Editing Game:Xemnas

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  |duration=3 reloads
  |duration=3 reloads
  |CP=65
  |CP=65
|COMget=[[Wonderland]] [[Room of Rewards]]
  |KH2HP1=1500
  |KH2HP1=1500
  |KH2EXP=0
  |KH2EXP=0
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==Strategy==
==Strategy==
===''Kingdom Hearts Final Mix''===
===''Kingdom Hearts Final Mix''===
[[File:The Unknown 01 KH.png|thumb|right|The Unknown confronting Sora, Donald, Goofy, and the Beast in Hollow Bastion.]]
At the start of the battle, immediately [[Lock-On]] to Xemnas, summon [[Tinker Bell]], and prepare any variant of [[Aero]] available (preferably as a shortcut). This will minimize the damage Xemnas can do to Sora. He will immediately execute an energy-ball attack, which explodes into orb-like, damaging force fields. While it is advised that Sora has his most powerful abilities equipped, be careful at close range, as Xemnas will counter with a damaging shield technique or a powerful slashing combo. As Sora must also be wary of his [[MP]], [[Elixir]]s and [[Megalixir]]s are strongly recommended.
At the start of the battle, immediately [[Lock-On]] to Xemnas, summon [[Tinker Bell]], and prepare any variant of [[Aero]] available (preferably as a shortcut). This will minimize the damage Xemnas can do to Sora. He will immediately execute an energy-ball attack, which explodes into orb-like, damaging force fields. While it is advised that Sora has his most powerful abilities equipped, be careful at close range, as Xemnas will counter with a damaging shield technique or a powerful slashing combo. As Sora must also be wary of his [[MP]], [[Elixir]]s and [[Megalixir]]s are strongly recommended.


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|—
|—
|Xemnas grabs the opponent with lightning, lifting them in the air.
|Xemnas grabs the opponent with lightning, lifting them in the air.
|When hit with Invitation to Nothingness, all commands will be replaced with {{nihongo|'''Shock'''|ショック|Shokku}}, and Sora's HP will slowly deplete. The {{nihongo|'''Release'''|かいほう|Kaihō}} command ends the effect, but it rapidly changes positions, and if you select "Shock", he will take additional damage (see the attack below). The speed at which "Release" changes position slows as time goes by. In the 1.5 ReMIX version, the fourth command becomes unavailable and assigned to the {{button|t}} command.
|When hit with Invitation to Nothingness, all commands will be replaced with {{nihongo|'''Shock'''|ショック|Shokku}}, and Sora's HP will slowly deplete. The {{nihongo|'''Release'''|かいほう|Kaihō}} command ends the effect, but it rapidly changes positions, and if you select "Shock", he will take additional damage. The speed at which "Release" changes position slows as time goes by.
}}
}}
{{Atk|{{nihongo|'''Invitation to Nothingness (when using "Shock")'''|無へのいざない(「ショック」実行時)|<br>Mu e no Izanai ("Shokku" Jikkō-ji)}}
{{Atk|{{nihongo|'''Invitation to Nothingness (when using "Shock")'''|無へのいざない(「ショック」実行時)|<br>Mu e no Izanai ("Shokku" Jikkō-ji)}}
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===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
====First Battle====
====First Battle====
[[File:Versus Xemnas KHII.png|right|thumb|Xemnas faces down Sora within the [[Memory's Contortion]].]]
[[File:Versus Xemnas KHII.png|right|thumb|Xemnas faces down Sora within the facsimile of [[Memory's Skyscraper]].]]
When the battle begins, Xemnas will use his '''Invitation to Nothingness''' attack, which ensnares Sora in a field of energy that will slowly drain his health, then he teleports to the top of [[Memory Skyscraper]]. Sora must rush to the bottom of the building and use the [[Reaction Command]] "Facedown" to break the energy field and run up the building after Xemnas. Xemnas will leap down to confront Sora as he nears the top. At this point, one of three Reaction Commands appears depending on how close Sora is to Xemnas. The first is "Clash", where they pass each other harmlessly. The second is "Breakthrough", where Sora attacks Xemnas with a single attack. At the last second, the command changes to "Finish", where Sora attacks Xemnas several times and slams him into the side of the skyscraper. It's recommended to hit {{Button|t}} at "Finish". Note that '''not''' hitting Xemnas will cause him to deal damage to Sora.
When the battle begins, Xemnas will use his '''Invitation to Nothingness''' attack, which ensnares Sora in a field of energy that will slowly drain his health, then he teleports to the top of [[Memory Skyscraper]]. Sora must rush to the bottom of the building and use the [[Reaction Command]] "Facedown" to break the energy field and run up the building after Xemnas. Xemnas will leap down to confront Sora as he nears the top. At this point, one of three Reaction Commands appears depending on how close Sora is to Xemnas. The first is "Clash", where they pass each other harmlessly. The second is "Breakthrough", where Sora attacks Xemnas with a single attack. At the last second, the command changes to "Finish", where Sora attacks Xemnas several times and slams him into the side of the skyscraper. It's recommended to hit {{Button|t}} at "Finish". Note that '''not''' hitting Xemnas will cause him to deal damage to Sora.


