Editing Game:Xemnas
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|KH2reward='''First | |KH2reward='''First'''<br>'''Sora:''' Max MP +10<br>Secret Ansem Report 13 | ||
|FM2reward='''First | |FM2reward='''First'''<br>'''Sora:''' Max HP +5, Max MP +10<br>Secret Ansem Report 13<br><br>'''Second'''<br>'''Sora:''' Drive gauge +1<br>'''Riku:''' Max HP +25 | ||
|KH2world=The World That Never Was | |KH2world=The World That Never Was | ||
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Early concepts for the Xemnas battle included two gargantuan Nobodies in place of the dragon, formed from Dark City rather than the Castle That Never Was: {{nihongo|'''[[King]]'''|キング|Kingu}}, which had a vaguely humanoid upper body adorned in Nobody sigils and wore an immense crown, and {{nihongo|'''[[Kentauros]]'''|ケンタロウス|Kentarousu}}, which resembled a dilapidated version of the King attached to a quadrupedal lower body, with the crown becoming a spiked ruff. | Early concepts for the Xemnas battle included two gargantuan Nobodies in place of the dragon, formed from Dark City rather than the Castle That Never Was: {{nihongo|'''[[King]]'''|キング|Kingu}}, which had a vaguely humanoid upper body adorned in Nobody sigils and wore an immense crown, and {{nihongo|'''[[Kentauros]]'''|ケンタロウス|Kentarousu}}, which resembled a dilapidated version of the King attached to a quadrupedal lower body, with the crown becoming a spiked ruff. | ||
== | ==Strategies== | ||
===''Kingdom Hearts Final Mix''=== | ===''Kingdom Hearts Final Mix''=== | ||
At the start of the battle, immediately [[Lock-On]] to Xemnas, summon [[Tinker Bell]], and prepare any variant of [[Aero]] available (preferably as a shortcut). This will minimize the damage Xemnas can do to Sora. He will immediately execute an energy-ball attack, which explodes into orb-like, damaging force fields. While it is advised that Sora has his most powerful abilities equipped, be careful at close range, as Xemnas will counter with a damaging shield technique or a powerful slashing combo. As Sora must also be wary of his [[MP]], [[Elixir]]s and [[Megalixir]]s are strongly recommended. | At the start of the battle, immediately [[Lock-On]] to Xemnas, summon [[Tinker Bell]], and prepare any variant of [[Aero]] available (preferably as a shortcut). This will minimize the damage Xemnas can do to Sora. He will immediately execute an energy-ball attack, which explodes into orb-like, damaging force fields. While it is advised that Sora has his most powerful abilities equipped, be careful at close range, as Xemnas will counter with a damaging shield technique or a powerful slashing combo. As Sora must also be wary of his [[MP]], [[Elixir]]s and [[Megalixir]]s are strongly recommended. | ||
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|— | |— | ||
|Xemnas grabs the opponent with lightning, lifting them in the air. | |Xemnas grabs the opponent with lightning, lifting them in the air. | ||
|When hit with Invitation to Nothingness, all commands will be replaced with {{nihongo|'''Shock'''|ショック|Shokku}}, and Sora's HP will slowly deplete. The {{nihongo|'''Release'''|かいほう|Kaihō}} command ends the effect, but it rapidly changes positions, and if you select "Shock", he will take additional damage | |When hit with Invitation to Nothingness, all commands will be replaced with {{nihongo|'''Shock'''|ショック|Shokku}}, and Sora's HP will slowly deplete. The {{nihongo|'''Release'''|かいほう|Kaihō}} command ends the effect, but it rapidly changes positions, and if you select "Shock", he will take additional damage. The speed at which "Release" changes position slows as time goes by. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Invitation to Nothingness (when using "Shock")'''|無へのいざない(「ショック」実行時)|<br>Mu e no Izanai ("Shokku" Jikkō-ji)}} | {{Atk|{{nihongo|'''Invitation to Nothingness (when using "Shock")'''|無へのいざない(「ショック」実行時)|<br>Mu e no Izanai ("Shokku" Jikkō-ji)}} | ||
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===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
====First Battle==== | ====First Battle==== | ||
When the battle begins, Xemnas will use his '''Invitation to Nothingness''' attack, which ensnares Sora in a field of energy that will slowly drain his health, then he teleports to the top of [[Memory Skyscraper]]. Sora must rush to the bottom of the building and use the [[Reaction Command]] "Facedown" to break the energy field and run up the building after Xemnas. Xemnas will leap down to confront Sora as he nears the top. At this point, one of three Reaction Commands appears depending on how close Sora is to Xemnas. The first is "Clash", where they pass each other harmlessly. The second is "Breakthrough", where Sora attacks Xemnas with a single attack. At the last second, the command changes to "Finish", where Sora attacks Xemnas several times and slams him into the side of the skyscraper. It's recommended to hit {{Button|t}} at "Finish". Note that '''not''' hitting Xemnas will cause him to deal damage to Sora. | When the battle begins, Xemnas will use his '''Invitation to Nothingness''' attack, which ensnares Sora in a field of energy that will slowly drain his health, then he teleports to the top of [[Memory Skyscraper]]. Sora must rush to the bottom of the building and use the [[Reaction Command]] "Facedown" to break the energy field and run up the building after Xemnas. Xemnas will leap down to confront Sora as he nears the top. At this point, one of three Reaction Commands appears depending on how close Sora is to Xemnas. The first is "Clash", where they pass each other harmlessly. The second is "Breakthrough", where Sora attacks Xemnas with a single attack. At the last second, the command changes to "Finish", where Sora attacks Xemnas several times and slams him into the side of the skyscraper. It's recommended to hit {{Button|t}} at "Finish". Note that '''not''' hitting Xemnas will cause him to deal damage to Sora. | ||
