Editing Guard Armor
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{{game|KH1|FM1|COM|REC|358|KHC|RCO | {{game|KH1|FM1|COM|REC|358|KHC|RCO|FA}} | ||
<div class="tabber" style="float: right;"> | |||
<div class="tabbertab" title="Guard Armor" style="float: right; background-color:white"; width="350px"> | |||
{{Enemy | |||
{{ | |||
|name=Guard Armor | |name=Guard Armor | ||
|katakana=ガードアーマー | |katakana=ガードアーマー | ||
Line 9: | Line 8: | ||
|fr=Armure Gardienne | |fr=Armure Gardienne | ||
|de=Panzerrüstor | |de=Panzerrüstor | ||
|image=[[File:Guard Armor KH.png| | |image=[[File:Guard Armor KH.png|x400px]] | ||
|FMimage=[[File:Guard Armor KHFM.png| | |FMimage=[[File:Guard Armor KHFM.png|x400px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts: Chain of Memories | ||
|game3=Kingdom Hearts 358/2 Days | |game3=Kingdom Hearts 358/2 Days | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=HeartlessBoss | |spec=HeartlessBoss | ||
|s1=Opposite Armor | |s1=Opposite Armor | ||
|s2=Red Armor | |s2=Red Armor | ||
|s3=Powered Armor | |s3=Powered Armor | ||
|journalKH=Leader of the Heartless in Traverse Town. It falls apart when it receives damage, but each part attacks individually. Sora meets Donald and Goofy for the first time just before fighting this Heartless. | |journalKH=Leader of the Heartless in Traverse Town. It falls apart when it receives damage, but each part attacks individually. Sora meets Donald and Goofy for the first time just before fighting this Heartless. | ||
|journalSS=A Heartless that haunts Traverse Town.<br>It appeared when the bells rang to wreak havoc on the town. | |journalSS=A Heartless that haunts Traverse Town.<br>It appeared when the bells rang to wreak havoc on the town. | ||
Line 43: | Line 23: | ||
|journal358=Large and heavily armored, these Heartless will jump and then crash into the ground, creating a powerful shockwave.<br>They drop their heads after landing, however; strike then and the body will eventually fall to pieces, with each piece acting autonomously. Start with the limbs and take them all out. | |journal358=Large and heavily armored, these Heartless will jump and then crash into the ground, creating a powerful shockwave.<br>They drop their heads after landing, however; strike then and the body will eventually fall to pieces, with each piece acting autonomously. Start with the limbs and take them all out. | ||
|journalCOD=The hulking head honcho of the Heartless haunting Traverse Town. Before you can say that five time fast, this brute will have already blasted you with its powerful cannon, so keep your eyes peeled: if it assumes a defensive stance, rush in there first and clobber the creep with a combo. | |journalCOD=The hulking head honcho of the Heartless haunting Traverse Town. Before you can say that five time fast, this brute will have already blasted you with its powerful cannon, so keep your eyes peeled: if it assumes a defensive stance, rush in there first and clobber the creep with a combo. | ||
}} | }} | ||
</div><div class="tabbertab" title="Components" style="float: center; background-color:white; width:370px"> | |||
<div style="float: right;" class="tabber"> | |||
<div class="tabbertab" title="Armored Torso" style="float: right; background-color:white"; width="350px"> | |||
{{ | {{Enemy | ||
|name=Armored Torso | |name=Armored Torso | ||
|katakana=アーマードトルソー | |katakana=アーマードトルソー | ||
|romaji= | |romaji= | ||
|image=[[File:Armored Torso (Guard Armor) KH.png| | |image=[[File:Armored Torso (Guard Armor) KH.png|x400px]] | ||
|FMimage=[[File:Armored Torso (Guard Armor) KHFM.png| | |FMimage=[[File:Armored Torso (Guard Armor) KHFM.png|x400px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts: Chain of Memories | ||
|game3=Kingdom Hearts 358/2 Days | |game3=Kingdom Hearts 358/2 Days | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=HeartlessBoss | |spec=HeartlessBoss | ||
|KHHP1=700 | |KHHP1=700 | ||
| | |KHHP2=N/A | ||
|KHATK1=8 | |KHATK1=8 | ||