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In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building.
In ''Kingdom Hearts II Final Mix'', Xemnas's Ethereal Blade attacks have a wider hitbox, his second and subsequent uses of Invitation to Nothingness occur when reduced below 15% HP, and when struck by Invitation to Nothingness, Sora's HP only starts dropping when Xemnas moves to the building.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Physical{{KHII}}<br>Thunder{{FMII}}|x0.5<br>'''Data battle''': x1.5<br>'''Data battle''': Hit 2+: x0.25|△|Raises a wall that deflects frontal attacks.|He follows up with Combo Attack if below 50% HP.}}
{{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Physical{{KHII}}<br>Thunder{{FMII}}|—|x0.5<br>'''Data battle''': x1.5<br>'''Data battle''': Hit 2+: x0.25|△|Raises a wall that deflects frontal attacks.|He follows up with Combo Attack if below 50% HP.}}
{{Atk-m|col=3|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Cut)|Physical|x1.0<br>Hit 2+: x0.75<br>'''Data battle''': x0.5|△|Slashes to his right, kicks, then slashes to his left.||(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}}
{{Atk-m|{{nihongo|'''Combo Attack'''|連続攻撃|<br>Renzoku Kōgeki}}|(Cut)|Physical|—|x1.0<br>Hit 2+: x0.75<br>'''Data battle''': x0.5|△|Slashes to his right, kicks, then slashes to his left.||(Kick)|Physical|—|x0.5<br>Hit 2+: x0.25|△}}
{{Atk-m|col=3|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}|(Cut)|Physical|x0.1|△|Dual-wields and attacks with dance-like slashes and kicks.|Below 50% HP he may use a longer version of this ability.|(Kick)|Physical|x0.5<br>Hit 2+: x0.25|△}}
{{Atk-m|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}|(Cut)|Physical|—|x0.1|△|Dual-wields and attacks with dance-like slashes and kicks.|Below 50% HP he may use a longer version of this ability.|(Kick)|Physical|—|x0.5<br>Hit 2+: x0.25|△}}
{{Atk|col=3|{{nihongo|'''Invitation to Nothingness'''|無へのいざない|<br>Mu e no Izanai}}|Neutral|1 HP per 0.7 seconds{{Note|Stops dealing damage when Sora is at 1 HP}}|X|Envelops an opponent with the power of nothingness, dealing continuous damage.|Used at the outset of the fight (initial fight only), and at 35-10% HP. On the english PS3 version of the game, entering Limit Form during this attack causes the game to freeze when using Facedown.}}
{{Atk|{{nihongo|'''Invitation to Nothingness'''|無へのいざない|<br>Mu e no Izanai}}|Neutral|—|1 HP per 0.7 seconds{{Note|Stops dealing damage when Sora is at 1 HP}}|X|Envelops an opponent with the power of nothingness, dealing continuous damage.|Used either at the outset of the fight (initial fight only), or at low HP.}}
{{Atk-m|col=3|{{nihongo|'''Building Fall'''|ビル落下攻撃|<br>Biru Rakka Kōgeki|lit. "Building Fall Attack"}}|(Cut & kick)|Physical|x0.5{{KHII}}<br>x2.0{{FMII}}|X|Attacks five times with slashes and kicks, then deals extra damage to a falling Sora.|Used after Sora has not used any of the three Reaction Commands during the Facedown sequence.|(Other attacks)|Physical|x1.0{{KHII}}<br>x30.0{{FMII}}|X}}
{{Atk-m|{{nihongo|'''Building Fall'''|ビル落下攻撃|<br>Biru Rakka Kōgeki|lit. "Building Fall Attack"}}|(Cut & kick)|Physical|—|x0.5{{KHII}}<br>x2.0{{FMII}}|X|Attacks five times with slashes and kicks, then deals extra damage to a falling Sora.|Used if Sora uses none of the three Reaction Commands after he used Facedown.|(Other attacks)|Physical|—|x1.0{{KHII}}<br>x30.0{{FMII}}|X}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
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{{rc|{{nihongo|'''Clash'''|しりぞける|<br>Shirizokeru|lit. "Repel"}}|—|—|Can be used after using Facedown.<br>Sora and Xemnas pass by each other without any further interaction. Appears for 0.5 seconds.}}
{{rc|{{nihongo|'''Clash'''|しりぞける|<br>Shirizokeru|lit. "Repel"}}|—|—|Can be used after using Facedown.<br>Sora and Xemnas pass by each other without any further interaction. Appears for 0.5 seconds.}}
{{rc|{{nihongo|'''Break Through'''|うちやぶる|<br>Uchiyaburu}}|Physical|x1.0{{KHII}}<br>x5.0<ref>x4.5 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Clash wasn't used within 0.5 seconds.<br>Prevent Xemnas's attack and counterattack. Appears for 0.5 seconds.}}
{{rc|{{nihongo|'''Break Through'''|うちやぶる|<br>Uchiyaburu}}|Physical|x1.0{{KHII}}<br>x5.0<ref>x4.5 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Clash wasn't used within 0.5 seconds.<br>Prevent Xemnas's attack and counterattack. Appears for 0.5 seconds.}}
{{rc|{{nihongo|'''Finish'''|とどめ|<br>Todome}}|Physical|x4.0{{KHII}}<br>x15.0{{FMII}}<br>HP to 1<ref>During the Data Rematch.</ref>|Can be used during the Facedown sequence if Break Through wasn't used within 0.5 seconds.<br>Slam Xemnas into the building with a combo attack, stunning him. Appears for 0.5 seconds (0.25 seconds in ''Kingdom Hearts II Final Mix'').}}
{{rc|{{nihongo|'''Finish'''|とどめ|<br>Todome}}|Physical|x4.0{{KHII}}<br>x15.0<ref>Reduces Xemnas's HP to 1 when fighting Xemnas's Replica Data.</ref>{{FMII}}|Can be used during the Facedown sequence if Break Through wasn't used within 0.5 seconds.<br>Slam Xemnas into the building with a combo attack, stunning him. Appears for 0.5 seconds (0.25 seconds in ''Kingdom Hearts II Final Mix'').}}
{{rc|c}}
{{rc|c}}


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;Building
;Building
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Building Rising Thrust Attack'''|ビル突き上げ攻撃|<br>Biru Tsukiage Kōgeki}}|Physical|x1.5<br>Hit 2+: x0.25|△|A building bursts up from the road surface.|Used in End's Beginning 1.}}
{{Atk|{{nihongo|'''Building Rising Thrust Attack'''|ビル突き上げ攻撃|<br>Biru Tsukiage Kōgeki}}|Physical|—|x1.5<br>Hit 2+: x0.25|△|A building bursts up from the road surface.|Used in End's Beginning 1.}}
{{Atk|col=3|{{nihongo|'''Building Drop Attack'''|ビル落下攻撃|<br>Biru Rakka Kōgeki}}|Physical|x1.5|△|A floating building drops down.|Used in End's Beginning 2.}}
{{Atk|{{nihongo|'''Building Drop Attack'''|ビル落下攻撃|<br>Biru Rakka Kōgeki}}|Physical|—|x1.5|△|A floating building drops down.|Used in End's Beginning 2.}}
{{Atk-c}}
{{Atk-c}}
;Unit
;Unit
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Wave Cannon'''|波動砲|<br>Hadō Hō}}|Neutral|x6.0<br>Hit 2+: x1.0 every 0.067 seconds{{FMII}}|X|Fires an extremely powerful beam.|Used when the Unit's Charge gauge is full.}}
{{Atk|{{nihongo|'''Wave Cannon'''|波動砲|<br>Hadō Hō}}|Neutral|—|x6.0<br>Hit 2+: x1.0 every 0.067 seconds{{FMII}}|X|Fires an extremely powerful beam.|Used when the Unit's Charge gauge is full.}}
{{Atk-c}}
{{Atk-c}}
;Energy Core
;Energy Core
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Thrust'''|突き|<br>Tsuki}}|Physical|x2.0|△|The dragon strikes with its giant claws.|Used once the barrier is raised twice and thereafter.}}
{{Atk|{{nihongo|'''Thrust'''|突き|<br>Tsuki}}|Physical|—|x2.0|△|The dragon strikes with its giant claws.|Used once the barrier is raised twice and thereafter.}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
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;Second Incarnation
;Second Incarnation
[[File:Versus Xemnas (Armored Controller) 2 KHII.png|right|thumb|Armored Xemnas battles Sora and Riku on his massive Dragon Ship.]]
[[File:Versus Xemnas (Armored Controller) KHII.png|right|thumb|Armored Xemnas battles Sora and Riku on his massive Dragon Ship.]]
After the fall of the massive Dragon Ship, it rejuvenates and teleports Sora and Riku to an alternate dimension. They fly to the head of the ship, where they find the stationary, armored Xemnas awaiting them yet again. He will attack with a long-range sword swipe as in the last battle, dealing a lot of damage on contact. When reduced to the HP thresholds of 80%, 50%, and 30%, Xemnas blows Sora and Riku far away and fortifies his defenses with a giant shield. The first and second time Xemnas uses this attack, the shields will automatically deactivate after two minutes.  
After the fall of the massive Dragon Ship, it rejuvenates and teleports Sora and Riku to an alternate dimension. They fly to the head of the ship, where they find the stationary, armored Xemnas awaiting them yet again. He will attack with a long-range sword swipe as in the last battle, dealing a lot of damage on contact. When reduced to the HP thresholds of 80%, 50%, and 30%, Xemnas blows Sora and Riku far away and fortifies his defenses with a giant shield. The first and second time Xemnas uses this attack, the shields will automatically deactivate after two minutes.  


Xemnas will bombard Sora with lasers and buildings, so use the Reaction Commands to get back to the ship. Failure to do so will result in Xemnas blowing Sora away and dealing minor damage. Once this is done, immediately and repetitively use [[Aerial Dodge]] in order to dodge Xemnas's next tactic, which allows him to summon snowflake-shaped energy that fires lasers and is unavoidable. Should this not be done, Sora can attempt Aerial Dodge again or merely allow damage and then fall to the point where he can safely [[glide]] back to the ship. Sora may alternatively use Thunder spells with the [[Magic Lock-On]] ability to deal damage to Xemnas without needing to land on the Dragon Ship's head.
Xemnas will bombard Sora with lasers and buildings, so use the Reaction Commands to get back to the ship. Failure to do so will result in Xemnas blowing Sora away and dealing minor damage. Once this is done, immediately and repetitively use [[Aerial Dodge]] in order to dodge Xemnas's next tactic, which allows him to summon snowflake-shaped energy that fires lasers and is unavoidable. Should this not be done, Sora can attempt Aerial Dodge again or merely allow damage and then fall to the point where he can safely [[glide]] back to the ship.