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In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building. | In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Physical{{KHII}}<br>Thunder{{FMII}}|—|x0.5<br>'''Data battle''': x1.5<br>'''Data battle''': Hit 2+: x0.25|△|Raises a wall that deflects frontal attacks.|He follows up with Combo Attack if below 50% HP.}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Cut)|Physical|—|x1.0<br>Hit 2+: x0.75<br>'''Data battle''': x0.5|△|Slashes to his right, kicks, then slashes to his left.||(Kick)|Physical|—|x0.5<br>Hit 2+: x0.25|△}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}|(Cut)|Physical|—|x0.1|△|Dual-wields and attacks with dance-like slashes and kicks.|Below 50% HP he may use a longer version of this ability.|(Kick)|Physical|—|x0.5<br>Hit 2+: x0.25|△}} | ||
{{Atk | {{Atk|{{nihongo|'''Invitation to Nothingness'''|無へのいざない|<br>Mu e no Izanai}}|Neutral|—|1 HP per 0.7 seconds{{Note|Stops dealing damage when Sora is at 1 HP}}|X|Envelops an opponent with the power of nothingness, dealing continuous damage.|Used either at the outset of the fight (initial fight only), or at low HP.}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Building Fall'''|ビル落下攻撃|<br>Biru Rakka Kōgeki|lit. "Building Fall Attack"}}|(Cut & kick)|Physical|—|x0.5{{KHII}}<br>x2.0{{FMII}}|X|Attacks five times with slashes and kicks, then deals extra damage to a falling Sora.|Used if Sora uses none of the three Reaction Commands after he used Facedown.|(Other attacks)|Physical|—|x1.0{{KHII}}<br>x30.0{{FMII}}|X}} | ||
{{Atk-c}} | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
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{{rc|{{nihongo|'''Clash'''|しりぞける|<br>Shirizokeru|lit. "Repel"}}|—|—|Can be used after using Facedown.<br>Sora and Xemnas pass by each other without any further interaction. Appears for 0.5 seconds.}} | {{rc|{{nihongo|'''Clash'''|しりぞける|<br>Shirizokeru|lit. "Repel"}}|—|—|Can be used after using Facedown.<br>Sora and Xemnas pass by each other without any further interaction. Appears for 0.5 seconds.}} | ||
{{rc|{{nihongo|'''Break Through'''|うちやぶる|<br>Uchiyaburu}}|Physical|x1.0{{KHII}}<br>x5.0<ref>x4.5 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Clash wasn't used within 0.5 seconds.<br>Prevent Xemnas's attack and counterattack. Appears for 0.5 seconds.}} | {{rc|{{nihongo|'''Break Through'''|うちやぶる|<br>Uchiyaburu}}|Physical|x1.0{{KHII}}<br>x5.0<ref>x4.5 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Clash wasn't used within 0.5 seconds.<br>Prevent Xemnas's attack and counterattack. Appears for 0.5 seconds.}} | ||
{{rc|{{nihongo|'''Finish'''|とどめ|<br>Todome}}|Physical|x4.0{{KHII}}<br>x15.0 | {{rc|{{nihongo|'''Finish'''|とどめ|<br>Todome}}|Physical|x4.0{{KHII}}<br>x15.0<ref>Reduces Xemnas's HP to 1 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Break Through wasn't used within 0.5 seconds.<br>Slam Xemnas into the building with a combo attack, stunning him. Appears for 0.5 seconds (0.25 seconds in ''Kingdom Hearts II Final Mix'').}} | ||
{{rc|c}} | {{rc|c}} | ||
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;Building | ;Building | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Building Rising Thrust Attack'''|ビル突き上げ攻撃|<br>Biru Tsukiage Kōgeki}}|Physical|—|x1.5<br>Hit 2+: x0.25|△|A building bursts up from the road surface.|Used in End's Beginning 1.}} | ||
{{Atk | {{Atk|{{nihongo|'''Building Drop Attack'''|ビル落下攻撃|<br>Biru Rakka Kōgeki}}|Physical|—|x1.5|△|A floating building drops down.|Used in End's Beginning 2.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
;Unit | ;Unit | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Wave Cannon'''|波動砲|<br>Hadō Hō}}|Neutral|—|x6.0<br>Hit 2+: x1.0 every 0.067 seconds{{FMII}}|X|Fires an extremely powerful beam.|Used when the Unit's Charge gauge is full.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
;Energy Core | ;Energy Core | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Thrust'''|突き|<br>Tsuki}}|Physical|—|x2.0|△|The dragon strikes with its giant claws.|Used once the barrier is raised twice and thereafter.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
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;Second Incarnation | ;Second Incarnation | ||
After the fall of the massive Dragon Ship, it rejuvenates and teleports Sora and Riku to an alternate dimension. They fly to the head of the ship, where they find the stationary, armored Xemnas awaiting them yet again. He will attack with a long-range sword swipe as in the last battle, dealing a lot of damage on contact. When reduced to the HP thresholds of 80%, 50%, and 30%, Xemnas blows Sora and Riku far away and fortifies his defenses with a giant shield. The first and second time Xemnas uses this attack, the shields will automatically deactivate after two minutes. | After the fall of the massive Dragon Ship, it rejuvenates and teleports Sora and Riku to an alternate dimension. They fly to the head of the ship, where they find the stationary, armored Xemnas awaiting them yet again. He will attack with a long-range sword swipe as in the last battle, dealing a lot of damage on contact. When reduced to the HP thresholds of 80%, 50%, and 30%, Xemnas blows Sora and Riku far away and fortifies his defenses with a giant shield. The first and second time Xemnas uses this attack, the shields will automatically deactivate after two minutes. | ||
Xemnas will bombard Sora with lasers and buildings, so use the Reaction Commands to get back to the ship. Failure to do so will result in Xemnas blowing Sora away and dealing minor damage. Once this is done, immediately and repetitively use [[Aerial Dodge]] in order to dodge Xemnas's next tactic, which allows him to summon snowflake-shaped energy that fires lasers and is unavoidable. Should this not be done, Sora can attempt Aerial Dodge again or merely allow damage and then fall to the point where he can safely [[glide]] back to the ship | Xemnas will bombard Sora with lasers and buildings, so use the Reaction Commands to get back to the ship. Failure to do so will result in Xemnas blowing Sora away and dealing minor damage. Once this is done, immediately and repetitively use [[Aerial Dodge]] in order to dodge Xemnas's next tactic, which allows him to summon snowflake-shaped energy that fires lasers and is unavoidable. Should this not be done, Sora can attempt Aerial Dodge again or merely allow damage and then fall to the point where he can safely [[glide]] back to the ship. | ||
