Editing Guard Armor
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{{game|KH1|FM1|COM|REC|358|KHC|RCO|KHX|UCX|FA}} | {{game|KH1|FM1|COM|REC|358|KHC|RCO|KHX|UCX|FA}} | ||
{{suite}} | {{suite}} | ||
{{tab|o-info| | {{Expand|Video and strategy for coded. List of attacks for CoM and Days.}} | ||
{{tab|o-info|360px}} | |||
{{tab|Guard Armor}} | {{tab|Guard Armor}} | ||
{{Character | {{Character | ||
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|COMbattlename=Struggle Away | |COMbattlename=Struggle Away | ||
|COMbattlefile=Struggle Away KHRECOM.ogg | |COMbattlefile=Struggle Away KHRECOM.ogg | ||
|s1=Opposite Armor | |s1=Opposite Armor | ||
|s2=Red Armor | |s2=Red Armor | ||
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|journalCOD=The hulking head honcho of the Heartless haunting Traverse Town. Before you can say that five time fast, this brute will have already blasted you with its powerful cannon, so keep your eyes peeled: if it assumes a defensive stance, rush in there first and clobber the creep with a combo. | |journalCOD=The hulking head honcho of the Heartless haunting Traverse Town. Before you can say that five time fast, this brute will have already blasted you with its powerful cannon, so keep your eyes peeled: if it assumes a defensive stance, rush in there first and clobber the creep with a combo. | ||
|journalUX=True to its name, it has high defensive capabilities. Be prepared for what could be a very long battle! | |journalUX=True to its name, it has high defensive capabilities. Be prepared for what could be a very long battle! | ||
|CODloc1=Traverse Town | |||
|CODHP1=253 | |||
|CODSTR1=38 | |||
|CODDEF1=55 | |||
|CODfire=x1.00 | |||
|CODbliz=x1.00 | |||
|CODthun=x1.00 | |||
|CODaero=x1.00 | |||
|CODigni=X | |||
|CODfree=X | |||
|CODjolt=X | |||
|CODtoss=X | |||
|CODslow=X | |||
|CODstop=X | |||
|CODconf=X | |||
|CODstun=X | |||
|CODmagn=X | |||
|CODworld=Traverse Town | |||
}} | |||
{{tab|c}}{{tab|Components}} | |||
{{tab|o}} | |||
{{tab|Armored Torso}} | |||
{{Character | |||
|name=Armored Torso | |||
|katakana=アーマードトルソー | |||
|romaji= | |||
|image=[[File:Armored Torso (Guard Armor) KH.png|350x400px]] | |||
|FMimage=[[File:Armored Torso (Guard Armor) KHFM.png|350x400px]] | |||
|game1=Kingdom Hearts | |||
|game2=Kingdom Hearts Chain of Memories | |||
|game3=Kingdom Hearts 358/2 Days | |||
|type=Emblem Heartless | |||
|spec=HeartlessBoss | |||
|KHHP1=700 | |||
|KHHP2=N/A | |||
|KHATK1=8 | |||
|KHATK2=N/A | |||
|KHDEF1=8 | |||
|KHDEF2=N/A | |||
|KHMP1=12 | |||
|KHMP2=N/A | |||
|KHEXP1=110 | |||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |||
|KHfire=x0.49 | |||
|KHbliz=x0.5 | |||
|KHthun=x1.0 | |||
|KHgrav=x0.04 | |||
|KHstop=x0 | |||
|KHko=x0.5 | |||
|KHother=x0.5 | |||
|KHreward=[[Brave Warrior]] | |||
|KHworld=Traverse Town | |||
|CKHHP1=120 | |||
|CKHHP2=450 | |||
|CKHATK1=15 | |||
|CKHATK2=31 | |||
|CKHDEF1=13 | |||
|CKHDEF2=20 | |||
|CKHMP1=25 | |||
|CKHMP2=56 | |||
|CKHEXP1=150 | |||
|CKHEXP2=1500 | |||
|CKHweapon=x1.0 | |||
|CKHfire=x0.49 | |||
|CKHbliz=x0.5 | |||
|CKHthun=x1.0 | |||
|CKHgrav=x0.04<ref name="Grav">x0.03 after rescue.</ref> | |||
|CKHstop=x0 | |||
|CKHko=x0.5 | |||
|CKHother=x0.5 | |||
|KHcup1=Phil Cup | |||
|KHseed11=1 | |||
|KHteam11=Shadow Battalion | |||
|KHnum11=1 | |||
|KHcup2=Hades Cup | |||
|KHseed21=37 | |||