When Xemnas is reduced to 50% HP, these lasers will continue to fire as Sora grapples with Xemnas. Be aware that he may summon a damaging shield, just as he did in his previous battles. Regardless of his [[Drive Form]] levels, Sora has full access to each Form's [[ability]], allowing easier movement and dodging. Riku will also heal Sora with [[Cure Potion]] if his HP falls below critical.
When Xemnas is reduced to 50% HP, these lasers will continue to fire as Sora grapples with Xemnas. Be aware that he may summon a damaging shield, just as he did in his previous battles. Regardless of his [[Drive Form]] levels, Sora has full access to each Form's [[ability]], allowing easier movement and dodging. Riku will also heal Sora with [[Cure Potion]] if his HP falls below critical.
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In ''Kingdom Hearts II Final Mix'', Xemnas's '''Laser''' and '''Magic Circle Laser''' attacks have a wider hitbox.
In ''Kingdom Hearts II Final Mix'', Xemnas's '''Laser''' and '''Magic Circle Laser''' attacks have a wider hitbox.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Sweep Away'''|なぎ払い|<br>Nagiharai}}|Physical|x2.0<br>Hit 2+: x0.1|X|Sweeps with sword in right hand.|Starts with this attack during the second fight. Used as counterattack after repetitive hits.}}
{{Atk|{{nihongo|'''Sweep Away'''|なぎ払い|<br>Nagiharai}}|Physical|—|x2.0<br>Hit 2+: x0.1|X|Sweeps with sword in right hand.}}
{{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|x1.5<br>Hit 2+: x0.25|X|Raises a wall that deflects frontal attacks.|Used at close range.}}
{{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|—|x1.5<br>Hit 2+: x0.25|X|Raises a wall that deflects frontal attacks.}}
{{Atk-m|col=3|{{nihongo|'''Spear Attack'''|ヤリ攻撃|<br>Yari Kōgeki}}|(Attack 1)|Physical|x1.0<br>Hit 2+: x0.2|△|Several [[Lindworm]] spears rain down in succession, spin around, then drop down all at once.|Used in first battle. Starts with this attack.|(Attack 2)|Physical|x1.0|△}}
{{Atk-m|{{nihongo|'''Spear Attack'''|ヤリ攻撃|<br>Yari Kōgeki}}|(Attack 1)|Physical|—|x1.0<br>Hit 2+: x0.2|△|Several [[Lindworm]] spears rain down in succession, spin around, then drop down all at once.|Used in first battle.|(Attack 2)|Physical|—|x1.0|△}}
{{Atk|col=3|{{nihongo|'''Chakram Attack'''|チャクラム攻撃|<br>Chakuramu Kōgeki}}|Physical|x1.0<br>Hit 2+: x0.3|△|Fiery [[Eternal Flames]] chakram circles and attacks target.|Used in first battle.}}
{{Atk|{{nihongo|'''Chakram Attack'''|チャクラム攻撃|<br>Chakuramu Kōgeki}}|Physical|—|x1.0<br>Hit 2+: x0.3|△|Fiery [[Eternal Flames]] chakram circles and attacks target.|Used in first battle.}}
{{Atk|col=3|{{nihongo|'''Water Form'''|水の分身攻撃|<br>Mizu no Bunshin Kōgeki|lit. "Water Clone Attack"}}|Blizzard|x1.0|△|Water clone continuously attacks with its lower half.|Used in first battle below 70% HP.}}
{{Atk|{{nihongo|'''Water Form'''|水の分身攻撃|<br>Mizu no Bunshin Kōgeki|lit. "Water Clone Attack"}}|Blizzard|—|x1.0|△|Water clone continuously attacks with its lower half.|Used in first battle.}}
{{Atk|col=3|{{nihongo|'''Card Attack'''|カード攻撃|<br>Kādo Kōgeki}}|Physical|x0.25|△|[[Fair Game]] card spins sideways and cuts through opponents.|Used in first battle when stepping on a card.}}
{{Atk|{{nihongo|'''Card Attack'''|カード攻撃|<br>Kādo Kōgeki}}|Physical|—|x0.25|△|[[Fair Game]] card spins sideways and cuts through opponents.|Used in first battle.}}
{{Atk-m|col=3|{{nihongo|'''Large Sword Attack'''|大剣攻撃|<br>Daiken Kōgeki}}|(Shockwave)|Neutral|x1.0|X|[[Lunatic]] drops down and unleashes shock waves and explosions.|Used in first battle.|(Explosion)|Neutral|x0.5<br>Hit 5+: x0.25|X}}
{{Atk-m|{{nihongo|'''Large Sword Attack'''|大剣攻撃|<br>Daiken Kōgeki}}|(Shockwave)|Neutral|—|x1.0|X|[[Lunatic]] drops down and unleashes shock waves and explosions.|Used in first battle.|(Explosion)|Neutral|—|x0.5<br>Hit 5+: x0.25|X}}
{{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|x0.25|O|A [[Sharpshooter]] arrowgun rapidly fires seven shots.|Used in first battle.}}
{{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|—|x0.25|O|A [[Sharpshooter]] arrowgun rapidly fires seven shots.|Used in first battle.}}
{{Atk|col=3|{{nihongo|'''Building Attack'''|ビル攻撃|<br>Biru Kōgeki}}|Physical|x2.0<br>Hit 2+: x0.25|△|Throws buildings.|Used in second battle.}}
{{Atk|{{nihongo|'''Building Attack'''|ビル攻撃|<br>Biru Kōgeki}}|Physical|—|x2.0<br>Hit 2+: x0.25|△|Throws buildings.|Used in second battle.}}
{{Atk|col=3|{{nihongo|'''Lasers'''|レーザー|<br>Rēzā}}|Neutral|x1.0<br>Hit 2+: x0.1|X|Fires ten red lasers at Sora.|Used in second battle, when Sora is in the distance.}}
{{Atk|{{nihongo|'''Lasers'''|レーザー|<br>Rēzā}}|Neutral|—|x1.0<br>Hit 2+: x0.1|X|Fires ten red lasers at Sora.|Used in second battle, when Sora is in the distance.}}
{{Atk|col=3|{{nihongo|'''Magic Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|x1.0<br>Hit 2+: x0.1|X|Forms a magic circle in the air that fires lasers.|Used in second battle if Sora is in the distance, and when below 30% HP at close range.}}
{{Atk|{{nihongo|'''Magic Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|—|x1.0<br>Hit 2+: x0.1|X|Forms a magic circle in the air that fires lasers.|Used in second battle if Sora is in the distance, and when below 30% HP at close range.}}
{{Atk|col=3|{{nihongo|'''Shield Shock'''|シールドショック|<br>Shīrudo Shokku}}|Neutral|x1.5|X|Shield knocks back anything that touches it.|Used in second battle if Sora gets too close without having Riku use Meteor Rain.}}
{{Atk|{{nihongo|'''Shield Shock'''|シールドショック|<br>Shīrudo Shokku}}|Neutral|—|x1.5|X|Shield knocks back anything that touches it.|Used in second battle if Sora gets too close without having Riku use Meteor Rain.}}
{{Atk-c|note=During the second battle, and at 80%, 50%, and 30% HP, the Armored Xehanort becomes invincible and blows Sora and Riku away with a downward sword slam. The slam deals no damage but counts as a hit. He only becomes vulnerable again after Meteor Rain is used or two minutes after.}}
{{Atk-c|note=During the second battle, and at 80%, 50%, and 30% HP, the Armored Xehanort becomes invincible and blows Sora and Riku away. He only becomes vulnerable again when Meteor Rain is used.}}
{{rc|o}}
{{rc|o}}
{{rc|{{nihongo|'''Wild Dance'''|ワイルドダンス|<br>Wairudo Dansu}}|Physical|x1.0|Can be used during the first battle when near a musical note-shaped water clone.<br>Grab a water clone and attack surrounding enemies. The grabbed water clone vanishes after the attack. Acts as a finisher.}}
{{rc|{{nihongo|'''Wild Dance'''|ワイルドダンス|<br>Wairudo Dansu}}|Physical|x1.0|Can be used during the first battle when near a musical note-shaped water clone.<br>Grab a water clone and attack surrounding enemies. The grabbed water clone vanishes after the attack. Acts as a finisher.}}
{{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used in the second battle when near a drifting, non-spinning building.<br>Riku fastens onto one of the buildings summoned by Xemnas as Sora knocks the building towards Xemnas with his Keyblade.<br>Can be used even while Riku is down.}}
{{rc|{{nihongo|'''Riding Shot'''|ライドショット|<br>Raido Shotto}}|—|—|Can be used in the second battle when near a drifting, non-spinning building.<br>Riku fastens onto one of the buildings summoned by Xemnas as Sora knocks the building towards Xemnas with his Keyblade.}}
{{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield.<br>Can be used even while Riku is down.<br>Using a Limit immediatly after causes Sora to lose all collision, resulting in a softlock if Xemnas has yet to blow opponents away when at 30% HP.}}
{{rc|{{nihongo|'''Meteor Rain'''|メテオレイン|<br>Meteo Rein}}|—|—|Can be used after using Riding Shot.<br>Riku slices the building into pieces and uses the pieces to break Xemnas's shield.}}
{{rc|c}}
{{rc|c}}


