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Editing Heartless Ship
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The small Ghost ships will respawn if they are defeated, so only fire at them if doing so will hit a weak point, to raise the situation gauge. Alternatively, destroying the frequent dark projectiles can also fill the gauge. Once the gauge is filled and situation commands are available, do NOT use them yet. Fill the gauge two or three times to get some options, and wait for the right opportunity to use the commands. | The small Ghost ships will respawn if they are defeated, so only fire at them if doing so will hit a weak point, to raise the situation gauge. Alternatively, destroying the frequent dark projectiles can also fill the gauge. Once the gauge is filled and situation commands are available, do NOT use them yet. Fill the gauge two or three times to get some options, and wait for the right opportunity to use the commands. | ||
Raging Cannons should be used when the | Raging Cannons should be used when the Phantom Ship approaches Sora's ship and seems to be attempting a ram - this is a great opportunity to destroy the enemy's bow (front) weak point. Do NOT use Raging Cannons unless multiple weak points are visible, as the barrier cannot be used during the animation, meaning Sora's ship can take significant unavoidable damage if it is used during enemy cannon fire. | ||
Tidal Wave is powerful, but due to the Ghost Ship's hit-and-run nature, it should be timed carefully. Activate the command just as the Ghost Ship is about to appear from the mist, to ensure that it won't escape during the attack animation. If successful, this will deal heavy damage. | Tidal Wave is powerful, but due to the Ghost Ship's hit-and-run nature, it should be timed carefully. Activate the command just as the Ghost Ship is about to appear from the mist, to ensure that it won't escape during the attack animation. If successful, this will deal heavy damage. |