Editing Guardian Form
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{{game|KH3|3RM}} | {{game|KH3|3RM}} | ||
{{images|Monster, Pirate, Toy versions}} | |||
{{cleanup|add abilities, design, strategy, mechanics, and revise Form infobox for compatibility (or make a Formchange infobox)}} | |||
{{DriveForm | {{DriveForm | ||
|name=Guardian Form | |name=Guardian Form | ||
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|es=Forma Valiente--> | |es=Forma Valiente--> | ||
|keyblades=[[Hero's Origin]], [[Hunny Spout]], [[Classic Tone]] | |keyblades=[[Hero's Origin]], [[Hunny Spout]], [[Classic Tone]] | ||
| | <!-- | ||
|desc=A Form specializing in physical attacks. | |||
|journalUX=KINGDOM HEARTS II (2005)<br>This form boosts Sora's strength and lets him wield two Keyblades.--> | |||
}} | }} | ||
'''Guardian Form''' is a Form specializing in defensive techniques which appears in ''[[Kingdom Hearts III]]''. It is triggered by [[Hero's Origin]], [[Hunny Spout]], and [[Classic Tone]]. | '''Guardian Form''' is a Form specializing in defensive techniques which appears in ''[[Kingdom Hearts III]]''. It is triggered by [[Hero's Origin]], [[Hunny Spout]], and [[Classic Tone]]. | ||
The [[Formchange]] | The [[Formchange|Formchanges]] are [[Counter Shield]] (Hero's Origin), [[Hunny Blasters]] and [[Hunny Launcher]] (Hunny Spout), [[Boom Hammer]] and [[Clock Drill]] (Classic Tone). | ||
==Development== | ==Development== | ||
Guardian Form was referred to as {{nihongo|'''Guard Form'''|ガードフォーム|Gādo Fōmu}} in early gameplay notes.<ref>[https://twitter.com/KINGDOMHEARTS/status/791654547542376448 ''Kingdom Hearts'' Official Twitter Reveals Guard Form Formchange]</ref> | Guardian Form was referred to as {{nihongo|'''Guard Form'''|ガードフォーム|Gādo Fōmu}} in early gameplay notes.<ref>[https://twitter.com/KINGDOMHEARTS/status/791654547542376448 ''Kingdom Hearts'' Official Twitter Reveals Guard Form Formchange]</ref> | ||
== | ==Appearance== | ||
{{Main|Form:Sora}} | {{Main|Form:Sora}} | ||
Guardian Form turns Sora's coat, gloves, and shoes yellow, with a checkered diamond pattern on his pants. | Guardian Form turns Sora's coat, gloves, and shoes yellow, with a checkered diamond pattern on his pants. When wearing his ''Kingdom Hearts II'' outfit during the [[Olympus]] episode, Sora's clothes do not change. | ||
<!--Appearance in other world: | |||
Toy Box: Sora jacket turns to a lemon yellow and his blocks are golden yellow and black | |||
Monsterpolis: Sora jacket turns to Guardian Form but his fur turns neon yellow and orange stripes | |||
The | The Caribbean: Sora cuffs and Bandana turns to a dark yellow color his hat will have three diamonds the coattail will also have a diamond pattern on it as well. His waist coat is yellow and black. | ||
Use correct format--> | |||
{{section-stub}} | |||
==Mechanics== | ==Mechanics== | ||
Guardian Form | Guardian Form's weapons are focused on Sora's defensive capabilities, granting abilities such as Second Chance, Withstand Combo, Defender, and its unique abilties Barrier and Counter Blast. | ||
{{section-stub}} | |||
===Abilities=== | ===Abilities=== | ||
{ | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=700px | ||
|- | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="2"|Ability | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | |||
|- | |||
|colspan="2"|'''High Jump'''||Leap high into the air. The longer you hold {{Button|c}}, the higher the jump. | |||
|- | |||
|colspan="2"|'''Barrier'''||Press {{Button|s}} to guard against attacks from all directions. | |||
|- | |||
{{ | |colspan="2"|'''Combo Master'''||Continue combos even if your attacks miss the enemy. | ||
|- | |||
|colspan="2"|'''Counter Blast'''||Press {{Button|x}} after a successful block to send surrounding foes flying. (Reprisal) | |||
|- | |||
|colspan="2"|'''Second Chance'''||Always retain at least 1 HP if you are hit while you have 2 HP or more. | |||
|- | |||
|colspan="2"|'''Withstand Combo'''||Always retain at least 1 HP if you are hit while you have 2 HP or more. You will remain protected throughout the enemy's combo. | |||
|} | |||
{{section-stub}} | |||
==Strategy== | ==Strategy== | ||
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Valor Form is a powerful damage-dealer, and is very useful against single targets, such as tough enemies and bosses. While in Valor Form, Sora moves at twice his normal speed{{fact}}, and becomes able to perform finishers at any time using the "Omega Finale" attack. His rapid slashes can block enemy attacks, and can sometimes stun the enemies as well. However, Sora also becomes unable to cast any Magic, including Cure, so equip Potions and set Donald's behavior to healing-focused whenever Sora uses Valor Form. The lack of Magic, coupled with an inability to Guard, makes Valor Form the weakest Form defense-wise. As such, it is best to take advantage of the increased movement speed and jump height to evade attacks while looking for openings, then quickly moving in to deal damage. | |||
Since Valor Form levels by dealing hits, and not by defeating enemies, try to keep enemies alive while training Valor Form. The best Keyblades for training Valor Form are the [[Sweet Memories]] and [[Oathkeeper]]; the [[Star Seeker]] and its [[Air Combo Plus]] are a good substitute for the Oathkeeper if it is unavailable. The Morning Star and Crimson Jazz Heartless, which appear together at [[Hollow Bastion]] and [[Beast's Castle]], are the best enemies to train against, as they have high stamina, but are also easy to disrupt with Valor Form's attacks and drop a large amount of Drive Form Orbs when defeated. In ''Kingdom Hearts II Final Mix'', both [[Mushroom XIII No. 5]] and [[Mushroom XIII No. 11]] allow Sora to deal a large amount of hits while being close to a save point, allowing him to quickly refill his Drive Gauge. If defeated, they will also drop some [[Drive Recovery]] items. | |||
In contrast, when using the form for combat purposes, it is best to equip the strongest Keyblades available. The damage dealt can be maximized by equipping the [[Decisive Pumpkin]], [[Sleeping Lion]], [[Hero's Crest]], [[Star Seeker]], or [[Rumbling Rose]], due to their [[Combo Boost]], [[Combo Plus]], [[Air Combo Boost]], [[Air Combo Plus]], and [[Finishing Plus]] abilities, respectively.--> | |||
{{section-stub}} | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{Form}} | {{Form}} |