When Xemnas is reduced to 50% HP, these lasers will continue to fire as Sora grapples with Xemnas. Be aware that he may summon a damaging shield, just as he did in his previous battles. Regardless of his [[Drive Form]] levels, Sora has full access to each Form's [[ability]], allowing easier movement and dodging. Riku will also heal Sora with [[Cure Potion]] if his HP falls below critical. | When Xemnas is reduced to 50% HP, these lasers will continue to fire as Sora grapples with Xemnas. Be aware that he may summon a damaging shield, just as he did in his previous battles. Regardless of his [[Drive Form]] levels, Sora has full access to each Form's [[ability]], allowing easier movement and dodging. Riku will also heal Sora with [[Cure Potion]] if his HP falls below critical. | ||
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In ''Kingdom Hearts II Final Mix'', Xemnas's '''Laser''' and '''Magic Circle Laser''' attacks have a wider hitbox. | In ''Kingdom Hearts II Final Mix'', Xemnas's '''Laser''' and '''Magic Circle Laser''' attacks have a wider hitbox. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Sweep Away'''|なぎ払い|<br>Nagiharai}}|Physical|—|x2.0<br>Hit 2+: x0.1|X|Sweeps with sword in right hand.}} | ||
{{Atk | {{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|—|x1.5<br>Hit 2+: x0.25|X|Raises a wall that deflects frontal attacks.}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Spear Attack'''|ヤリ攻撃|<br>Yari Kōgeki}}|(Attack 1)|Physical|—|x1.0<br>Hit 2+: x0.2|△|Several [[Lindworm]] spears rain down in succession, spin around, then drop down all at once.|Used in first battle.|(Attack 2)|Physical|—|x1.0|△}} | ||
{{Atk | {{Atk|{{nihongo|'''Chakram Attack'''|チャクラム攻撃|<br>Chakuramu Kōgeki}}|Physical|—|x1.0<br>Hit 2+: x0.3|△|Fiery [[Eternal Flames]] chakram circles and attacks target.|Used in first battle.}} | ||
{{Atk | {{Atk|{{nihongo|'''Water Form'''|水の分身攻撃|<br>Mizu no Bunshin Kōgeki|lit. "Water Clone Attack"}}|Blizzard|—|x1.0|△|Water clone continuously attacks with its lower half.|Used in first battle.}} | ||
{{Atk | {{Atk|{{nihongo|'''Card Attack'''|カード攻撃|<br>Kādo Kōgeki}}|Physical|—|x0.25|△|[[Fair Game]] card spins sideways and cuts through opponents.|Used in first battle.}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Large Sword Attack'''|大剣攻撃|<br>Daiken Kōgeki}}|(Shockwave)|Neutral|—|x1.0|X|[[Lunatic]] drops down and unleashes shock waves and explosions.|Used in first battle.|(Explosion)|Neutral|—|x0.5<br>Hit 5+: x0.25|X}} | ||
{{Atk | {{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|—|x0.25|O|A [[Sharpshooter]] arrowgun rapidly fires seven shots.|Used in first battle.}} | ||
{{Atk | {{Atk|{{nihongo|'''Building Attack'''|ビル攻撃|<br>Biru Kōgeki}}|Physical|—|x2.0<br>Hit 2+: x0.25|△|Throws buildings.|Used in second battle.}} | ||
{{Atk | {{Atk|{{nihongo|'''Lasers'''|レーザー|<br>Rēzā}}|Neutral|—|x1.0<br>Hit 2+: x0.1|X|Fires ten red lasers at Sora.|Used in second battle.}} | ||
{{Atk | {{Atk|{{nihongo|'''Magic Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|—|x1.0<br>Hit 2+: x0.1|X|Forms a magic circle in the air that fires lasers.|Used in second battle.}} | ||
{{Atk | {{Atk|{{nihongo|'''Shield Shock'''|シールドショック|<br>Shīrudo Shokku}}|Neutral|—|x1.5|X|Shield knocks back anything that touches it.|Used in second battle.}} | ||
{{Atk-c | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Wild Dance'''|ワイルドダンス|<br>Wairudo Dansu}}|Physical|x1.0|Can be used during the first battle when near a musical note-shaped water clone.<br>Grab a water clone and attack surrounding enemies. The grabbed water clone vanishes after the attack. Acts as a finisher.}} | {{rc|{{nihongo|'''Wild Dance'''|ワイルドダンス|<br>Wairudo Dansu}}|Physical|x1.0|Can be used during the first battle when near a musical note-shaped water clone.<br>Grab a water clone and attack surrounding enemies. The grabbed water clone vanishes after the attack. Acts as a finisher.}} | ||
{{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used in the second battle when near a drifting, non-spinning building.<br>Riku fastens onto one of the buildings summoned by Xemnas as Sora knocks the building towards Xemnas with his Keyblade | {{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used in the second battle when near a drifting, non-spinning building.<br>Riku fastens onto one of the buildings summoned by Xemnas as Sora knocks the building towards Xemnas with his Keyblade.}} | ||
{{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield | {{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield.}} | ||
{{rc|c}} | {{rc|c}} | ||
=====Xemnas (Dragon Form)===== | =====Xemnas (Dragon Form)===== | ||
[[File:Xemnas (Dragon) 3rd Fight (Shielded) KHII.png|thumb|200px]] | |||
This fight pits Sora and Riku in a [[Gummi Ship]]-style battle on a [[Sidecar Glider]] against a massive Dragon Ship, which is piloted by Xemnas. Only three commands are available on the menu: [[Attack]], Drain, and Shoot. Use [[Drain]] when enemy ships fire lasers at Sora and Riku, filling the Charge Gauge. If this gauge is filled, {{Button|t}} can be used to fire a powerful Reaction Command, "Mega-Laser". This attack will, if not completely, drain large portions of the ship's HP without fail. | This fight pits Sora and Riku in a [[Gummi Ship]]-style battle on a [[Sidecar Glider]] against a massive Dragon Ship, which is piloted by Xemnas. Only three commands are available on the menu: [[Attack]], Drain, and Shoot. Use [[Drain]] when enemy ships fire lasers at Sora and Riku, filling the Charge Gauge. If this gauge is filled, {{Button|t}} can be used to fire a powerful Reaction Command, "Mega-Laser". This attack will, if not completely, drain large portions of the ship's HP without fail. | ||