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;Xemnas (Dragon Form)
;Xemnas (Dragon Form)
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Magic Circle Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|x0.01<br>Hit 2-6: x0|X|Forms a magic circle in the air that fires lasers.|Cannot be absorbed with Drain.}}
{{Atk|{{nihongo|'''Magic Circle Laser'''|魔法陣レーザー|<br>Mahōjin Rēzā}}|Neutral|—|x0.01<br>Hit 2-6: x0|X|Forms a magic circle in the air that fires lasers.|Cannot be absorbed with Drain.}}
{{Atk|col=3|{{nihongo|'''Missile'''|ミサイル|<br>Misairu}}|Neutral|x0.5<br>Hit 2+: x0.25|X|Fires a multitude of missiles at Sora.|Cannot be absorbed with Drain.}}
{{Atk|{{nihongo|'''Missile'''|ミサイル|<br>Misairu}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Fires a multitude of missiles at Sora.|Cannot be absorbed with Drain.}}
{{Atk-c}}
{{Atk-c}}
;[[Bomb Bell B]]
;[[Bomb Bell B]]
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Explosion'''|爆発|<br>Bakuhatsu}}|Neutral|x0.5<br>Hit 2+: x0.25|X|Approaches Sora and explodes.|Used 6 seconds after spawning. Is invulnerable during this attack and causes self-destruction.}}
{{Atk|{{nihongo|'''Explosion'''|爆発|<br>Bakuhatsu}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Approaches Sora and explodes.|Used 6 seconds after spawning. Is invulnerable during this attack and causes self-destruction.}}
{{Atk-c}}
{{Atk-c}}
;[[Speeder B]]
;[[Speeder B]]
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|x0.5<br>Hit 2+: x0.25|X|Fires three purple lasers.|Can be absorbed with Drain.}}
{{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Fires three purple lasers.|Can be absorbed with Drain.}}
{{Atk-c}}
{{Atk-c}}
;[[Spiked Roller B]]
;[[Spiked Roller B]]
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Tracking Laser'''|追尾レーザー|<br>Tsuibi Rēzā}}|Neutral|x0.5<br>Hit 2+: x0.25|X|Fires a laser at Sora.|Can be absorbed with Drain.}}
{{Atk|{{nihongo|'''Tracking Laser'''|追尾レーザー|<br>Tsuibi Rēzā}}|Neutral|—|x0.5<br>Hit 2+: x0.25|X|Fires a laser at Sora.|Can be absorbed with Drain.}}
{{Atk-c}}
{{Atk-c}}


=====Final Form=====
=====Final Form=====
[[File:Versus Xemnas (Final Form) KHII.png|thumb|right|Xemnas in his Final Form, about to fight Sora and Riku.]]
[[File:Versus Xemnas (Final Form) KHII.png|thumb|right|Xemnas in his Final Form, about to fight Sora and Riku.]]
{{Q|Anger and Hate are supreme...|Xemnas to Sora and Riku}}
{{Q|If light and darkness are eternal, then surely we nothings must be the same... Eternal!|Xemnas to Sora and Riku}}
Xemnas will first throw Sora and Riku into the air, leading to a series of aerial slash attacks and roundhouse kicks. It is possible, however, to avoid being thrown in the air if Sora has Reflega in the shortcut menu and uses it immediately after the battle begins. These tactics can be dodged by using the "[[Reversal]]" Reaction Command. To deal minor damage to Xemnas as he teleports around, manually select the [[Trinity Limit]] ability. This approach would then lead to the "Block" Reaction Command. It is also possible for a cinematic to play where Xemnas knocks Sora's [[Keyblade]] away. At this time, activate the Reaction Command "Defend", where Riku tosses Sora's Keyblade back to him and they both force Xemnas away.
Xemnas will first throw Sora and Riku into the air, leading to a series of aerial slash attacks and roundhouse kicks. It is possible, however, to avoid being thrown in the air if Sora has Reflega in the shortcut menu and uses it immediately after the battle begins. These tactics can be dodged by using the "[[Reversal]]" Reaction Command. To deal minor damage to Xemnas as he teleports around, manually select the [[Trinity Limit]] ability. This approach would then lead to the "Block" Reaction Command. It is also possible for a cinematic to play where Xemnas knocks Sora's [[Keyblade]] away. At this time, activate the Reaction Command "Defend", where Riku tosses Sora's Keyblade back to him and they both force Xemnas away.