| | |KHATK2=N/A | ||
|KHDEF1=8 | |KHDEF1=8 | ||
| | |KHDEF2=N/A | ||
|KHMP1=12 | |KHMP1=12 | ||
|KHMP2=N/A | |||
|KHEXP1=110 | |KHEXP1=110 | ||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x0.49 | |KHfire=x0.49 | ||
|KHbliz=x0.5 | |KHbliz=x0.5 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.04 | |KHgrav=x0.04 | ||
|KHstop=x0 | |KHstop=x0 | ||
Line 194: | Line 58: | ||
|KHreward=[[Brave Warrior]] | |KHreward=[[Brave Warrior]] | ||
|KHworld=Traverse Town | |KHworld=Traverse Town | ||
|CKHHP1=120 | |CKHHP1=120 | ||
|CKHHP2=450 | |CKHHP2=450 | ||
Line 209: | Line 71: | ||
|CKHfire=x0.49 | |CKHfire=x0.49 | ||
|CKHbliz=x0.5 | |CKHbliz=x0.5 | ||
|CKHthun=x1.0 | |CKHthun=x1.0 | ||
|CKHgrav=x0.04<ref name="Grav">x0.03 after rescue.</ref> | |CKHgrav=x0.04<ref name="Grav">x0.03 after rescue.</ref> | ||
|CKHstop=x0 | |CKHstop=x0 | ||
Line 224: | Line 84: | ||
|KHteam21=Sorcerous Armor | |KHteam21=Sorcerous Armor | ||
|KHnum21=1 | |KHnum21=1 | ||
| | |COMHP1=200 | ||
|COMAP1=5 | |||
|COMEXP1=48 | |||
|COMphys=1.0 | |||
|COMneut=0.5 | |||
|COMspec=1.0 | |||
|COMother=1.0 | |||
|COMfire=0.5 | |||
|COMbliz=0.5 | |||
|COMthun=0.5 | |||
|COMaero=1.0 | |||
|ability=Wide Attack | |||
|desc=Slightly extend the range of attack cards. | |||
|duration=30 attacks | |||
|CP=30 | |||
|COMworld=Traverse Town | |||
|358heart=72 | |||
|358munny=— | |||
|358HP=x4.16 | |||
|358EXP=x39.60 | |||
|358DEF=x1.00~2.04 | |||
|358STUN=— | |||
|358M1=61 | |||
|358LEV1=31 | |||
|358reward1=— | |||
|358fire=x0.39 | |||
|358bliz=x0.43 | |||
|358thun=x0.33 | |||
|358aero=x0.47 | |||
|358igni=x0 | |||
|358free=x0 | |||
|358jolt=x0.10 | |||
|358toss=x0 | |||
|358world=Olympus Coliseum | |||
}} | }} | ||
</div><div class="tabbertab" title="Gauntlets" style="float: right; background-color:white"; width="350px"> | |||
{{ | {{Enemy | ||
|name=Gauntlets | |name=Gauntlets | ||
|katakana=ガントレット | |katakana=ガントレット | ||
Line 236: | Line 129: | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=HeartlessBoss | |spec=HeartlessBoss | ||
|KHHP1=84<ref name="limb">The HP of each limb is separate.</ref> | |KHHP1=84<ref name="limb">The HP of each limb is separate.</ref> | ||
|KHHP2=N/A | |||
|KHATK1=11 | |KHATK1=11 | ||
| | |KHATK2=N/A | ||
|KHDEF1=10 | |KHDEF1=10 | ||
| | |KHDEF2=N/A | ||
|KHMP1=13 | |KHMP1=13 | ||
| | |KHMP2=N/A | ||
|KHEXP1=0 | |KHEXP1=0 | ||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x0.49 | |KHfire=x0.49 | ||
|KHbliz=x0.5 | |KHbliz=x0.5 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.04 | |KHgrav=x0.04 | ||
|KHstop=x0 | |KHstop=x0 | ||
|KHko=x0.5 | |KHko=x0.5 | ||
|KHother=x0.5 | |KHother=x0.5 | ||
|KHreward=(1) HP | |KHreward=(1) HP Ball x 15 | ||
|KHworld=Traverse Town | |KHworld=Traverse Town | ||
|CKHHP1=14<ref name="limb"/> | |CKHHP1=14<ref name="limb"/> | ||
|CKHHP2=54 | |CKHHP2=54 | ||
|CKHATK1=15 | |CKHATK1=15 | ||
|CKHATK2=31 | |CKHATK2=31 | ||
Line 272: | Line 162: | ||
|CKHfire=x0.49 | |CKHfire=x0.49 | ||
|CKHbliz=x0.5 | |CKHbliz=x0.5 | ||
|CKHthun=x1.0 | |CKHthun=x1.0 | ||
|CKHgrav=x0.04<ref name="Grav"/> | |CKHgrav=x0.04<ref name="Grav"/> | ||
|CKHstop=x0 | |CKHstop=x0 | ||
Line 282: | Line 170: | ||
|KHseed11=4 | |KHseed11=4 | ||
|KHteam11=Hard-Hitters | |KHteam11=Hard-Hitters | ||
|KHnum11= | |KHnum11=2 | ||
|KHseed12=2 | |KHseed12=2 | ||
|KHteam12=Wild Corps | |KHteam12=Wild Corps | ||
|KHnum12= | |KHnum12=2 | ||
|KHcup2=Hades Cup | |KHcup2=Hades Cup | ||
|KHseed21=37 | |KHseed21=37 | ||
Line 293: | Line 181: | ||
|KHteam22=Terrible Fists | |KHteam22=Terrible Fists | ||
|KHnum22=1 | |KHnum22=1 | ||
}} | }} | ||
</div><div class="tabbertab" title="Hammerlegs" style="float: right; background-color:white"; width="350px"> | |||
{{ | {{Enemy | ||
|name=Hammerlegs | |name=Hammerlegs | ||
|katakana=ハンマーレッグ | |katakana=ハンマーレッグ | ||
Line 305: | Line 192: | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=HeartlessBoss | |spec=HeartlessBoss | ||
|KHHP1=196<ref name="limb"/> | |KHHP1=196<ref name="limb"/> | ||
