Editing High Jump
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{{game|KH1|FM1|REC|KH2|FM2|358 | {{game|KH1|FM1|REC|KH2|FM2|358|BBS|FMB|RCO|DDD}} | ||
[[File:High Jump | [[File:REC High Jump Sequence.png|right|190px|The High Jump sequence in ''Kingdom Hearts Re:Chain of Memories''.]] | ||
{{nihongo|'''High Jump'''|ハイジャンプ|Hai Janpu}} is an [[ability]] | {{nihongo|'''High Jump'''|ハイジャンプ|Hai Janpu}} is an [[ability]] which appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts Birth by Sleep]]'', ''[[Kingdom Hearts Re:coded]]'' and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to jump higher than normal, usually incorporating a backflip into the jump. In games that allow it to be leveled up, doing so increases the height of the jump. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', High Jump is a [[ | ===''Kingdom Hearts''=== | ||
In ''Kingdom Hearts'', High Jump is a [[Shared Ability]] and therefore can be equipped to the party at any time at no cost. | |||
In '' | ===''Kingdom Hearts II''=== | ||
In ''Kingdom Hearts II'', it is a [[Growth Ability]] learned and upgraded by leveling up [[Valor Form]]. Outside of Valor Form, it costs 2 AP to equip and can reach up to level 3, while in Valor Form, it is automatically equipped and can reach MAX level. | |||
In '' | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
In ''Kingdom Hearts Re:Chain of Memories'', High Jump is automatically equipped once obtained. | |||
In '' | ===''Kingdom Hearts 358/2 Days''=== | ||
In ''Kingdom Hearts 358/2 Days'', it is an [[Panel System#Ability Panels|Ability Panel]], which can be leveled up from '''High Jump LV1''' to '''High Jump LV2''' and '''High Jump LV3''' by linking {{nihongo|'''High Jump LV+ Ⓛ'''|ジャンプアップⓁ|Janpu Appu Ⓛ|lit. "Jump Up Ⓛ"}} panels. | |||
In '' | ===''Kingdom Hearts Birth by Sleeo''=== | ||
In ''Kingdom Hearts Birth by Sleep'' it is a [[Movement Command (KHBbS)|Movement Command]] which can be leveled up to level 4 by defeating enemies. | |||
In ''[[ | ===''Kingdom Hearts Re:Coded''=== | ||
In ''Kingdom Hearts Re:coded'' it appears as a [[Bonus Booster]] which must be linked to a CPU using chips in the [[Stat Matrix]]. | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | |||
In ''Kingdom Hearts 3D: Dream Drop Distance'', the user can jump higher than normal by pressing {{button|DSB}}. | |||
In '' | |||
==Learning High Jump== | ==Learning High Jump== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
*Sora finds High Jump in a chest in [[Monstro: Mouth]], accessible after defeating the [[Parasite Cage]] for the first time. | *Sora finds High Jump in a chest in [[Monstro#Monstro: Mouth|Monstro: Mouth]], accessible after defeating the [[Parasite Cage]] for the first time. | ||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
*Sora learns High Jump after visiting the Room of Beginnings in [[Monstro]]. | *Sora learns High Jump after visiting the Room of Beginnings in [[Monstro]]. | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''=== | ||
*Valor Form has High Jump LV1 as a default ability. | *Valor Form has High Jump LV1 as a default ability. | ||
*[[Sora]] learns High Jump LV1 after leveling Valor Form to level 3. | *[[Sora]] learns High Jump LV1 after leveling Valor Form to level 3. | ||
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====Panels which link to High Jump==== | ====Panels which link to High Jump==== | ||
*[[File:Float KHD.png]] ''' | *[[File:Float KHD.png]] {{nihongo|'''Float Ⓛ'''|レビテト|Rebiteto|lit. "Levitate"}}: Allows the user to slow their descent in midair. | ||
===''Kingdom Hearts Birth by Sleep''=== | |||
*Terra finds High Jump in a chest in a cell in the [[Deep Space#Turo Prison Block|Turo Prison Block]]. | |||
*Ventus obtains High Jump after defeating [[Vanitas]] for the first time at the [[Keyblade Graveyard]]. | |||
*Aqua obtains High Jump after defeating [[Maleficent's goons]] with Prince Philip in [[Enchanted Dominion]]. | |||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
*[[Data-Sora]] learns High Jump by linking the CPU to the respective [[Bonus Booster]] in the second section of the [[Stat Matrix]]. | *[[Data-Sora]] learns High Jump by linking the CPU to the respective [[Bonus Booster]] in the second section of the [[Stat Matrix]]. | ||
===''Kingdom Hearts 3D: Deep Drop Distance''=== | |||
===''Kingdom Hearts 3D: | |||
*Sora and Riku learn High Jump after Sora saves [[Pinocchio]] from [[Dream Eater]]s in [[Prankster's Paradise]]. | *Sora and Riku learn High Jump after Sora saves [[Pinocchio]] from [[Dream Eater]]s in [[Prankster's Paradise]]. | ||
== | ==Recipe== | ||
===''Kingdom Hearts 358/2 Days''=== | |||
The Float Ⓛ can be synthesized for 8800 [[munny]] once Roxas is promoted to Novice rank. | |||
*1 [[Adamantite]] | |||
*2 [[Aerial Tech|Aerial Tech++]] | |||
===''Kingdom Hearts | |||
*[[ | |||
==Tips== | |||
*Equipped with [[Aerial Dodge]] and [[Glide]], you can travel through areas at great speed. This fact has been exploited in the [[Cavern of Remembrance]], where Sora has to use abilities learned from his Drive Forms to get across. | |||
[[fr:Super saut]] | [[fr:Super saut]] | ||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
[[Category:Kingdom Hearts Chain of Memories abilities]] | [[Category:Kingdom Hearts: Chain of Memories abilities]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
[[Category:Kingdom Hearts coded abilities]] | [[Category:Kingdom Hearts coded abilities]] | ||
[[Category:Kingdom Hearts Birth by Sleep Action commands]] | [[Category:Kingdom Hearts Birth by Sleep Action commands]] | ||