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Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP.
Xemnas uses his Bind Attack when reduced to 75% HP, begins using his Shot attack when reduced to 50%, and uses Multi Shot when reduced to 5% HP.
{{Atk-o|KH2}}
{{Atk-o|KH2}}
{{Atk|col=3|{{nihongo|'''Blade Attack'''|ブレード攻撃|<br>Burēdo Kōgeki}}|Physical|x1.5|X|Slashes with blades; slashing patterns may vary.}}
{{Atk|{{nihongo|'''Blade Attack'''|ブレード攻撃|<br>Burēdo Kōgeki}}|Physical|—|x1.5|X|Slashes with blades; slashing patterns may vary.}}
{{Atk|col=3|{{nihongo|'''Thorn Beam'''|イバラビーム|<br>Ibara Bīmu}}|Neutral|x0.25|X|Fires thorn-like beams.|Does not trigger Reflect's explosion.}}
{{Atk|{{nihongo|'''Thorn Beam'''|イバラビーム|<br>Ibara Bīmu}}|Neutral|—|x0.25|X|Fires thorn-like beams.|Does not trigger Reflect's explosion.}}
{{Atk|col=3|{{nihongo|'''Kick'''|キック|<br>Kikku}}|Physical|x1.5|△|Attacks with roundhouse kicks, foot sweeps and somersault kicks.}}
{{Atk|{{nihongo|'''Kick'''|キック|<br>Kikku}}|Physical|—|x1.5|△|Attacks with roundhouse kicks, foot sweeps and somersault kicks.}}
{{Atk|col=3|{{nihongo|'''Shot'''||ショット|<br>Shotto}}|Thunder|x0.25|△|Arranges red lasers in the air that follow the opponent and fires them.|Used below 50% HP. Xemnas alternatively arranges three or several lasers around Sora, and continuously fires lasers at him, occasionally along with a clone that cannot stagger and has no visible HP. Xemnas usually follows with Bind Attack.}}
{{Atk|{{nihongo|'''Shot'''||ショット|<br>Shotto}}|Thunder|—|x0.25|△|Arranges red lasers in the air that follow the opponent and fires them.|Used below 50% HP. Xemnas alternatively arranges three or several lasers around Sora, and continuously fires lasers at him, occasionally along with a clone that cannot stagger and has no visible HP. Xemnas usually follows with Bind Attack.}}
{{Atk|col=3|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}}|Dark{{KHII}}<br>Thunder{{FMII}}|x1.5|X|Fires two light spheres that explode.|Used when higher than 50% HP. The Data Replica always starts with this attack.}}
{{Atk|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}}|Dark{{KHII}}<br>Thunder{{FMII}}|—|x1.5|X|Fires two light spheres that explode.|Used when higher than 50% HP. The Data Replica always starts with this attack.}}
{{Atk|col=3|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|x1.0|X|Raises a wall that deflects frontal attacks.|Only used while playing as Riku.}}
{{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}|Thunder|—|x1.0|X|Raises a wall that deflects frontal attacks.|Only used while playing as Riku.}}
{{Atk|col=3|{{nihongo|'''Multi Shot'''|全方位ショット|<br>Zenhōi Shotto|lit. "Omnidirectional Shot"}}|Thunder|x0.25|△|Arranges countless red lasers around opponents and fires them.|Used at 10% HP (intial fight) or 5% HP (Replica Data). The attack lasts for 30 seconds. Xemnas's HP cannot drop to 0 until this attack is used.}}
{{Atk|{{nihongo|'''Multi Shot'''|全方位ショット|<br>Zenhōi Shotto|lit. "Omnidirectional Shot"}}|Thunder|—|x0.25|△|Arranges countless red lasers around opponents and fires them.|Used at 10% HP (intial fight) or 5% HP (Replica Data). The attack lasts for 30 seconds. Xemnas's HP cannot drop to 0 until this attack is used.}}
{{Atk|col=3|{{nihongo|'''Bind Attack'''|拘束攻撃|<br>Kōsoku Kōgeki}}|Neutral|1 HP every 1.1 seconds|X|Restrains Sora and deals continuous damage to him.|Used below 50% HP (initial fight) or 75% HP (Replica Data). Xemnas is invulnerable while preparing the attack. If caught, player gains control as Riku until the Rescue Reaction Command is used. This attack is skipped if Sora is in Limit Form. Does not trigger Reflect's explosion.}}
{{Atk|{{nihongo|'''Bind Attack'''|拘束攻撃|<br>Kōsoku Kōgeki}}|Neutral|—|1 HP every 1.1 seconds|X|Restrains Sora and deals continuous damage to him.|Used below 50% HP (initial fight) 75% HP (Replica Data). Xemnas is invulnerable while preparing the attack. If caught, player gains control as Riku until the Rescue Reaction Command is used. This attack is skipped if Sora is in Limit Form.}}
{{Atk|col=3|{{nihongo|'''Weapon Drop'''|武器落とし攻撃|<br>Buki Otoshi Kōgeki|lit. "Weapon Drop Attack"}}|Physical|x3.0|X|Knocks Sora's Keyblade out of his hands, then slashes at Sora and Riku.|Used after the repeated Blade Attacks if Xemnas has more than 50% HP.}}
{{Atk|{{nihongo|'''Weapon Drop'''|武器落とし攻撃|<br>Buki Otoshi Kōgeki|lit. "Weapon Drop Attack"}}|Physical|—|x3.0|X|Knocks Sora's Keyblade out of his hands, then slashes at Sora and Riku.|Used after the repeated Blade Attacks if Xemnas has more than 50% HP.}}
{{Atk-c}}
{{Atk-c}}
{{rc|o}}
{{rc|o}}
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===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
{{Q|As your flesh bears the sigil, so your name shall be known as that...of a recusant.|Xemnas to Sora}}
[[File:Versus Xemnas KH3D.png|right|thumb|Xemnas taunts Sora before engaging in combat.]]
It is advised to bring two Curaga commands into battle to ensure maximum healing potential and cancel out the wait for command reload time should Sora's HP need replenishing. Also bring [[Spirits]] that have Curaga and the [[Haste]] Support Magic to not have problems with the reload time, while having ones that can cast [[Spirit Roar]] in order for Sora's damage to increase temporarily. Use Flowmotion to Sora's advantage, and the battle should end with minimal difficulty. It is a necessity to enter this fight with a full [[Drop Gauge]] (after using one to two [[Drop-Me-Not]]s), especially at lower levels.
At the start of the battle, Xemnas will use Building Throw at Sora while teleporting to the end of the arena, then follows by three more buildings. Perform carefully-timed [[Slide Roll]]s to avoid them and reach Xemnas quickly. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.
At the start of the battle, Xemnas will use Building Throw at Sora while teleporting to the end of the arena, then follows by three more buildings. Perform carefully-timed [[Slide Roll]]s to avoid them and reach Xemnas quickly. If left alone during his normal phase, he will casually walk up to Sora like in prior games but will start to actively attack in response to Sora's offense.


Xemnas is incredibly swift and frequently travels around the battlefield either inside an impenetrable sphere of darkness or by teleporting from place to place, attempting to catch Sora from behind, and may also use it relentlessly in order to completely nullify his attacks. When Xemnas's reaction durability value reaches 0, he will flinch after every attack for 3.3 seconds. He fights with moves that are mainly seen in the final fight from the previous game, with the exception of the Spark Walls and the sphere teleports which are seen in the first fight. As soon as Xemnas reappears from the dark sphere, Lock-On to him and press {{button|dsy}} or {{button|square}} to guard against the ensuing Dual Blade or Flying Dual Blade, leaving him open to Sora's [[Counter Rush]]. Beware that Xemnas can still use Dual Blade again after a Counter Rush. The use of [[Sliding Sidewinder]] is also efficient at interrupting, staggering and repelling Xemnas. If he isn't using the sphere teleports and is instead idling, one can use [[Firaga Burst]] combined with either powerful Unison Attacks like [[Decussation]], or commands with extended combos like [[Ars Arcanum]], stunlocking Xemnas and dealing up to 3 or 4 HP bars of damage, especially when buffed with [[Spirit Roar]]. As with all bosses, a deck of alternating [[Balloon]]- and [[Cure]]-type spells can also easily win the battle.
[[File:Versus Xemnas KH3D.png|right|thumb|Xemnas taunts Sora before engaging in combat.]]
Xemnas is incredibly swift and frequently travels around the battlefield either inside an impenetrable sphere of darkness or by teleporting from place to place, attempting to catch Sora from behind, and may also use it relentlessly in order to completely nullify his attacks. When Xemnas's reaction durability value reaches 0, he will flinch after every attack for 3.3 seconds. He fights with moves that are mainly seen in the final fight from the previous game, with the exception of the shields and the sphere teleports which are seen in the first fight. As soon as Xemnas reappears from the dark sphere, Lock-On to him and press {{button|dsy}} or {{button|square}} to guard against the ensuing Dual Blade or Flying Dual Blade, leaving him open to Sora's [[Counter Rush]]. Beware that Xemnas can still counter attack after a Counter Rush. The use of [[Sliding Sidewinder]] is also efficient at interrupting, staggering and repelling Xemnas. If he isn't using the sphere teleports and is instead idling, one can use [[Firaga Burst]] combined with either powerful Unison Attacks like [[Decussation]], or commands with extended combos like [[Ars Arcanum]], stunlocking Xemnas and dealing up to 3HP bars of damage, especially when buffed with [[Spirit Roar]]. As with all bosses, a deck of alternating [[Balloon]]- and [[Cure]]-type spells can also easily win the battle.


