Editing Game:Xemnas
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|s1=Xemnas | |s1=Xemnas | ||
|s2=Xemnas's Data Rematch | |s2=Xemnas's Data Rematch | ||
|journalKH=A mysterious figure who appeared in Hollow Bastion. | |||
|KHloc1=Hollow Bastion | |KHloc1=Hollow Bastion | ||
|KHHP1=1500 | |KHHP1=1500 | ||
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When reduced to 35-10% HP, Xemnas will repeat the opening sequence involving Sora running up Memory Skyscraper. The Reaction Commands for the second time are the same as the first. As he gets weaker, Xemnas teleports more often and more quickly than before. | When reduced to 35-10% HP, Xemnas will repeat the opening sequence involving Sora running up Memory Skyscraper. The Reaction Commands for the second time are the same as the first. As he gets weaker, Xemnas teleports more often and more quickly than before. | ||
In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building. | In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building. | ||
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{{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Physical{{KHII}}<br>Thunder{{FMII}}|x0.5<br>'''Data battle''': x1.5<br>'''Data battle''': Hit 2+: x0.25|△|Raises a wall that deflects frontal attacks.|He follows up with Combo Attack if below 50% HP.}} | {{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Physical{{KHII}}<br>Thunder{{FMII}}|x0.5<br>'''Data battle''': x1.5<br>'''Data battle''': Hit 2+: x0.25|△|Raises a wall that deflects frontal attacks.|He follows up with Combo Attack if below 50% HP.}} | ||
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Cut)|Physical|x1.0<br>Hit 2+: x0.75<br>'''Data battle''': x0.5|△|Slashes to his right, kicks, then slashes to his left.||(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}} | {{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Cut)|Physical|x1.0<br>Hit 2+: x0.75<br>'''Data battle''': x0.5|△|Slashes to his right, kicks, then slashes to his left.||(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}} | ||
{{Atk-m|col=3|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}|(Cut)|Physical|x0.1|△|Dual-wields and attacks with dance-like slashes and kicks.|Below 50% HP | {{Atk-m|col=3|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}|(Cut)|Physical|x0.1|△|Dual-wields and attacks with dance-like slashes and kicks.|Below 50% HP he may use a longer version of this ability.|(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}} | ||
{{Atk|col=3|{{nihongo|'''Invitation to Nothingness'''|無へのいざない|<br>Mu e no Izanai}}|Neutral|1 HP per 0.7 seconds{{Note|Stops dealing damage when Sora is at 1 HP}}|X|Envelops an opponent with the power of nothingness, dealing continuous damage.|Used at the start of the fight (initial fight only), and at 35-10% HP. On the english PS3 version of the game, entering Limit Form during this attack causes the game to freeze when using Facedown.}} | {{Atk|col=3|{{nihongo|'''Invitation to Nothingness'''|無へのいざない|<br>Mu e no Izanai}}|Neutral|1 HP per 0.7 seconds{{Note|Stops dealing damage when Sora is at 1 HP}}|X|Envelops an opponent with the power of nothingness, dealing continuous damage.|Used at the start of the fight (initial fight only), and at 35-10% HP. On the english PS3 version of the game, entering Limit Form during this attack causes the game to freeze when using Facedown.}} | ||
{{Atk-m|col=3|{{nihongo|'''Building Fall'''|ビル落下攻撃|<br>Biru Rakka Kōgeki|lit. "Building Fall Attack"}}|(Cut & kick)|Physical|x0.5{{KHII}}<br>x2.0{{FMII}}|X|Attacks five times with slashes and kicks, then deals extra damage to a falling Sora.|Used after Sora has not used any of the three Reaction Commands during the Facedown sequence.|(Other attacks)|Physical|x1.0{{KHII}}<br>x30.0{{FMII}}|X}} | {{Atk-m|col=3|{{nihongo|'''Building Fall'''|ビル落下攻撃|<br>Biru Rakka Kōgeki|lit. "Building Fall Attack"}}|(Cut & kick)|Physical|x0.5{{KHII}}<br>x2.0{{FMII}}|X|Attacks five times with slashes and kicks, then deals extra damage to a falling Sora.|Used after Sora has not used any of the three Reaction Commands during the Facedown sequence.|(Other attacks)|Physical|x1.0{{KHII}}<br>x30.0{{FMII}}|X}} | ||
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{{rc|{{nihongo|'''Clash'''|しりぞける|<br>Shirizokeru|lit. "Repel"}}|—|—|Can be used after using Facedown.<br>Sora and Xemnas pass by each other without any further interaction. Appears for 0.5 seconds.}} | {{rc|{{nihongo|'''Clash'''|しりぞける|<br>Shirizokeru|lit. "Repel"}}|—|—|Can be used after using Facedown.<br>Sora and Xemnas pass by each other without any further interaction. Appears for 0.5 seconds.}} | ||