|KHteam21=Sorcerous Armor | |||
|KHnum21=1 | |||
|COM1=s | |COM1=s | ||
|COMHP1=200 | |COMHP1=200 | ||
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|ReCOMmagn=x0 | |ReCOMmagn=x0 | ||
|ReCOMfree=x0 | |ReCOMfree=x0 | ||
|358heart=72 | |358heart=72 | ||
|358HP= | |358munny=— | ||
|358HP=4.16 | |||
|358EXP=39.60 | |358EXP=39.60 | ||
| | |358DEF=1.00 | ||
|358STUN=— | |||
|358M1=61 | |358M1=61 | ||
|358LVL1=31 | |358LVL1=31 | ||
|358fire=x0.39 | |358fire=x0.39 | ||
|358bliz=x0.43 | |358bliz=x0.43 | ||
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|358reward4=— | |358reward4=— | ||
|358world=Olympus Coliseum | |358world=Olympus Coliseum | ||
}} | }} | ||
{{tab|c}}{{tab|Gauntlets}} | {{tab|c}}{{tab|Gauntlets}} | ||
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|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=HeartlessBoss | |spec=HeartlessBoss | ||
|KHHP1=84<ref name="limb">The HP of each limb is separate.</ref> | |KHHP1=84<ref name="limb">The HP of each limb is separate.</ref> | ||
|KHHP2=N/A | |||
|KHATK1=11 | |KHATK1=11 | ||
| | |KHATK2=N/A | ||
|KHDEF1=10 | |KHDEF1=10 | ||
| | |KHDEF2=N/A | ||
|KHMP1=13 | |KHMP1=13 | ||
| | |KHMP2=N/A | ||
|KHEXP1=0 | |KHEXP1=0 | ||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x0.49 | |KHfire=x0.49 | ||
|KHbliz=x0.5 | |KHbliz=x0.5 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.04 | |KHgrav=x0.04 | ||
|KHstop=x0 | |KHstop=x0 | ||
|KHko=x0.5 | |KHko=x0.5 | ||
|KHother=x0.5 | |KHother=x0.5 | ||
|KHreward=(1) HP | |KHreward=(1) HP Ball x15 | ||
|KHworld=Traverse Town | |KHworld=Traverse Town | ||
|CKHHP1=14<ref name="limb"/> | |CKHHP1=14<ref name="limb"/> | ||
|CKHHP2=54 | |CKHHP2=54 | ||
|CKHATK1=15 | |CKHATK1=15 | ||
|CKHATK2=31 | |CKHATK2=31 | ||
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|CKHfire=x0.49 | |CKHfire=x0.49 | ||
|CKHbliz=x0.5 | |CKHbliz=x0.5 | ||
|CKHthun=x1.0 | |CKHthun=x1.0 | ||
|CKHgrav=x0.04<ref name="Grav"/> | |CKHgrav=x0.04<ref name="Grav"/> | ||
|CKHstop=x0 | |CKHstop=x0 | ||
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|KHseed11=4 | |KHseed11=4 | ||
|KHteam11=Hard-Hitters | |KHteam11=Hard-Hitters | ||
|KHnum11= | |KHnum11=2 | ||
|KHseed12=2 | |KHseed12=2 | ||
|KHteam12=Wild Corps | |KHteam12=Wild Corps | ||
|KHnum12= | |KHnum12=2 | ||
|KHcup2=Hades Cup | |KHcup2=Hades Cup | ||
|KHseed21=37 | |KHseed21=37 | ||
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|KHteam22=Terrible Fists | |KHteam22=Terrible Fists | ||
|KHnum22=1 | |KHnum22=1 | ||
}} | }} | ||
{{tab|c}}{{tab|Hammerlegs}} | {{tab|c}}{{tab|Hammerlegs}} | ||
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|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=HeartlessBoss | |spec=HeartlessBoss | ||
|KHHP1=196<ref name="limb"/> | |KHHP1=196<ref name="limb"/> | ||
|KHHP2=N/A | |||
|KHATK1=11 | |KHATK1=11 | ||
| | |KHATK2=N/A | ||
|KHDEF1=10 | |KHDEF1=10 | ||
| | |KHDEF2=N/A | ||
|KHMP1=13 | |KHMP1=13 | ||
| | |KHMP2=N/A | ||
|KHEXP1=0 | |KHEXP1=0 | ||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x0.49 | |KHfire=x0.49 | ||
|KHbliz=x0.5 | |KHbliz=x0.5 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.04 | |KHgrav=x0.04 | ||
|KHstop=x0 | |KHstop=x0 | ||
|KHko=x0.5 | |KHko=x0.5 | ||
|KHother=x0.5 | |KHother=x0.5 | ||
|KHreward=(1) HP | |KHreward=(1) HP Ball x15 | ||
|KHworld=Traverse Town | |KHworld=Traverse Town | ||
