Editing Green Requiem
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|de=Vitazipfler | |de=Vitazipfler | ||
|image=[[File:Green Requiem KH.png|150px]] | |image=[[File:Green Requiem KH.png|150px]] | ||
| | |sprite1=[[File:Green Requiem KHCOM.png|Field sprite in ''Kingdom Hearts Chain of Memories'']] | ||
|image2=[[File:Green Requiem KHUX.png|150px]] | |||
| | |tab2=KHUX | ||
| | |||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
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|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
|s1=Red Nocturne | |||
|s2=Blue Rhapsody | |||
|s3=Yellow Opera | |||
|s4=Black Ballade | |||
|s5=Silver Rock | |||
|s6=Emerald Blues | |||
|s7=Crimson Jazz | |||
|s8=Spring Metal | |||
|s9=Scarlet Tango | |||
|s10=Grey Caprice | |||
|s11=Striped Aria | |||
|s12=Sapphire Elegy | |||
|s13=Pink Concerto | |||
|s14=Turquoise March | |||
|s15=Emerald Serenade | |||
|s16=Violet Waltz | |||
|s17=Wicked Watermelon | |||
|s18=Large Watermelon | |||
|s19=Huge Watermelon | |||
|s20=Festive Fireworks | |||
|s21=Large Fireworks | |||
|s22=Huge Fireworks | |||
|s23=Jack O' Lantern | |||
|s24=Round Rice Cake | |||
|s25=Large Rice Cake | |||
|s26=Bitter Macaron | |||
|s27=Mighty Macaron | |||
|s28=Swaying Spook | |||
|s29=Wandering Spook | |||
|s30=Emerald Sonata | |||
|s31=Amber Opera | |||
|s32=Vermilion Samba | |||
|s33=Marine Rumba | |||
|s34=Gold Beat | |||
|s35=Malachite Bolero | |||
|journalKH=Spellcasting Heartless. They heal themselves and other Heartless with Cure. They are slow-moving, but hover high in the air and absorb most magic attacks. | |journalKH=Spellcasting Heartless. They heal themselves and other Heartless with Cure. They are slow-moving, but hover high in the air and absorb most magic attacks. | ||
|journalSS=A magic-wielding Heartless that drifts through the air. It doesn't attack, but it can cast Cure to heal other Heartless.<br>The Green Requiem is slow, but is healed by basic elemental magic, making it tough to squash. | |journalSS=A magic-wielding Heartless that drifts through the air. It doesn't attack, but it can cast Cure to heal other Heartless.<br>The Green Requiem is slow, but is healed by basic elemental magic, making it tough to squash. | ||
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|duration=1 reload | |duration=1 reload | ||
|CP=20 | |CP=20 | ||
| | |value=1, 2, 4 | ||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
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|COD3DDEF1=5 | |COD3DDEF1=5 | ||
|COD3DEXP1=12 | |COD3DEXP1=12 | ||
|COD3Dloc2=Hollow Bastion | |COD3Dloc2=Hollow Bastion II | ||
|COD3DHP2=46 | |COD3DHP2=46 | ||
|COD3DSTR2=93 | |COD3DSTR2=93 | ||
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==Strategy== | ==Strategy== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
A good way to defeat Green Requiem is to equip High Jump and Aerial Sweep, then jump and attack. It is also important to note that they absorb all magic spells | A good way to defeat Green Requiem is to equip High Jump and Aerial Sweep, then jump and attack. It is also important to note that they absorb all magic spells. Additional [[Tech Points]] can be earned by casting [[Gravity]] Magic.<ref>Before Kairi's rescue, for casting Gravity magic, 2 Tech Points can be earned in ''Kingdom Hearts Final Mix''.</ref><ref>After Kairi's rescue, for casting Gravity magic, 9 Tech Points can be earned in ''Kingdom Hearts''.</ref> | ||
===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== |