{{rc|{{nihongo|'''Break Through'''|うちやぶる|<br>Uchiyaburu}}|Physical|x1.0{{KHII}}<br>x5.0<ref>x4.5 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Clash wasn't used within 0.5 seconds.<br>Prevent Xemnas's attack and counterattack. Appears for 0.5 seconds.}} | {{rc|{{nihongo|'''Break Through'''|うちやぶる|<br>Uchiyaburu}}|Physical|x1.0{{KHII}}<br>x5.0<ref>x4.5 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Clash wasn't used within 0.5 seconds.<br>Prevent Xemnas's attack and counterattack. Appears for 0.5 seconds.}} | ||
{{rc|{{nihongo|'''Finish'''|とどめ|<br>Todome}}|Physical|x4.0{{KHII}}<br>x15.0{{FMII}}<br>HP to 1<ref>During the Data Rematch.</ref>|Can be used during the Facedown sequence if Break Through wasn't used within 0.5 seconds.<br>Slam Xemnas into the building with a combo attack, stunning him. Appears for 0.5 | {{rc|{{nihongo|'''Finish'''|とどめ|<br>Todome}}|Physical|x4.0{{KHII}}<br>x15.0{{FMII}}<br>HP to 1<ref>During the Data Rematch.</ref>|Can be used during the Facedown sequence if Break Through wasn't used within 0.5 seconds.<br>Slam Xemnas into the building with a combo attack, stunning him. Appears for 0.5 seconds (0.25 seconds in ''Kingdom Hearts II Final Mix'').}} | ||
{{rc|c}} | {{rc|c}} | ||
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When an attack causes Xemnas to flinch, he counters with '''Sweep Away''', then launches attacks with weapons deployed in various locations. He will also launch two simultaneous attacks with deployed weapons when reduced to 40% HP. | When an attack causes Xemnas to flinch, he counters with '''Sweep Away''', then launches attacks with weapons deployed in various locations. He will also launch two simultaneous attacks with deployed weapons when reduced to 40% HP. | ||
[[Drive Form]]s can be used for only this portion of the battle and greatly increase the rate at which Xemnas's HP is depleted. Should Sora fall, King Mickey may appear and give him a second chance. | |||
;Second Incarnation | ;Second Incarnation | ||
[[File:Versus Xemnas (Armored Controller) 2 KHII.png|right|thumb|Armored Xemnas battles Sora and Riku | [[File:Versus Xemnas (Armored Controller) 2 KHII.png|right|thumb|Armored Xemnas battles Sora and Riku on his massive Dragon Ship.]] | ||
After the fall of the massive Dragon Ship, it rejuvenates and teleports Sora and Riku to an alternate dimension. They fly to the head of the ship, where they find the stationary, armored Xemnas awaiting them yet again. He will attack with a long-range sword swipe as in the last battle, dealing a lot of damage on contact. When reduced to the HP thresholds of 80%, 50%, and 30%, Xemnas blows Sora and Riku far away and fortifies his defenses with a giant shield. The first and second time Xemnas uses this attack, the shields will automatically deactivate after two minutes. | After the fall of the massive Dragon Ship, it rejuvenates and teleports Sora and Riku to an alternate dimension. They fly to the head of the ship, where they find the stationary, armored Xemnas awaiting them yet again. He will attack with a long-range sword swipe as in the last battle, dealing a lot of damage on contact. When reduced to the HP thresholds of 80%, 50%, and 30%, Xemnas blows Sora and Riku far away and fortifies his defenses with a giant shield. The first and second time Xemnas uses this attack, the shields will automatically deactivate after two minutes. | ||
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In ''Kingdom Hearts II Final Mix'', Xemnas's '''Laser''' and '''Magic Circle Laser''' attacks have a wider hitbox. | In ''Kingdom Hearts II Final Mix'', Xemnas's '''Laser''' and '''Magic Circle Laser''' attacks have a wider hitbox. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk|col=3|{{nihongo|'''Sweep Away'''|なぎ払い|<br>Nagiharai}}|Physical|x2.0<br>Hit 2+: x0.1|X|Sweeps with sword in right hand.|Starts with this attack. Used | {{Atk|col=3|{{nihongo|'''Sweep Away'''|なぎ払い|<br>Nagiharai}}|Physical|x2.0<br>Hit 2+: x0.1|X|Sweeps with sword in right hand.|Starts with this attack during the second fight. Used as Revenge Action.}} | ||