|KHHP2=N/A | |||
|KHATK1=11 | |KHATK1=11 | ||
| | |KHATK2=N/A | ||
|KHDEF1=10 | |KHDEF1=10 | ||
| | |KHDEF2=N/A | ||
|KHMP1=13 | |KHMP1=13 | ||
| | |KHMP2=N/A | ||
|KHEXP1=0 | |KHEXP1=0 | ||
|KHEXP2=N/A | |||
|KHweapon=x1.0 | |KHweapon=x1.0 | ||
|KHfire=x0.49 | |KHfire=x0.49 | ||
|KHbliz=x0.5 | |KHbliz=x0.5 | ||
|KHthun=x1.0 | |KHthun=x1.0 | ||
|KHgrav=x0.04 | |KHgrav=x0.04 | ||
|KHstop=x0 | |KHstop=x0 | ||
|KHko=x0.5 | |KHko=x0.5 | ||
|KHother=x0.5 | |KHother=x0.5 | ||
|KHreward=(1) HP | |KHreward=(1) HP Ball x 15 | ||
|KHworld=Traverse Town | |KHworld=Traverse Town | ||
|CKHHP1=180<ref name="limb"/> | |CKHHP1=180<ref name="limb"/> | ||
|CKHHP2=450 | |||
|CKHHP2=450 | |||
|CKHATK1=17 | |CKHATK1=17 | ||
|CKHATK2=35<ref name="Phil">Phil Cup</ref>/40<ref name="Hades">Hades Cup.</ref> | |||
|CKHATK2=35 | |||
|CKHDEF1=14 | |CKHDEF1=14 | ||
|CKHDEF2=27<ref name="Phil"/>/30<ref name="Hades"/> | |||
|CKHDEF2=27 | |||
|CKHMP1=20 | |CKHMP1=20 | ||
|CKHMP2=53 | |CKHMP2=53 | ||
|CKHEXP1=80 | |CKHEXP1=80 | ||
|CKHEXP2=500 | |CKHEXP2=500 | ||
|CKHweapon=x1.0 | |CKHweapon=x1.0 | ||
|CKHfire=x0.49 | |CKHfire=x0.49 | ||
|CKHbliz=x0.5 | |CKHbliz=x0.5 | ||
|CKHthun=x1.0 | |CKHthun=x1.0 | ||
|CKHgrav=x0.04<ref name="Grav"/> | |CKHgrav=x0.04<ref name="Grav"/> | ||
|CKHstop=x0 | |CKHstop=x0 | ||
Line 374: | Line 233: | ||
|KHseed11=7 | |KHseed11=7 | ||
|KHteam11=Big Feet | |KHteam11=Big Feet | ||
|KHnum11= | |KHnum11=2 | ||
|KHseed12=2 | |KHseed12=2 | ||
|KHteam12=Wild Corps | |KHteam12=Wild Corps | ||
|KHnum12= | |KHnum12=2 | ||
|KHcup2=Hades Cup | |KHcup2=Hades Cup | ||
|KHseed21=47 | |KHseed21=47 | ||
Line 385: | Line 244: | ||
|KHteam22=Sorcerous Armor | |KHteam22=Sorcerous Armor | ||
|KHnum22=1 | |KHnum22=1 | ||
}} | }} | ||
</div></div></div></div> | |||
The '''Guard Armor''' is an [[ | The '''Guard Armor''' is an Emblem [[Heartless]] that is found in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts coded]]''. It is one of the bosses at [[Traverse Town]] and [[Olympus Coliseum]]. The various pieces of the Guard Armor, known as "Armored Torso", "Gauntlets", and "Hammerlegs", are able to move independently, and by rearranging its pieces, the Guard Armor can transform into the more powerful [[Opposite Armor]]. | ||
The various pieces of the Guard Armor, known as "Armored Torso", "Gauntlets", and "Hammerlegs", are able to move independently, and by rearranging its pieces, the Guard Armor can transform into the more powerful [[Opposite Armor]]. | |||
==Story== | ==Story== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
The first Guard Armor attacks Sora right after he meets Donald and Goofy and they slay a gang of [[Soldier]] Heartless. It is the leader of the [[Traverse Town]] Heartless, and after it is defeated, the local Heartless temporarily calm down. | The first Guard Armor attacks Sora right after he meets Donald and Goofy and they slay a gang of [[Soldier]] Heartless. It is the leader of the [[Traverse Town]] Heartless, and after it is defeated, the local Heartless temporarily calm down. | ||
Line 403: | Line 254: | ||
Later, Sora tests the legend about the Second District bell by ringing it three times, and the world's [[Keyhole]] is revealed within the district's fountain. However, as the group goes to seal it they are attacked by a second Guard Armor, and though they defeat it, it transforms itself into the stronger [[Opposite Armor]] and attacks again. After it is destroyed, they are able to seal Traverse Town's Keyhole. | Later, Sora tests the legend about the Second District bell by ringing it three times, and the world's [[Keyhole]] is revealed within the district's fountain. However, as the group goes to seal it they are attacked by a second Guard Armor, and though they defeat it, it transforms itself into the stronger [[Opposite Armor]] and attacks again. After it is destroyed, they are able to seal Traverse Town's Keyhole. | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