|CKHHP1=180<ref name="limb"/> | |CKHHP1=180<ref name="limb"/> | ||
|CKHHP2=450 | |||
|CKHHP2=450 | |||
|CKHATK1=17 | |CKHATK1=17 | ||
|CKHATK2=35<ref name="Phil">Phil Cup</ref>/40<ref name="Hades">Hades Cup.</ref> | |||
|CKHATK2=35 | |||
|CKHDEF1=14 | |CKHDEF1=14 | ||
|CKHDEF2=27<ref name="Phil"/>/30<ref name="Hades"/> | |||
|CKHDEF2=27 | |||
|CKHMP1=20 | |CKHMP1=20 | ||
|CKHMP2=53 | |CKHMP2=53 | ||
|CKHEXP1=80 | |CKHEXP1=80 | ||
|CKHEXP2=500 | |CKHEXP2=500 | ||
|CKHweapon=x1.0 | |CKHweapon=x1.0 | ||
|CKHfire=x0.49 | |CKHfire=x0.49 | ||
|CKHbliz=x0.5 | |CKHbliz=x0.5 | ||
|CKHthun=x1.0 | |CKHthun=x1.0 | ||
|CKHgrav=x0.04<ref name="Grav"/> | |CKHgrav=x0.04<ref name="Grav"/> | ||
|CKHstop=x0 | |CKHstop=x0 | ||
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|KHseed11=7 | |KHseed11=7 | ||
|KHteam11=Big Feet | |KHteam11=Big Feet | ||
|KHnum11= | |KHnum11=2 | ||
|KHseed12=2 | |KHseed12=2 | ||
|KHteam12=Wild Corps | |KHteam12=Wild Corps | ||
|KHnum12= | |KHnum12=2 | ||
|KHcup2=Hades Cup | |KHcup2=Hades Cup | ||
|KHseed21=47 | |KHseed21=47 | ||
Line 385: | Line 335: | ||
|KHteam22=Sorcerous Armor | |KHteam22=Sorcerous Armor | ||
|KHnum22=1 | |KHnum22=1 | ||
}} | }} | ||
{{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}} | {{tab|c}}{{tab|c}}{{tab|c}}{{tab|c}} | ||
The '''Guard Armor''' is an [[ | The '''Guard Armor''' is an Emblem [[Heartless]] that is found in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts coded]]'', and all of their remakes. It is one of the bosses at [[Traverse Town]] and [[Olympus Coliseum]]. | ||
The various pieces of the Guard Armor, known as "Armored Torso", "Gauntlets", and "Hammerlegs", are able to move independently, and by rearranging its pieces, the Guard Armor can transform into the more powerful [[Opposite Armor]]. | The various pieces of the Guard Armor, known as "Armored Torso", "Gauntlets", and "Hammerlegs", are able to move independently, and by rearranging its pieces, the Guard Armor can transform into the more powerful [[Opposite Armor]]. | ||
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===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
Sora explores the memory version of Traverse Town within [[Castle Oblivion]] and meets [[Cid]], who warns him that a giant Heartless is said to appear when the Second District bell rings. Just as it did before, the bell rings, and the Guard Armor suddenly appears. Sora defeats it,<ref>In ''Kingdom Hearts Chain of Memories'', the Guard Armor | Sora explores the memory version of Traverse Town within [[Castle Oblivion]] and meets [[Cid]], who warns him that a giant Heartless is said to appear when the Second District bell rings. Just as it did before, the bell rings, and the Guard Armor suddenly appears. Sora defeats it,<ref>In ''Kingdom Hearts Chain of Memories'', the Guard Armor was incorrectly fought in the Third District, where the first Guard Armor appeared in ''Kingdom Hearts'', even though the previous scene was set in the Second District, where the ringing bell summoned the second Guard Armor. This was corrected in ''Kingdom Hearts Re:Chain of Memories''.</ref> and [[Leon]], Cid, [[Yuffie]], and [[Aerith]] see him off to the exit. | ||