{{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|x1.5<br>Hit 2+: x0.25|X|Raises a wall that deflects frontal attacks.|Used at close range.}} | {{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|x1.5<br>Hit 2+: x0.25|X|Raises a wall that deflects frontal attacks.|Used at close range.}} | ||
{{Atk|col=3|{{nihongo|'''Building Attack'''|ビル攻撃|<br>Biru Kōgeki}}|Physical|x2.0<br>Hit 2+: x0.25|△|Throws buildings.|Used when Sora is in the distance.}} | {{Atk-m|col=3|{{nihongo|'''Spear Attack'''|ヤリ攻撃|<br>Yari Kōgeki}}|(Attack 1)|Physical|x1.0<br>Hit 2+: x0.2|△|Several [[Lindworm]] spears rain down in succession, spin around, then drop down all at once.|Used in first battle. Starts with this attack.|(Attack 2)|Physical|x1.0|△}} | ||
{{Atk|col=3|{{nihongo|'''Lasers'''|レーザー|<br>Rēzā}}|Neutral|x1.0<br>Hit 2+: x0.1|X|Fires ten red lasers at Sora.|Used | {{Atk|col=3|{{nihongo|'''Chakram Attack'''|チャクラム攻撃|<br>Chakuramu Kōgeki}}|Physical|x1.0<br>Hit 2+: x0.3|△|Fiery [[Eternal Flames]] chakram circles and attacks target.|Used in first battle.}} | ||
{{Atk|col=3|{{nihongo|'''Magic Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|x1.0<br>Hit 2+: x0.1|X|Forms a magic circle in the air that fires lasers.|Used if Sora is in the distance, and when below 30% HP at close range.}} | {{Atk|col=3|{{nihongo|'''Water Form'''|水の分身攻撃|<br>Mizu no Bunshin Kōgeki|lit. "Water Clone Attack"}}|Blizzard|x1.0|△|Water clone continuously attacks with its lower half.|Used in first battle below 70% HP.}} | ||
{{Atk|col=3|{{nihongo|'''Shield Shock'''|シールドショック|<br>Shīrudo Shokku}}|Neutral|x1.5|X|Shield knocks back anything that touches it.|Used if Sora gets too close without having Riku use Meteor Rain.}} | {{Atk|col=3|{{nihongo|'''Card Attack'''|カード攻撃|<br>Kādo Kōgeki}}|Physical|x0.25|△|[[Fair Game]] card spins sideways and cuts through opponents.|Used in first battle when stepping on a card.}} | ||
{{Atk-c|note= | {{Atk-m|col=3|{{nihongo|'''Large Sword Attack'''|大剣攻撃|<br>Daiken Kōgeki}}|(Shockwave)|Neutral|x1.0|X|[[Lunatic]] drops down and unleashes shock waves and explosions.|Used in first battle.|(Explosion)|Neutral|x0.5<br>Hit 5+: x0.25|X}} | ||
{{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|x0.25|O|A [[Sharpshooter]] arrowgun rapidly fires seven shots.|Used in first battle.}} | |||
{{Atk|col=3|{{nihongo|'''Building Attack'''|ビル攻撃|<br>Biru Kōgeki}}|Physical|x2.0<br>Hit 2+: x0.25|△|Throws buildings.|Used in second battle, when Sora is in the distance.}} | |||
{{Atk|col=3|{{nihongo|'''Lasers'''|レーザー|<br>Rēzā}}|Neutral|x1.0<br>Hit 2+: x0.1|X|Fires ten red lasers at Sora.|Used in second battle, when Sora is in the distance.}} | |||
{{Atk|col=3|{{nihongo|'''Magic Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|x1.0<br>Hit 2+: x0.1|X|Forms a magic circle in the air that fires lasers.|Used in second battle if Sora is in the distance, and when below 30% HP at close range.}} | |||
{{Atk|col=3|{{nihongo|'''Shield Shock'''|シールドショック|<br>Shīrudo Shokku}}|Neutral|x1.5|X|Shield knocks back anything that touches it.|Used in second battle if Sora gets too close without having Riku use Meteor Rain.}} | |||
{{Atk-c|note=During the second battle, and at 80%, 50%, and 30% HP, the Armored Xehanort becomes invincible and blows Sora and Riku away with a downward sword slam. The slam deals no damage but counts as a hit. He only becomes vulnerable again after Meteor Rain is used or two minutes after.}} | |||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used when near a drifting, non-spinning building.<br>Riku fastens onto one of the buildings summoned by Xemnas as Sora knocks the building towards Xemnas with his Keyblade.<br>Can be used even while Riku is down.}} | {{rc|{{nihongo|'''Wild Dance'''|ワイルドダンス|<br>Wairudo Dansu}}|Physical|x1.0|Can be used during the first battle when near a musical note-shaped water clone.<br>Grab a water clone and attack surrounding enemies. The grabbed water clone vanishes after the attack. Acts as a finisher.}} | ||
{{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used in the second battle when near a drifting, non-spinning building.<br>Riku fastens onto one of the buildings summoned by Xemnas as Sora knocks the building towards Xemnas with his Keyblade.<br>Can be used even while Riku is down.}} | |||
{{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield.<br>Can be used even while Riku is down.<br>Using a Limit immediatly after causes Sora to lose all collision, resulting in a softlock if Xemnas has yet to blow opponents away when at 30% HP.}} | {{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield.<br>Can be used even while Riku is down.<br>Using a Limit immediatly after causes Sora to lose all collision, resulting in a softlock if Xemnas has yet to blow opponents away when at 30% HP.}} | ||
