Editing Game:Yozora
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Yozora's red attacks are blockable, while his blue attacks are unblockable. | Yozora's red attacks are blockable, while his blue attacks are unblockable. | ||
Whenever Yozora sprints at Sora, he will attempt to steal Sora's Keyblade. During this move Yozora summons an orb to surround Sora. If Sora is caught, Yozora will destroy the orb with his sword, steal the Keyblade, and put it in his sword. During this state, Sora's [[MP]] is forced | Whenever Yozora sprints at Sora, he will attempt to steal Sora's Keyblade. During this move Yozora summons an orb to surround Sora. If Sora is caught, Yozora will destroy the orb with his sword, steal the Keyblade, and put it in his sword. During this state, Sora's [[MP]] is forced into MP recharge, his focus [[gauge]] depletes to zero and all Sora can do is run, dodge, and use items. Yozora will always start with casting a [[Waterga]] spell that homes in on Sora based on the player's {{button|lana}} movements and will inflict the "Cloud" [[status effect]] if it connects. After this, Yozora will follow up with a series of slashes which can be dodged if timed properly. Yozora will end this with summoning reticles around Sora which will throw multiple copies of his Keyblade at him. All of these can be dodged, but if Sora is caught, he will be continually damaged by Keyblade copies until the attack ends. After the attack Sora will gain his Keyblade back and his MP and focus can be replenished with an [[Elixir]]. The easiest method to deal with this is to dodge the first orb, then immediately blocking as Yozora will follow with a series of slashes. After the slashes, Yozora will attempt the orb attack 2 more times; dodge these accordingly. | ||
Yozora can summon drones to trap Sora and create a pyramid around him. If Sora is caught he will be suspended in the air and blasted with lasers. If Sora dodges out of the pyramid just before he is trapped, Yozora will follow up with quick slashes that can be blocked. Yozora will attempt this process a total of three times. The player needs to time their dodges so they exit the pyramid just before it forms, and immediately block Yozora's follow-up slashes. The pyramids can be broken, leaving Yozora open if the player times a [[Formchange]] transformation or a finisher right as the pyramid is forming. The player can also break the pyramid if, after dodging the second pyramid, they immediately cast [[Thundaga]] or [[Aeroga]]. | Yozora can summon drones to trap Sora and create a pyramid around him. If Sora is caught he will be suspended in the air and blasted with lasers. If Sora dodges out of the pyramid just before he is trapped, Yozora will follow up with quick slashes that can be blocked. Yozora will attempt this process a total of three times. The player needs to time their dodges so they exit the pyramid just before it forms, and immediately block Yozora's follow-up slashes. The pyramids can be broken, leaving Yozora open if the player times a [[Formchange]] transformation or a finisher right as the pyramid is forming. The player can also break the pyramid if, after dodging the second pyramid, they immediately cast [[Thundaga]] or [[Aeroga]]. | ||
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Yozora can appear in the air and fire a laser into the ground, then slowly rotate it towards Sora. He will follow up with a blue laser, which cannot be blocked, followed by 3 red laser sets and a blue laser again. He will finish with the same slow laser he started with. For the start and end, don't block immediately or else the slow laser will hit, so wait a moment first before blocking. Since the blue lasers cannot be blocked, dodge roll when they come up. | Yozora can appear in the air and fire a laser into the ground, then slowly rotate it towards Sora. He will follow up with a blue laser, which cannot be blocked, followed by 3 red laser sets and a blue laser again. He will finish with the same slow laser he started with. For the start and end, don't block immediately or else the slow laser will hit, so wait a moment first before blocking. Since the blue lasers cannot be blocked, dodge roll when they come up. | ||
Yozora can approach from the air and fire a red tornado-like move from his crossbow, sliding along the ground | Yozora can approach from the air and fire a red tornado-like move from his crossbow, sliding along the ground - if it connects, it will rapidly decrease the timers on any active Situation Commands. He will then do a few small sword slashes at the air, then disappear. A red target reticle will appear on Sora, and lasers will fire at him three times. After this, Yozora will re-appear at the spot he stood before, and do the tornado move again. Guard the first tornado and the three volleys of lasers, then do a reprisal around where Yozora stood to have a chance at attacking him. If this fails, guard the second tornado. | ||
Yozora can attack with a laser, slash, fire 2 sets of lasers, slash, and then will teleport his sword behind Sora. Sora cannot block the sword's first 2 slashes unless he is in a Formchange that uses a 360-degree guard. Therefore, it is safest to Dodge Roll backwards and block the third hit of the sword. Upon being blocked, the sword will teleport back to Yozora's hand, and he will be open to attack as he falls - Airstep to him immediately. If the sword doesn't get blocked, Yozora will follow up with several more swings before jumping back and standing still - this is another opening to Airstep and attack. | Yozora can attack with a laser, slash, fire 2 sets of lasers, slash, and then will teleport his sword behind Sora. Sora cannot block the sword's first 2 slashes unless he is in a Formchange that uses a 360-degree guard. Therefore, it is safest to Dodge Roll backwards and block the third hit of the sword. Upon being blocked, the sword will teleport back to Yozora's hand, and he will be open to attack as he falls - Airstep to him immediately. If the sword doesn't get blocked, Yozora will follow up with several more swings before jumping back and standing still - this is another opening to Airstep and attack. | ||
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[[File:Game Over Yozora KHIIIRM.png|thumb|right|Yozora being revived by a stolen Kupo Coin after his HP is depleted.]] | [[File:Game Over Yozora KHIIIRM.png|thumb|right|Yozora being revived by a stolen Kupo Coin after his HP is depleted.]] | ||
Occasionally, Yozora will surround himself in a red orb with armor. During this state, he will fire a red tractor beam at Sora up to three times. If Sora is caught in it, Yozora will begin to heal himself by siphoning Sora's HP and eventually stealing his items. Yozora can even steal a Kupo Coin if Sora has one equipped, which will heal him back to half of his HP once his HP is depleted. The Kupo Coin will take priority over the rest of Sora's items. He will use the tractor beam a total of four times. To avoid this move, Doubleflight into the air and glide in a circle around the arena. After the third tractor beam, Yozora is briefly open to attack, but cast Thundaga first to stagger him and then Airstep to continue attacking. Attempting to Airstep without casting Thundaga first may cause Sora to still lose items and take damage. Alternatively, Sora can let himself get caught in the tractor beam and Airstep to Yozora to combo him. | Occasionally, Yozora will surround himself in a red orb with armor. During this state, he will fire a red tractor beam at Sora up to three times. If Sora is caught in it, Yozora will begin to heal himself by siphoning Sora's HP and eventually stealing his items. Yozora can even steal a Kupo Coin if Sora has one equipped, which will heal him back to half of his HP once his HP is depleted. The Kupo Coin will take priority over the rest of Sora's items. He will use the tractor beam a total of four times. To avoid this move, Doubleflight into the air and glide in a circle around the arena. After the the third tractor beam, Yozora is briefly open to attack, but cast Thundaga first to stagger him and then Airstep to continue attacking. Attempting to Airstep without casting Thundaga first may cause Sora to still lose items and take damage. Alternatively, Sora can let himself get caught in the tractor beam and Airstep to Yozora to combo him. | ||
Yozora's ultimate attack begins with him teleporting to the center of the arena before conjuring up a floating strobe light projector in the center of the battlefield, transforming the battlefield into a planetarium theater. This attack consists of four phases: | Yozora's ultimate attack begins with him teleporting to the center of the arena before conjuring up a floating strobe light projector in the center of the battlefield, transforming the battlefield into a planetarium theater. This attack consists of four phases: |