Sora explores the memory version of Traverse Town within [[Castle Oblivion]] and meets [[Cid]], who warns him that a giant Heartless is said to appear when the Second District bell rings. Just as it did before, the bell rings, and the Guard Armor suddenly appears. Sora defeats it, | Sora explores the memory version of Traverse Town within [[Castle Oblivion]] and meets [[Cid]], who warns him that a giant Heartless is said to appear when the Second District bell rings. Just as it did before, the bell rings, and the Guard Armor suddenly appears. Sora defeats it, and [[Leon]], Cid, [[Yuffie]], and [[Aerith]] see him off to the exit. | ||
Another Guard Armor appears in [[Riku]]'s version of Traverse Town, but this one is simply a manifestation of the darkness in his heart, and is quickly defeated. | Another Guard Armor appears in [[Riku]]'s version of Traverse Town, but this one is simply a manifestation of the darkness in his heart, and is quickly defeated. | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
Roxas is dueling [[Xigbar]] in the Olympus Coliseum Games when a Guard Armor interrupts. Xigbar steps out to let Roxas defeat the Guard Armor on his own, and while fighting it Roxas has flashbacks to when Sora fought the Guard Armor in exactly the same manner | Roxas is dueling [[Xigbar]] in the Olympus Coliseum Games when a Guard Armor interrupts. Xigbar steps out to let Roxas defeat the Guard Armor on his own, and while fighting it Roxas has flashbacks to when Sora fought the Guard Armor in exactly the same manner. However, the Guard Armor is soon defeated, and Roxas "wins" the Games. | ||
===''Kingdom Hearts coded''=== | ===''Kingdom Hearts coded''=== | ||
Line 416: | Line 267: | ||
==Design== | ==Design== | ||
The Guard Armor's body is divided into several pieces—a body, a head, two arms, and two legs—none of which are directly connected to each other and all of which can act independently of the other. The Armored Torso is vaguely hour glass-shaped, violet with a lilac, diamond pattern around its waist, and has light black additives on it. The Heartless emblem is emblazoned on the center of the armor. Its head is violet, spherical, and sports three silver spikes and a silver faceplate with several holes in it. Both of the Gauntlets are violet with wide wrists and three lilac, segmented fingers. The Hammerlegs are short, violet, and ends in large, hammer-like, black feet. All of the pieces of the Guard Armor seem to be hollow. | The Guard Armor's body is divided into several pieces—a body, a head, two arms, and two legs—none of which are directly connected to each other and all of which can act independently of the other. The Armored Torso is vaguely hour glass-shaped, violet with a lilac, diamond pattern around its waist, and has light black additives on it. The Heartless emblem is emblazoned on the center of the armor. Its head is violet, spherical, and sports three silver spikes and a silver faceplate with several holes in it. Both of the Gauntlets are violet with wide wrists and three lilac, segmented fingers. The Hammerlegs are short, violet, and ends in large, hammer-like, black feet. All of the pieces of the Guard Armor seem to be hollow. | ||
In ''Kingdom Hearts Final Mix'', the violet sections of the Guard Armor are silver, its torso gains red, yellow, and blue stripes on its upper half, its head becomes red with yellow spikes, and the additives on its top and upper rims become blue and yellow, respectively. Its fingers become grey, while its feet become red. | In ''Kingdom Hearts Final Mix'', the violet sections of the Guard Armor are silver, its torso gains red, yellow, and blue stripes on its upper half, its head becomes red with yellow spikes, and the additives on its top and upper rims become blue and yellow, respectively. Its fingers become grey, while its feet become red. | ||