{{rc|c}} | {{rc|c}} | ||
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====Data Rematch==== | ====Data Rematch==== | ||
[[File:Versus Xemnas's Replica Data KHIIFM.png|thumb|right|Xemnas's Replica Data of the first battle appears before Sora in the [[Garden of Assemblage]].]] | |||
The Data Rematch against Xemnas has two battles. The first recreates Sora's one-on-one duel in Memory's Contortion, while the second recreates the battle against Xemnas's Final Form. Riku joins the [[party]] after the first battle, giving Sora a chance to change his equipment between battles. If Sora is defeated in the second battle, he will have to redo the first battle. | |||
For the first battle, simply use the same strategy used against the real Xemnas. However, there are four differences. The first three are simple: Xemnas has more health, doesn't use Invitation to Nothingness on Sora until reduced to 30% HP, and is left with 1 HP if Sora uses '''Finish''' during '''Facedown'''. The fourth is the addition of an enhanced Dual Blade attack when Xemnas gets close to half health, where the arena darkens and he follows Sora closely, thereby making it much more difficult to evade his attack. | |||
For the second battle, use the same strategy used in the final battle against the real Xemnas. However, Xemnas's pattern is different. For instance, he now uses the Bind Attack multiple times. Sora should bring [[Elixir]]s and [[Hi-Potion]]s to the fight for healing. If Sora is in [[Limit Form]], Xemnas forgoes using Bind Attack and instead begins his attack sequence where he throws Sora into the air. | |||
Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP. | Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP. | ||
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If Nightmare's End succeeds, the arena will shift to its original form, and include a few chunks of buildings with long Flowmotion rails on top of them, with a passive Xemnas at its end. The first hit will cause Xemnas to sigh and recover after around 4 seconds have passed, meaning that in the meantime, Sora should quickly unleash his most powerful commands until the Nobody recovers. Once he has rallied, Xemnas warps the battlefield back to its original state, and will increase the frequency and ferocity of his attacks, while not staggering from damage anymore (he can still be interrupted by Blocks), making Sliding Sidewinder almost useless for its aforementioned purpose. Using Nightmare's End successfully is therefore not recommended in case Sora is underleveled or at Level 1. | If Nightmare's End succeeds, the arena will shift to its original form, and include a few chunks of buildings with long Flowmotion rails on top of them, with a passive Xemnas at its end. The first hit will cause Xemnas to sigh and recover after around 4 seconds have passed, meaning that in the meantime, Sora should quickly unleash his most powerful commands until the Nobody recovers. Once he has rallied, Xemnas warps the battlefield back to its original state, and will increase the frequency and ferocity of his attacks, while not staggering from damage anymore (he can still be interrupted by Blocks), making Sliding Sidewinder almost useless for its aforementioned purpose. Using Nightmare's End successfully is therefore not recommended in case Sora is underleveled or at Level 1. | ||
If Nightmare's End isn't used, Sora will take damage, and whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity of Xemnas's attacks will remain normal. | If Nightmare's End isn't used, Sora will take damage, and whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity of Xemnas's attacks will remain normal. If Sora immediately kicks him with either Sonic Impact or Double Impact, he will repeat the Building Throw phase again. In the rare case Sora gets defeated during the gliding phase because of the building but gets resurrected by [[Auto-Life]], he will essentially get soft-locked until his Drop Gauge gets depleted, with Xemnas staying intangible and immobile. | ||
If Xemnas is left undefeated for too long he might use Building Throw again. | If Xemnas is left undefeated for too long he might use Building Throw again. |