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;Xemnas (Dragon Form) | ;Xemnas (Dragon Form) | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Magic Circle Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|—|x0.01<br>Hit 2-6: x0|X|Forms a magic circle in the air that fires lasers.|Cannot be absorbed with Drain.}} | ||
{{Atk | {{Atk|{{nihongo|'''Missile'''|ミサイル|<br>Misairu}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Fires a multitude of missiles at Sora.|Cannot be absorbed with Drain.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
;[[Bomb Bell B]] | ;[[Bomb Bell B]] | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Explosion'''|爆発|<br>Bakuhatsu}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Approaches Sora and explodes.|Used 6 seconds after spawning. Is invulnerable during this attack and causes self-destruction.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
;[[Speeder B]] | ;[[Speeder B]] | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Fires three purple lasers.|Can be absorbed with Drain.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
;[[Spiked Roller B]] | ;[[Spiked Roller B]] | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Tracking Laser'''|追尾レーザー|<br>Tsuibi Rēzā}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Fires a laser at Sora.|Can be absorbed with Drain.}} | ||
{{Atk-c}} | {{Atk-c}} | ||
=====Final Form===== | =====Final Form===== | ||
[[File: | [[File:Xemnas (Final Form, Battle) KHII.png|thumb|200px|Xemnas in his Final Form.]] | ||
{{Q| | {{Q|If light and darkness are eternal, then surely we nothings must be the same... Eternal!|Xemnas to Sora and Riku}} | ||
Xemnas will first throw Sora and Riku into the air, leading to a series of aerial slash attacks and roundhouse kicks. It is possible, however, to avoid being thrown in the air if Sora has Reflega in the shortcut menu and uses it immediately after the battle begins. These tactics can be dodged by using the "[[Reversal]]" Reaction Command. To deal minor damage to Xemnas as he teleports around, manually select the [[Trinity Limit]] ability. This approach would then lead to the "Block" Reaction Command. It is also possible for a cinematic to play where Xemnas knocks Sora's [[Keyblade]] away. At this time, activate the Reaction Command "Defend", where Riku tosses Sora's Keyblade back to him and they both force Xemnas away. | Xemnas will first throw Sora and Riku into the air, leading to a series of aerial slash attacks and roundhouse kicks. It is possible, however, to avoid being thrown in the air if Sora has Reflega in the shortcut menu and uses it immediately after the battle begins. These tactics can be dodged by using the "[[Reversal]]" Reaction Command. To deal minor damage to Xemnas as he teleports around, manually select the [[Trinity Limit]] ability. This approach would then lead to the "Block" Reaction Command. It is also possible for a cinematic to play where Xemnas knocks Sora's [[Keyblade]] away. At this time, activate the Reaction Command "Defend", where Riku tosses Sora's Keyblade back to him and they both force Xemnas away. | ||
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====Data Rematch==== | ====Data Rematch==== | ||
The Data Rematch against Xemnas has two phases. The first recreates Sora's one-on-one duel in Memory's Contortion, while the second recreates the final phase of the final battle. Riku joins the [[party]] after the first phase, giving Sora a chance to change his equipment between battles. If Sora is defeated in the second phase, he will have to redo the first phase. | |||
The Data Rematch against Xemnas has two | |||
For the first | For the first phase, simply use the same strategy used against the real Xemnas. However, there are four differences. The first three are simple: Xemnas has more health, doesn't use Invitation to Nothingness on Sora until reduced to 30% HP, and is left with 1 HP if Sora uses '''Finish''' during '''Facedown'''. The fourth is the addition of an enhanced Dual Blade attack when Xemnas gets close to half health, where the arena darkens and he follows Sora closely, thereby making it much more difficult to evade his attack. | ||
For the second | For the second phase, use the same strategy used in the final battle against the real Xemnas. However, Xemnas's pattern is different. For instance, he now uses the Invitation to Nothingness multiple times. Sora should bring [[Elixir]]s and [[Hi-Potion]]s to the fight for healing. If Sora is in [[Limit Form]], Xemnas forgoes using Bind Attack and instead begins his attack sequence where he throws Sora into the air. | ||
Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP. | Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP. | ||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk | {{Atk|{{nihongo|'''Blade Attack'''|ブレード攻撃|<br>Burēdo Kōgeki}}|Physical|—|x1.5|X|Slashes with blades; slashing patterns may vary.}} | ||
{{Atk | {{Atk|{{nihongo|'''Thorn Beam'''|イバラビーム|<br>Ibara Bīmu}}|Neutral|—|x0.25|X|Fires thorn-like beams.|Does not trigger Reflect's explosion.}} | ||
{{Atk | {{Atk|{{nihongo|'''Kick'''|キック|<br>Kikku}}|Physical|—|x1.5|△|Attacks with roundhouse kicks, foot sweeps and somersault kicks.}} | ||
{{Atk | {{Atk|{{nihongo|'''Shot'''||ショット|<br>Shotto}}|Thunder|—|x0.25|△|Arranges red lasers in the air that follow the opponent and fires them.|Used below half HP. Xemnas alternatively arranges three or several lasers around Sora, and continuously fires lasers at him, occasionally along with a clone that cannot stagger and has no visible HP. Xemnas usually follows with Bind Attack.}} | ||
{{Atk | {{Atk|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}}|Dark{{KHII}}<br>Thunder{{FMII}}|—|x1.5|X|Fires two light spheres that explode.|Used at higher than half HP. The Data Replica always starts with this attack.}} | ||
