Editing Gauges

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Enemy HP gauges are displayed on-screen either automatically or when the [[Scan]] ability is equipped. In ''Kingdom Hearts'', enemy HP gauges appear at the top-left of the screen; in subsequent games, they appear at the top-right.  
Enemy HP gauges are displayed on-screen either automatically or when the [[Scan]] ability is equipped. In ''Kingdom Hearts'', enemy HP gauges appear at the top-left of the screen; in subsequent games, they appear at the top-right.  


In ''Kingdom Hearts'' and ''Kingdom Hearts Chain of Memories'', enemy HP Gauges that extend beyond a single gauge have differently-colored bars layered on top of each other that must be depleted one at a time. In ''Kingdom Hearts'', each full HP gauge represents 300 HP, and the colored layers are represented from the lowest to the highest HP gauge as follows: green → yellow → orange → pink → purple. In ''Kingdom Hearts Chain of Memories'', each full HP gauge represents 560 HP, and the colored layers are represented from the lowest to the highest HP gauge as follows: green → blue → yellow → red.
In ''Kingdom Hearts'' and ''Kingdom Hearts Chain of Memories'', enemy HP Gauges that extend beyond a single gauge have differently-colored bars layered on top of each other that must be depleted one at a time. In ''Kingdom Hearts'', each full HP gauge represents 300 HP, and the colored layers are represented from the lowest to the highest HP gauge as follows: green → yellow → orange → pink → purple. In ''Kingdom Hearts Chain of Memories'', each full HP gauge has 560 HP, and the colored layers are represented from the lowest to the highest HP gauge as follows: green → blue → yellow → red.


In ''Kingdom Hearts'', if an enemy has more health than can be displayed in five gauges (beyond 1500 HP), such as {{ns|Game|Sephiroth}} or {{ns|Game|Hades}}, it would appear as if no damage is being dealt until the amount of their remaining HP falls below 1500.
In ''Kingdom Hearts'', if an enemy has more health than can be displayed in five gauges (beyond 1500 HP), such as {{ns|Game|Sephiroth}} or {{ns|Game|Hades}}, it would appear as if no damage is being dealt until the amount of their remaining HP falls below 1500.

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