The Guard Armor's name references its armored body and the fact that it first protects the Heartless in Traverse Town, and later guards the Traverse Town Keyhole. | The Guard Armor's name references its armored body and the fact that it first protects the Heartless in Traverse Town, and later guards the Traverse Town Keyhole. | ||
== | ==Strategy== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
The Guard Armor utilizes its size and strength in battle. Each part attacks individually | The Guard Armor utilizes its size and strength in battle. Each part attacks individually. The Torso and Gauntlets attack by spinning, while the Hammerlegs attack by stomping. It may also jump in the air and crash down, creating a shockwave. | ||
This Boss has a torso and four limbs, all of which act as targets. Remember to watch over your new teammates, since this is your first time controlling a party. Lock onto its torso and attack with combos, since your attacks will most likely strike the limbs as you go past them. Hitting the torso also keeps it from launching its main attack. Just remember to destroy the limbs before you actually finish off the torso. Doing so will make the limbs drop needed HP balls. The Guard Armor will also throw itself up in the air and come crashing down near Sora's position. The player must try to dodge this as it will take away half of their HP. To dodge, simply jump out of the way. Its attacks are deflectable. | |||
===''Kingdom Hearts: Chain of Memories''=== | |||
The strategy for the Guard Armor is slightly different in ''Kingdom Hearts: Chain of Memories'' due to the fact of not having unlimited attacks. Using the Green Mickey card will make the Guard Armor collapse and this allows you to attack the limbs respectively. Then when the Guard Armor is only the torso and head, attacking the head is simple but one must dodge the attacks quickly as [[Sora]] does not have that much HP. | |||
In ''Kingdom Hearts Re:Chain of Memories'' using a [[Goofy]] [[Friend Card]] and one Attack card to use Goofy's strike limit attack works wonders in this battle. | |||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
The Guard Armor is extremely resilient against all forms of magic, so use melee attacks to overcome it. Jump and attack its head, then move away when it begins to march and swat at the ground, then circle it to continue attacking its head. | The Guard Armor is extremely resilient against all forms of magic, so use melee attacks to overcome it. Jump and attack its head, then move away when it begins to march and swat at the ground, then circle it to continue attacking its head. | ||
Sometimes the Guard Armor leaps into the air and crashes to the ground, releasing a mild shockwave that causes minor damage. When this happens, its head falls off. While it scrambles to recover its head, run up and attack the helmet on the ground. | Sometimes the Guard Armor leaps into the air and crashes to the ground, releasing a mild shockwave that causes minor damage. When this happens, its head falls off. While it scrambles to recover its head, run up and attack the helmet on the ground. | ||
Afterwards, the Guard Armor reattaches its head, but the damage inflicted causes its arms and legs to separate from the torso and act independently. Lock on to the arms and attack them, using Limit Breaks if possible. | Afterwards, the Guard Armor reattaches its head, but the damage inflicted causes its arms and legs to separate from the torso and act independently. Lock on to the arms and attack them, using Limit Breaks if possible. The idea is to destroy both limbs before the Guard Armor reassembles itself. Otherwise, if you destroy one limb and not the other, the missing limb regenerates after the boss reassembles. The Guard Armor also regains some HP during this regeneration process. | ||
Eliminate both arms, then do the same with the legs. When the legs and arms are gone, the floating torso becomes helpless | Eliminate both arms, then do the same with the legs. When the legs and arms are gone, the floating torso becomes helpless. Continue attacking the helmet until the Guard Armor collapses. | ||