Another Guard Armor appears in [[Riku]]'s version of Traverse Town, but this one is simply a manifestation of the darkness in his heart, and is quickly defeated. | Another Guard Armor appears in [[Riku]]'s version of Traverse Town, but this one is simply a manifestation of the darkness in his heart, and is quickly defeated. | ||
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==Strategies== | ==Strategies== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
;Attacks | |||
*'''Spinning Claw''': The Guard Armor's gauntlets spin around. | |||
*'''Stomp''': The Hammerlegs stomp around. | |||
*'''Tornado''': The Armored Torso spins around at high speed. | |||
*'''Smash''': The Guard Armor jumps into the air and body slams the ground. | |||
The Guard Armor utilizes its size and strength in battle. Each part attacks individually; the Torso and Gauntlets attack by spinning, while the Hammerlegs attack by stomping. It may also jump in the air and crash down, creating a shockwave. | The Guard Armor utilizes its size and strength in battle. Each part attacks individually; the Torso and Gauntlets attack by spinning, while the Hammerlegs attack by stomping. It may also jump in the air and crash down, creating a shockwave. | ||
Lock onto its torso and attack with combos, since Sora's attacks will most likely strike the limbs as he go past them. | Lock onto its torso and attack with combos, since Sora's attacks will most likely strike the limbs as he go past them. | ||
Hitting the torso also keeps it from launching its main attack. Just remember to destroy the limbs before destroying the torso. Doing so will make the limbs drop needed HP | Hitting the torso also keeps it from launching its main attack. Just remember to destroy the limbs before destroying the torso. Doing so will make the limbs drop needed HP balls. The Guard Armor will also throw itself up in the air and come crashing down near Sora's position. Try to dodge this by jumping out of the way, as it will take away half of Sora's HP if hit. Its attacks are deflectable. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
The strategy for the Guard Armor is slightly different in ''Kingdom Hearts Chain of Memories'' due to not having unlimited attacks. Using the Gimmick card will make the Guard Armor collapse and this allows Sora to attack the limbs. When the Guard Armor is only the torso and head, attacking the head is simple, but be sure to dodge the attacks quickly as Sora does not have that much HP. | The strategy for the Guard Armor is slightly different in ''Kingdom Hearts Chain of Memories'' due to not having unlimited attacks. Using the Gimmick card will make the Guard Armor collapse and this allows Sora to attack the limbs. When the Guard Armor is only the torso and head, attacking the head is simple, but be sure to dodge the attacks quickly as Sora does not have that much HP. | ||
In ''[[Kingdom Hearts Re:Chain of Memories]]'', using [[Goofy | In ''[[Kingdom Hearts Re:Chain of Memories|Re:Chain of Memories]]'', using a [[Goofy]] [[Friend Card]] and one [[Attack Card]] to use Goofy's Strike Limit attack is a good way to deal damage. | ||
{ | ====Deck statistics==== | ||
{ | {|class="wikitable" | ||
|- bgcolor="#87CEEB" | |||
|width="85%" style="text-align:center"|'''Attack card''' | |||
|-bgcolor="#E6E6FA" | |||
|<center>[[File:Guard Armor (card).png|90px]]</center> | |||
|} | |||
=====Attacks===== | |||
{|class="wikitable" width="90%" | |||
|- bgcolor="#87CEEB" | |||
