and the [[Char Clawbster]]. | |||
==Design== | ==Design== | ||
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If it is in '''Strong Arms''' mode, then it mainly attacks with a two-strike Shake Off attack. It may also use Wall Kick, to jump off a wall and charge at Sora in midair. Hockomonkey also attacks with Trick Kick by turning its body upside down and kicking Sora. One must be careful to back away when it is preparing its Guard Bomb for its drop speed-increasing Sleep status upon explosion. | If it is in '''Strong Arms''' mode, then it mainly attacks with a two-strike Shake Off attack. It may also use Wall Kick, to jump off a wall and charge at Sora in midair. Hockomonkey also attacks with Trick Kick by turning its body upside down and kicking Sora. One must be careful to back away when it is preparing its Guard Bomb for its drop speed-increasing Sleep status upon explosion. | ||
When in '''Extending Arms''' mode, Hockomonkey now attacks by punching Sora from a distance, utilizing its Long Punch attack. Sora can guard against this, or avoid the attack altogether by staying underneath Hockomonkey. Hockomonkey also utilizes its Hammer Punch attack where it transforms its body into a hammer and slams the battlefield. The attack is hard to react to and must be avoided by backing away from it at first sight | When in '''Extending Arms''' mode, Hockomonkey now attacks by punching Sora from a distance, utilizing its Long Punch attack. Sora can guard against this, or avoid the attack altogether by staying underneath Hockomonkey. Hockomonkey also utilizes its Hammer Punch attack where it transforms its body into a hammer and slams the battlefield. The attack is hard to react to and must be avoided by backing away from it at first sight. If the attack connects, Hockomonkey will trap Sora in its head and pummel him with its boxing gloves. If the attack misses, Hockomonkey will be stunned momentarily. | ||
;Strong Arms | ;Strong Arms | ||
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{{atk|{{nihongo|'''Guard Bomb'''|ガードボム|<br>Gādo Bomu}}|{{AT|mag}} Physical|Sleep|0|△|Retreats its body in the box, allowing it to block Physical attacks from all directions, while approaching Sora, before causing an explosion.}} | {{atk|{{nihongo|'''Guard Bomb'''|ガードボム|<br>Gādo Bomu}}|{{AT|mag}} Physical|Sleep|0|△|Retreats its body in the box, allowing it to block Physical attacks from all directions, while approaching Sora, before causing an explosion.}} | ||
{{atk|{{nihongo|'''Wall Kick'''|壁キック|<br>Kabe Kikku}}|{{AT|att}} Physical|—|1.35 per hit|△|Roars and beats his chest, then kicks the wall and hurls itself at the opponent. The attack hits several times instantly.}} | {{atk|{{nihongo|'''Wall Kick'''|壁キック|<br>Kabe Kikku}}|{{AT|att}} Physical|—|1.35 per hit|△|Roars and beats his chest, then kicks the wall and hurls itself at the opponent. The attack hits several times instantly.}} | ||
{{Atk-c|note= | {{Atk-c|note=In all fights but the revisited Traverse Town, either at low HP or at the start of the fight (Critical Mode), Hockomonkey will surround the rooftop's glass with walls, and destroy the rooftop, dragging the fight into the Garden below.}} | ||
;Extending Arms | ;Extending Arms | ||
{{atk-o|ddd}} | {{atk-o|ddd}} | ||
{{atk|{{nihongo|'''Long Punch'''|ロングパンチ|<br>Rongu Panchi}}|{{AT|att}} Physical|—|1.0 x2|△|Delivers a long extended one-two punch.}} | {{atk|{{nihongo|'''Long Punch'''|ロングパンチ|<br>Rongu Panchi}}|{{AT|att}} Physical|—|1.0 x2|△|Delivers a long extended one-two punch.}} | ||
{{atk-m|{{nihongo|'''Hammer Punch'''|ハンマーパンチ|<br>Hanmā Panchi}}|Hammer|{{AT|att}} Physical|—|0.2|△|Changes its body into the shape of a hammer | {{atk-m|{{nihongo|'''Hammer Punch'''|ハンマーパンチ|<br>Hanmā Panchi}}|Hammer|{{AT|att}} Physical|—|0.2|△|Changes its body into the shape of a hammer hand hits. If it hits Sora, he is trapped in the box of Hockomonkey's body with only his head sticking out, and gets hit multiple times, before being blown very far away.||Hits|{{AT|att}} Physical|—|0.2 x12<ref>Cannot drop Sora's HP below 1.</ref>|X}} | ||
{{atk|{{nihongo|'''Punch Rocket'''|パンチロケット|<br>Panchi Roketto}}|{{AT|att}} Physical|—|0.8 per hit|△|Makes both arms disappear, and makes gloves appear from doors and windows in various places to fly at Sora.| | {{atk|{{nihongo|'''Punch Rocket'''|パンチロケット|<br>Panchi Roketto}}|{{AT|att}} Physical|—|0.8 per hit|△|Makes both arms disappear, and makes gloves appear from doors and windows in various places to fly at Sora.|Used if Sora leaves the Garden's rooftop, in all but the revisited Traverse Town fight.}} | ||
{{atk-c | {{atk-c}} | ||
===Mage=== | ===Mage=== | ||
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{{atk-o|ddd}} | {{atk-o|ddd}} | ||
{{atk|{{nihongo|'''Fire'''|ファイア|<br>Faia}}|{{AT|mag}} Fire|—|1.0 x2|△|Releases two flame bullets that follow the opponent.}} | {{atk|{{nihongo|'''Fire'''|ファイア|<br>Faia}}|{{AT|mag}} Fire|—|1.0 x2|△|Releases two flame bullets that follow the opponent.}} | ||
{{atk|{{nihongo|'''Launch Punch'''|打ち上げパンチ|<br>Uchiage Panchi}}|{{AT|att}} Physical|—|1.5 per hit|△|Summons a punch up from the ground repeatedly.|Only used | {{atk|{{nihongo|'''Launch Punch'''|打ち上げパンチ|<br>Uchiage Panchi}}|{{AT|att}} Physical|—|1.5 per hit|△|Summons a punch up from the ground repeatedly.|Only used below a certain amount of HP.}} | ||
{{atk-c | {{atk-c}} | ||
;Magic Hands | ;Magic Hands | ||
{{atk-o|ddd}} | {{atk-o|ddd}} | ||
{{atk|{{nihongo|'''Hit'''|叩く|<br>Tataku}}|{{AT|att}} Physical|—|1.0|△|Slaps with its palm.| | {{atk|{{nihongo|'''Hit'''|叩く|<br>Tataku}}|{{AT|att}} Physical|—|1.0|△|Slaps with its palm.|Usually used if the attacks below can no longer be used.}} | ||
{{atk|{{nihongo|'''Palm Tree Stamp'''|ヤシの木スタンプ|<br>Yashi no Ki Sutanpu}}|{{AT|att}} Physical|—|1.0 per hit|△|Pulls out a | {{atk|{{nihongo|'''Palm Tree Stamp'''|ヤシの木スタンプ|<br>Yashi no Ki Sutanpu}}|{{AT|att}} Physical|—|1.0 per hit|△|Pulls out a palm tree, and repeatedly hits with the roots.}} | ||
{{atk|{{nihongo|'''Fling'''|投げつけ|<br>Nagetsuke}}|{{AT|att}} Physical|—|1.5|△|Pulls out a | {{atk|{{nihongo|'''Fling'''|投げつけ|<br>Nagetsuke}}|{{AT|att}} Physical|—|1.5|△|Pulls out a houseplant and throws it.}} | ||
{{atk-c}} | {{atk-c}} | ||