Xemnas's most lethal move surrounds Sora with Shots, where he should leap over them with [[High Jump]] and either use the [[Air Slide]]/Sonic Impact/Double Impact combo or perform Superglide. The position of the Shots circle and aiming will always match Sora's so it is advised to keep moving and land only when they're all gone. When Xemnas traps Sora in a cage of Spark Walls, simply [[High Jump]] over them and either Super Glide or repeat the Air Slide/Sonic Impact/Double Impact combo to avoid the ensuing barrage of Shots. One other trick is to climb the walls with [[Flowmotion]], jump while moving around to dodge the Shots and attack near Xemnas with [[Shock Dive]] to deal damage. In the case where he creates the four walls while near Sora, he can just Block the Shots and Counter Rush, interrupting and knocking Xemnas back. He may try to suddenly defend himself with a single Spark Wall from time to time to knock Sora back, but if possible he can either stay away from it to avoid getting interrupted or allow it to knock him backwards so that he can perform [[Payback Raid]], as Spark Wall deals no damage.
Xemnas's most lethal move surrounds Sora with Shots, where he should leap over them with [[High Jump]] and either use the [[Air Slide]]/Sonic Impact/Double Impact combo or perform Superglide. The position of the Shots circle and aiming will always match Sora's so it is advised to keep moving and land only when they're all gone. When Xemnas traps Sora in a cage of Spark Walls, simply [[High Jump]] over them and either Super Glide or repeat the Air Slide/Sonic Impact/Double Impact combo to avoid the ensuing barrage of Shots. One other trick is to climb the walls with [[Flowmotion]], jump while moving around to dodge the Shots and attack near Xemnas with [[Shock Dive]] to deal damage. In the case where he creates the four walls while near Sora, he can just Block the Shots and Counter Rush, interrupting and knocking Xemnas back. He may try to suddenly defend himself with a single Spark Wall from time to time to knock Sora back, but if possible he can either stay away from it to avoid getting interrupted or allow it to knock him backwards so that he can perform [[Payback Raid]], as the knock back deals only 1HP of damage.


After half of his HP has been depleted, Xemnas resets the battlefield, and uses Building Throw. From Sora's starting position, it isn't required to move at all in case Xemnas throws one or two buildings, but in the case three are thrown, it will require Sora to dodge roll forwards when the nearest buiding falls in front of him. After all three sets of Building Throw have been sent, Sora gets sent into a gliding phase of the attack where he cannot move but can still use the Attack command (contrary to how it is displayed), and on the white building directed at him, he can trigger the [[Nightmare's End]] [[Reality Shift]].
After half of his HP has been depleted, Xemnas resets the battlefield, and uses Building Throw. From Sora's starting position, it isn't required to move at all in case Xemnas throws one or two buildings, but in the case three are thrown, it will require Sora to dodge roll forwards when the nearest buiding falls in front of him. After all three sets of Building Throw have been sent, Sora gets sent into a gliding phase of the attack where he cannot move but can still use the Attack command (contrary to how it is displayed), and on the white building directed at him, he can trigger the [[Nightmare's End]] [[Reality Shift]].
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If Nightmare's End succeeds, the arena will shift to its original form, and include a few chunks of buildings with long Flowmotion rails on top of them, with a passive Xemnas at its end. The first hit will cause Xemnas to sigh and recover after some time will have passed, meaning that in the meantime, Sora should quickly unleash his most powerful commands until the Nobody does so. Once he has rallied, Xemnas warps the battlefield back to its original state, and will increase the frequency and ferocity of his attacks, while not staggering from damage anymore (he can still be interrupted by Blocks), making Sliding Sidewinder almost useless for its aforementioned purpose.  
If Nightmare's End succeeds, the arena will shift to its original form, and include a few chunks of buildings with long Flowmotion rails on top of them, with a passive Xemnas at its end. The first hit will cause Xemnas to sigh and recover after some time will have passed, meaning that in the meantime, Sora should quickly unleash his most powerful commands until the Nobody does so. Once he has rallied, Xemnas warps the battlefield back to its original state, and will increase the frequency and ferocity of his attacks, while not staggering from damage anymore (he can still be interrupted by Blocks), making Sliding Sidewinder almost useless for its aforementioned purpose.  


If Nightmare's End isn't used, Sora will take damage, and whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity of Xemnas's attacks will remain normal. If Sora immediately kicks him with either Sonic Impact or Double Impact, he will repeat the Building Throw phase again. In the rare case Sora gets defeated during the gliding phase because of the building but gets resurrected by [[Auto-Life]], he will essentially get soft-locked until his Drop Gauge gets depleted, with Xemnas staying intangible and immobile.  
If Nightmare's End isn't used, Sora will take damage, and whether it fails or isn't used, the battlefield will shift back to its original form, but the ferocity of Xemnas's attacks will remain normal until he eventually starts using Building Throw again. If Sora immediately kicks him with either Sonic Impact or Double Impact, he will repeat the Building Throw phase again. In the rare case Sora gets defeated during the gliding phase because of the building but gets resurrected by [[Auto-Life]], he will essentially get soft-locked until his Drop Gauge gets depleted, with Xemnas staying intangible and immobile.
 
In any case, resume the Guard and [[Counter Rush]] and use the same combos as usual to finish Xemnas off.  