===Attacks=== | |||
*'''Spinning Claw''': The Guard Armor's gauntlets spin around trying to hit players. | |||
*'''Stomp''': The hammerlegs stomp around to hit players. | |||
*'''Tornado''': The Armored Torso spins around at high speed. | |||
*'''Smash''': The Guard Armor jumps into the air and body slams players. | |||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
The Guard Armor in ''Kingdom Hearts Re:coded'' is fairly easy to beat. At the start of the battle it will jump and | The Guard Armor in ''Kingdom Hearts Re:coded'' is fairly easy to beat. At the start of the battle it will jump and stomps the ground, this can be easily avoided with a well-timed Dodge Roll. If it jumps and disappears on top of the screen, be ready to dodge as a few columns of blox will fall along with it. If it raises both its hands, it will shoot both of them towards Data-Sora, you can either dodge by using Dodge Roll or just jump out of the way. It can also summon a Soldier or a Shadow, but be careful when it does, since usually it will ready its cannon. Although the cannon seems threatening, it's actually very easy to dodge, just run to the opposite direction of the Guard Armor and stay there. The cannon's charging time is pretty long, so you should have plenty of time to get out of the way. Overlay commands can really help in this fight, especially the Blizzard Dart since it's ranged. Otherwise, look for openings and attack it, the Guard Armor should fall with ease. | ||
Overlay commands can really help in this fight, especially Blizzard Dart since it's ranged. Otherwise, look for openings, | |||
==Videos== | ==Videos== | ||
{| | <center> | ||
{|border="1" style="text-align:center; -moz-border-radius:10px" | |||
|colspan="2" style="-moz-border-radius:10px"|'''Guard Armor - ''Kingdom Hearts''''' | |||
|- | |- | ||
| colspan="2" | |colspan="2" style="-moz-border-radius:10px"|<youtube width="320" height="240">PSEsNEMqfAg</youtube> | ||
|- | |- | ||
|style="-moz-border-radius:10px"|'''Guard Armor - ''Kingdom Hearts: Chain of Memories''''' | |||
|style="-moz-border-radius:10px"|'''Guard Armor - ''[[Kingdom Hearts Re:Chain of Memories]]''''' | |||
|- | |- | ||
| | |style="-moz-border-radius:10px"|<youtube width="320" height="240">76k_p6AxtO8</youtube> | ||
| | |style="-moz-border-radius:10px"|<youtube width="320" height="240">djbutPZPFpI</youtube> | ||
|- | |- | ||
|style="-moz-border-radius:10px"|'''Guard Armor - ''Kingdom Hearts coded''''' | |||
|style="-moz-border-radius:10px"|'''Guard Armor - ''[[Kingdom Hearts Re:coded]]''''' | |||
|- | |- | ||
| | |style="-moz-border-radius:10px"|<youtube width="320" height="240">DD0ltsjDUbs</youtube> | ||
|style="-moz-border-radius:10px"|<youtube width="320" height="240">RrjdsBeWWck</youtube> | |||
| | |||
|} | |} | ||
</center> | |||
==Trivia== | |||
*In the original version of ''Kingdom Hearts: Chain of Memories'', the Guard Armor was incorrectly fought in the Third District, where the first Guard Armor appeared in ''Kingdom Hearts'', even though the previous scene was set in the Second District, where the ringing bell summoned the second Guard Armor. This was corrected in ''Kingdom Hearts Re:Chain of Memories''. | |||
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*During the fight with the Guard Armor in ''[[Kingdom Hearts 358/2 Days]]'' you can view [[Sora]] in the touch screen and he does the same moves as [[Roxas]]. In the touch screen you can see the original fight in [[Traverse Town]] even that is not a playable world in ''Kingdom Hearts 358/2 Days'' and the fight is on the [[Olympus Coliseum]] | |||
A data version of it can be fought in ''[[Kingdom Hearts coded]]'' | |||
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==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist|1}} | ||
{{KHBoss}} | |||
{{ | |||
[[Category:Traverse Town]] | [[Category:Traverse Town]] |