Editing Game talk:Marluxia
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{{ | ==Second and Third Fights== | ||
{{Guardian Soul|text=So we should probably make seperate articles for the other two Marluxia battles, just like the seperate articles for Xemnas. Before we go ahead creating them, we need to know for certain what the two bosses are called. I know the first thing Marluxia rides is called the "Spectre" (or do they spell it Specter? Someone needs to clarify which way they spell it), but the second one I'm not sure about. "Angelic" doesn't sound right.}} | |||
}} | |||
== | == Woops... == | ||
{{OotL|text= When I made the Marluxia card page i also made card pages for all the other organization members should i redirect those pages into the appropriate member article? }} | |||
{{EO|text=It is spelled Spectre. Remember that these are only fan-names, yet they are as close to official as we can get. Angelic is sub-official. The Nobody that stands behind Marluxia is an angel, supposedly, so this name fits.}} | |||
== Marluxia in KH 2 final mix? == | |||
{{MasterAqua|time=18:46, December 29, 2009 (UTC)|text=Ok, what is Marluxia doing in KH2?? Isn't he already dead??? How does that work????}} | |||
See [[Absent Silhouette|this]].--[[User:Xion4ever|<span style="color:black">''Xion''</span>]][[User talk:Xion4ever|<span style="color:darkred">''4''</span>]][[User:Xion4ever/Atelier|<span style="color:maroon">''ever''</span>]] 18:53, December 29, 2009 (UTC) | |||
{{MasterAqua|time=05:44, December 30, 2009 (UTC)|text=wow! Thanks! That really explains alot!!.}} | |||
== In his KH2 battles... == | |||
Does anyone perhaps know what Marluxia says to Sora straight after the fight in the absent sillohette/date battle begins?([[User:Bananaphone1996|Bananaphone1996]] 02:36, April 24, 2010 (UTC)) | |||
I don't think that nono of the battle say something but I'm only sureabout that with the Absent Silhouette--[[User:Xabryn|Xabryn]] 15:01, April 24, 2010 (UTC) | |||
No, none of the Absent Silhouettes speak beyond grunts and such. Whatever Marluxia whispers is completely unheard.--'''''[[User:LapisScarab|<span style="color:navy;">Lapis of</span>]][[User talk:LapisScarab|<span style="color:darkred;">the Night</span>]]''''' 03:28, April 25, 2010 (UTC) | |||
Actually, come to think of it, how do we know he says anything at all? We can't hear him whisper, and his mouth doesn't move. Maybe he was just leaning in for some reason.([[User:Bananaphone1996|Bananaphone1996]] 03:50, May 11, 2010 (UTC)) | |||
His mouth moves, just watch the video and look closely. when you're looking for it, it's actually pretty clear.--'''''[[User:LapisScarab|<span style="color:navy;">Lapis of</span>]][[User talk:LapisScarab|<span style="color:darkred;">the Night</span>]]''''' 03:55, May 11, 2010 (UTC) | |||
:If only I could press {{Button|l2}} and {{button|r2}} to switch the voices. It's possible that he might be saying something, if the voices were completely in Japanese, though I'm not sure. My {{button|l2}} isn't working. {{User:Troisnyxetienne/Signature}} 04:31, May 11, 2010 (UTC) | |||
== Merge in == | |||
<pre> | |||
This is [[Marluxia]]'s final form, only fought in ''[[Kingdom Hearts Re:Chain of Memories]]''. You fight Marluxia's third form immediately after finishing off his [[Marluxia (Second Form)|second form]]. | This is [[Marluxia]]'s final form, only fought in ''[[Kingdom Hearts Re:Chain of Memories]]''. You fight Marluxia's third form immediately after finishing off his [[Marluxia (Second Form)|second form]]. | ||
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'''Omni Laser:''' A wheel of lasers similar to the Grand Cross appears and chases Sora. It is made of three "4" cards, so Zantestuken or a Zero Value card are your best bets to counteract this attack. This attack is very difficult to avoid since you are practically caught in it once it hits you, after three hits however, it is possible to escape, though the odds of that happening are low. | '''Omni Laser:''' A wheel of lasers similar to the Grand Cross appears and chases Sora. It is made of three "4" cards, so Zantestuken or a Zero Value card are your best bets to counteract this attack. This attack is very difficult to avoid since you are practically caught in it once it hits you, after three hits however, it is possible to escape, though the odds of that happening are low. | ||
'''Whirlwind to the Void:''' Shoots a target at Sora scattering all of his cards, even his reload card. Some people have a glitch with this, and they get no reload card. However this attack can be used to your advantage: if one has no cards, and Marluxia uses the Whirlwind to the void, it can be easily used as a free reload. Also, | '''Whirlwind to the Void:''' Shoots a target at Sora scattering all of his cards, even his reload card. Some people have a glitch with this, and they get no reload card. However this attack can be used to your advantage: if one has no cards, and Marluxia uses the Whirlwind to the void, it can be easily used as a free reload. Also, Enemy Cards are unaffected by this other than the fact that, unless you are in the enemy cards when he uses this attack, you can't enter the Enemy Card Deck and once an Enemy Card is used it will revert to the Normal Card Deck. Made of three 7 cards. In some of the games, it is misspelt as "Whirldwind to the Void" which is a minor glitch. | ||