If Xemnas is left undefeated for too long he might use Building Throw again.
It is advised to bring two Curaga commands into battle to ensure maximum healing potential and cancel out the wait for command reload time should Sora's HP need replenishing. Also bring [[Spirits]] that have Curaga and the [[Haste]] Support Magic to not have problems with the reload time, while having ones that can cast [[Spirit Roar]] in order for Sora's damage to increase temporarily, and, combined with his best commands, allowing him to wipe out up to 3 or 4 of the enemy's HP bars. Use Flowmotion to Sora's advantage, and the battle should end with minimal difficulty. It is a necessity to enter this fight with a full [[Drop Gauge]] (after using one to two [[Drop-Me-Not]]s), especially at lower levels.
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}
{{Atk|{{nihongo|'''Dual Blade'''|二刀流攻撃|<br>Nitōryū Kōgeki|lit. "Dual-Wield Attack"}}
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|O
|O
|With a weapon in each hand, swings them in various movements, and may perform roundhouse or drop kicks.
|With a weapon in each hand, swings them in various movements, and may perform roundhouse or drop kicks.
|Xemnas may skip either the weapon or the kick attack.
}}
}}
{{Atk|{{nihongo|'''Flying Dual Blade'''|飛翔二刀|<br>Hishō Nitō}}
{{Atk|{{nihongo|'''Flying Dual Blade'''|飛翔二刀|<br>Hishō Nitō}}
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|O
|O
|With a weapon in each hand, rushes forward while gliding low in the air, and swings his weapons around.
|With a weapon in each hand, rushes forward while gliding low in the air, and swings his weapons around.
|If used at close range, Xemnas skips the rush and performs only the weapon swings. Xemnas glides faster than Sora's [[Superglide]].
}}
}}
{{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}
{{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}
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|△
|△
|Fires red bullets from his hand continuously at Sora, or places them around him while aimed and following his position, and fires them all at once.
|Fires red bullets from his hand continuously at Sora, or places them around him while aimed and following his position, and fires them all at once.
|He may follow up with a quick swing or Flying Dual Blade after having fired the bullets around Sora. He may also use this ability twice in a row before firing everything at once. While having little power, many of them hit all at once, making the attack potentially lethal without Once More equipped. The bullets can despawn if they're placed in an edge of the arena.
|He may follow up with a quick swing or Flying Dual Blade after having fired the bullets around Sora. He may also use this ability twice in a row before firing everything at once. While having little power, many of them hit all at once, making the attack potentially lethal without Once More equipped. The bullets can despawn if they're placed in the edge of the arena.
}}
}}
{{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}
{{Atk|{{nihongo|'''Spark Wall'''|スパークウォール|<br>Supāku Wōru}}
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|X
|X
|Summons a wall in front of Sora that blows away anyone who touches it immediately after it appears, or four around him on all sides that block all attacks and movement.
|Summons a wall in front of Sora that blows away anyone who touches it immediately after it appears, or four around him on all sides that block all attacks and movement.
|He follows up with "Shot" fired at Sora after surrounding him with walls. The four walls can be arranged differently depending on Sora's movement. Flowmotion can be used on either of these walls, and may prevent the knockback caused by the single Spark Wall.
|He follows up with "Shot" fired at Sora after surrounding him with walls. The four walls can be arranged differently depending on Sora's movement.
}}
}}
{{Atk|{{nihongo|'''Building Throw'''|ビル投げ|<br>Biru Nage}}
{{Atk|{{nihongo|'''Building Throw'''|ビル投げ|<br>Biru Nage}}
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|1.0 per hit
|1.0 per hit
|△ (side) / X (front)
|△ (side) / X (front)
|Teleports to either the edge of the arena or beyond it, levitating, and throws sets of buildings as follows. Xemnas is invincible during the attack.
|Teleports to either the edge of the arena or beyond it, levitating, and throws buildings as follows. Xemnas is invincible during the attack.
<div style{{=}}"text-align:left">
<div style{{=}}"text-align:left">
*One building: will land and slide across the arena sideways and forwards, and roll into the end edge of the arena.  
*One building : it will slide across the arena horizontally and roll into the void.  
*Two buildings: will tumble forwards across the arena in an X-shaped trajectory.
*Two buildings : they will roll vertically across the arena in an X-shaped trajectory.  
*Three buildings: each will land sideways at different positions of the arena, before falling off either the side or the end edge of the arena.
*Three buildings : they will bounce horizontally forwards across the arena.
</div>  
</div>  
Xemnas ends by throwing a final building that tilts the arena, then throws four regular buildings and finally a white-striped building.
He ends by throwing a final building that tilts the arena, then throws four regular buildings and finally a white building.
|Only used in the following cases: <div style{{=}}"text-align:left">
|Only used in the following cases: <div style{{=}}"text-align:left">
*At the outset of the fight: only a set of two, followed by a set of three buildings are sent. Xemnas doesn't use the final building.
*At the outset of the fight : only two, followed by three buildings are sent.
*At lower than half HP: telegraphed by Xemnas changing his battle stance before warping away, Sora gets warped to the opposite (to Xemnas) edge of the arena, all three sets of throws are sent, and in a random order, then the final building is thrown, [[Nightmare's End]] can be used to destroy the white-striped building.</div>
*At lower than half HP : all three throws are sent, and in a random order, then the final building is thrown, [[Nightmare's End]] can be used to destroy the white building.</div>
Flowmotion can be used on the buildings, but only on surfaces that do not cause knockbacks and that are considered vertical enough to be walls.<br>
If Nightmare's End is used succesfully, Xemnas is left stunned at the edge of the arena. When he recovers, he will increase the frequency of his attacks and never stagger; otherwise, Xemnas will keep fighting normally.<br>Should the white building put Sora's HP to 0 while he has the Auto-Life status on, Sora will get revived with all commands but the Attack command locked while Xemnas is stuck in his attack, invincible.}}
If Nightmare's End is used succesfully, Xemnas is left stunned at the edge of the arena. When he recovers, he will increase the frequency of his attacks and never stagger; otherwise, Xemnas will keep fighting normally.<br>Should the white building put Sora's HP to 0 while he has the Auto-Life status on, Sora will get revived with all commands but the Attack command locked while Xemnas is stuck in his attack, invincible.}}
{{Atk-c|note=During the fight, Xemnas may move and hide in a dark orb repetitvely, nullifying the opponents's attacks.}}
{{Atk-c|note=During the fight, Xemnas may move and hide in a dark orb repetitvely, nullifying Sora's attacks.}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
[[File:Versus Ansem, Xemnas, and Young Xehanort KHIII.png|thumb|right|Young Xehanort, Ansem, and Xemnas, battling against Sora, Riku, and King Mickey in the Tower of Endings.]]
[[File:Thirteen and Seven 01 KHIII.png|thumb|right|Young Xehanort, Ansem, and Xemnas, battling against Sora, Riku, and King Mickey in the Tower of Endings.]]
Xemnas is fought alongside [[Ansem, Seeker of Darkness]] and [[Young Xehanort]]. It is recommended to take him out last since he is the fastest and most aggressive out of them, making it difficult to land a combo. Xemnas will attack with his Ethereal Blades and hand-to-hand combat, employing a rapid slashing blade combo and swinging his Ethereal Blades in a helicopter-like manner before unleashing a burst of energy from his Ethereal Blades as well as spinning energy kicks, and can launch four energy balls and quickly move around while creating orbs that fire lasers. As his health decreases, Xemnas teleports more often to avoid attacks.
Xemnas is fought alongside [[Ansem, Seeker of Darkness]] and [[Young Xehanort]]. It is recommended to take him out last since he is the fastest and most aggressive out of them, making it difficult to land a combo. Xemnas will attack with his Ethereal Blades and hand-to-hand combat, employing a rapid slashing blade combo and swinging his Ethereal Blades in a helicopter-like manner before unleashing a burst of energy from his Ethereal Blades as well as spinning energy kicks, and can launch four energy balls and quickly move around while creating orbs that fire lasers. As his health decreases, Xemnas teleports more often to avoid attacks.