{{Atk | {{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|—|x1.0|X|Raises a wall that deflects frontal attacks.|Only used while playing as Riku.}} | ||
{{Atk | {{Atk|{{nihongo|'''Multi Shot'''|全方位ショット|<br>Zenhōi Shotto|lit. "Omnidirectional Shot"}}|Thunder|—|x0.25|△|Arranges countless red lasers around opponents and fires them.|Used at low HP. Xemnas won't fall until this attack is used.}} | ||
{{Atk | {{Atk|{{nihongo|'''Bind Attack'''|拘束攻撃|<br>Kōsoku Kōgeki}}|Neutral|—|1 HP every 1.1 seconds|X|Restrains Sora and deals continuous damage to him.|Used below half HP. Xemnas is invulnerable while preparing the attack. If caught, player gains control as Riku until the Rescue Reaction Command is used. This attack is skipped if Sora is in Limit Form.}} | ||
{{Atk | {{Atk|{{nihongo|'''Weapon Drop'''|武器落とし攻撃|<br>Buki Otoshi Kōgeki|lit. "Weapon Drop Attack"}}|Physical|—|x3.0|X|Knocks Sora's Keyblade out of his hands, then slashes at Sora and Riku.|Used after the repeated Blade Attacks if Xemnas has more than half HP.}} | ||
{{Atk-c | {{Atk-c}} | ||
{{rc|o}} | {{rc|o}} | ||
{{rc|{{nihongo|'''Reversal'''|スライドターン|<br>Suraido Tān|lit. "Slide Turn"}}|—|—|Can be used when approached by Thorn Beams.<br>If Xemnas fires his beams in mid-air, dodge them by soaring above; if Xemnas fires his beams while on the ground, dodge them by moving quickly as they approach.}} | {{rc|{{nihongo|'''Reversal'''|スライドターン|<br>Suraido Tān|lit. "Slide Turn"}}|—|—|Can be used when approached by Thorn Beams.<br>If Xemnas fires his beams in mid-air, dodge them by soaring above; if Xemnas fires his beams while on the ground, dodge them by moving quickly as they approach.}} | ||
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===''Kingdom Hearts 3D: Dream Drop Distance''=== | ===''Kingdom Hearts 3D: Dream Drop Distance''=== | ||
At the start of the battle, Xemnas will use Building Throw at Sora while teleporting to the end of the arena, then follows by three more buildings. Perform carefully-timed [[Slide Roll]]s to avoid them and reach Xemnas quickly. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense. | |||
Xemnas is incredibly swift and frequently travels around the battlefield either inside an impenetrable sphere of darkness or by teleporting from place to place, attempting to catch Sora from behind, and may also use it relentlessly in order to completely nullify his attacks. When Xemnas's reaction durability value reaches 0, he will flinch after every attack for 3.3 seconds. He fights with moves that are mainly seen in the final fight from the previous game, with the exception of the shields and the sphere teleports which are seen in the first fight. As soon as Xemnas reappears from the dark sphere, Lock-On to him and press {{button|dsy}} or {{button|square}} to guard against the ensuing Dual Blade or Flying Dual Blade, leaving him open to Sora's [[Counter Rush]]. Beware that Xemnas can still counter attack after a Counter Rush. The use of [[Sliding Sidewinder]] is also efficient at interrupting, staggering and repelling Xemnas. If he isn't using the sphere teleports and is instead idling, one can use [[Firaga Burst]] combined with either powerful Unison Attacks like [[Decussation]], or commands with extended combos like [[Ars Arcanum]], stunlocking Xemnas and dealing up to 3HP bars of damage, especially when buffed with [[Spirit Roar]]. As with all bosses, a deck of alternating [[Balloon]]- and [[Cure]]-type spells can also easily win the battle. | |||
Xemnas's most lethal move surrounds Sora with Shots, where he should leap over them with [[High Jump]] and either use the [[Air Slide]]/Sonic Impact/Double Impact combo or perform Superglide. The position of the Shots circle and aiming will always match Sora's so it is advised to keep moving and land only when they're all gone. When Xemnas traps Sora in a cage of Spark Walls, simply [[High Jump]] over them and either Super Glide or repeat the Air Slide/Sonic Impact/Double Impact combo to avoid the ensuing barrage of Shots. One other trick is to climb the walls with [[Flowmotion]], jump while moving around to dodge the Shots and attack near Xemnas with [[Shock Dive]] to deal damage. In the case where he creates the four walls while near Sora, he can just Block the Shots and Counter Rush, interrupting and knocking Xemnas back. He may try to suddenly defend himself with a single Spark Wall from time to time to knock Sora back, but if possible he can either stay away from it to avoid getting interrupted or allow it to knock him backwards so that he can perform [[Payback Raid]], as the knock back deals only 1HP of damage. | |||
Xemnas | After half of his HP has been depleted, Xemnas resets the battlefield, and uses Building Throw. From Sora's starting position, it isn't required to move at all in case Xemnas throws one or two buildings, but in the case three are thrown, it will require Sora to dodge roll forwards when the nearest buiding falls in front of him. After all three sets of Building Throw have been sent, Sora gets sent into a gliding phase of the attack where he cannot move but can still use the Attack command (contrary to how it is displayed), and on the white building directed at him, he can trigger the [[Nightmare's End]] [[Reality Shift]]. | ||
If Nightmare's End succeeds, the arena will shift to its original form, and include a few chunks of buildings with long Flowmotion rails on top of them, with a passive Xemnas at its end. The first hit will cause Xemnas to sigh and recover after some time will have passed, meaning that in the meantime, Sora should quickly unleash his most powerful commands until the Nobody does so. Once he has rallied, Xemnas warps the battlefield back to its original state, and will increase the frequency and ferocity of his attacks, while not staggering from damage anymore (he can still be interrupted by Blocks), making Sliding Sidewinder almost useless for its aforementioned purpose. | |||