|width="12%" style="text-align:center"|'''Attack''' | |||
|width="2%" style="text-align:center"|'''Power''' | |||
|width="2%" style="text-align:center"|'''Element''' | |||
|width="5%" style="text-align:center"|'''Card value''' | |||
|width="15%" style="text-align:center"|'''Description''' | |||
|width="5%" style="text-align:center"|'''Card''' | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''One-Two Punch'''|ワンツーパンチ|Wan Tsū Panchi}} | |||
|x0.6 | |||
|Physical | |||
|1–5{{SS}}<br>0–4, 7, 8{{RR}} | |||
| | |||
|<center>[[File:Guard Armor (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Mow Down Attack'''|なぎ払い攻撃|Nagiharai Kōgeki}} | |||
|x0.6 | |||
|Physical | |||
|1–5{{SS}}<br>0–4, 7, 8{{RR}} | |||
| | |||
|<center>[[File:Guard Armor (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Stamping Attack'''|足踏み攻撃|Ashibumi Kōgeki}} | |||
|x0.6 | |||
|Physical | |||
|1–5{{SS}}<br>0–4, 7, 8{{RR}} | |||
| | |||
|<center>[[File:Guard Armor (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Earth Shake'''|アースシェイク|Āsu Sheiku}} | |||
|x1.0 | |||
|Neutral | |||
|1–5{{SS}}<br>0–4, 7, 8{{RR}} | |||
| | |||
|<center>[[File:Guard Armor (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Spin Attack'''|スピンアタック|Supin Atakku}} | |||
|x1.0 | |||
|Physical | |||
|1–3{{SS}}<br>0–4, 7, 8{{RR}} | |||
| | |||
|<center>[[File:Guard Armor (card).png|50px]]</center> | |||
|-bgcolor="#E6E6FA" | |||
|{{nihongo|'''Combo Shake'''|コンボシェイク|Konbo Sheiku}} | |||
|x0.8 | |||
|Neutral | |||
|1–3{{SS}}<br>0–4, 7, 8{{RR}} | |||
| | |||
|<center>[[File:Guard Armor (card).png|50px]]</center> | |||
|} | |||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
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Eliminate both arms, then do the same with the legs. When the legs and arms are gone, the floating torso becomes helpless and just spins to defend itself. Continue attacking the helmet until the Guard Armor collapses. | Eliminate both arms, then do the same with the legs. When the legs and arms are gone, the floating torso becomes helpless and just spins to defend itself. Continue attacking the helmet until the Guard Armor collapses. | ||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
;Attacks | |||
*The Guard Armor jumps and stomps the ground. | |||
*The Guard Armor jumps up and disappears from the screen. It then falls to the ground, bringing a few columns of blox along with it. | |||
*The Heartless raises both its hands and shoots them towards Data-Sora. | |||
*The Guard Armor summons either a [[Shadow]] or a [[Soldier]]. | |||
*The Heartless charges up his cannon and shoots it towards Data-Sora. | |||
The Guard Armor in ''Kingdom Hearts Re:coded'' is fairly easy to beat. At the start of the battle it will jump and stomp the ground, this can be easily avoided with a well-timed Dodge Roll. If the Guard Armor jumps and disappears on top of the screen, be ready to dodge as a few columns of blox will fall along with it. If it raises both its hands, it will shoot both of them towards Data-Sora, either dodge by using Dodge Roll or just jump out of the way. It can also summon a Soldier or Shadow, but be careful when it does, as this is usually a sign that it is about to ready its cannon. Although the cannon seems threatening, it's actually very easy to dodge, just run to the opposite direction