Each member will have a dark aura surrounding them, meaning they'll only attack Sora each time they disappear and reappear with a specific order of attacks. For Xemnas, Young Xehanort will release missiles of ice followed by Ansem's cage of dark claws that will launch Sora into the air and Xemnas using his rolling attack. Jump to avoid the dark cage and block the icicles and Xemnas's attack. Xemnas can release Ethereal lasers that can be blocked. Right as he launches the energy orbs, [[Airstep]] to him right away, as they cannot explode upon contact, to get a good combo. The end of his combos can be blocked and Sora can use [[Risk Dodge]]. When half of his health is down, or while the leader, his combos last longer and his finishing move will launch his victims into the air. During the cyclone sequence, each member will use a specific order of attacks. If Xemnas is the only one left, he'll first fire several Ethereal lasers that surround Sora, but can be difficult to block, then he'll do a normal combo followed by his rolling attack. He is immune to [[thunder]] magic, so use any other offensive spell to attack from a distance. Keeping Riku and Mickey alive is wise as they can do double and triple damage when attacking together. When they try to combo Sora's target, it would be wise to let them land their own. The Magic Carousel [[Attraction]] appears as well.
Each member will have a dark aura surrounding them, meaning they'll only attack Sora each time they disappear and reappear with a specific order of attacks. For Xemnas, Young Xehanort will release missiles of ice followed by Ansem's cage of dark claws that will launch Sora into the air and Xemnas using his rolling attack. Jump to avoid the dark cage and block the icicles and Xemnas's attack. Xemnas can release Ethereal lasers that can be blocked. Right as he launches the energy orbs, [[Airstep]] to him right away, as they cannot explode upon contact, to get a good combo. The end of his combos can be blocked and Sora can use [[Risk Dodge]]. When half of his health is down, or while the leader, his combos last longer and his finishing move will launch his victims into the air. During the cyclone sequence, each member will use a specific order of attacks. If Xemnas is the only one left, he'll first fire several Ethereal lasers that surround Sora, but can be difficult to block, then he'll do a normal combo followed by his rolling attack. He is immune to [[thunder]] magic, so use any other offensive spell to attack from a distance. Keeping Riku and Mickey alive is wise as they can do double and triple damage when attacking together. When they try to combo Sora's target, it would be wise to let them land their own. The Magic Carousel [[Attraction]] appears as well.
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{Atk-m|col=5|{{nihongo|'''Aerial Combo'''|エリアルコンボ|<br>Eriaru Konbo}}
{{Atk-m|{{nihongo|'''Aerial Combo'''|エリアルコンボ|<br>Eriaru Konbo}}
|(combo)
|(combo)
|Physical
|Physical
|—
|0.3 (thrust 0.4) + 0.5
|0.3 (thrust 0.4) + 0.5
|△
|△
Line 857: Line 850:
|(cross-swing)
|(cross-swing)
|Physical
|Physical
|—
|1.2
|1.2
|△ (Risk Dodge)
|△ (Risk Dodge)
Line 863: Line 855:
|(rising spin)
|(rising spin)
|Physical
|Physical
|—
|0.2 per hit
|0.2 per hit
|△
|△
Line 869: Line 860:
|(kick)
|(kick)
|Physical
|Physical
|—
|1.0
|1.0
|△ (Risk Dodge)
|△ (Risk Dodge)
Line 875: Line 865:
|
|
}}
}}
{{Atk-m|col=5|{{nihongo|'''Shot'''|ショット|<br>Shotto}}
{{Atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}
|(normal combat)
|Thunder{{note|Physical during Annihilation}}
|Thunder
|0.1 per hit{{note|0.05 per hit during Annihilation}}
|
|0.1 per hit
|△{{note|Can be blocked from behind.}}
|—
|Flies around and arranges light projectiles in a circle; once Xemnas finishes this and warps away, each projectile fires one-by-one.
|
|(during Annihilation)
|Physical
|—
|0.05 per hit
|△
|△
|—
|—
|Flies around and arranges light projectiles in a circle; once Xemnas finishes this and warps away, each projectile fires one-by-one. Can be blocked from behind.
}}
}}
{{Atk|col=5|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}}
{{Atk|{{nihongo|'''Spark Bomb'''|スパークボム|<br>Supāku Bomu}}
|Dark
|Dark
|—
|0.5 per hit
|0.5 per hit
|△
|△
Line 899: Line 879:
|Fires four light spheres that explode.
|Fires four light spheres that explode.
}}
}}
{{Atk-m|col=5|{{nihongo|'''Dead End'''|デッドエンド|<br>Deddo Endo}}
{{Atk-m|{{nihongo|'''Dead End'''|デッドエンド|<br>Deddo Endo}}
|(charge)
|(charge)
|Physical
|Physical
|—
|0.7
|0.7
|△
|△
Line 910: Line 889:
|(x-swing)
|(x-swing)
|Aero
|Aero
|—
|2.5
|2.5
|△
|△
Line 919: Line 897:
;Techniques used by all enemies
;Techniques used by all enemies
{{Atk-o|KH3}}
{{Atk-o|KH3}}
{{Atk|col=5|{{nihongo|'''Annihilation'''|アナイアレイション|<br>Anaiareishon}}
{{Atk|{{nihongo|'''Annihilation'''|アナイアレイション|<br>Anaiareishon}}
|Physical
|Physical
|—
|1.5 per hit
|1.5 per hit
|△{{note|Can be blocked from behind.}}
|△
|2
|2
|Master Xehanort summons a storm of Keyblades that temporarily removes Riku and Mickey and surrounds the battlefield. Bundles of Keyblades will fly around Sora one-by-one (the last four bundles directly target him). Afterward, remaining enemies attack in succession; techniques used depend on those remaining.
|Master Xehanort summons a storm of Keyblades that temporarily removes Riku and Mickey and surrounds the battlefield. Bundles of Keyblades will fly around Sora one-by-one (the last four bundles directly target him). Can be blocked from behind. Afterward, remaining enemies attack in succession; techniques used depend on those remaining.
}}
}}
{{Atk-c|note=
{{Atk-c|note=
Line 939: Line 916:
====Data Rematch====
====Data Rematch====
[[File:Versus Xemnas's Recreated Data KHIIIRM.png|thumb|right|Xemnas's recreated data engaging in combat against Sora's data.]]
[[File:Versus Xemnas's Recreated Data KHIIIRM.png|thumb|right|Xemnas's recreated data engaging in combat against Sora's data.]]
Xemnas's data is not only much stronger and with more HP but has also acquired several new attacks, making him much more deadly. He retains his old Ethereal Blades slashing combo and helicopter attack as well as his energy kick, but has gained new melee attacks: he can perform a leaping kick with both legs, which can be enhanced with a burst of energy, and also a straight kick as well as also gaining more sword combos. Xemnas has also gained the ability to use his old barrier ability, which can be broken with a single attack but damages Sora if he is thrust into it, and Twilight Thorns that do not damage but cannot be blocked, can interrupt reprisals and will launch Sora into the air, allowing Xemnas to easily catch Sora off-guard.
Xemnas's data is not only much stronger and with more HP but has also acquired several new attacks, making him much more deadly. He retains his old Ethereal Blades slashing combo and helicopter attack as well as his energy kick, but has gained new melee attacks: he can perform a leaping kick with both legs, which can be enhanced with a burst of energy, and also a straight kick as well as also gaining more sword combos. Xemnas has also gained the ability to use his old barrier ability, which can be broken with a single attack but damages Sora if he is thrust into it, and Twilight Thorns that do not damage but cannot be blocked and will launch Sora into the air, allowing Xemnas to easily catch Sora off-guard.


After a certain amount of Xemnas's health has been depleted, he will unleash his ultimate attack. He first surrounds the entire arena with darkness as Twilight Thorns begin to suddenly materialize out of nowhere, allowing Xemnas to force Sora into the air without Sora being able to react. Eventually, Xemnas will create thousands of Ethereal Blades and launch them as projectiles while also randomly attacking until the stage returns to normal; the red Ethereal Blades can be blocked, but the blue ones cannot so be sure to roll out of the way upon seeing one. Before the first barrage, Xemnas will use his quick three-hit combos before throwing Sora with his Twilight Thorns. Block immediately when he teleports. After his first barrage, he will go with his slower two-hit kick combos before throwing Sora. Sora should time his guards to block all his kicks.  
After a certain amount of Xemnas's health has been depleted, he will unleash his ultimate attack. He first surrounds the entire arena with darkness as Twilight Thorns begin to suddenly materialize out of nowhere, allowing Xemnas to force Sora into the air without Sora being able to react. Eventually, Xemnas will create thousands of Ethereal Blades and launch them as projectiles while also randomly attacking until the stage returns to normal; the red Ethereal Blades can be blocked, but the blue ones cannot so be sure to roll out of the way upon seeing one. Before the first barrage, Xemnas will use his quick three-hit combos before throwing Sora with his Twilight Thorns. Block immediately when he teleports. After his first barrage, he will go with his slower two-hit kick combos before throwing Sora. Sora should time his guards to block all his kicks.  

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