If Nightmare's End | If Nightmare's End isn't used, Sora will take damage, and whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity of Xemnas's attacks will remain normal until he eventually starts using Building Throw again. If Sora immediately kicks him with either Sonic Impact or Double Impact, he will repeat the Building Throw phase again. In the rare case Sora gets defeated during the gliding phase because of the building but gets resurrected by [[Auto-Life]], he will essentially get soft-locked until his Drop Gauge gets depleted, with Xemnas staying intangible and immobile. | ||
In any case, resume the Guard and [[Counter Rush]] and use the same combos as usual to finish Xemnas off. | |||
It is advised to bring two Curaga commands into battle to ensure maximum healing potential and cancel out the wait for command reload time should Sora's HP need replenishing. Also bring [[Spirits]] that have Curaga and the [[Haste]] Support Magic to not have problems with the reload time, while having ones that can cast [[Spirit Roar]] in order for Sora's damage to increase temporarily, and, combined with his best commands, allowing him to wipe out up to 3 or 4 of the enemy's HP bars. Use Flowmotion to Sora's advantage, and the battle should end with minimal difficulty. It is a necessity to enter this fight with a full [[Drop Gauge]] (after using one to two [[Drop-Me-Not]]s), especially at lower levels. | |||
{{Atk-o|DDD}} | {{Atk-o|DDD}} | ||
{{Atk|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}} | {{Atk|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}} | ||
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|O | |O | ||
|With a weapon in each hand, swings them in various movements, and may perform roundhouse or drop kicks. | |With a weapon in each hand, swings them in various movements, and may perform roundhouse or drop kicks. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Flying Dual Blade'''|飛翔二刀|<br>Hishō Nitō}} | {{Atk|{{nihongo|'''Flying Dual Blade'''|飛翔二刀|<br>Hishō Nitō}} | ||
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|O | |O | ||
|With a weapon in each hand, rushes forward while gliding low in the air, and swings his weapons around. | |With a weapon in each hand, rushes forward while gliding low in the air, and swings his weapons around. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}} | {{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}} | ||
Line 812: | Line 803: | ||
|△ | |△ | ||
|Fires red bullets from his hand continuously at Sora, or places them around him while aimed and following his position, and fires them all at once. | |Fires red bullets from his hand continuously at Sora, or places them around him while aimed and following his position, and fires them all at once. | ||
|He may follow up with a quick swing or Flying Dual Blade after having fired the bullets around Sora. He may also use this ability twice in a row before firing everything at once. While having little power, many of them hit all at once, making the attack potentially lethal without Once More equipped. The bullets can despawn if they're placed in | |He may follow up with a quick swing or Flying Dual Blade after having fired the bullets around Sora. He may also use this ability twice in a row before firing everything at once. While having little power, many of them hit all at once, making the attack potentially lethal without Once More equipped. The bullets can despawn if they're placed in the edge of the arena. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}} | {{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}} | ||
Line 820: | Line 811: | ||
|X | |X | ||
|Summons a wall in front of Sora that blows away anyone who touches it immediately after it appears, or four around him on all sides that block all attacks and movement. | |Summons a wall in front of Sora that blows away anyone who touches it immediately after it appears, or four around him on all sides that block all attacks and movement. | ||
|He follows up with "Shot" fired at Sora after surrounding him with walls. The four walls can be arranged differently depending on Sora's movement | |He follows up with "Shot" fired at Sora after surrounding him with walls. The four walls can be arranged differently depending on Sora's movement. | ||
}} | }} | ||
{{Atk|{{nihongo|'''Building Throw'''|ビル投げ|<br>Biru Nage}} | {{Atk|{{nihongo|'''Building Throw'''|ビル投げ|<br>Biru Nage}} | ||
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|1.0 per hit | |1.0 per hit | ||
|△ (side) / X (front) | |△ (side) / X (front) | ||
|Teleports to either the edge of the arena or beyond it, levitating, and throws | |Teleports to either the edge of the arena or beyond it, levitating, and throws buildings as follows. Xemnas is invincible during the attack. | ||
<div style{{=}}"text-align:left"> | <div style{{=}}"text-align:left"> | ||
*One building: will | *One building : it will slide across the arena horizontally and roll into the void. | ||
*Two buildings: will | *Two buildings : they will roll vertically across the arena in an X-shaped trajectory. | ||
*Three buildings: | *Three buildings : they will bounce horizontally forwards across the arena. | ||
</div> | </div> | ||
He ends by throwing a final building that tilts the arena, then throws four regular buildings and finally a white building. | |||
|Only used in the following cases: <div style{{=}}"text-align:left"> | |Only used in the following cases: <div style{{=}}"text-align:left"> | ||
*At the | *At the outset of the fight : only two, followed by three buildings are sent. | ||
* | *At lower than half HP : all three throws are sent, and in a random order, then the final building is thrown, [[Nightmare's End]] can be used to destroy the white building.</div> | ||
If Nightmare's End is used succesfully, Xemnas is left stunned at the edge of the arena. When he recovers, he will increase the frequency of his attacks and never stagger; otherwise, Xemnas will keep fighting normally.}} | |||