'''Circle Reject:''' The reaper drops and makes a massive shock wave. Similar to Marluxia's Drop Shot. If one times a jump or glide right this attack will be turned to your advantage as you can get close to Marluxia's Main Form. Made of three 5 cards. This attack, however holds a nasty surprise for Sora as if you land on the ground before the shockwave fully crosses the field you will still take damage. If Circle Reject is used after Whirlwind to the Void, it will destroy any cards that Sora hasn't retrieved yet. He almost always uses this three times in a row. | '''Circle Reject:''' The reaper drops and makes a massive shock wave. Similar to Marluxia's Drop Shot. If one times a jump or glide right this attack will be turned to your advantage as you can get close to Marluxia's Main Form. Made of three 5 cards. This attack, however holds a nasty surprise for Sora as if you land on the ground before the shockwave fully crosses the field you will still take damage. If Circle Reject is used after Whirlwind to the Void, it will destroy any cards that Sora hasn't retrieved yet. He almost always uses this three times in a row. | ||
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Marluxia also has three regular attacks, the first of which are the shot buds from the second battle which have higher accuracy and card value than last time, the second attack is Marluxia's mega blossom shower which has not changed from the last battle, and the third attack is a blast of energy similar to Deathscythe. | Marluxia also has three regular attacks, the first of which are the shot buds from the second battle which have higher accuracy and card value than last time, the second attack is Marluxia's mega blossom shower which has not changed from the last battle, and the third attack is a blast of energy similar to Deathscythe. | ||
As this fight takes place as soon as you defeat Marluxia's second form, you'll have no chances to modify your deck. So what will work well on both of Marluxia's final forms is before you fight Marluxia, put in at least 12 attack cards, three or six of which are zeroes as Marluxia uses all of his attacks three times, except for the shot buds. Put in several Cure and Thunder cards and if possible put in some Cloud and Stop cards to use Cross Slash+. If you do use the aforementioned sleight put in more attack cards so you can use it more often and several item cards as well. Finally, put in the [[Vexen]], [[Oogie Boogie]], [[Jafar]], [[Shadow]], [[Trickmaster]], [[Barrel Spider]], and [[Air Soldier]] [[enemy | As this fight takes place as soon as you defeat Marluxia's second form, you'll have no chances to modify your deck. So what will work well on both of Marluxia's final forms is before you fight Marluxia, put in at least 12 attack cards, three or six of which are zeroes as Marluxia uses all of his attacks three times, except for the shot buds. Put in several Cure and Thunder cards and if possible put in some Cloud and Stop cards to use Cross Slash+. If you do use the aforementioned sleight put in more attack cards so you can use it more often and several item cards as well. Finally, put in the [[Vexen]], [[Oogie Boogie]], [[Jafar]], [[Shadow]], [[Trickmaster]], [[Barrel Spider]], and [[Air Soldier]] [[enemy cards]]. [[Guard Armor]] and [[Axel]] are also useful as Guard Armor lets you attack Marluxia from a greater distance and Axel gives you a slightly better chance of escaping Omni Laser. | ||
When the battle begins use either the Jafar or Trickmaster cards so you can make your attack cards invincible or decrease the value of Marluxia's cards, respectively; these are pretty strategic as Marluxia uses high value cards at the start of the battle. You should follow with the Shadow card to boost your card values and even try to activate Ars Arcanum, Blitz or Strike Raid to deal more damage to Marluxia; Ars Arcanum (three 1s) and Blitz (two 1s and a 9) become possible due to Shadow's effect. Marluxia's sleights have a maximum value of 24, so take advantage of Shadow to top this and deal some damage. When your Shadow is burned, reload with an item card or let Marluxia use Gale of Severance so you can reload without interruption. Omni Laser is likely to follow, so use the Vexen card to increase your chances of survival; if you're revived, follow up with Oogie Boogie to heal. Afterwards attack Marluxia like a normal enemy; use the Air Solider card to dodge Marluxia's attacks and reload at the same time, and then use the Barrel spider card for faster reloading from here on out. Use your own tactics (granted you have any cards left!) to finish off Marluxia if he still has [[HP]] left. | When the battle begins use either the Jafar or Trickmaster cards so you can make your attack cards invincible or decrease the value of Marluxia's cards, respectively; these are pretty strategic as Marluxia uses high value cards at the start of the battle. You should follow with the Shadow card to boost your card values and even try to activate Ars Arcanum, Blitz or Strike Raid to deal more damage to Marluxia; Ars Arcanum (three 1s) and Blitz (two 1s and a 9) become possible due to Shadow's effect. Marluxia's sleights have a maximum value of 24, so take advantage of Shadow to top this and deal some damage. When your Shadow is burned, reload with an item card or let Marluxia use Gale of Severance so you can reload without interruption. Omni Laser is likely to follow, so use the Vexen card to increase your chances of survival; if you're revived, follow up with Oogie Boogie to heal. Afterwards attack Marluxia like a normal enemy; use the Air Solider card to dodge Marluxia's attacks and reload at the same time, and then use the Barrel spider card for faster reloading from here on out. Use your own tactics (granted you have any cards left!) to finish off Marluxia if he still has [[HP]] left. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | |||
File:Final form marluxia.png|Concept art for Marluxia's third form | File:Final form marluxia.png|Concept art for Marluxia's third form | ||
</gallery> | </gallery> | ||
</pre> | |||