Editing Game:Young Xehanort

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  |KH3battlename=L'Impeto Oscuro -Young Xehanort-
  |KH3battlename=L'Impeto Oscuro -Young Xehanort-
  |KH3battlefile=L'Impeto Oscuro -Young Xehanort- KHIIIRM.ogg
  |KH3battlefile=L'Impeto Oscuro -Young Xehanort- KHIIIRM.ogg
  |KH3battlename2=L'Impeto Oscuro -Young Xehanort-  
  |KH3battlename2=L'Impeto Oscuro -Young Xehanort- (Ultimate attack variation)
|KH3battlename2n= (Ultimate attack variation)
  |KH3battlefile2=L'Impeto Oscuro -Young Xehanort- (Alternate) KHIIIRM.ogg
  |KH3battlefile2=L'Impeto Oscuro -Young Xehanort- (Alternate) KHIIIRM.ogg
}}
}}
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|While the spears can be blocked, only Aqua's [[Barrier]] commands will block the entire attack, as they can hit from behind and thus pierce through Terra and Ventus's [[Block]] commands.
|While the spears can be blocked, only Aqua's [[Barrier]] commands will block the entire attack, as they can hit from behind and thus pierce through Terra and Ventus's [[Block]] commands.
}}
}}
{{Atk|''Rush''
{{Atk|''Sonic attack''
|?
|?
|?
|?
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{{Atk|''Doom''
{{Atk|''Doom''
|?
|?
|Doom{{note|Can be nullified by breaking free. Countdown begins one number lower for each subseqent time the attack connects.}}
|Doom
|?
|?
|X
|X
|Fires a web of energy at the protagonist and immobilizes them. Rapidly tap {{button|X}} ({{button|circle}} in the Japanese releases) to break free.  
|Fires a web of energy at the protagonist and starts a five-second countdown. It is Game Over when the countdown reaches 0. Rapidly tap {{button|X}} ({{button|circle}} in the Japanese releases) to break free.
|If this move connects, subsequent uses will make the countdown begin one number lower.
}}
}}
{{Atk|''Collision Magnet''
{{Atk|''Collision Magnet''
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|△
|△
|Sweeps and stabs with the Keyblade, releasing crescent-shaped waves when he sweeps. Occassionally transforms his Keyblade into a whip and strikes, releasing waves, after the attack or against an airborne opponent.
|Sweeps and stabs with the Keyblade, releasing crescent-shaped waves when he sweeps. Occassionally transforms his Keyblade into a whip and strikes, releasing waves, after the attack or against an airborne opponent.
|The attack consists primarily of a three-hit combo of a sweep - stab - left sweep. The first sweep knocks upwards but the waves cancel the knock upwards, and the stab knocks the opponent upwards for an extended period of time before striking them again with no window for evasion or blocking between strikes, which can negate Once More if an action or movement input is pressed.<br>The combo has variations as follows, telegraphed by various ways.
|The attack consists primarily of a three-hit combo of a sweep - stab - left sweep. The first sweep knocks upwards but the waves cancel the latter, and the stab knocks the opponent upwards for an extended period of time before striking them again with no window for evasion or blocking between strikes.<br>The combo has variations as follows, telegraphed by various ways.
<div style{{=}}"text-align:left">
<div style{{=}}"text-align:left">
*After teleporting 4 times left and right, he performs a three-hit combo and warps near Riku between each strike.
*After teleporting 4 times left and right, he performs a three-hit combo and warps near Riku between each strike.
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|△
|△
|Clones appear from the clock one after another and run, swinging a weapon in both hands in various motions.
|Clones appear from the clock one after another and run, swinging a weapon in both hands in various motions.
|If Riku is in the air, the clones will stick to his position on the ground until their combo ends.
|The clones appear in pairs. If Riku is in the air, the clones will stick to his position on the ground until their combo ends.
}}
}}
{{Atk|{{nihongo|'''X Blade'''|Xブレード|<br>X Burēdo}}
{{Atk|{{nihongo|'''X Blade'''|Xブレード|<br>X Burēdo}}
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|Two clones appear on the ground, transform into pillars of fire, and run straight ahead.
|Two clones appear on the ground, transform into pillars of fire, and run straight ahead.
}}
}}
{{Atk-c|note=The Clock starts being vulnerable when its HP is displayed. Young Xehanort's Clock starts by sending clones performing Dual-Wield Wild Dance, then others follow with either Raging Storm or X Blade, then others with Dual-Wield Wild Dance again, in a cycle. All techniques are used 5-6 times in a row by pairs of two clones before the Clock halts for a few seconds and moves to the next series of techniques.<br>The Clock's hands start winding back at the pace of approximatively every 7.5 seconds per wound hour, starting from 12 o'clock. The Clock phase therefore lasts around 90 seconds. When the Clock has unwound around 10 hours and a half, it will halt its attacks and, at 12 hours, rewind time, becoming invincible, while its maximum HP are cut down to 30% of its initial HP, and its current HP fully restored when the time rewind ends. This HP cut and recover effect gets applied to Young Xehanort as well.}}
{{Atk-c|note=The Clock starts being vulnerable when its HP is displayed. Young Xehanort's Clock starts by sending clones performing Dual-Wield Wild Dance, then others follow with either Raging Storm or X Blade, then others with Dual-Wield Wild Dance again, in a cycle. All techniques are used 5-6 times in a row before the Clock takes a break and moves to the next one.<br>The Clock's hands start winding back at the pace of approximatively every 7.5 seconds per wound hour, starting from 12 o'clock. When the Clock has unwound around 10 hours and a half, it will halt its attacks and, at 12 hours, rewind time, becoming invincible, while its maximum HP are cut down to 30% of its initial HP, and its current HP fully restored when the time rewind ends. This HP cut and recover effect gets applied to Young Xehanort as well.}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===

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