If Nightmare's End is used succesfully, Xemnas is left | {{Atk-c|note=During the fight, Xemnas may move and hide in a dark orb repetitvely, nullifying Sora's attacks.}} | ||
{{Atk-c|note=During the fight, Xemnas may move and hide in a dark orb repetitvely, nullifying | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
Xemnas is fought alongside [[Ansem, Seeker of Darkness]] and [[Young Xehanort]]. It is recommended to take him out last since he is the fastest and most aggressive out of them, making it difficult to land a combo. Xemnas will attack with his Ethereal Blades and hand-to-hand combat, employing a rapid slashing blade combo and swinging his Ethereal Blades in a helicopter-like manner before unleashing a burst of energy from his Ethereal Blades as well as spinning energy kicks, and can launch four energy balls and quickly move around while creating orbs that fire lasers. As his health decreases, Xemnas teleports more often to avoid attacks. | Xemnas is fought alongside [[Ansem, Seeker of Darkness]] and [[Young Xehanort]]. It is recommended to take him out last since he is the fastest and most aggressive out of them, making it difficult to land a combo. Xemnas will attack with his Ethereal Blades and hand-to-hand combat, employing a rapid slashing blade combo and swinging his Ethereal Blades in a helicopter-like manner before unleashing a burst of energy from his Ethereal Blades as well as spinning energy kicks, and can launch four energy balls and quickly move around while creating orbs that fire lasers. As his health decreases, Xemnas teleports more often to avoid attacks. | ||
Each member will have a dark aura surrounding them, meaning they'll only attack Sora each time they disappear and reappear with a specific order of attacks. For Xemnas, Young Xehanort will release missiles of ice followed by Ansem's cage of dark claws that will launch Sora into the air and Xemnas using his rolling attack. Jump to avoid the dark cage and block the icicles and Xemnas's attack. Xemnas can release Ethereal lasers that can be blocked. Right as he launches the energy orbs, [[Airstep]] to him right away, as they cannot explode upon contact, to get a good combo. The end of his combos can be blocked and Sora can use [[Risk Dodge]]. When half of his health is down, or while the leader, his combos last longer and his finishing move will launch his victims into the air. During the cyclone sequence, each member will use a specific order of attacks. If Xemnas is the only one left, he'll first fire several Ethereal lasers that surround Sora, but can be difficult to block, then he'll do a normal combo followed by his rolling attack. He is immune to [[thunder]] magic, so use any other offensive spell to attack from a distance. Keeping Riku and Mickey alive is wise as they can do double and triple damage when attacking together. When they try to combo Sora's target, it would be wise to let them land their own. The Magic Carousel [[Attraction]] appears as well. | Each member will have a dark aura surrounding them, meaning they'll only attack Sora each time they disappear and reappear with a specific order of attacks. For Xemnas, Young Xehanort will release missiles of ice followed by Ansem's cage of dark claws that will launch Sora into the air and Xemnas using his rolling attack. Jump to avoid the dark cage and block the icicles and Xemnas's attack. Xemnas can release Ethereal lasers that can be blocked. Right as he launches the energy orbs, [[Airstep]] to him right away, as they cannot explode upon contact, to get a good combo. The end of his combos can be blocked and Sora can use [[Risk Dodge]]. When half of his health is down, or while the leader, his combos last longer and his finishing move will launch his victims into the air. During the cyclone sequence, each member will use a specific order of attacks. If Xemnas is the only one left, he'll first fire several Ethereal lasers that surround Sora, but can be difficult to block, then he'll do a normal combo followed by his rolling attack. He is immune to [[thunder]] magic, so use any other offensive spell to attack from a distance. Keeping Riku and Mickey alive is wise as they can do double and triple damage when attacking together. When they try to combo Sora's target, it would be wise to let them land their own. The Magic Carousel [[Attraction]] appears as well. | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Aerial Combo'''|エリアルコンボ|<br>Eriaru Konbo}} | ||
|(combo) | |(combo) | ||
|Physical | |Physical | ||
|0.3 (thrust 0.4) + 0.5 | |0.3 (thrust 0.4) + 0.5 | ||
|△ | |△ | ||
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|(cross-swing) | |(cross-swing) | ||
|Physical | |Physical | ||
|1.2 | |1.2 | ||
|△ (Risk Dodge) | |△ (Risk Dodge) | ||
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|(rising spin) | |(rising spin) | ||
|Physical | |Physical | ||
|0.2 per hit | |0.2 per hit | ||
|△ | |△ | ||
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|(kick) | |(kick) | ||
|Physical | |Physical | ||
|1.0 | |1.0 | ||
|△ (Risk Dodge) | |△ (Risk Dodge) | ||
Line 876: | Line 861: | ||
| | | | ||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}} | ||
|Thunder{{note|Physical during Annihilation}} | |||
|Thunder | |0.1 per hit{{note|0.05 per hit during Annihilation}} | ||
| | |||
|0.1 per hit | |||
|0.05 per hit | |||
|△ | |△ | ||
|— | |— | ||
|Flies around and arranges light projectiles in a circle; once Xemnas finishes this and warps away, each projectile fires one-by-one. Can be blocked from behind. | |||
}} | }} | ||
{{Atk | {{Atk|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}} | ||
|Dark | |Dark | ||
|0.5 per hit | |0.5 per hit | ||
|△ | |△ | ||
Line 900: | Line 875: | ||
|Fires four light spheres that explode. | |Fires four light spheres that explode. | ||
}} | }} | ||
{{Atk-m | {{Atk-m|{{nihongo|'''Dead End'''|デッドエンド|<br>Deddo Endo}} | ||