of the Guard Armor, or right under it, and stay there. The cannon's charging time is pretty long, so Sora should have plenty of time to get out of the way. It will be open to triple damage while charging its cannon, so attack it or use Overlay commands like Thunder Rain or Blizzard Dart. It is recommended to be under the Guard Armor while doing this to avoid taking immense damage. | The Guard Armor in ''Kingdom Hearts Re:coded'' is fairly easy to beat. At the start of the battle it will jump and stomp the ground, this can be easily avoided with a well-timed Dodge Roll. If the Guard Armor jumps and disappears on top of the screen, be ready to dodge as a few columns of blox will fall along with it. If it raises both its hands, it will shoot both of them towards Data-Sora, either dodge by using Dodge Roll or just jump out of the way. It can also summon a Soldier or Shadow, but be careful when it does, as this is usually a sign that it is about to ready its cannon. Although the cannon seems threatening, it's actually very easy to dodge, just run to the opposite direction of the Guard Armor, or right under it, and stay there. The cannon's charging time is pretty long, so Sora should have plenty of time to get out of the way. It will be open to triple damage while charging its cannon, so attack it or use Overlay commands like Thunder Rain or Blizzard Dart. It is recommended to be under the Guard Armor while doing this to avoid taking immense damage. | ||
Overlay commands can really help in this fight, especially Blizzard Dart since it's ranged. Otherwise, look for openings, attack and the Guard Armor should fall with ease. | Overlay commands can really help in this fight, especially Blizzard Dart since it's ranged. Otherwise, look for openings, attack and the Guard Armor should fall with ease. | ||
==Videos== | ==Videos== | ||
{| | <center> | ||
{|border="1" style="text-align:center; border-radius:10px" | |||
|colspan="2" style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Final Mix''''' | |||
|- | |- | ||
|colspan="2" style="border-radius:10px"|{{#widget:YouTube|id=GBUnEOxmDK8|width=320|height=240}} | |||
|- | |- | ||
| | |style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Chain of Memories''''' | ||
|style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Re:Chain of Memories''''' | |||
|- | |- | ||
|style="border-radius:10px"|{{#widget:YouTube|id=76k_p6AxtO8|width=320|height=240}} | |||
|style="border-radius:10px"|{{#widget:YouTube|id=SKwKHeCNm0M|width=320|height=240}} | |||
|- | |- | ||
| | |style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts 358/2 Days''''' | ||
| | |style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Re:coded''''' | ||
|- | |- | ||
|style="border-radius:10px"|{{#widget:YouTube|id=Q0FbiTkODR4|width=320|height=240}} | |||
|style="border-radius:10px"|{{#widget:YouTube|id=RrjdsBeWWck|width=320|height=240}} | |||
|- | |- | ||
| colspan="2" | |colspan="2" style="border-radius:10px"|'''Guard Armor—''Kingdom Hearts Union χ''''' | ||
|- | |- | ||
|colspan="2" style="border-radius:10px"|{{#widget:YouTube|id=skvxtYGl0NM|width=320|height=240}} | |||
|} | |} | ||
</center> | |||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
{{HeartlessBossDirectory}} | {{HeartlessBossDirectory}} | ||
[[Category:Traverse Town]] | [[Category:Traverse Town]] |