|(charge) | |(charge) | ||
|Physical | |Physical | ||
|0.7 | |0.7 | ||
|△ | |△ | ||
Line 911: | Line 885: | ||
|(x-swing) | |(x-swing) | ||
|Aero | |Aero | ||
|2.5 | |2.5 | ||
|△ | |△ | ||
Line 920: | Line 893: | ||
;Techniques used by all enemies | ;Techniques used by all enemies | ||
{{Atk-o|KH3}} | {{Atk-o|KH3}} | ||
{{Atk | {{Atk|{{nihongo|'''Annihilation'''|アナイアレイション|<br>Anaiareishon}} | ||
|Physical | |Physical | ||
|1.5 per hit | |1.5 per hit | ||
|△ | |△ | ||
|2 | |2 | ||
|Master Xehanort summons a storm of Keyblades that temporarily removes Riku and Mickey and surrounds the battlefield. Bundles of Keyblades will fly around Sora one-by-one (the last four bundles directly target him). Afterward, remaining enemies attack in succession; techniques used depend on those remaining. | |Master Xehanort summons a storm of Keyblades that temporarily removes Riku and Mickey and surrounds the battlefield. Bundles of Keyblades will fly around Sora one-by-one (the last four bundles directly target him). Can be blocked from behind. Afterward, remaining enemies attack in succession; techniques used depend on those remaining. | ||
}} | }} | ||
{{Atk-c|note= | {{Atk-c|note= | ||
{{nihongo|'''Leader Cooperation'''|リーダー連携|Rīdā Renkei}} has one enemy designated as the leader. The non-leaders attack first, then the leader after them; the order depends on those remaining. When Leader Cooperation is used, one enemy is designated the "leader"; the leader is surrounded by an aura and targets Sora until the next use of Leader Cooperation. The initial leader is the one with the lowest maximum HP in terms of percentage, and they rotate between each other. When only one enemy remains, they automatically become the leader and use of Leader Cooperation is discontinued. | {{nihongo|'''Leader Cooperation'''|リーダー連携|Rīdā Renkei}} has one enemy designated as the leader. The non-leaders attack first, then the leader after them; the order depends on those remaining. When Leader Cooperation is used, one enemy is designated the "leader"; the leader is surrounded by an aura and targets Sora until the next use of Leader Cooperation. The initial leader is the one with the lowest maximum HP in terms of percentage, and they rotate between each other. When only one enemy remains, they automatically become the leader and use of Leader Cooperation is discontinued. | ||
The two techniques listed above are only used in the Tower of Endings. | |||
}} | }} | ||
{{reflist|group=note}} | {{reflist|group=note}} | ||
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When fought alongside Ansem and Young Xehanort, the fight is nearly identical except the [[Faith Volley]] and [[True End]] team attacks are available. | When fought alongside Ansem and Young Xehanort, the fight is nearly identical except the [[Faith Volley]] and [[True End]] team attacks are available. | ||
====Data Rematch==== | ====Data Rematch==== | ||
Xemnas's data is not only much stronger and with more HP but has also acquired several new attacks, making him much more deadly. He retains his old Ethereal Blades slashing combo and helicopter attack as well as his energy kick, but has gained new melee attacks: he can perform a leaping kick with both legs, which can be enhanced with a burst of energy, and also a straight kick as well as also gaining more sword combos. Xemnas has also gained the ability to use his old barrier ability, which can be broken with a single attack but damages Sora if he is thrust into it, and Twilight Thorns that do not damage but cannot be blocked and will launch Sora into the air, allowing Xemnas to easily catch Sora off-guard. | |||
Xemnas's data is not only much stronger and with more HP but has also acquired several new attacks, making him much more deadly. He retains his old Ethereal Blades slashing combo and helicopter attack as well as his energy kick, but has gained new melee attacks: he can perform a leaping kick with both legs, which can be enhanced with a burst of energy, and also a straight kick as well as also gaining more sword combos. Xemnas has also gained the ability to use his old barrier ability, which can be broken with a single attack but damages Sora if he is thrust into it, and Twilight Thorns that do not damage but cannot be blocked | |||
After a certain amount of Xemnas's health has been depleted, he will unleash his ultimate attack. He first surrounds the entire arena with darkness as Twilight Thorns begin to suddenly materialize out of nowhere, allowing Xemnas to force Sora into the air without Sora being able to react. Eventually, Xemnas will create thousands of Ethereal Blades and launch them as projectiles while also randomly attacking until the stage returns to normal; the red Ethereal Blades can be blocked, but the blue ones cannot so be sure to roll out of the way upon seeing one. Before the first barrage, Xemnas will use his quick three-hit combos before throwing Sora with his Twilight Thorns. Block immediately when he teleports. After his first barrage, he will go with his slower two-hit kick combos before throwing Sora. Sora should time his guards to block all his kicks. | After a certain amount of Xemnas's health has been depleted, he will unleash his ultimate attack. He first surrounds the entire arena with darkness as Twilight Thorns begin to suddenly materialize out of nowhere, allowing Xemnas to force Sora into the air without Sora being able to react. Eventually, Xemnas will create thousands of Ethereal Blades and launch them as projectiles while also randomly attacking until the stage returns to normal; the red Ethereal Blades can be blocked, but the blue ones cannot so be sure to roll out of the way upon seeing one. Before the first barrage, Xemnas will use his quick three-hit combos before throwing Sora with his Twilight Thorns. Block immediately when he teleports. After his first barrage, he will go with his slower two-hit kick combos before throwing Sora. Sora should time his guards to block all his kicks. |